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Qurious Armor Crafting allows you to augment your armor pieces to improve its Skills, Defense, and Decorations slots. Read on for the best skills to roll for when augmenting armor, as well as a list of the best armor to augment!
Qurious Crafting Guides | ||
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Qurious Crafting |
Weapon Augmentation | Armor Augmentation |
Anomaly Research | ||
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List of Contents
Free Title Update 3 (TU3):
Release Date and Monsters
As of Title Update 3, the team confirmed that these skills can now be rolled via armor augments!
Confirmed Skills Added to the Augment Pool | ||
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Bloodlust | Adrenaline Rush | Blood Rite |
Sneak Attack | Buildup Boost | Element Exploit |
Chameleos Blessing | Status Trigger | Guts |
Furious | Kushala Blessing | Teostra Blessing |
The team's currently confirming if there are more skills! If we missed any, let us know in the comments! |
The two new Augment methods, Augment: Stability and Augment: Skills+, are easily unlocked as you increase your anomaly research level or update the game.
These new way of augmenting armor greatly reduces the RNG when rolling for stats by focusing on either Defense or Skills!
Method | Unlock Condition |
---|---|
Augment: Stability | Unlocked upon updating to Title Update 3 |
Augment: Skills+ | Update to Title Update 3 and reach Anomaly Research Level 121. |
Augment: Stability is a more stable way of augmentation that makes large defense boosts more likely to appear. Don't expect to get amazing skills for these!
DISCLAIMER |
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This augment method assures huge defense boosts & skills not getting removed, but also for skills to not roll at all. If you're specifically looking for Skills to add to your armor, don't waste your essences here! |
Augment: Skills+ is another stable way of augmentation that results in more superior skills to appear! Use this if you're targeting armor skills rather than defenses.
DISCLAIMER |
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This augment method assures more powerful skills to show up more commonly, but guarantees that one or more skill will be removed from the armor. Be careful when you use Augment: Skills+! |
With Title Update 3, it is now possible to get an even higher tier of Amber Essence called Royal Amber Essence. It has twice the value of Prime Amber Essence at 80pts!
The earliest you can get them is from Level 91+ A7 monster investigations.
Royal Amber Essence: How to Get and Uses
Best Armor Augment Skills | ||
---|---|---|
Weakness Exploit | Attack Boost | Critical Eye |
Critical Boost | Chain Crit | Blood Rite |
Bloodlust | Element Exploit | Buildup Boost |
The best skills to get when augmenting your armor are mostly skills that boost your offensive potential. These skills boost your Attack stat or Affinity, which will allow you to deal more damage when hunting monsters.
Several armor pieces lack these skills, especially those with multiple Decoration slots, so it is a good idea to augment those armor and try to get one of mentioned skills.
Unfortunately, the skills listed above also have a low chance of being rolled when augmenting armor pieces. If you want to obtain these skills, you need to keep rolling until you get them when augmenting, as well as getting a steady supply of the required materials to keep augmenting armor.
Rarity 8 Armor Augment Rate (After 112 Augments) |
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Skill | No. of Times Appeared | ||||
Weakness Exploit | 0 | ||||
Attack Boost | 0 | ||||
Critical Eye | 1 | ||||
Critical Boost | 1 | ||||
Chain Crit | 2 | ||||
Rarity 9 Armor Augment Rate (After 100 Augments) |
|||||
Skill | No. of Times Appeared | ||||
Weakness Exploit | 0 | ||||
Attack Boost | 0 | ||||
Critical Eye | 0 | ||||
Critical Boost | 0 | ||||
Chain Crit | 0 | ||||
Rarity 10 Armor Augment Rate (After 211 Augments) |
|||||
Skill | No. of Times Appeared | ||||
Weakness Exploit | 1 | ||||
Attack Boost | 0 | ||||
Critical Eye | 0 | ||||
Critical Boost | 1 | ||||
Chain Crit | 1 |
Optional Armor Augment Skills | ||
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Redirection | Quick Sheath | Focus |
Offensive Guard | Rapid Morph | Artillery |
Agitator | Peak Performance | Maximum Might |
Razor Sharp | Master's Touch | Handicraft |
Rapid Fire Up | Ammo Up | Spare Shot |
Guts | Adrenaline Rush |
The skills listed above are some examples of commonly-used skills in builds which do not see much priority and rather support the featured skills in a certain build.
Consider keeping the armor when one of these skills pop up in your augmentations!
Occasionally, your augment roll might give you additional decorations slots instead of a skill.
Increasing an armor piece's Decoration slot can make it more functional than its original state, as you can insert more Decorations and add quality of life or safety skills to your build.
Unconfirmed Armor Augment Skills | ||
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Mail of Hellfire | Bow Charge Plus | Critical Element |
Intrepid Heart | Dereliction |
After augmenting armor pieces hundreds of times, we have hypothesized that the following skills are not in the pool of options that you can get when augmenting armor.
If you do happen to obtain these skills in your augments, please do let us know in the comments!
With Title Update 3, a new augment method called Augment: Skills+ is introduced in the game. This method makes more powerful augments to appear more frequently but guarantees that one or more skill would be removed from your armor.
If you want to keep all the skills in your armor, use the normal Augment method instead.
As mentioned in the title, Augment: Stablility assures that your skills will be more intact but this also means you won't be able to roll any skills at all. This method focuses solely on Defense so skills won't be touched.
If you're rolling for skills, do not use this. We recommend using this for 'final armors' with your preferred armor skills though - I mean who doesn't like increased defense?
If the armor you augmented came up with a skill that you think will be useful, accept the augmentation result and keep the armor as it is better to have it in your inventory than throwing away a good roll.
If you want to keep rolling for better skills, simply create a new armor piece from scratch and use the newly-crafted item to continue your augment attempts.
Augmenting Low Rarity Armor | Augmenting High Rarity Armor |
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When augmenting armor pieces, the lower the rarity of your armor, the better the changes you can get after the process!
After making several armor augmentations, we have ascertained that the Defense stat changes for low rarity armor are higher than the rarer ones.
Average Defense Increase | |
---|---|
Rarity 8 | 16 |
Rarity 9 | 5.8 |
Rarity 10 | 3.86 |
Armor augmenting may be relatively tedious as it relies on luck, so it is recommended to clear high-level Anomaly Investigations and obtain Amber Essence, Amber Essence+, Prime Amber Essence, and Royal Amber Essence to have a stock of materials to use when augmenting your armor.
Armors suggested here either have really good base skills or have unnecessary skills.
Best Armor to Augment | ||
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Armor | Decoration Slots | Skills |
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![]() Rarity 9 |
③ーー |
Coalescence Lv. 2
Bloodlust Lv. 1
|
![]() Rarity 9 |
①①① |
Critical Eye Lv. 3
Critical Boost Lv. 1
|
![]() Rarity 9 |
②②ー |
Weakness Exploit Lv. 1
Wirebug Whisperer Lv. 2
|
![]() Rarity 9 |
②②ー |
Critical Eye Lv. 2
Wirebug Whisperer Lv. 1
|
![]() Rarity 10 |
④②ー |
Critical Eye Lv. 2
Element Exploit Lv. 1
Strife Lv. 1
|
![]() Rarity 10 |
③②ー |
Critical Eye Lv. 2
Weakness Exploit Lv. 1
Powder Mantle Lv. 1
|
![]() Rarity 10 |
④②ー |
Resentment Lv. 2
Weakness Exploit Lv. 1
|
![]() Rarity 10 |
④①① |
Evade Extender Lv. 3
Adrenaline Rush Lv. 1
|
Armor | Decoration Slots | Skills |
---|---|---|
![]() Rarity 8 |
②ーー |
Attack Boost Lv. 2
Windproof Lv. 3
Critical Boost Lv. 1
|
![]() Rarity 8 |
④①① |
Attack Boost Lv. 2
|
![]() Rarity 9 |
①①ー |
Attack Boost Lv. 1
Partbreaker Lv. 1
Blood Rite Lv. 2
|
![]() Rarity 9 |
②ーー |
Agitator Lv. 2
Attack Boost Lv. 1
Wirebug Whisperer Lv. 1
|
![]() Rarity 9 |
③ーー |
Protective Polish Lv. 3
Wirebug Whisperer Lv. 1
Ballistics Lv. 3
|
![]() Rarity 10 |
③①① |
Critical Eye Lv. 2
Resentment Lv. 2
Strife Lv. 1
|
![]() Rarity 10 |
③①ー |
Attack Boost Lv. 2
Recovery Up Lv. 3
Kushala Blessing Lv. 2
|
![]() Rarity 10 |
④③ー |
Ballistics Lv. 2
Master's Touch Lv. 2
Powder Mantle Lv. 1
|
Armor pieces that already have useful skills, usually those commonly used in a variety of builds, can be improved even further when it is augmented.
It is possible to increase the level of an armor piece's skill which can make a big difference in hunts, especially if it is a skill that you are trying to maximize but do not have enough Decoration slots to do so.
Additionally, you may also add more Decoration slots or raise its Defense after augmenting.
Some builds have armor pieces that possess skills which do not contribute anything to the build. You can augment these armor pieces and try to replace the unneccessary skill with something else that may improve your build.
Furthermore, you can also improve its Defense and add additional Decoration slots to further improve the armor, especially if your build includes low rarity armor.
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Qurious Crafting Skill List | |||
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