Pokemon Scarlet and Violet (SV)

Bind Effect and Pokemon That Learn It

Bind is a Normal-type Physical Move in Pokemon Scarlet and Violet (SV). Learn about the move's type, power, accuracy, PP, and effect, as well as what Pokemon learn it.

Bind Effect and Type Effectiveness

Bind Effect

Effect Inflicts damage equal to 1/8 of the opponent's max HP each turn and prevents them from fleeing and switching out for 4-5 turns, or until the user switches out or faints.
Type Pokemon Scarlet and Violet SV - Normal Type Moves Category Pokemon Scarlet and Violet SV - Physical Moves
Power 15 Accuracy 85
PP (Max PP) 20 (32) Target Single opponent
Priority 0 Contact?
Special Groups Moves that Partially Trap
Moves with Less than 60 Base Power

Bind Effectiveness

Super Effective
(2x)
None
Not Very Effective (x0.5)
Pokemon Rock Type Icon Pokemon Steel Type Icon
No Effect
(x0)
Pokemon Ghost Type Icon

Pokemon that Learn Bind

By Default

Dusclops ImageDusclops Dusknoir ImageDusknoir Cryogonal ImageCryogonal
Drizzile ImageDrizzile Inteleon ImageInteleon Zarude ImageZarude

By Level Up

Eelektrik ImageEelektrik (9) Comfey ImageComfey (36) Sobble ImageSobble (8)

By Evolution

No Pokemon currently learn this move via this method.

By TM

No Pokemon currently learn this move via this method.

By Egg Move

No Pokemon currently learn this move via this method.

By Move Tutor

No Pokemon currently learn this move via this method.

Pokemon Scarlet and Violet Related Guides

Pokemon Scarlet and Violet SV - Moves Banner

List of All Moves

Moves by Type and Category

Moves by Type
Grass TypeGrass Water TypeWater Fire TypeFire
Electric TypeElectric Ice TypeIce Fighting TypeFighting
Ground TypeGround Poison TypePoison Flying TypeFlying
Psychic TypePsychic Bug TypeBug Rock TypeRock
Ghost Type,Ghost Dragon TypeDragon Dark TypeDark
Steel TypeSteel Fairy TypeFairy Normal TypeNormal
Moves by Category
Physical IconPhysical Special IconSpecial Status IconStatus
Moves by Effects
Stat-Boosting Moves Stat-Reducing Moves Status-Inflicting Moves
Moves that Never Miss Moves that Set Entry Hazards Sound-Based Moves
High-Critical Hit Moves Moves that Change Weather Moves that Change Terrain
Powder/Spore Moves Moves that Restore HP Redirection Moves
Multi-Hit Moves One-Hit Knockout Moves Trapping Moves
Moves with Recoil Damage List of Priority Moves Moves that Block Attacks
Status Restoring Moves Switching Moves Wind Moves
List of Set Damage Moves Moves That Remove Screens List of Moves Boosted When Terastallized
Other Move Guides
All Gen 9 New Moves Unavailable
Moves
List of New DLC Moves
Returning DLC Moves The Teal Mask DLC New TMs The Indigo Disk DLC New TMs

Author

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