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┗ TU3 MR Builds | Weapon Tier List | Follower Tier List
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┗ New: Afflicted Materials | A7 Quests | Decorations
┗ Skills: Strife | Berserk | Powder Mantle | Wind Mantle
★ Everything You Need To Know About Sunbreak
This is Game8's Tier List for skills in Monster Hunter Rise (MH Rise). Read on to see our team's Tier List and find out which are the best skills in the game!
List of Contents
Skills with a * on them will have an explanation section for them down below.
The best skills of them all. These skills are usable by the majority of all weapon types and are highly recommended to be included in your builds.
|Attack Boost*||Increases attack power.|
|Critical Boost*||Increases the damage of critical hits.|
|Critical Eye||Increases affinity.|
|Flinch Free*||Prevents knockbacks and other reactions to small damage.|
|Guard||Reduces knockbacks and stamina depletion when guarding.|
|Weakness Exploit*||Increases the affinity of attacks that exploit a monster weak spot.|
The A tier skills are for skills that can be used by a wide array of equipment. Some of these skills are also built changers but are reliant on some stats to work (critical element relies on affinity, mind's eye requires low sharpness, etc.)
|Ammo Up||Increases bowgun loading capacity. (There is a cap to loading capacity.)|
|Artillery||Strengthens explosive attacks like shells, Wyvern's Fire, charge blade phial attacks, and sticky ammo.|
|Blast Attack||Increases blast element attack power. (Elemental attack power has a maximum limit)|
|Blight Resistance||Grants protection against all elemental blights.|
|Critical Element||Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.|
|Defense Boost||Increases defense. Resistances will also improve as the level increases.|
|Dragon Attack||Increases dragon element attack power. (Elemental attack power has a maximum limit.)|
|Earplugs||Grants protection from large monsters' roars.|
|Evade Window*||Extends the invulnerability period when evading.|
|Fire Attack||Increases fire element attack power. (Elemental attack power has a maximum limit.)|
|Handicraft||Extends the weapon sharpness gauge. However, it will not increase the gauge past its maximum.|
|Horn Maestro||Increases overall performance speed and shockwave damage.|
|Ice Attack||Increases ice element attack power. (Elemental attack power has a maximum limit.)|
|Load Shells||Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity.|
|Marathon Runner||Slows down stamina depletion for actions which continuously drain stamina (such as dashing).|
|Mind's Eye||Your attacks are deflected less and deal more damage to hard targets.|
|Offensive Guard*||Temporarily increases attack power after executing a perfectly-timed guard.|
|Peak Performance*||Increases attack when your health is full.|
|Pierce Up||Increases the attack power of Piercing Ammo and Piercing-type arrows.|
|Protective Polish||Weapon sharpness does not decrease for a set time after sharpening.|
|Punishing Draw*||Adds a stun effect to draw atacks and slightly increases attack power.|
|Quick Sheath||Speeds up weapon sheathing.|
|Razor Sharp||Prevents your weapon from losing sharpness.|
|Reload Speed||Increases bowgun reloading and bow coating loading speed.|
|Spare Shot||Bow and bowgun shots have a chance not to expend coatings or ammo.|
|Spread Up||Increases the attack power of Spread Ammon and Spread-type arrows.|
|Stun Resistance||Reduces stun duration.|
|Thunder Attack||Increases thunder element attack power. (Elemental attack power has a maximum limit.)|
|Water Attack||Increases water element attack power. (Elemental attack power has a maximum limit.)|
|Wide-Range*||Allows the effects of certain items to also affect nearby allies.|
The B-tier skills are fairly balanced. They don't offer many advantages but their effects also make them worth having if utilized properly.
|Agitator*||Increases attack power and affinity when large monsters become enraged.|
|Bludgeoner*||Increases attack power when your weapon sharpness is low.|
|Constitution||Reduces stamina depletion when performing stamina-draining moves such as evading, blocking, or doing certain other actions.|
|Critical Draw||Increases affinity for a short time after performing a draw attack. (Does not include Silkbind attacks.)|
|Diversion*||Increases the attention drawn when attacking a monster.|
|Divine Blessing||Has a predetermined chance of reducing the damage you take.|
|Evade Extender*||Increases evade distance.|
|Guard Up||Allows you to guard against ordinarily unblockable attacks.|
|Jump Master*||Prevents attacks from knocking you back during a jump.|
|Latent Power||Temporarily increases affinity and reduces stamina depletion when certain conditions are met.|
|Maximum Might||Increases affinity if stamina is kept full for a period of time.|
|Normal/Rapid Up*||Increases the attack power of Normal Ammo and Rapid-type arrows.|
|Paralysis Resistance||Reduces the duration of paralysis.|
|Partbreaker*||Makes it easier to break or sever parts of large monsters.|
|Power Prolonger||Long swords, dual blades, insect glaives, switch axes, and charge blades stay powered up longer.|
|Rapid Morph||Increases switch speed and power for switch axes and charge blades.|
|Resentment||Increases your attack when you have recoverable damage (the red portion of your health gauge).|
|Sleep Resistance||Reduces the duration of sleep.|
|Slugger||Makes it easier to stun monsters.|
|Special Ammo Boost||Increases the power of bowgun special ammo and Dragon Piercer.|
|Stamina Surge||Speeds up stamina recovery.|
|Tremor Resistance||Grants protection against ground tremors.|
|Windproof||Grants protection against wind pressure.|
The C-tier list is not entirely bad skills. They are just extremely situational but if the situation calls for them, they are great skills to have. Some of these skills also require specific setups to be used and are highly unrecommended for multiplayer.
|Affinity Sliding||Sliding increases your affinity for a short time.|
|Ballistics||Extends the range in which ammo and arrows have maximum power.|
|Blast Resistance||Grants protection against blastblight.|
|Bombardier||Increases the damage of explosive items.|
|Bubbly Dance||Reduces bubbleblight and grants increased evasion when afflicted.|
|Counterstrike||Temporarily increases attack power after being thrown off.|
|Dragon Resistance||Increases dragon resistance. Also improves defesnse at higher levels.|
|Fire Resistance||Increases fire resistance. Also improves defense at higher levels.|
|Focus||Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.|
|Fortify||Increases your attack and defense when you fall in battle. (Disabled for some quests. Can stack twice.)|
|Free Meal||Gives you a predetermined chance of consuming a food or drink item for free.|
|Heroics||Increases attack power and defense when health drops to 35% or lower.|
|Ice Resistance||Increases ice resistance. Also improves defense at higher levels.|
|Item Prolonger||Extends the duration of some item effects.|
|Muck Resistance||Reduces impairments to mobility while stuck in monster muck or deep snow.|
|Paralysis Attack||Increases paralysis element attack power. (Elemental attack power has a maximum limit.)|
|Poison Attack||Increases poison element attack power. (Elemental attack power has a maximum limit.)|
|Poison Resistance||Reduces damage while poisoned.|
|Recoil Down||Reduces recoil when firing bowgun ammo.|
|Resuscitate||Increases attack power when you are suffering from an abnormal status.|
|Sleep Attack||Increases sleep element attack power. (Elemental attack power has a maximum limit.)|
|Stamina Thief||Increases certain attacks' ability to exhaust monsters.|
|Steadiness||Supresses the deviation of bowgun shots.|
|Water Resistance||Increases water resistance. Also improves defense at higher levels.|
The D-tier skills aren't entirely bad but this tier list is focused on combat capabilities. D tier skills are skills that can't be used for combat but if you have a different agenda (gathering or roaming the map specifically), these skills will be great to have.
|Botanist||Increases the quantity of herbs and other consumable items you gather.|
|Carving Pro||Prevents knockback from attacks while carving.|
|Geologist||Increases the number of times you can use a gathering point.|
|Good Luck||Good chance of increased quest rewards. (No effect when joining mid-quest.)|
|Hunger Resistance||Reduces maximum stamina depletion over time.|
|Leap of Faith||Allows you to do a dive-evade when facing towards large monster, and extends the dive-evade distance.|
|Master Mounter||Improves your Wyvern Riding skills.|
|Mushroomancer||Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects.|
|Recovery Speed||Speeds healing of recoverable damage (the red portion of the health gauge).|
|Recovery Up||Increases the amount recovered when restoring health.|
|Speed Eating||Increases meat-eating and item-consumption speed.|
|Speed Sharpening||Speeds up weapon sharpening when using a whetstone.|
|Thunder Resistance*||Increases thunder resistance. Also improves defense at higher levels.|
|Wall Runner||Reduces stamina consumption when running on walls.|
|Wirebug Whisperer||Improves your handling of Wirebugs.|
These skills are still being tested, please wait for our final rating for these skills as we try to learn and maximize their effects.
|Bow Charge Plus||Increases max bow charge level by one|
|Capture Master||High chance of increased capture rewards (No effect when joining mid-quest.)|
|Carving Master||Lets you carve one additional time. (No effect when joining mid-quest.)|
|Chameleos Blessing||Gain the power of the elder dragon Chameleos.|
|Dragonheart||Draconic energy fills you after losing a certain amount of health. Weapons lose all non-dragon effects.|
|Hellfire Cloak*||Grants hellfire resistance and confers explosive hellfire power to your attacks.|
|Kushala Blessing||Gain the power of the elder dragon Kushala Daora.|
|Master's Touch||Prevents your weapon from losing sharpness during critical hits.|
|Rapid Fire Up||Improves light bowgun rapid fire|
|Stormsoul||Strengthens thunder and dragon power and improves skills of the same elements.|
|Teostra Blessing||Gain the power of the elder dragon Teostra.|
|Thunder Alignment||Gain the power of the elder dragon Thunder Serpent Narwa.|
|Wind Alignment||Gain the power of the elder dragon Wind Serpent Ibushi.|
Despite losing the affinity bonus, Attack Boost is still a great skill to have for all weapons. It allows you to deal more damage and its rank 4 and higher grants a % damage bonus so make sure to at least get a level 4 Attack Boost on your build!
Critical Boost is a must-have for end game builds. Having a high affinity setup will grant you a flat damage boost if Critical Boost is in your build and despite needing high affinity to maximize its effect, its damage bonus is just so massive that it deserves the S tier.
This might be a little bit exaggerated and useless for solo players but if you plan to play coop games in Monster Hunter, having flinch free is a must. This will prevent other players from stopping you in your tracks which can result in lost DPS or worse, an untimely death (cart).
Weakness Exploit grants a whooping 50% affinity when striking weak spots. Learning enemy weak spots is something every player will learn after playing the game for a while and this skill makes that knowledge even more useful. In comparison, the critical eye requires 7 skill levels to gain 40% affinity, with just 3 skills on Weakness Exploit, half your attacks will now deal bonus damage. Just don't forget to aim for weak spots!
While not every weapon can maximize the effects of Evade Window, weapon types with no means to guard can easily rate Evade Window as an S Tier skill. It greatly improves the player's survivability as long as you learn the attack timings of monsters. Take note that roars, tremors, and most kinds of attacks can be dodged if timed properly.
With the new addition of guard skills for tank weapons, the Offensive Guard skill's value just rose higher. Offensive Guard grants a 15% bonus damage if successfully used which is massive compared to flat damage bonuses from other skills.
With the new Silk Bind attacks, hunter's survivability has increased by folds! This means keeping your HP up is no longer a major roadblock which makes Peak Performance a great skill to have now.
You can't call yourself a support player without Wide-Range. Wide-Range's capability is immense, you can restore everyone's HP with potions, grant buffs using pills and drugs, and even heal ailments!
With the removal of the Flinch Shot, Agitator's value took a plummet down to B tier. There is now no way to keep monsters permanently enraged which turned the Agitator skill highly similar to Latent Power which can't be up 24/7 during the hunt.
Originally, builds that make use of low sharpness aren't a build worth considering. However, with the buffs to Mind's Eye which allows you to deal more damage the lower your sharpness is coupled with the new rampage skill dulling the blade, we have put Bludgeoner up to B tier. We are still testing low sharpness builds to see if Bludgeoner can rise to A rank or if the build is still unusable.
We are still testing Diversion's effectiveness a bit more so stay tuned!
Evade Extender is put lower than Evade Window due to its lower capability. With Evade Window, you can easily intercept monster attacks and stay in range by diving in. This isn't a feat that Evade Extender can use and most attacks can still be dodged with the normal dodge distance which made us put Evade Extender to B tier.
Normal/Rapid Up is a flat damage buff to bowguns. But since other damage skills like Attack Boost and Critical Eye exists which can flat out boost the bowgun's general damage output, we have put Normal/Rapid Up to the B tier. A great skill to have but there are clearly better options to have first.
Partbreaker is still a great skill for farming up those monster drops while weakening monsters. But with no targets like the Alatreon and Fatalis that require certain parts to be broken to successfully hunt, partbreaker just became less valuable than it is previously on World. We are placing Partbreaker in the B tier.
Ballistics increases ranged weapon's critical distance. Critical Distance is a set range where your weapons will still deal their normal damage. This range is particularly forgiving already and there are several ammo that makes use of close-range fight which made us put Ballistics on the C tier.
Thunder Resistance, unlike its other elemental counterparts, is placed on the C tier. This is due to thunder blight's effect which makes hunters get stunned easier. By equipping Stun Resistance to your setup, you'll be able to negate Thunder blight's effect as well.
Hellfire Cloak is a very neat addition to Rise which allows you to use the positive effect of Hellfire Blight. It allows you to leave a Hellfire Blast on a location by using the Wirebug's mobility skills. This also works for Silkbind attacks that have a mobility option. It has been confirmed that a single hellfire blast can knock down monsters but the skill itself hasn't been tested for other weapon types yet to measure its full effectiveness. Stay tuned for more updates.
The more usable skill is, the higher it gets rated. Meaning if a skill can be used by a wide array of weapons, that skill is more likely to have a higher rank than its peers.
All skills have their own effects and strengths, however, some skills can do the effect of a certain skill as well to a greater extent. Skills that outshines other skills are placed higher and those that were overshadowed are placed lower.
Combat is where the main focus of the game. This is why we have focused on the skill tier list to focus on combat capability against monsters. Skills that can make your hunting easier against large monsters are rated highly and skills that are ineffective/unusable for battles are rated lower.
Have a comment of your own? Want to share information or opinions? Disagree with our tier list? Leave a comment below!
|Affinity Sliding||Agitator||Ammo Up|
|Blast Attack||Blast Resistance||Blight Resistance|
|Bow Charge Plus||Bubbly Dance||Capture Master|
|Carving Master||Carving Pro||Chameleos Blessing|
|Critical Draw||Critical Element||Critical Eye|
|Defense Boost||Diversion||Divine Blessing|
|Dragon Attack||Dragon Resistance||Dragonheart|
|Earplugs||Evade Extender||Evade Window|
|Fire Attack||Fire Resistance||Flinch Free|
|Guard Up||Handicraft||Hellfire Cloak|
|Heroics||Horn Maestro||Hunger Resistance|
|Ice Attack||Ice Resistance||Item Prolonger|
|Jump Master||Kushala Blessing||Latent Power|
|Leap of Faith||Load Shells||Marathon Runner|
|Master Mounter||Master's Touch||Maximum Might|
|Mind's Eye||Muck Resistance||Mushroomancer|
|Normal/Rapid Up||Offensive Guard||Paralysis Attack|
|Paralysis Resistance||Partbreaker||Peak Performance|
|Pierce Up||Poison Attack||Poison Resistance|
|Power Prolonger||Protective Polish||Punishing Draw|
|Quick Sheath||Rapid Fire Up||Rapid Morph|
|Razor Sharp||Recoil Down||Recovery Speed|
|Recovery Up||Reload Speed||Resentment|
|Resuscitate||Sleep Attack||Sleep Resistance|
|Slugger||Spare Shot||Special Ammo Boost|
|Speed Eating||Speed Sharpening||Spread Up|
|Stamina Surge||Stamina Thief||Steadiness|
|Stormsoul||Stun Resistance||Teostra Blessing|
|Thunder Alignment||Thunder Attack||Thunder Resistance|
|Tremor Resistance||Wall Runner||Water Attack|
|Water Resistance||Weakness Exploit||Wide-Range|
|Wind Alignment||Windproof||Wirebug Whisperer|
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