Want to strike a dashing pose? Want to express something to your team? Or just wanna goof of with other players? Read on to learn how to use Gestures in Monster Hunter Rise (MH Rise) for the Nintendo Switch. Here, we discuss how to use the Gesture feature, its effects, and how to use Gestures.
The Action Bar is an easy way to access the Gestures feature. By setting it preemptively then pressing the up or down button on the D-pad, you'll be able to easily access gestures and even other communication options like custom shoutouts and stickers!
Another easy shortcut is to set a communication shortcut in the Radial Menu. The disadvantage of this option is you'll require one slot on the radial menu to set up only 1 gesture so if you wish to use a lot of them, you'll consume a lot of radial menu slots which can hinder your actual game options like a shortcut to healing items or traps.
The - button is perhaps, the handiest way to use the gesture feature. It is more recommended to use for access to the Chat feature since pressing it twice brings you to direct messages instantly.
The “not a shortcut” method. This is the least efficient way to use the chat feature. Simply press the + button then head to the Chat Menu then select it.
The punches you throw while shadowboxing can deal damage to monsters. While it does miniscule damage, it can be a fun way to eliminate a monster that you have already studied all movement patterns for some fun party sessions.
By using the Show Off 2 gesture after eating a Dango Bulker, you can temporarily gain an attack buff. Don't waste those damage buffs if you have them!
|Village Facility Guides|
|Room Guide: Things To Do Inside Your Room||Training Area Guide|
|Canteen and Food Skills||Gathering Hub Guide|
|Character Creation Guide||List of Controls|
|Palico Guide||Palamute Guide|
|Cohoot Guide||List of Settings|
|Can I Change My Name?||Can I Change Gender?|
|Hunter and Monster Stats|
|Explanation of Hunter Stats||Monster Stats Explained|
|Attack and Elemental Attack||Defense and Elemental Defense|
|Affinity and Negative Affinity||Monster Size and Effects|
|Wirebug Moves and Controls||Silkbind Attacks|
|Wyvern Riding Guide||Turf Wars|
|Hunter Rank (HR) Guide||Rampage Guide|
|Crafting List||What is the Rampage?|
|How to Lock-On and Target Settings||Switch Skills Guide|
|Abnormal Status and Elemental Blight Guide||How to Use Photo Mode|
|Unchangeable Features||How to Fast Travel|
|Fishing Guide||Quest Completion Rewards|
|How to Carry Eggs||Respawn Timers|
|Melding Pot Guide||How to Upgrade Kinsects|
|How to Change Armor Pigment||How to Hide Armor Pieces|
|Solo and Offline Play Guide||How Does Sharpness Work?|
|How to Rollback Weapons||How to Forge Weapons and Armor|
|Damage Types: Difference Between Sever, Blunt, Projectile Damage||How to Use Weapon and Armor Designs|
|Multiplayer and Co-op Guide||Hunter Connect and Like Function|
|How to use the Chat Feature||How to Use Gestures|
|Join Requests Guide||How Does Difficulty Scaling Work?|
The Like Feature
You can save a comment for later by giving it a Like.
As a member:Get access to several features!
How to Use Gestures | Monster Hunter Rise
Genshin Impact Guide & Walkthrough Wiki
Pokemon UNITE Guide & Walkthrough Wiki
New World Guide & Walkthrough Wiki
Animal Crossing: New Horizons (Switch) Wiki Guide
Pokémon Sword and Shield Guide & Walkthrough Wiki
Metroid Dread Guide & Walkthrough Wiki
Fire Emblem Heroes (FEH) Guide & Walkthrough Wiki
Far Cry 6 Guide & Walkthrough Wiki
Monster Hunter Rise | MHR (MH Rise) Guide & Walkthrough Wiki
Tales of Arise Guide & Walkthrough Wiki
Give us the ability to change our layered armor display. What I mean is, ya know how armor looks different on the male and female models? well, I wish there was the ability to change the appearance from the male models of armor, to the female models, and the reverse without changing the gender of your character itself. This would be really nice, as imo some armor pieces look better as the male model version.
©CAPCOM CO., LTD. ALL RIGHTS RESERVED.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.