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This is a guide to movesets and best builds for using Tatsugiri in competitive play for the games Pokemon Scarlet and Violet (SV). Read on for tips on the best Nature, EV spreads, Movesets, Tera Type, and Held Items to use with Tatsugiri, as well as its strengths and weakness.
Tatsugiri - Related Guides | ||
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Evolution and Learnset | Moveset for Ranked Battle | Tera Raid Build |
Titan Guide |
List of Contents
Paldea #375 | Type | |
---|---|---|
Tatsugiri | ||
Abilities | ||
Commander Storm Drain (Hidden) |
||
Weak to: | ||
(2x) | ||
Damaged Normally By: |
(1x) | |
Resists: | (0.5x) | |
(0.25x) |
Ability Name | Description | |
---|---|---|
Commander | The Pokemon enters an ally Dondozo's mouth if one is in battle and will not be damaged from attacks. Afterwards Dondozo cannot be switched out but all of its stats will be raised by two stages. | |
Storm Drain (Hidden) |
The user draws in all Water-type moves. Water-type moves cannot damage the user but instead will boost its Special Attack by one stage. |
Stat | Value | Rank |
---|---|---|
HP | 68 | 438 |
Atk | 50 | 676 |
Def | 60 | 509 |
SpAtk | 120 | 78 |
SpDef | 95 | 154 |
Speed | 82 | 293 |
Total | 475 | 387 |
Stat | Max | 0Nat | 0EV | -Nat | Min |
---|---|---|---|---|---|
HP | 175 | 175 | 143 | 143 | 128 |
Atk | 112 | 102 | 70 | 63 | 49 |
Def | 123 | 112 | 80 | 72 | 58 |
SpAtk | 189 | 172 | 140 | 126 | 112 |
SpDef | 161 | 147 | 115 | 103 | 90 |
Spd | 147 | 134 | 102 | 91 | 78 |
Best Natures | ||
---|---|---|
Timid (+Spe, -Atk) |
Modest (+Sp. Atk, -Atk) |
Build Name | Recommendation |
---|---|
Storm Drain Attacker | ★★★★ |
Nature | Timid (+Spe, -Atk) |
---|---|
EV Spread | HP 4 / Sp.Atk 252 / Spe 252 |
Final Stat Values | HP 144 / Def 80 / Sp.Atk 172 / Sp.Def 114 / Spe 147 |
Ability | Storm Drain |
Tera Type | |
Held Item | Focus Sash |
Moveset | ・
Nasty Plot
・ Hydro Pump ・ Dragon Pulse ・ Tera Blast |
Tatsugiri has a small niche in Singles as a special attacker, boosting its dual STAB Hydro Pump and Dragon Pulse with Nasty Plot.
This build uses Fire Tera type so that it can stay on the field against Fairy-types, and also gives it a strong Fire-type Tera Blast.
Storm Drain ensures that it's still immune to Water-type moves once it terastallizes and will receive a +1 Special Attack boost instead.
Draco Meteor | A stronger Dragon-type STAB but lowers its Special Attack by 2 stages. |
---|---|
Surf | A weaker but more accurate alternative to Surf. |
Build Name | Recommendation |
---|---|
Curly Form Support | ★★★★★ |
Non-Toxic Orb Commander | ★★★★ |
Nature | Timid (+Spe, -Atk) |
---|---|
EV Spread | Sp.Atk 252 / Sp.Def 4 / Spe 252 |
Final Stat Values | HP 143 / Def 80 / Sp.Atk 172 / Sp.Def 116 / Spe 147 |
Ability | Commander |
Tera Type | |
Held Item | Toxic Orb |
Moveset | ・
Protect
・ Endure ・ Draco Meteor ・ Hydro Pump |
This Tatsugiri build is made for a dedicated Dondozo and Flamigo Doubles build with its Commander Ability. Curly Form is the preferred Tatsugiri form in order for Dondozo to get an Attack boost each time it uses Order Up.
Protect ensures that Toxic Orb activates safely, while Endure protects it from getting OHKO'd before getting Dondozo on the field. Draco Meteor and Hydro Pump are its two main STAB moves and are mostly used as filler and to prevent Tatsugiri from getting shut down by Taunt.
The goal of this build is to KO Tatsugiri after it gives Dondozo the Commander boost. Flamigo can not switch in unless Tatsugiri faints, which is normally impossible since opponents can not target it once it is inside Dondozo's mouth.
Toxic Orb ensures that Tatsugiri will faint while inside Dondozo's mouth, allowing Flamigo to switch in and copy the stat boosts with Costar.
Nature | Timid (+Spe, -Atk) |
---|---|
EV Spread | HP 252 / Sp.Def 4 / Spe 252 |
Final Stat Values | HP 175 / Def 80 / Sp.Atk 140 / Sp.Def 116 / Spe 147 |
Ability | Commander |
Tera Type | |
Held Item | Mental Herb |
Moveset | ・
Protect
・ Endure ・ Substitute ・ Draco Meteor |
This is another Curly Form Tatsugiri build that just needs to give Dondozo a Commander boost and then faint so that Flamigo can switch in. Instead of relying on Toxic Orb, this build requires a partner that can setup with Perish Song. Mental Herb is the recommended item for this build to protect it from getting shut down by Taunt.
This is a generally safer strategy since once Perish Song starts to count down, Tatsugiri only needs to waste turns before switching in Dondozo once its Perish Count is at 1. Protect and Endure allow it to waste turns and avoid getting KO'd, while Substitute also protects it from paralysis.
Draco Meteor is its only attacking move and is only used as filler, but can still deal respectable damage thanks to its neutral coverage.
Tatsugiri has a limited niche in Singles since, while it has respectable Special Attack, it's middling Speed and poor coverage mean that it doesn not offer much synergy to teams.
Its most effective build is as a Nasty Plot sweeper, terastallizing into a Fire-type to give it extra coverage with Fire-type Tera Blast.
Tatsugiri shines in Doubles thanks to its Commander Ability, which gives its ally Dondozo +2 in all stats. This also causes Tatsugiri to go inside Dondozo's mouth, making it immune to damage.
Despite this, Tatsugiri is mostly used only for Commander and it is best to find ways to KO it so that Flamigo or another Pokemon can switch in alongside Dondozo.
In Singles, Tatsugiri is best used in more defensive-oriented team compositions so that its teammates can cover its weaknesses.
In Doubles, Tatsugiri is often used alongside Dondozo in an offensive-oriented team revolving around Flamigo getting the same Commander boosts with its Costar Ability.
Lead Support | Special Attacker | Offensive Pivot |
---|---|---|
Grimmsnarl | Tatsugiri | Wash Rotom |
This is a straightforward defensive build with Grimmsnarl setting up Reflect and Light Screen so that Tatsugiri can safely switch in and setup with Nasty Plot.
Wash Rotom serves as this team's offensive pivot and is mostly used to spread status with Will-O-Wisp and take on bulky Water-types that Tatsugiri struggles against.
Lead Support | Special Attacker |
---|---|
Grimmsnarl | Tatsugiri |
Physical Attacker | Physical Attacker |
Dondozo | Flamigo |
This is a standard offensive Doubles team featuring Dondozo and Flamigo, with Grimmsnarl providing dual screen support. Curly Form Tatsugiri is the preferred form for this setup, although the Stretchy Form is an option to give Flamigo an additional Speed boost when Dondozo uses Order Up.
1 | ・Setup Reflect and Light Screen with Grimmsnarl. ・Use Protect to safely activate Toxic Orb on Tatsugiri. |
---|---|
2 | ・Stall the opposing team with Grimmsnarl until Tatsugiri reaches critical health. Use Taunt to shut down opposing defensive Pokemon or wear them down with Foul Play. |
3 | ・Once Tatsugiri is at sufficiently low health, use Parting Shot to switch Grimmsnarl out with Dondozo which will get the Commander boost from Tatsugiri. ・While Tatsugiri is still alive, use Order Up to give Dondozo an Attack or Speed increase. Note: At sufficiently low health, the poison status will cause Tatsugiri to faint while inside Dondozo's mouth, allowing you to switch in another Pokemon on the next turn. |
4 | ・Once Tatsugiri faints, switch in Flamigo who will get all of Dondozo's stat boosts with its Costar Ability. |
Lead Support | Special Attacker |
---|---|
Murkrow | Tatsugiri |
Physical Attacker | Physical Attacker |
Dondozo | Flamigo |
This is an alternative Doubles team that is generally safer to setup but takes a few more turns. Both the Curly or Stretchy form are great options for Tatsugiri depending on whether your team needs more Attack or Speed.
1 | ・Setup Perish Song with Murkrow ・Use Substitute to protect Tatsugiri from attacks Perish Count at 3 at the end of the turn |
---|---|
2 | ・Setup Tailwind with Murkrow ・Use Protect to stall with Tatsugiri Perish Count at 2 at the end of the turn |
3 | ・Switch out Murkrow with Dondozo so that the latter gets the Commander boost from Tatsugiri Perish Count at 1 at the end of the turn |
4 | ・Boost Dondozo's stats with Order Up. Curly Form Tatsugiri will raise Dondozo's Attack, while Stretchy Form Tatsugiri raises its Speed Perish Count at 0 at the end of the turn |
5 | ・Once Tatsugiri faints, switch in Flamigo who will get all of Dondozo's stat boosts with its Costar Ability. |
Tatsugiri is relatively easy to defeat in Singles since its lackluster defense means it can not take repeated super effective hits, and it's even possible to outright KO it.
In Doubles, it is always the priority to defeat first to prevent Dondozo from getting boosts once it switches in.
Pokemon | Description |
---|---|
Garchomp | Ranking: ★★★★★
・Easily outspeeds Tatsugiri with a Jolly Nature. ・Easily KOs Tatsugiri Swords Dance-boosted Dragon Claw or Earthquake once Tatsugiri terastallizes into a Fire-type. ▶️Garchomp Best Movesets |
Salamence | Ranking: ★★★★★
・Easily outtspeeds Tatsugiri with a Jolly Nature. ・Can break through Tatsugiri's Substitute's with Dual Wingbeat. ▶️Salamence Best Movesets |
Tyranitar | Ranking: ★★★★
・Sand Stream whips up a Sandstorm that boosts Tyranitar's Special Defense by 50%. ・Can break through Tatsugiri's Substitute with Rock Blast. ▶️Tyranitar Best Movesets |
Movesets & Best Builds for Ranked Battle
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Tatsugiri Movesets and Best Builds
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Absolutely awful (at least the doubles build).. Since your post was lacking in detail — I wanted to point out to the novice who drafted this - that both endure and protect are categorized as protection moves. Therefore, there is a 50% chance of endure failing after using protect - equivalent to using protect consecutively. Hopefully not too many folks have been burned by this. Game8 - Please don’t create builds if there are no QC checks being done & consider re-assigning the author of this.