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Garchomp Movesets in Other Games | |
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SV | SWSH |
This is a guide to movesets and best builds for using Garchomp in competitive play for the games Pokemon Scarlet and Violet (SV). Read on for tips on the best Nature, EV spreads, Movesets, Tera Type, and Held Items to use with Garchomp, as well as its strengths and weaknesses.
Garchomp - Related Guides | ||
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Evolution and Learnset | Moveset for Ranked Battle | Tera Raid Build |
List of Contents
Paldea #128 Kitakami #166 |
Type | |
---|---|---|
Garchomp | ||
Abilities | ||
Sand Veil Rough Skin (Hidden) |
||
Weak to: | (4x) | |
(2x) | ||
Damaged Normally By: |
(1x) | |
Resists: | (0.5x) | |
Immune to: | (0x) |
Ability Name | Description | |
---|---|---|
Sand Veil | Increases the user's Evasion by one stage during a Sandstorm. | |
Rough Skin (Hidden) |
The attacker takes 12.5% of its max HP worth of damage when it makes direct contact with the user. |
Stat | Value | Rank |
---|---|---|
HP | 108 | 64 |
Atk | 130 | 37 |
Def | 95 | 161 |
SpAtk | 80 | 301 |
SpDef | 85 | 226 |
Speed | 102 | 114 |
Total | 600 | 38 |
Stat | Max | 0Nat | 0EV | -Nat | Min |
---|---|---|---|---|---|
HP | 215 | 215 | 183 | 183 | 168 |
Atk | 200 | 182 | 150 | 135 | 121 |
Def | 161 | 147 | 115 | 103 | 90 |
SpAtk | 145 | 132 | 100 | 90 | 76 |
SpDef | 150 | 137 | 105 | 94 | 81 |
Spd | 169 | 154 | 122 | 109 | 96 |
Best Natures | ||
---|---|---|
Jolly (+Spe, -Sp. Atk) |
Adamant (+Atk, -Sp. Atk) |
Build Name | Recommendation |
---|---|
Loaded Dice | ★★★★★ |
Choice Band Build | ★★★★ |
Choice Scarf Build | ★★★★ |
Nature | Jolly (+Spe, -Sp.Atk) |
---|---|
EV Spread | HP 4 / Atk 252 / Spe 252 |
Final Stat Values | HP 184 / Atk 182 / Def 115 / Sp.Def 105 / Spe 169 |
Ability | Rough Skin |
Tera Type | |
Held Item | Loaded Dice |
Moveset | ・
Earthquake
・ Scale Shot ・ Swords Dance ・ Iron Head |
Boasts great coverage with just Earthquake and Scale Shot. Rough Skin can help break full HP items and abilities like Focus Sash and Multiscale. Natural bulk allows it to shrug off weak or neutral attacks. |
Ability | Held Item | |
---|---|---|
Rough Skin | Loaded Dice |
Rough Skin causes opponents to receive residual damage when hitting Garchomp with a physical contact move, and can potentially break Focus Sash or Multiscale.
Loaded Dice allows Scale Shot to hit a minimum of four times and makes it Garchomp's strongest Dragon-type STAB move.
Earthquake | Scale Shot |
Swords Dance | Iron Head |
Earthquake is Garchomp's main Ground-type STAB move and has great neutral coverage.
Scale Shot is its strongest Dragon-type STAB move and also has great neutral coverage. With Loaded Dice, this move hits for a minimum of four times turning it into a 100BP attack.
Swords Dance allows for Garchomp to heavily boost its Attack stat, and combined with the Speed boosts from Scale Shot, makes it a threatening sweeper.
Iron Head is its last move and allows Garchomp to threaten Fairy-types and prevent them from staying on the field.
Steel Tera Type Matchup | ||
---|---|---|
Weak to: | ||
(2x) | ||
Damaged Normally By: |
(1x) | |
Resists: | (0.5x) | |
Immune to: | (0x) |
Steel Tera Type turns all of Garchomp's weaknesses into resistances. It also boosts the damage dealt by Iron Head.
A full 252 EVS are put into its Attack and Speed to make Garchomp hit as hard and fast as possible. The extra 4 EVs are placed into its HP to help round out its bulk.
A Jolly nature is preferred to help Garchomp outspeed any non-Speed boosted Pokemon after one Scale Shot.
The following calculations take into account Garchomp's given EV spread with a Jolly Nature.
Damage Dealt by Garchomp |
|
---|---|
Item: Choice Specs | Earthquake 180-212 (111.1 - 130.8%) Guaranteed OHKO |
Item: Rocky Helmet | 4-Hit Scale Shot 168-196 (85.2 - 99.4%) Approx. 2HKO 5-Hit Scale Shot 216-252 (109.6 - 127.9%) Guaranteed OHKO |
Item: Booster Energy | Iron Head 146-174 (112.3 - 133.8%) Guaranteed OHKO |
Game8's Competitive Damage Calculator
Nature | Jolly (+Spe, -Sp.Atk) |
---|---|
EV Spread | Atk 252 / Def 4 / Spe 252 |
Final Stat Values | HP 183 / Atk 182 / Def 116 / Sp.Def 105 / Spe 169 |
Ability | Rough Skin |
Tera Type | |
Held Item | Choice Band |
Moveset | ・
Earthquake
・ Outrage ・ Brick Break ・ Iron Head |
Garchomp's flagship Choice Band set is still effective in the current metagame, boasting great coverage with just its main STAB moves alone.
Boasts great coverage with just Earthquake and Outrage. Natural bulk allows it to shrug off weak or neutral attacks. |
Ability | Held Item | |
---|---|---|
Rough Skin | Choice Band |
Rough Skin causes opponents to receive residual damage when hitting Garchomp with a physical contact move, and can potentially break Focus Sash or Sturdy against leads.
Choice Band increases Garchomp's Attack stat by 50% at the cost of only being able to use the first move it used on that turn.
Earthquake | Outrage |
Brick Break | Iron Head |
Earthquake is Garchomp's main STAB move and has great neutral coverage. Outrage is its strongest move and also has neutral coverage, but locks Garchomp into the move for two to three turns, and inflicts confusion on the last turn.
Brick Break is a great utility move that allows Garchomp to remove Reflect, Light Screen, and Aurora Veil, while also providing Fighting-type STAB.
Iron Head is its last move and allows Garchomp to threaten Fairy-types and prevent them from staying on the field.
Stellar Tera Type Matchup | ||
---|---|---|
Weak to: | (4x) | |
(2x) | ||
Damaged Normally By: |
(1x) | |
Resists: | (0.5x) | |
Immune to: | (0x) |
Stellar Tera Type further boosts the damage of whatever move Garchomp uses, potentially getting a quick OHKO.
Although there are are times where it prefers to uses a more defensive Steel Tera, but a Stellar Tera is still strong especially when combined with a Choice Band.
We're using a straightforward offensive EV spread with full investment in Atk and Spe with a Jolly Nature, with the remaining 4 EVs placed in HP to round off its bulk.
Dragon Claw | A weaker Dragon-type move but doesn't lock Garchomp into the move for 2-3 turns. |
---|
Nature | Adamant (+Atk, -Sp. Atk) |
---|---|
EV Spread | 252 Atk / 4 SpD / 252 Spe |
Final Stat Values | 183 HP / 200 Atk / 115 Def / 106 SpD / 154 Spe (231 with Choice Scarf) |
Ability | Rough Skin |
Tera Type | |
Held Item | Choice Scarf |
Moveset | ・
Outrage
・ Earthquake ・ Stone Edge ・ Liquidation |
Choice Scarf Garchomp is a quick and powerful Pokemon that few Pokemon can safely switch into thanks to its high Attack and blazing Speed. A combination of Outrage and Earthquake provides great neutral coverage, while Stone Edge can give Garchomp a little boost to its damage output at the cost of accuracy.
Rock Slide | Less inaccurate than Stone Edge but less powerful, Rock Slide is a decent choice if you want a move that can hit a little more consistently. It can still miss, however |
---|---|
Rock Tomb | Rock Tomb is another niche addition that can offer Garchomp a form of Speed control |
Build Name | Recommendation |
---|---|
Choice Scarf Build | ★★★★ |
Nature | Jolly (+Spe, -Sp. Atk) |
---|---|
EV Spread | 252 Atk / 4 Sp. Def / 252 Spe |
Final Stat Values | 183 HP / 182 Atk / 115 Def / 106 SpD / 169 Spe (253 with Choice Scarf) |
Ability | Rough Skin |
Tera Type | |
Held Item | Choice Scarf |
Moveset | ・
Earthquake
・ Dragon Claw ・ Rock Slide ・ Stomping Tantrum |
Garchomp's spread move is Earthquake, which is able to deal massive damage to opposing Armarouge or Gholdengo. Because it is a Spread Move, it ignores the effects of Follow Me. Dragon Claw is good for dealing neutral damage to most Pokemon, and against other Dragons that it may outspeed during Tailwind.
Stomping Tantrum allows Garchomp to do damage to a single target, without the risk of damaging its teammates if they are not Flying-types.
Rock Slide is an absolutely necessary addition, as it pairs nicely with its Choice Scarf and speed.
Tera Ground boosts the power of Garchomp's Earthquake while eliminating its weaknesses to Dragon and Fairy, and reducing its weakness to ice to x2 instead of x4.
Choice Scarf allows Garchomp to outspeed the likes of Flutter Mane and Iron Bundle if they do not have speed boosts. Being the fastest Pokemon on the field lets Garchomp repeatedly use Rock Slide to fish for flinches or put the opponents' HPs into KO range for its teammates.
Iron Head | A good coverage move that can dissuade Fairy Pokemon from switching into Garchomp and risk getting KOd. |
---|
Garchomp can bully slower Pokemon, or set up Swords Dance in front of them, but it must be wary of faster Pokemon. Good players know how to pick their battles and retreat when necessary.
Garchomp has been around for a while and can be predictable to seasoned players. It is best played when all its checks and counters have been knocked out or dealt with.
A team with a good mix of resistances and meaningful STAB moves are a good fit for Garchomp. Pokemon who can deal with Garchomp's natural predators are great teammates for it to have.
Bulky Offense | Physical Attacker | Special Attacker |
---|---|---|
Urshifu Rapid-Strike Style | Garchomp | Gholdengo |
While Garchomp can function as an Offensive Lead, it can also work well as a late-game sweeper. Its high Speed and Attack Stats allow Garchomp to easily go head-to-head against most non-Speed-boosted Pokemon.
Gholdengo is used to cover for Garchomp's weaknesses, while Urshifu Rapid-Strike is used to cover for Gholdengo's weaknesses.
Support | Physical Attacker |
---|---|
Murkrow | Garchomp |
Special Attacker | Special Attacker |
Gholdengo | Hydreigon |
Murkrow can set up Tailwind for Garchomp, allowing it to outspeed Pokemon like Dragapult who outspeed it regularly. Hydreigon has Levitate, which can protect it from Garchomp's Earthquakes, however, Gholdengo may have to use Protect.
Pokemon | Description |
---|---|
Flutter Mane | Ranking: ★★★★★
・Garchomp needs two Speed boosts to outspeed Flutter Mane. ・Covers for Steel Tera with Mystical Fire. ▶️Flutter Mane Best Movesets |
Urshifu Rapid-Strike Style | Ranking: ★★★★
・Punching Glove ignores Rough Skin's chip damage. ・Close Combat OHKOs Steel Tera Garchomp. ▶️ Urshifu Rapid-Strike Best Movesets |
Dragapult | Ranking: ★★★★
・Outspeeds Garchomp before it can get a Speed boost. ・Forces Garchomp to Terastallize so it doesn't get OHKO'd. ▶️ Dragapult Best Movesets |
Movesets & Best Builds for Ranked Battle
New Indigo Disk Pokemon Builds |
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New Indigo Disk Pokemon Builds |
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Returning Indigo Disk Pokemon Builds |
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Blueberry Pokedex: List of All Indigo Disk Pokemon
All Teal Mask DLC Builds |
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Kitakami Pokedex: List of All Teal Mask DLC Pokemon
All Pokemon HOME Builds |
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All Pokemon HOME Transferable Pokemon
All Treasures of Ruin Builds |
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Best Treasures of Ruin Builds for Ranked Battle and Raids
All Paradox Pokemon Builds |
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Paradox Pokemon Builds for Competitive Battles and Tera Raids
All Other Gen 9 Meta Pokemon Builds |
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Gen 9 Pokemon: All New Pokemon
All Gen 1~8 Meta Pokemon Builds |
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All Off-Meta Pokemon Builds |
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Competitive Team Building for Singles Ranked Battle
Banned/Restricted Builds |
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Garchomp Movesets and Best Builds
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why sash for chomp? ice types perhaps?