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This is a list of all the Decorations in Monster Hunter Rise (MH Rise) for the Nintendo Switch. Check our list below and find the last decoration piece you need to complete your end game armor build!
List of Contents
Decorations will become available after reaching Hunter Rank 4 (HR 4). This can be done by reaching 6 stars on the Village Quest and completing both Special Assignments or by progressing the village Hub Quests.
To craft Decorations, a special item type called jewels are needed to start crafting. They can be obtained by clearing HR quests but do be prepared as HR quests are way tougher than LR ones.
|1 Slot||2 Slot||3 Slot|
|Absorber Jewel 1||
Reduces recoil when firing bowgun ammo.
|Antiblast Jewel 1||
Grants protection against blastblight.
|Antidote Jewel 1||
Reduces damage while poisoned.
|Antipara Jewel 1||
Reduces the duration of paralysis.
|Blaze Jewel 1||
Increases fire element attack power. (Elemental attack power has a maximum limit.)
|Bolt Jewel 1||
Increases thunder element attack power. (Elemental attack power has a maximum limit.)
|Bomber Jewel 1||
Increases the damage of explosive items.
|Botany Jewel 1||
Increases the quantity of herbs and other consumable items you gather.
|Brace Jewel 1||
Prevents knockbacks and other reactions to small damage.
|Carver Jewel 1||
Prevents knockback from attacks while carving.
|Defense Jewel 1||
Increases defense. Resistances will also improve as the level increases.
|Dive Jewel 1||
Leap of Faith
Allows you to do a dive-evade when facing towards large monster, and extends the dive-evade distance.
|Diversion Jewel 1||
Increases the attention drawn when attacking a monster.
|Dragon Jewel 1||
Increases dragon element attack power. (Elemental attack power has a maximum limit.)
|Dragon Res Jewel 1||
Increases dragon resistance. Also improves defesnse at higher levels.
|Drain Jewel 1||
Increases certain attacks' ability to exhaust monsters.
|Fire Res Jewel 1||
Increases fire resistance. Also improves defense at higher levels.
|Frost Jewel 1||
Increases ice element attack power. (Elemental attack power has a maximum limit.)
|Geology Jewel 1||
Increases the number of times you can use a gathering point.
|Grinder Jewel 1||
Speeds up weapon sharpening when using a whetstone.
|Hungerless Jewel 1||
Reduces maximum stamina depletion over time.
|Ice Res Jewel 1||
Increases ice resistance. Also improves defense at higher levels.
|Muck Jewel 1||
Reduces impairments to mobility while stuck in monster muck or deep snow.
|Pep Jewel 1||
Reduces the duration of sleep.
|Quickload Jewel 1||
Increases bowgun reloading and bow coating loading speed.
|Recovery Jewel 1||
Speeds healing of recoverable damage (the red portion of the health gauge).
|Satiated Jewel 1||
Gives you a predetermined chance of consuming a food or drink item for free.
|Slider Jewel 1||
Sliding increases your affinity for a short time.
|Sniper Jewel 1||
Supresses the deviation of bowgun shots.
|Sonorous Jewel 1||
Increases overall performance speed and shockwave damage.
|Steadfast Jewel 1||
Reduces stun duration.
|Stream Jewel 1||
Increases water element attack power. (Elemental attack power has a maximum limit.)
|Thunder Res Jewel 1||
Increases thunder resistance. Also improves defense at higher levels.
|Venom Jewel 1||
Increases poison element attack power. (Elemental attack power has a maximum limit.)
|Water Res Jewel 1||
Increases water resistance. Also improves defense at higher levels.
|Wind Res Jewel 1||
Grants protection against wind pressure.
|Artillery Jewel 2||
Strengthens explosive attacks like shells, Wyvern's Fire, charge blade phial attacks, and sticky ammo.
|Attack Jewel 2||
Increases attack power.
|Blunt Jewel 2||
Increases attack power when your weapon sharpness is low.
|Bubble Jewel 2||
Reduces bubbleblight and grants increased evasion when afflicted.
|Charger Jewel 2||
Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.
|Counter Jewel 2||
Temporarily increases attack power after being thrown off.
|Crit Element Jewel 2||
Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.
|Destroyer Jewel 2||
Makes it easier to break or sever parts of large monsters.
|Enduring Jewel 2||
Extends the duration of some item effects.
|Enhancer Jewel 2||
Long swords, dual blades, insect glaives, switch axes, and charge blades stay powered up longer.
|Evasion Jewel 2||
Extends the invulnerability period when evading.
|Expert Jewel 2||
|Footing Jewel 2||
Grants protection against ground tremors.
|Fortitude Jewel 2||
Increases your attack and defense when you fall in battle. (Disabled for some quests. Can stack twice.)
|Friendship Jewel 2||
Allows the effects of certain items to also affect nearby allies.
|Gambit Jewel 2||
Adds a stun effect to draw atacks and slightly increases attack power.
|Gobbler Jewel 2||
Increases meat-eating and item-consumption speed.
|Ironwall Jewel 2||
Reduces knockbacks and stamina depletion when guarding.
|Jumping Jewel 2||
Increases evade distance.
|KO Jewel 2||
Makes it easier to stun monsters.
|Magazine Jewel 2||
Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity.
|Medicine Jewel 2||
Increases the amount recovered when restoring health.
|Mighty Jewel 2||
Increases affinity if stamina is kept full for a period of time.
|Mind's Eye Jewel 2||
Your attacks are deflected less and deal more damage to hard targets.
|Physique Jewel 2||
Reduces stamina depletion when performing stamina-draining moves such as evading, blocking, or doing certain other actions.
|Potential Jewel 2||
Increases attack power and defense when health drops to 35% or lower.
|Precise Jewel 2||
Shortens the distance before ammo and arrows reach maximum power.
|Protection Jewel 2||
Has a predetermined chance of reducing the damage you take.
|Quickswitch Jewel 2||
Increases switch speed and power for switch axes and charge blades.
|Refresh Jewel 2||
Speeds up stamina recovery.
|Resistor Jewel 2||
Grants protection against all elemental blights.
|Rodeo Jewel 2||
Improves your Wyvern Riding skills.
|Sheath Jewel 2||
Speeds up weapon sheathing.
|Shield Jewel 2||
Allows you to guard against ordinarily unblockable attacks.
|Sprinter Jewel 2||
Slows down stamina depletion for actions which continuously drain stamina (such as dashing).
|Trueshot Jewel 2||
Special Ammo Boost
Increases the power of bowgun special ammo and Dragon Piercer.
|Wall Run Jewel 2||
Reduces stamina consumption when running on walls.
|Wirebug Jewel 2||
Improves your handling of Wirebugs.
|Capacity Jewel 3||
Increases bowgun loading capacity. (There is a cap to loading capacity.)
|Draw Jewel 3||
Increases affinity for a short time after performing a draw attack. (Does not include Silkbind attacks.)
|Earplug Jewel 3||
Grants protection from large monsters' roars.
|Fungiform Jewel 3||
Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects.
|Guardian Jewel 3||
Temporarily increases attack power after executing a perfectly-timed guard.
|Hunting & Equipment|
|Decorations||Best Builds||Buddy Equipment||Gathering & Exploring|
|Maps and Locations||Items and Materials||Endemic Life||Other|
|Story Walkthrough||News and Game Info||Game Mechanics|
|Characters and Voice Actors||Message Boards||Tips & Tricks|
Actual list of unlocks on this site! https://mhrise.kiranico.com/data/decorations
How do you unlock them though!? Narwa dead and more than half still locked
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Is April 20 confirmed?? Where’d u get the date
Player list provides all of their equipment information. But honestly that doesn't really matter mid hunt. Don't add DPS trackers. It gets really annoying hunting with someone thats just shouting out the damage numbers all hunt
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