Pokemon Scarlet and Violet (SV)

List of Priority Moves

Sucker Punch and Extreme Speed are some of the Priority Moves in Pokemon Scarlet and Violet (SV). Read on to learn more about these moves and their stats.

What Is Priority?

Determines if a Move Always Goes First or Last

Priority is a property of certain moves that causes them to always move faster (increased priority) or slower (decreased priority) than other moves.

Increased Priority moves have been an instrumental part of competitive Pokemon as they allow you to gain an advantage in tempo over your opponent.

Being able to attack first with moves like Fake Out automatically puts you at an advantage, especially in Doubles.

Speed Stat Tiebreaker

If two moves of the same priority level are used by two players, the faster Pokemon will always move first. The same mechanics apply to moves with decreased priority, however the slower Pokemon will go last.

Trick Room Doesn't Change Priority

Even under the effects of Trick Room, the priority of these moves will still be followed. Meaning moves like Extreme Speed will still go first under its effect.

Moves with Increased Priority

Move Type Priority Effect
Helping Hand Pokemon Scarlet and Violet SV - Normal Type Moves 5 Increases the damage of the ally Pokemon's attack by 50%.
Spiky Shield Pokemon Scarlet and Violet SV - Grass Type Moves 4 The move protects the user from attacks and damages the opponent by 12% of its max HP if the user is hit by physical attacks.
Baneful Bunker Pokemon Scarlet and Violet SV - Poison Type Moves 4 Protects the user from attacks and poisons any attacker that makes direct contact.
Detect Pokemon Scarlet and Violet SV - Fighting Type Moves 4 Protects the user from attacks. Has a chance of failing if used consecutively. Moves such as Acupressure, Doom Desire, Future Sight, Feint, Imprison, No Guard, Perish Song, Phantom Force, Play Nice, Psych Up, Shadow Force, and Transform bypass this move.
Endure Pokemon Scarlet and Violet SV - Normal Type Moves 4 The user survives any attack for a turn, leaving them with at least 1 HP. Has a chance of failing if used consecutively.
Protect Pokemon Scarlet and Violet SV - Normal Type Moves 4 Protects the user from attacks. Has a chance of failing if used consecutively. Moves such as Acupressure, Doom Desire, Future Sight, Feint, Imprison, No Guard, Perish Song, Phantom Force, Play Nice, Psych Up, Shadow Force, and Transform bypass this move.
Wide Guard Pokemon Scarlet and Violet SV - Rock Type Moves 3 Protects all Pokemon on the user's side of the field from attacks that would hit both Pokemon for this turn.
Quick Guard Pokemon Scarlet and Violet SV - Fighting Type Moves 3 Protects the user and allies from attacks with increased Speed priority.
Fake Out Pokemon Scarlet and Violet SV - Normal Type Moves 3 Always causes the opponent to flinch, but only works when used on the first turn the user can attack after being sent out, and fails otherwise. Has an increased Speed priority of 3, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Ally Switch Pokemon Scarlet and Violet SV - Psychic Type Moves 2 In a Double Battle, the user switches places with its ally. Fails when used in Single Battles.
Rage Powder Pokemon Scarlet and Violet SV - Bug Type Moves 2 The move has a +2 priority and causes the user draws attacks to itself instead of its allies. It does not work if the target is a Grass-type Pokemon, has Overcoat, Stalwart, Propeller Tail abilities, or if the Pokemon has Safety Goggles as a held item.
Follow Me Pokemon Scarlet and Violet SV - Normal Type Moves 2 The user draws all attacks to itself instead of allies.
Feint Pokemon Scarlet and Violet SV - Normal Type Moves 2 Ignores and removes the opponent's Protect and Detect.
Extreme Speed Pokemon Scarlet and Violet SV - Normal Type Moves 2 Has an increased Speed priority of 2, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
First Impression Pokemon Scarlet and Violet SV - Bug Type Moves 2 Only works during the first turn each time the user enters battle. The move has a +2 priority.
Baby-Doll Eyes Pokemon Scarlet and Violet SV - Fairy Type Moves 1 Decreases the opponent's Attack by one stage.
Thunderclap Pokemon Scarlet and Violet SV - Electric Type Moves 1 This move allows the user to move first if the opposing Pokemon has chosen an attack as its next move, but will fail if the target was not readying an attack of its own.
Jet Punch Pokemon Scarlet and Violet SV - Water Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Accelerock Pokemon Scarlet and Violet SV - Rock Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Water Shuriken Pokemon Scarlet and Violet SV - Water Type Moves 1 The user attacks 2-5 times nonstop. Has a 37.5% chance for 2 hits, 37.5% chance for 3 hits, 12.5% chance for 4 hits, and a 12.5% chance for 5 hits.
Vacuum Wave Pokemon Scarlet and Violet SV - Fighting Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Sucker Punch Pokemon Scarlet and Violet SV - Dark Type Moves 1 The user damages the opponent if they're about to use a damaging move. This move fails if used after the opponent made their move or if they're not preparing to attack.
Aqua Jet Pokemon Scarlet and Violet SV - Water Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Shadow Sneak Pokemon Scarlet and Violet SV - Ghost Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Bullet Punch Pokemon Scarlet and Violet SV - Steel Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Quick Attack Pokemon Scarlet and Violet SV - Normal Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Mach Punch Pokemon Scarlet and Violet SV - Fighting Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Ice Shard Pokemon Scarlet and Violet SV - Ice Type Moves 1 Has an increased Speed priority of 1, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.
Grassy Glide Pokemon Scarlet and Violet SV - Grass Type Moves Gets a 1-stage increased Speed priority in Grassy Terrain, allowing it to go faster than most moves. If multiple Pokemon use a move with the same Speed priority, the one with higher Speed will go first.

Moves with Decreased Priority

Move Type Priority Effect
Avalanche Pokemon Scarlet and Violet SV - Ice Type Moves -4 Doubles the damage if the target has already been damaged in the same turn.
Counter Pokemon Scarlet and Violet SV - Fighting Type Moves -5 If the user is hit by a Physical Attack, inflicts double the damage taken back on the opponent which used the attack.
Mirror Coat Pokemon Scarlet and Violet SV - Psychic Type Moves -5 If the user is hit by a Special Attack, inflicts double the damage taken back on the opponent which used the attack.
Dragon Tail Pokemon Scarlet and Violet SV - Dragon Type Moves -6 Forces the opponent to switch Pokemon. If used against a single wild Pokemon, this ends the battle.
Roar Pokemon Scarlet and Violet SV - Normal Type Moves -6 Forces the opponent to switch Pokemon. If used against a single wild Pokemon, this ends the battle.
Teleport Pokemon Scarlet and Violet SV - Psychic Type Moves -6 This move ends wild Pokemon battles. The move will always fail if used in trainer battles.
Whirlwind Pokemon Scarlet and Violet SV - Normal Type Moves -6 Forces the opponent to switch Pokemon. If used against a single wild Pokemon, this ends the battle.

Related Links

Pokemon Scarlet and Violet SV - Moves Banner

List of All Moves

Moves by Type and Category

Moves by Type
Grass TypeGrass Water TypeWater Fire TypeFire
Electric TypeElectric Ice TypeIce Fighting TypeFighting
Ground TypeGround Poison TypePoison Flying TypeFlying
Psychic TypePsychic Bug TypeBug Rock TypeRock
Ghost Type,Ghost Dragon TypeDragon Dark TypeDark
Steel TypeSteel Fairy TypeFairy Normal TypeNormal
Moves by Category
Physical IconPhysical Special IconSpecial Status IconStatus
Moves by Effects
Stat-Boosting Moves Stat-Reducing Moves Status-Inflicting Moves
Moves that Never Miss Moves that Set Entry Hazards Sound-Based Moves
High-Critical Hit Moves Moves that Change Weather Moves that Change Terrain
Powder/Spore Moves Moves that Restore HP Redirection Moves
Multi-Hit Moves One-Hit Knockout Moves Trapping Moves
Moves with Recoil Damage List of Priority Moves Moves that Block Attacks
Status Restoring Moves Switching Moves Wind Moves
List of Set Damage Moves Moves That Remove Screens List of Moves Boosted When Terastallized
Other Move Guides
All Gen 9 New Moves Unavailable
Moves
List of New DLC Moves
Returning DLC Moves The Teal Mask DLC New TMs The Indigo Disk DLC New TMs

Comment

7 Anonymous3 months

You forgot trick room on decreased priority (trick room has a -7 priority)

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