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Thunder Wave and Hypnosis are some of the moves that inflict status conditions in Pokemon Scarlet and Violet (SV). Read on to learn more about each move, its stats, and what status effect it inflicts!
List of Contents
A Pokemon with the Burned status effect receives damage of 1/16th of its HP every turn, and its Attack stat is halved.
Click the gear icon below to change what info is shown in the table! When displaying more columns than will fit in the table, you can scroll right and left to see all the columns.
Move | Type | Category | Power | Acc. | PP | Target | Effect |
---|---|---|---|---|---|---|---|
Burning Jealousy | Fire | Special | 70 | 100 | 5 | All opponents | Burns opponents that gained a stat boost during the turn. |
Ember | Fire | Special | 40 | 100 | 25 | Single opponent | Has a 10% chance to burn opponents. |
Fire Blast | Fire | Special | 110 | 85 | 5 | Single opponent | Has a 10% chance to burn opponents. |
Fire Fang | Fire | Physical | 65 | 95 | 15 | Single opponent | Has a 10% chance of causing the opponent to flinch or burn opponents. |
Fire Punch | Fire | Physical | 75 | 100 | 15 | Single opponent | Has a 10% chance to burn opponents. |
Flame Wheel | Fire | Physical | 60 | 100 | 25 | Single opponent | Has a 10% chance to burn opponents. |
Flamethrower | Fire | Special | 90 | 100 | 15 | Single opponent | Has a 10% chance to burn opponents. |
Flare Blitz | Fire | Physical | 120 | 100 | 15 | Single opponent | The user also takes recoil damage equal to 1/3 of the damage inflicted. Has a 10% chance to burn opponents. |
Heat Wave | Fire | Special | 95 | 90 | 10 | All opponents | Has a 10% chance to burn opponents. |
Inferno | Fire | Special | 100 | 50 | 5 | Single opponent | Burns the opponent. |
Lava Plume | Fire | Special | 80 | 100 | 15 | All others | Has a 30% chance to burn the opponent. |
Matcha Gotcha | Grass | Special | 80 | 90 | 15 | All opponents | The user heals half of the damage dealt as HP, and has a 20% chance to burn its target. The move will also thaw out the user or its target if it is frozen. |
Tri Attack | Normal | Special | 80 | 100 | 10 | Single opponent | Has a 20% chance to burn, freeze, or paralyze the opponent. |
Will-O-Wisp | Fire | Status | - | 85 | 15 | Single opponent | This attack burns the opponent. |
A Pokemon with the Paralyzed status effect are unable to attack 25% of the time, as well as having its Speed stat halved.
Move | Type | Category | Power | Acc. | PP | Target | Effect |
---|---|---|---|---|---|---|---|
Body Slam | Normal | Physical | 85 | 100 | 15 | Single opponent | Has a 30% chance to paralyze opponents. |
Bounce | Flying | Physical | 85 | 85 | 5 | Single opponent | The user is semi-invulnerable during the first turn and attacks during the second turn. Has a 30% chance to paralyze opponents. If the target uses Gust, Helping Hand, Hurricane, Sky Uppercut, Smack Down, Thousand Arrows, Thunder, Toxic (if used by a Poison-type Pokemon), or Twister, the move will hit even if the user is in a semi-invulnerable turn. |
Discharge | Electric | Special | 80 | 100 | 15 | All others | Hits all Pokemon on the field and has a 30% chance to paralyze. |
Dragon Breath | Dragon | Special | 60 | 100 | 20 | Single opponent | Has a 30% chance to paralyze opponents. |
Force Palm | Fighting | Physical | 60 | 100 | 10 | Single opponent | Has a 30% chance to paralyze opponents. |
Glare | Normal | Status | - | 100 | 30 | Single opponent | Paralyzes the opponent. |
Lick | Ghost | Physical | 30 | 100 | 30 | Single opponent | Has a 30% chance to paralyze opponents. |
Nuzzle | Electric | Physical | 20 | 100 | 20 | Single opponent | Paralyzes the opponent. |
Spark | Electric | Special | 65 | 100 | 20 | Single opponent | Has a 30% chance to paralyze the opponent. |
Stun Spore | Grass | Status | - | 75 | 30 | Single opponent | Paralyzes the opponent. |
Thunder | Electric | Special | 110 | 70 | 10 | Single opponent | This move damages Pokemon using Fly, Bounce, or Sky Drop and has a 30% chance to paralyze the opponent. This move has increased accuracy during Rain, but has decreased accuracy during Harsh Sunlight. |
Thunder Fang | Electric | Physical | 65 | 95 | 15 | Single opponent | Has a 10% chance to paralyze the opponent or cause them to flinch. |
Thunder Punch | Electric | Physical | 75 | 100 | 15 | Single opponent | Has a 10% chance to paralyze the opponent. |
Thunder Shock | Electric | Special | 40 | 100 | 30 | Single opponent | Has a 10% chance to paralyze the opponent. |
Thunder Wave | Electric | Status | - | 90 | 20 | Single opponent | Paralyzes the opponent. |
Thunderbolt | Electric | Special | 90 | 100 | 15 | Single opponent | Has a 10% chance to paralyze the opponent. |
Tri Attack | Normal | Special | 80 | 100 | 10 | Single opponent | Has a 20% chance to burn, freeze, or paralyze the opponent. |
Zap Cannon | Electric | Special | 120 | 50 | 5 | Single opponent | Paralyzes the opponent. |
A Pokemon with the Sleep status effect is unable to attack unless they use moves Sleep Talk or Snore, and this status lasts from one to three turns.
Move | Type | Category | Power | Acc. | PP | Target | Effect |
---|---|---|---|---|---|---|---|
Dark Void | Dark | Status | - | 50 | 10 | All opponents | Puts the opponent to sleep. |
Hypnosis | Psychic | Status | - | 60 | 20 | Single opponent | Puts the opponent to sleep. |
Rest | Psychic | Status | - | - | 10 | Self | The user restores health and heals any status conditions, then falls asleep. |
Sing | Normal | Status | - | 55 | 15 | Single opponent | Puts the opponent to sleep. |
Sleep Powder | Grass | Status | - | 75 | 15 | Single opponent | Puts the opponent to sleep. |
Spore | Grass | Status | - | 100 | 15 | Single opponent | Puts the opponent to sleep. |
Yawn | Normal | Status | - | - | 10 | Single opponent | The target falls asleep at the end of the next turn. |
A Pokemon with the Confused status effect have a 33% chance to hurt themselves with 40 base power attack, and wears off after 2-5 turns.
Move | Type | Category | Power | Acc. | PP | Target | Effect |
---|---|---|---|---|---|---|---|
Axe Kick | Fighting | Physical | 120 | 90 | 10 | Single opponent | Has a chance to make the target confused if the move lands. If it misses, the user takes half of its max HP as damage. |
Confuse Ray | Ghost | Status | - | 100 | 10 | Single opponent | Confuses the opponent. |
Confusion | Psychic | Special | 50 | 100 | 25 | Single opponent | Has a 10% chance to confuse opponents. |
Dynamic Punch | Fighting | Physical | 100 | 50 | 5 | Single opponent | Confuses the opponent. |
Flatter | Dark | Status | - | 100 | 15 | Single opponent | Confuses the opponent and increases their Special Attack by one stage. |
Hurricane | Flying | Special | 110 | 70 | 10 | Single opponent | Has a 30% chance to confuse the opponent. Also damages opponents using Fly, Bounce, or Sky Drop. This move has increased accuracy during Rain, but has decreased accuracy during Harsh Sunlight. |
Outrage | Dragon | Physical | 120 | 100 | 10 | Random opponent | The user uses the same attack for 2-3 turns and then becomes confused after. |
Petal Dance | Grass | Special | 120 | 100 | 10 | Random opponent | The user uses the same attack for 2-3 turns and then becomes confused after. |
Psybeam | Psychic | Special | 65 | 100 | 20 | Single opponent | Has a 10% chance to confuse the opponent. |
Strange Steam | Fairy | Special | 90 | 95 | 10 | Single opponent | Has a 20% chance to confuse the opponent. |
Supersonic | Normal | Status | - | 55 | 20 | Single opponent | Confuses the opponent. |
Swagger | Normal | Status | - | 85 | 15 | Single opponent | Confuses the opponent but also increases their Attack by two stages. |
Sweet Kiss | Fairy | Status | - | 75 | 10 | Single opponent | Confuses the opponent. |
Teeter Dance | Normal | Status | - | 100 | 20 | All others | The user confuses all Pokemon on the field. |
Thrash | Normal | Physical | 120 | 100 | 10 | Single opponent | The user uses the same attack for 2-3 turns and then becomes confused. |
Water Pulse | Water | Special | 60 | 100 | 20 | Single opponent | Has a 20% chance to confuse the opponent. |
A Pokemon with the Frozen status effect are unable to use attacks, and have a 20% chance to be thawed by each turn. Using a fire type attack can also thaw out a Pokemon.
Move | Type | Category | Power | Acc. | PP | Target | Effect |
---|---|---|---|---|---|---|---|
Blizzard | Ice | Special | 110 | 70 | 5 | All opponents | Has a 10% chance to freeze the opponent. Has increased accuracy during a Snowstorm. |
Freeze-Dry | Ice | Special | 70 | 100 | 20 | Single opponent | Will always be super effective against Water type Pokemon. |
Ice Beam | Ice | Special | 90 | 100 | 10 | Single opponent | Has a 10% chance to freeze the opponent. |
Ice Fang | Ice | Physical | 65 | 95 | 15 | Single opponent | Has a 10% chance causing the opponent to flinch or freeze. |
Ice Punch | Ice | Physical | 75 | 100 | 15 | Single opponent | Has a 10% chance to freeze the opponent. |
Powder Snow | Ice | Special | 40 | 100 | 25 | All opponents | Has a 10% chance to freeze the opponent. |
Tri Attack | Normal | Special | 80 | 100 | 10 | Single opponent | Has a 20% chance to burn, freeze, or paralyze the opponent. |
A Pokemon with the Poisoned status effect receives damage every turn equivalent to 1/8 of its Maximum HP.
Move | Type | Category | Power | Acc. | PP | Target | Effect |
---|---|---|---|---|---|---|---|
Baneful Bunker | Poison | Status | - | - | 10 | Single opponent | Protects the user from attacks and poisons any attacker that makes direct contact. |
Cross Poison | Poison | Physical | 70 | 100 | 20 | Single opponent | This attack has a 1-stage increased Critical Hit ratio. Has a 10% to poison the target. |
Gunk Shot | Poison | Physical | 120 | 80 | 5 | Single opponent | Has a 30% chance to poison the opponent. |
Mortal Spin | Poison | Physical | 30 | 100 | 15 | Adjacent | The user removes moves that trap Pokemon, and inflicts poison on its target. |
Poison Gas | Poison | Status | - | 90 | 40 | All opponents | Poisons the opponent. |
Poison Jab | Poison | Physical | 80 | 100 | 20 | Single opponent | Has a 30% chance to poison the opponent. |
Poison Powder | Poison | Status | - | 75 | 35 | Single opponent | Poisons the opponent. |
Poison Sting | Poison | Physical | 15 | 100 | 35 | Single opponent | Has a 30% chance to poison the opponent. |
Poison Tail | Poison | Physical | 50 | 100 | 25 | Single opponent | This attack has an increased Critical Hit ratio and has a 10% chance to poison the opponent. |
Sludge | Poison | Special | 65 | 100 | 20 | Single opponent | Has a 30% chance to poison the opponent. |
Sludge Bomb | Poison | Special | 90 | 100 | 10 | Single opponent | Has a 30% chance to poison the opponent. |
Sludge Wave | Poison | Special | 95 | 100 | 10 | All others | Has a 10% chance to poison the opponent. |
Smog | Poison | Special | 30 | 70 | 20 | Single opponent | Has a 40% chance to poison the opponent. |
Toxic Spikes | Poison | Status | - | - | 20 | Opponents' side of field | Sets toxic spikes that badly poisons the opponent switching into battle. The amount of damage this move does depends on how many layers the user has placed. Badly poisoned Pokemon will receive an increasing amount of damage each turn. In contrast, poisoned Pokemon will receive a fixed amount of damage each turn. |
Toxic Thread | Poison | Status | - | 100 | 20 | Single opponent | Poisons the target and lowers their Speed by one stage. |
A Pokemon that is Badly Poisoned will receve increased increasing 1/16 damage of its Maximum HP (e.g. 1/16, 2/16, 3/16, etc.) as each turn progresses.
Move | Type | Effect |
---|---|---|
Poison Fang | Has a 50% chance to badly poison the target. | |
Toxic | The user badly poisons the opponent. The move has 100 Accuracy if the user is a Poison-type Pokemon. It can hit targets in a semi-vulnerable turn such as Fly or Dig, but it cannot hit through Protect or Detect. | |
Toxic Spikes | Sets toxic spikes that badly poisons the opponent switching into battle. The amount of damage this move does depends on how many layers the user has placed. Badly poisoned Pokemon will receive an increasing amount of damage each turn. In contrast, poisoned Pokemon will receive a fixed amount of damage each turn. |
A Pokemon with the Infatuation status effect is unable to attack 50% of the time even against the other Pokemon it is attracted to.
Move | Type | Effect |
---|---|---|
Attract | If the opponent is the opposite gender of the user, it becomes infatuated and less likely to attack. |
When a ghost-type Pokemon uses the move Curse, the target will receive the Cursed status effect which takes damage equivalent to 1/4 of its Maximum HP every turn.
Move | Type | Effect |
---|---|---|
Curse | This attack works differently when used by Ghost-type Pokemon. For most Pokemon, increases the user's Attack and Defense by one stage, but lowers the user's Speed by one stage. For Ghost-type Pokemon, the user loses half their maximum HP to cause the opponent to lose 1/4 of their maximum HP at the end of each turn. |
List of Moves that Inflict Status Conditions
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