Welcome to Game8's Wiki and Walkthrough Guide for Cyberpunk 2077. Choose your own lifepath and stake your claim as a merc in the live-fast, die-hard world of Night City. From the story walkthrough, to best builds, to data on every item in the game, Game8 has everything you need to know about Cyberpunk 2077!
|Jump to a section!|
|Tips & Tricks||Quests & Story Walkthrough||Perks & Attributes|
|Weapons||Clothing & Armor||Cyberware|
|Cars & Vehicles||Mods & Attachments||Quickhacks|
|Items||Game Mechanics||Best Builds|
|Best Weapons||Best Armor||Lifepaths|
|Trophies||Message Boards||News & Game Info|
|About Cyberpunk 2077|
|Main Quests||Side Quests|
|Attributes and Perk Skill Trees|
|Pistols||Assault Rifles||Sniper Rifles|
|One-Handed Clubs||Two-Handed Clubs||Hammers|
|Group||Upper Slot||Lower Slot|
|Upper Body||Outer Torso||Inner Torso|
|Types of Cyberware|
|Frontal Cortex||Ocular System||Circulatory System|
|Immune System||Nervous System||Integumentary System|
|Cyberware Rarity Tiers|
|All Vehicle Types|
|All Car Classes|
|All Mods & Attachment Types|
|Clothing Mods||Cyberware Mods|
|Mod Rarity Tiers|
|Cyberware Malfunction||Detonate Grenade||Memory Wipe|
|Request Backup||Short Circuit||Sonic Shock|
|Suicide||Synapse Burnout||System Reset|
|All Item Types|
|Crafting Components||Quickhack Components|
|Crafting Spec Rarity Tiers|
|Blunt Weapon Build||Stealth Build|
|Gunslinger Build||Netrunner Build|
|Assault Rifle Build||Blades Build|
|Cold Blood Build||Monowire Build|
|Gorilla Arms Build||Mantis Blades Build|
|Smart Weapons Build||Tech Weapons Build|
|Tank Build||Standard Build for All Playstyles|
|V||Jackie Welles||Johnny Silverhand|
|Judy Alvarez||Kerry Eurodyne||Meredith Stout|
|Panam Palmer||River Ward||Rogue|
|Adam Smasher||Alt Cunningham||Anders Hellman|
|Anthony Harris||Claire Russell||Delamain|
|Dexter DeShawn||Elizabeth Peralez||Evelyn Parker|
|Finn Gerstatt||Goro Takemura||Hanako Arasaka|
|Jefferson Peralez||Joshua Stephenson||Lizzy Wizzy|
|Lucius Rhyne||Maiko Maeda||Mama Welles|
|Maman Brigitte||Misty||Mitch Anderson|
|Oda||Oswald “Woodman” Forrest||Placide|
|Royce||Saburo Arasaka||Saul Bright|
|T-Bug||Us Cracks||Viktor Vector|
|Weldon Holt||Yorinobu Arasaka|
|Dakota Smith||Dino Dinovic||Muamar “El Capitan” Reyes|
|Padre||Regina Jones||Wakako Okada|
|Types of Factions|
|All Gang Guides|
|Discussion Board||Questions Board|
|Spoilers/Secrets Board||Character Customization Board|
|Suggestions Board||Bugs & Glitches Board|
Patch 1.21 Notes
Stability and progression fixes
Update Roadmap for 2021
Continuing to evolve after a rocky start
All Patch Notes and Patch History
We're still a long way from bug free
How the game will adapt for Next Gen
Free DLC and Expansions
First wave coming early 2021
Game Editions and Bonuses
No expense spared for collectors
Minimum and recommended specs
Every console you can and can't play on
Soundtrack and All Songs
Songs by real bands made for the game
CD PROJEKT RED has made a name for themselves as frontrunners of the open-world RPG genre with the explosive popularity of the Witcher series.
With Cyberpunk 2077, a game seven years in the making, they're setting the bar even higher – their biggest game yet with more choices and possibilities than ever before.
Cyberpunk 2077 gives players a choice between the Nomad, Street Kid, and Corporate (Corpo) Lifepaths. Distinct from a class system, Lifepaths define the backstory of the player character, V, and affect the choices and dialogue options they have available to them.
Although the basic storyline seems to be the same regardless of the player's Lifepath, it's clear that enough detail has been placed into each Lifepath to make for a completely different experience on repeated playthroughs.
Despite its action and FPS elements, the developers stay true to their RPG roots with Cyberpunk 2077, and are upping the ante on customization even more.
In place of a strict class system, Cyberpunk 2077 features a stat-placement system to allow for flexible customization to suit a variety of playstyles, and its Enhancement system allows the player to go even further in modifying their own body to further expand their character's potential.
|Release Date||December 10, 2020|
|Price||$59.99 USD / $79.99 CAD|
|Platform||PS4 / Xbox One / PC / Stadia
Also “plays great” on PS5 and Xbox Series X | S
|Genre||Open-world Action RPG|
|Developer / Publisher||CD PROJEKT RED|
|Official Site||Cyberpunk 2077 Official Site|
|CD PROJEKT RED Wikis & Walkthrough Guides|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Nomad car is invisible in These Boots Are Made For Walking side quest.
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