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This is an article about the Training Area in Monster Hunter Rise (MH Rise). Read on to learn how to unlock the training area, how to use the training area facilities like the Toadversary, where to find the secret mural, and more!
List of Contents
The Training Area can be unlocked for the first time by first going to the Buddy Plaza. Buddy Expert Shirubei will introduce you to all Buddy Plaza facilities including the way to get to the Training Area.
Approach the boat then move to the Training Area! Once you've been to the Training Area for the first time, Training Area fast travel via the Village Map will be unlocked.
You may use the training area to test out your weapon and armor builds so you can take down monsters more efficiently! This can also be a training ground for when you want to get used to a certain new weapon you want to try!
You may also change weapon types on the fly! Just interact with the Item Box near the entrance and choose Manage Equipment.
With the introduction of Switch Skill, the Training Area conveniently put an Item Box that allows you to customize your Switch Skill build on the fly. Just interact with the Item Box and choose Change Switch Skill.
In Monster Hunter World, only one player can enter the Training Area. In Monster Hunter Rise (MH Rise), you will be able to practice in the Training Area with your friends!
While in the Training Area, all your items will not be consumed. This is useful when you want to know the effects of certain consumables like Dash Juice or Demon Powder on your overall playstyle. You Bow Coatings and Bowgun ammo don't get consumed too!
The Hunter (or Hunters, in multiplayer) can bring Buddies inside the Training Area. This can also be a way to test out different Buddy equipment for you to use!
You can change the different settings for Toadversary and the target range by accessing a menu while inside the Training Area.
To do this, head over to the Start Menu by holding the Plus (+) button then go to Quests Tab (Tab 2) → Training Options. From there you may choose to change Settings for:
A huge dummy in the middle of the Training Area called Toadversary resembles that of a Tetranadon. The dummy's action will depend on the Training Options set by the player!
Depending on the Training Option settings, the dummy will have either a melee attack (Stomp) or a ranged attack (Projectile). This is a huge help especially with practicing the timings for all the counterattack moves and silkbind attacks introduced in Monster Hunter Rise (MH Rise).
When hit with blunt weapons, the dummy can be stunned. This can effectively give you an estimate of how effective your blunt attacks can be.
A practice range for gunners (LBG and HBG users rejoice!) is present in the Training Area. This can help refine your aim to aid when you are fighting the real thing!
There is a secret mural on top of the waterfall behind the dummy in the Training Area. The mural looks centuries old and may hold secrets regarding the Rampage!
The fastest way to get to the mural on top of the waterfall is to set the Wirebug Gauge to Infinite Use in the Training Options then wiredash your way to the top! We suggest spamming ZL + ZR then point the reticle towards the top of the waterfall!
The drawings on the secret mural depict the people of Kamura fighting against the Rampage. Not only that, there are silhouettes of specific monsters impressed on the mural - with the six of them confirmed to have Apex versions in MH Rise!
We think there is a pattern here and that we're going to get Apex Crimson Glow Valstrax in future updates but we don't know for sure until it's confirmed! Nevertheless, we are very excited!
The Training Area can be accessed through a boat to the right of the Argosy in the Buddy Plaza. You can easily see the boat in between two Palamute statues.
While in the Village, press and hold the minus button (-) to get access to the Village Map. Choose Training Area from the options!
|Village Facility Guides|
|Room Guide: Things To Do Inside Your Room||Training Area Guide|
|Canteen and Food Skills||Gathering Hub Guide|
|Character Creation Guide||List of Controls|
|Palico Guide||Palamute Guide|
|Cohoot Guide||List of Settings|
|Can I Change My Name?||Can I Change Gender?|
|Hunter and Monster Stats|
|Explanation of Hunter Stats||Monster Stats Explained|
|Attack and Elemental Attack||Defense and Elemental Defense|
|Affinity and Negative Affinity||Monster Size and Effects|
|Wirebug Moves and Controls||Silkbind Attacks|
|Wyvern Riding Guide||Turf Wars|
|Hunter Rank (HR) Guide||Rampage Guide|
|Crafting List||What is the Rampage?|
|How to Lock-On and Target Settings||Switch Skills Guide|
|Abnormal Status and Elemental Blight Guide||How to Use Photo Mode|
|Unchangeable Features||How to Fast Travel|
|Fishing Guide||Quest Completion Rewards|
|How to Carry Eggs||Respawn Timers|
|Melding Pot Guide||How to Upgrade Kinsects|
|How to Change Armor Pigment||How to Hide Armor Pieces|
|Solo and Offline Play Guide||How Does Sharpness Work?|
|How to Rollback Weapons||How to Forge Weapons and Armor|
|Damage Types: Difference Between Sever, Blunt, Projectile Damage||How to Use Weapon and Armor Designs|
|Multiplayer and Co-op Guide||Hunter Connect and Like Function|
|How to use the Chat Feature||How to Use Gestures|
|Join Requests Guide||How Does Difficulty Scaling Work?|
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Give us the ability to change our layered armor display. What I mean is, ya know how armor looks different on the male and female models? well, I wish there was the ability to change the appearance from the male models of armor, to the female models, and the reverse without changing the gender of your character itself. This would be really nice, as imo some armor pieces look better as the male model version.
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