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This is a strategy guide and complete explanation of a Contrary Hydrapple Doubles Team for Regulation F with Pokemon in Pokemon Scarlet and Violet (SV). Read on for the team's rental code and tips on how to use this team effectively in competitive play, recommended movesets and best builds, and strategies and synergies for each Pokemon.
List of Contents
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Rental Code | J2DQLS |
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This is a team that is built around the gimmick of Malamar giving its Contrary to Hydrapple. The team also features powerful Pokemon who can benefit from their Abilities triggering multiple times, such as Rillaboom resetting Terrain, or Incineroar giving your team another Intimidate
Nature | Impish (+Def, -Sp.Atk) |
---|---|
EV Spread | HP 252 / Def 156 / Sp.Def 100 |
Final Stat Values | HP 193 / Atk 112 / Def 156 / Sp.Def 108 / Spe 93 |
Ability | Contrary |
Tera Type |
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Held Item | Sitrus Berry |
Moveset | ・
Skill Swap
・ Taunt ・ Trick Room ・ Foul Play |
Malamar is an important Pokemon in this team because of its unique ability to give Contrary to Hydrapple. It can also set Trick Room and allow Hydrapple to sweep, who may not be able to under normal circumstances because of its poor speed.
Keeping both Malamar and Hydrapple alive to enact their gameplan is essential for the team's gimmick.
Malamar Movesets and Best Builds
Nature | Modest (+Sp.Atk, -Atk) |
---|---|
EV Spread | HP 252 / Sp.Atk 252 / Sp.Def 4 |
Final Stat Values | HP 213 / Def 130 / Sp.Atk 189 / Sp.Def 101 / Spe 64 |
Ability | Supersweet Syrup |
Tera Type |
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Held Item | Leftovers |
Moveset | ・
Draco Meteor
・ Leaf Storm ・ Recover ・ Protect |
Hydrapple is the main attacker for the team's gimmick, as it can gain Special Attack boosts from Contrary after Malamar Skill Swaps its Ability onto it.
Careful Terastallization can help it survive Ice Beams.
Hydrapple Movesets and Best Builds
Nature | Modest (+Sp.Atk, -Atk) |
---|---|
EV Spread | HP 4 / Sp.Atk 252 / Spe 252 |
Final Stat Values | HP 165 / Def 110 / Sp.Atk 183 / Sp.Def 100 / Spe 153 |
Ability | Sheer Force |
Tera Type |
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Held Item | Life Orb |
Moveset |
・ Earth Power ・ Sludge Bomb ・ Substitute ・ Protect |
Landorus-I is a powerful Special Attacker who can threaten multiple top threats in the Regulation F format.
With its teammates providing Fake Out, Landorus-I is often able to set up Substitute, ensuring that it can be on the offensive for longer into a match.
Landorus Movesets and Best Builds
Nature | Careful (+Def, -Sp. Atk) |
---|---|
EV Spread | 252 HP / 68 Atk / 28 Def / 160 Sp. Def |
Final Stat Values | 202 HP / 144 Atk / 114 Def / 143 Sp. Def / 80 Spe |
Ability | Intimidate |
Tera Type |
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Held Item | Assault Vest |
Moveset | ・
Flare Blitz
・ Knock Off ・ U-turn ・ Fake Out |
Incineroar makes every team it is in cohesive, with its ability to Intimidate, Fake Out, deal consistent damage with Flare Blitz, and now knock items off with Knock Off.
Incineroar Movesets and Best Builds
Nature | Adamant (+Atk, -Sp. Atk) |
---|---|
EV Spread | 140 HP / 252 Atk / 4 Def / 84 Sp. Def / 28 Spe |
Final Stat Values | 193 HP / 194 Atk / 111 Def / 101 Sp. Def / 109 Spe |
Ability | Grassy Surge |
Tera Type |
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Held Item | Miracle Seed |
Moveset | ・
Grassy Glide
・ Knock Off ・ Fake Out ・ High Horsepower |
Rillaboom is a consistent endgame Pokemon who can pick up knock outs on low HP Pokemon.
Early game, it can also be a useful support Pokemon with its ever-reliable Fake Out.
Rillaboom Movesets and Best Builds
Nature | Adamant (+Atk, -Sp.Atk) |
---|---|
EV Spread | 4 HP / 252 Atk / 252 Spe |
Final Stat Values | 175 HP / 200 Atk / 120 Def / 81 Sp. Def / 149 Spe |
Ability | Unseen Fist |
Tera Type |
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Held Item | Muscle Band |
Moveset | ・
Surging Strikes
・ Close Combat ・ Aqua Jet ・ U-turn |
Because Malamar and Hydrapple match up unfavorably against Flutter Mane, Choice Scarf Urshifu can help against it.
Urshifu is able to outspeed Flutter Mane with Choice Scarf and KO with Tera Water Surging Strikes, which can KO even bulky Flutter Mane variants. Additionally, this Urshifu can naturally outspeed Choice Scarf Landorus-T, who may want to click Flying Tera Blast into our Hydrapple.
Urshifu Rapid-Strike Style Movesets and Best Builds
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Malamar and Hydrapple are both essential for the team's strategy, which involves giving Hydrapple Contrary.
This lead also has some funny interactions, where Malamar can Skill Swap Supersweet Syrup to the opposing side of the field and increase Contrary Hydrapple's Evasion.
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Against opposing teams with lots of ways to hit ours for super-effective and deny the gimmick, using our 'Good Stuff' Pokemon may be a better option. These four Pokemon are powerful and consistent and can allow you to play to your outs.
![]() Tera Type: ![]() |
![]() Tera Type: ![]() |
Two of the team's six Pokemon have offensive Teras, with Landorus and Urshifu. Both are strong offensive Tera options who can sweep if not respected.
![]() Tera Type: ![]() |
![]() Tera Type: ![]() |
![]() Tera Type: ![]() |
![]() Tera Type: ![]() |
Terastallizing defensively can help us protect our team's gameplan and ensure that key Pokemon survive crucial turns.
![]() Protosynthesis |
![]() Levitate |
![]() Download |
Malamar and Hydrapple are both weak to Fairy, with Hydrapple being x4 weak to Ice. Careful Terastallization could protect the team's gameplan and keep momentum on your side.
![]() Regenerator |
![]() Water Absorb |
![]() Friend Guard |
Pokemon with redirection could redirect Malamar's Skill Swap away from Hydrapple, putting a wrench in the team's gameplan. Against teams with obvious redirection, consider using the team's Balance options like Urshifu, Landorus-I, Rillaboom, and Incineroar.
VGC Rental Teams for Competitive Battle
Contrary Hydrapple Doubles Team for Regulation F Doubles
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