This is a guide to affinity, a damage modifying stat in Monster Hunter Rise (MH Rise): Sunbreak. Read on to learn what affinity is, how affinity works, and how to raise affinity.
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In Monster Hunter Rise, affinity is the chance you have to deal 25% more or less physical damage.
So for example, if your affinity is 30%, that means your weapon has a 30% chance to deal 25% more damage. If your affinity is -30%, then that means your weapon has a 30% chance to deal 25% less damage.
Zero Affinity = Zero chance to deal 25% more damage
Positive Affinity = Chance to deal 25% MORE damage
Negative Affinity = Chance to deal 25% LESS damage
|Positive Affinity||Negative Affinty|
When you have positive affinity, you will occasionally see a shiny red light behind your damage number. That means you're doing critical damage!
On the other hand, when you have negative affinity, you will sometimes see a shiny purple light behind the damage number. This means you're dealing less damage than normal.
|Elemental Ammo (Normal)||Elemental Ammo (Critical)|
118 Damage (+15%)
Affinity-related damage only increases raw damage, and not elemental damage. Normally, the calculation goes like this:
Total Damage =
(Raw Damage x Critical Strike Damage Multiplier)
Elemental Damage bonus
Note that in the example above, the total damage increase is less than 25%, meaning elemental damage is not boosted by critical hits. Due to this reason, elemental builds rely on the skill called Critical Element which will make your elemental attacks do critical strikes as well!
|Normal Shot||Critical Boost Lv 3|
113 Damage (+40%)
Having the Critical Boost skill increases the damage of your critical hits from 25% up to 40%, depending on the level. It's a must-have skill for affinity-focused builds, so make sure to slot it in when you can!
Affinity-raising skills like Critical Eye are highly recommended if you wish to increase your affinity stat. You can get these from armor, talismans, and decorations, so it's important to plan your build!
|Affinity Sliding||Sliding increases your affinity for a short time.|
|Agitator||Increases attack power and affinity when large monsters become enraged.|
|Critical Draw||Increases affinity for a short time after performing a draw attack. (Does not include Silkbind attacks.)|
|Critical Eye||Increases affinity.|
|Foray||Increases attack power and affinity when attacking a large monster affected by poison, paralysis, or an elemental blight.|
|Latent Power||Temporarily increases affinity and reduces stamina depletion when certain conditions are met.|
|Maximum Might||Increases affinity if stamina is kept full for a period of time.|
|Weakness Exploit||Increases the affinity of attacks that exploit a monster weak spot.|
With the Ramp-Up feature at the Smithy, you'll be able to equip Rampage Skills to your weapons. Affinity Boost is a Ramp-Up Skill that increases affinity.
Once you reach Master Rank, you'll be able to use equip Kushala Daora Soul through its Rampage Decoration on several weapons to gain its affinity bonus. You can even augment weapons with additional affinity!
There are weapons with particularly high affinity, with a few going up to 40% base affinity such as the Rakna-Kadaki and Nargacuga weapons. You can spot how much affinity a weapon has even before crafting it, so keep an eye out for high affinity weapons! The affinity stat usually sits under the weapon's element and sharpness.
In the Sunbreak DLC expansion, overcoming the Frenzy status gives 15% affinity for around a minute. You can give yourself the Frenzy on any hunt by equipping the Bloodlust skill, which also boosts the affinity bonus and can extend the duration of the affinity increase.
If you want to use a weapon that has negative affinity, you can always increase your affinity until it reaches zero. Some weapons are worth the effort because of their high raw damage, so don't dismiss them just because they have negative affinity!
There's another way to make use of negative affinity. Brutal Strike is a Rampage Skill that gives the weapon a chance to increase your damage instead of lowering it in the event of a negative affinity strike. It's even available in Master Rank as a Rampage Decoration. Keep this Rampage Skill in mind!
|New Silkbind Attacks and Switch Skills||How to Switch Skill Swap|
|How to Get from MR 6 to MR 100 Fast||Anomaly Research Level: How to Get Max Level Fast|
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|Hunter and Monster Stats|
|Explanation of Hunter Stats||Monster Stats Explained|
|Attack and Elemental Attack||Defense and Elemental Defense|
|Affinity and Negative Affinity||Monster Size and Effects|
|Abnormal Status and Elemental Blight Guide||Buff Duration: How Long Do Buffs Last?|
|Weapon- and Armor-Related Guides|
|How to Rollback Weapons||How to Forge Weapons and Armor|
|Damage Types: Difference Between Sever, Blunt, Projectile Damage||How to Use Weapon and Armor Designs|
|How to Change Armor Pigment||How to Hide Armor Pieces|
|How to Upgrade Kinsects||How Does Sharpness Work?|
|Wirebug Moves and Controls||Silkbind Attacks|
|How to Lock-On and Target Settings||Switch Skills Guide|
|Wyvern Riding Guide||Turf Wars|
|What is the Rampage?||Hunter Rank (HR) Guide|
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|How to Carry Eggs||Respawn Timers|
|Melding Pot Guide||Solo and Offline Play Guide|
|Crafting List||How to Use Photo Mode|
|List of Lottery Prizes||How to Save the Game|
|Multiplayer and Co-op Guide||Hunter Connect and Like Function|
|How to use the Chat Feature||How to Use Gestures|
|Join Requests Guide||How Does Difficulty Scaling Work?|
What is Affinity?: How to Raise Affinity Stat
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