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Most moves that deal less than 60 Base Power (such as Rock Smash and Twister) are boosted up to 60 when Terastallized to the same type as that move in Pokemon Scarlet and Violet (SV). Read on to learn which moves have less than 60 Base Power, their stats, and how they interact with Abilities and Terastallization.
List of Contents
Moves that have less than 60 Base Power will increase to 60 Base Power if it has the same type as its Tera-type. This means that a Tinkatink's Metal Claw will increase its base power from 50 to 60 once it terastallizes into a Steel-type.
Move | Tera Type Boost |
---|---|
Metal Claw
Base Power: 50 |
Final Base Power: 60 |
Twister
Base Power: 40 |
Final Base Power: 60 |
Keep in mind that the boost in power is hidden and will not appear when checking the move summary during battle.
Moves that have increased priority don't benefit from the base power boost from terastallization. This includes moves that gain increased priority from Abilities, such as Talonflame's Gale Wings.
Similarly, the base power of multi-hit moves such as Bullet Seed and Population Bomb are not increased when terastallizing.
Moves that have their base power increased by Abilities such as Technician are unaffected by the power boost from terastallization if their new Base Power is already 60 or above.
The boost from terastallization is always calculated after Technician's boost. This means that if the move is still below 60 base power after Technician, it will receive the boost from terastallization.
Move | Technician Boost | Tera Type Boost |
---|---|---|
Rock Smash
Base Power: 40 |
New Base Power:60 | Final Base Power: 60 |
Absorb
Base Power: 20 |
New Base Power:30 | Final Base Power: 60 |
List of Pokemon with the Technician Ability
Click the gear icon below to change what info is shown in the table! When displaying more columns than will fit in the table, you can scroll right and left to see all the columns.
Move | Type | Category | Power | Acc. | PP | Target | Effect |
---|---|---|---|---|---|---|---|
Absorb | Grass | Special | 20 | 100 | 25 | Single opponent | The user recovers half the damage inflicted as HP. |
Acid | Poison | Special | 40 | 100 | 30 | Single opponent | Has a 10% chance to lower the opponent's Special Defense by one stage. |
Acid Spray | Poison | Special | 40 | 100 | 20 | Single opponent | Lowers the opponent's Special Defense by two stages. |
Acrobatics | Flying | Physical | 55 | 100 | 15 | Single opponent | If the user is not holding an item, deals double damage. |
Astonish | Ghost | Physical | 30 | 100 | 15 | Single opponent | Has a 30% chance of causing the opponent to flinch. |
Bind | Normal | Physical | 15 | 85 | 20 | Single opponent | Inflicts damage equal to 1/8 of the opponent's max HP each turn and prevents them from fleeing and switching out for 4-5 turns, or until the user switches out or faints. |
Charge Beam | Electric | Special | 50 | 90 | 10 | Single opponent | Has a 70% chance to increase the user's Special Attack by one stage. |
Chilling Water | Water | Special | 50 | 100 | 20 | Single opponent | Lowers the opponent's Attack by one stage. |
Clear Smog | Poison | Special | 50 | - | 15 | Single opponent | Removes all of the opponent's stat changes. |
Confusion | Psychic | Special | 50 | 100 | 25 | Single opponent | Has a 10% chance to confuse opponents. |
Disarming Voice | Fairy | Special | 40 | - | 15 | All opponents | This attack will never miss. |
Draining Kiss | Fairy | Special | 50 | 100 | 10 | Single opponent | The user recovers 75% of the damage inflicted. |
Echoed Voice | Normal | Special | 40 | 100 | 15 | Single opponent | Increases power by 100% when used consecutively. The move's base power starts at 160 and caps at 200. |
Electroweb | Electric | Special | 55 | 95 | 15 | All opponents | Lowers the opponent's Speed by one stage. |
Ember | Fire | Special | 40 | 100 | 25 | Single opponent | Has a 10% chance to burn opponents. |
Fairy Wind | Fairy | Special | 40 | 100 | 30 | Single opponent | No additional effect. |
False Swipe | Normal | Physical | 40 | 100 | 40 | Single opponent | Leaves the target with at least 1 HP. |
Feint | Normal | Physical | 30 | 100 | 10 | Single opponent | Ignores and removes the opponent's Protect and Detect. |
Fell Stinger | Bug | Physical | 50 | 100 | 25 | Single opponent | Increases the user's Attack by three stages if it knocks out the target. |
Fire Spin | Fire | Special | 35 | 85 | 15 | Single opponent | Inflicts damage equal to 1/8 of the opponent's max HP each turn and prevents them from fleeing and switching out for 4-5 turns, or until the user switches out or faints. |
Flame Charge | Fire | Physical | 50 | 100 | 20 | Single opponent | Increases the user's Speed by one stage. |
Fury Cutter | Bug | Physical | 40 | 95 | 20 | Single opponent | This attack increases if it hits consecutively. |
Grassy Glide | Grass | Physical | 55 | 100 | 20 | Single opponent | Gets a 1-stage increased Speed priority in Grassy Terrain, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first. |
Gust | Flying | Special | 40 | 100 | 35 | Single opponent | Can hit opponents during the semi-invulnerable turn of Fly. |
Icy Wind | Ice | Special | 55 | 95 | 15 | All opponents | Lowers the opponents Speed by one stage. |
Infestation | Bug | Special | 20 | 100 | 20 | Single opponent | Inflicts damage equal to 1/8 of the opponent's max HP each turn and prevents them from fleeing and switching out for 4-5 turns, or until the user switches out or faints. |
Last Respects | Ghost | Physical | 50 | 100 | 10 | Single opponent | The move's base power is increased by 50 for each fainted ally in the user's party. |
Leafage | Grass | Physical | 40 | 100 | 40 | Single opponent | No additional effect. |
Lick | Ghost | Physical | 30 | 100 | 30 | Single opponent | Has a 30% chance to paralyze opponents. |
Mega Drain | Grass | Special | 40 | 100 | 15 | Single opponent | The user recovers half the damage inflicted as HP. |
Metal Claw | Steel | Physical | 50 | 95 | 35 | Single opponent | Has a 10% chance to increase the user's Attack by one stage. |
Mortal Spin | Poison | Physical | 30 | 100 | 15 | Adjacent | The user removes moves that trap Pokemon, and inflicts poison on its target. |
Mud-Slap | Ground | Special | 20 | 100 | 10 | Single opponent | Lowers the opponent's Accuracy by one stage. |
Nuzzle | Electric | Physical | 20 | 100 | 20 | Single opponent | Paralyzes the opponent. |
Pay Day | Normal | Physical | 40 | 100 | 20 | Single opponent | The user gains money after battle in the main game. |
Payback | Dark | Physical | 50 | 100 | 10 | Single opponent | Doubles the damage if the user moves after the target. |
Peck | Flying | Physical | 35 | 100 | 35 | Single opponent | No additional effect. |
Poison Fang | Poison | Physical | 50 | 100 | 15 | Single opponent | Has a 50% chance to badly poison the target. |
Poison Sting | Poison | Physical | 15 | 100 | 35 | Single opponent | Has a 30% chance to poison the opponent. |
Poison Tail | Poison | Physical | 50 | 100 | 25 | Single opponent | This attack has an increased Critical Hit ratio and has a 10% chance to poison the opponent. |
Pounce | Bug | Physical | 50 | 100 | 20 | Single opponent | Lowers the opponent's Speed by one stage. |
Pound | Normal | Physical | 40 | 100 | 35 | Single opponent | No additional effect. |
Powder Snow | Ice | Special | 40 | 100 | 25 | All opponents | Has a 10% chance to freeze the opponent. |
Power Trip | Dark | Physical | 20 | 100 | 10 | Single opponent | Damages increases by 100% for each stage a stat was increased by the user. |
Rage Fist | Ghost | Physical | 50 | 100 | 10 | Single opponent | The move's power is increased by 50 each time the user has been hit during the battle. The counter is not reset if the user is switched out or has fainted. |
Rapid Spin | Normal | Physical | 20 | 100 | 40 | Single opponent | The user removes moves that trap Pokemon and increases the user's Speed by one stage. Moves that trap Pokemon are the following: Bind, Clamp, Fire Spin, Infestation, Leech Seed, Magma Storm, Sand Tomb, Snap Trap, Spikes, Stealth Rock, Sticky Web, Toxic Spikes, Whirlpool, Wrap. |
Razor Leaf | Grass | Physical | 55 | 95 | 25 | All opponents | This attack has a 1-stage increased Critical Hit ratio. |
Rock Smash | Fighting | Physical | 40 | 100 | 15 | Single opponent | Has a 50% chance to lower the opponent's Defense by one stage. |
Rock Throw | Rock | Physical | 50 | 90 | 15 | Single opponent | No additional effect. |
Rollout | Rock | Physical | 30 | 90 | 20 | Single opponent | The user uses the same attack for 5 turns, doubling the damage for each successful hit. Using Defense Curl beforehand doubles the damage and its maximum base power is 480. |
Salt Cure | Rock | Physical | 40 | 100 | 15 | Single opponent | Delas damage, then deals 1/8 of the target's max HP as residual damage per turn. Residual damage is doubled if the target is a Steel or Water type. |
Sand Tomb | Ground | Physical | 35 | 85 | 15 | Single opponent | Inflicts damage equal to 1/8 of the opponent's max HP each turn and prevents them from fleeing and switching out for 4-5 turns, or until the user switches out or faints. |
Scratch | Normal | Physical | 40 | 100 | 35 | Single opponent | No additional effect. |
Smack Down | Rock | Physical | 50 | 100 | 15 | Single opponent | Removes the target's Ground type immunity, and damages Pokemon using Fly or Bounce while cancelling them as well. Also damages Pokemon using Sky Drop but does not cancel the move. |
Smog | Poison | Special | 30 | 70 | 20 | Single opponent | Has a 40% chance to poison the opponent. |
Snarl | Dark | Special | 55 | 95 | 15 | All opponents | Lowers the opponent's Special Attack by one stage. |
Snore | Normal | Special | 50 | 100 | 15 | Single opponent | This attack can only be used while asleep and has a 30% chance of causing the opponent to flinch. |
Stored Power | Psychic | Special | 20 | 100 | 10 | Single opponent | Damages increases by 100% for each stage a stat was increased by the user. |
Struggle | Normal | Physical | 50 | - | 1 | Single opponent | The user takes damage equal to 25% of its max HP. |
Struggle Bug | Bug | Special | 50 | 100 | 20 | All opponents | Lowers the opponent's Special Attack by one stage. |
Tackle | Normal | Physical | 40 | 100 | 35 | Single opponent | No additional effect. |
Terrain Pulse | Normal | Special | 50 | 100 | 10 | Single opponent | This move's type becomes the same as the type of terrain it's on and doubles its damage. |
Thunder Shock | Electric | Special | 40 | 100 | 30 | Single opponent | Has a 10% chance to paralyze the opponent. |
Trailblaze | Grass | Physical | 50 | 100 | 20 | Single opponent | Increases the user's Speed by one stage. |
Twister | Dragon | Special | 40 | 100 | 20 | All opponents | Doubles the damage if the opponent is using Fly; has a 20% chance to cause the opponent to flinch. |
Vine Whip | Grass | Physical | 45 | 100 | 25 | Single opponent | No additional effect. |
Vise Grip | Normal | Physical | 55 | 100 | 30 | Single opponent | No additional effect. |
Water Gun | Water | Special | 40 | 100 | 25 | Single opponent | No additional effect. |
Weather Ball | Normal | Special | 50 | 100 | 10 | Single opponent | This attack's type and power depends on the weather in the battlefield. |
Whirlpool | Water | Special | 35 | 85 | 15 | Single opponent | Inflicts damage equal to 1/8 of the opponent's max HP each turn and prevents them from fleeing and switching out for 4-5 turns, or until the user switches out or faints. |
Wrap | Normal | Physical | 15 | 90 | 20 | Single opponent | Traps the opponent and deals damage equal to 1/8 of the target's maximum HP each turn. |
List of Moves That Are Boosted When Terastallized (Less Than 60 Base Power)
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