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┗ New Monsters | Sub-Camps | Weapon Changes
This is an article about the monster Garangolm, a new monster in Monster Hunter Rise: Sunbreak (MH Rise: Sunbreak). Read on to see what Garangolm armor will look like in Sunbreak and for more information about this new ape monster!
All Garangolm Related Articles | ||
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List of Contents
Garangolm ガランゴルム |
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Type | Fanged Beast | ||
Threat Level | 6/10 | Rampage Type | ー |
Major Weakness | Other Weakness | ||
Blight / Elemental Damage | Abnormal Status | ー | |
Characteristics | |||
A monster characterized by its massive and rigid body. Garangolm are generally placid, living in regions with fertile soil. Thier sap-like fluids can promote plant growth, forging a symbiotic relationshipo with flora that grows on their bodies. They can also use that sap to harden plants or the surrounding soil, outfitting their bodies and enhancing their attacks. |
Part | ![]() |
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Head | 50 | 45 | 35 |
Torso | 35 | 35 | 15 |
Left Arm | 45 | 50 | 45 |
Right Arm | 45 | 50 | 45 |
Hind Leg | 25 | 25 | 20 |
Tail | 40 | 40 | 30 |
Part | ![]() |
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Head | 8 | 0 | 10 | 5 | 0 |
Torso | 8 | 0 | 10 | 5 | 0 |
Left Arm | 8 | 0 | 10 | 5 | 0 |
Right Arm | 8 | 0 | 10 | 5 | 0 |
Hind Leg | 8 | 0 | 10 | 5 | 0 |
Tail | 8 | 0 | 10 | 5 | 0 |
Higher numbers indicate higher potential damage to the monster.
Garangolm will reinforce their arms by covering them in elements. When their arms are in this state, continuously attacking the elemental covering will eventually break it off, toppling the beast. Focus your assault on their arms as soon as they're covered!
Status Effect Vulnerabilities
Poison | Stun | Paralysis | Sleep |
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★ | ★ | ★ | ★ |
Blast | Exhaust | Fireblight | Waterblight |
★★ | -- | ★★ | ★ |
Thunderblight | Iceblight | ||
★★ | ★ |
If an ailment has more stars it means that it has better effectiveness.
Item Vulnerabilities
Pitfall Trap | Shock Trap | Flash Bomb |
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◯ | ◯ | ◯ |
Sonic Bomb | Meat Effects | Dung Bomb |
✕ | ✕ | ◯ |
◯ = Vulnerable; ✕ = Fully Resistant; ▲ = Situational
Monster Part | Extract |
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Head |
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Torso |
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Left Arm |
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Right Arm |
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Hind Leg |
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Tail |
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Red = Attack Increase, White = Movement Boost, Orange = Anti-knockback When Attacking
Map | Starting Area | Visited Areas | Rest Area |
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- | - | - |
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- | - | - |
Garangolm has a plethora of ranged attacks that can easily reach far away Hunters. We suggest keeping near Garangolm to avoid those moves. Gotta be careful though cause Garangolm is so huge, it sometimes block the camera!
As the battle rages on and Garangolm enrages, it will punch the ground with extreme force to cover its fist with rocks. These rocks give Garangolm blast attacks and water attacks - one for each fist.
During this time, try attacking the fist until it breaks down - like how we do it for Goss Harag's blades. This will topple down Garangolm and gives you a big attack window.
Garangolm is probably one of the unique monster that gets stronger as you wear them down. At the later stages of the battle, when you have most likely broken Garangolm's head or arms, it will not only imbue rocks on its fists but on its head as well.
This gives Garangolm access to death combos that can easily cart any unsuspecting Hunter. Always keep a wirebug ready so you can Wirefall out of these combos when necessary.
Garangolm mostly deal Blast and Waterblight, both can be mitigated quite easily. Just roll thrice to get rid of Blast and eat a Nulberry to cure Waterblight.
Nulberry Location: How to Get and Effects
Name | Description |
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Brute Swing | A quick arm attack that can deal damage and throw a Hunter away. |
Tail Sweep | A quick tail sweep attack usually done when the Hunter is behind Garangolm. |
Body Slam | Garangolm uses its powerful legs to throw itself up and slam its body with extreme force. |
Triple Rock Hurl | Garangolm throws three boulders towards the Hunter that travels in a fan. |
Boulder Toss | Garangolm grabs a huge chunk of the Earth and throws it towards the Hunter. |
Gorilla Chin Charge | Garangolm uses its rigid chin to mow anything that is unfortunate enough to be on its way. |
Elemental Slam | Garangolm uses both of its elementally-infused arms to deal both Blastblight and Waterblight. |
Rocket Jump | Garangolm uses its magma-infused arm to propel itself into a projectile, landing on unsuspecting victims. It usually follows the move with a one-arm elemental slam. |
Rocky Head Death Combos | Strong, cart-inducing combos that Garangolm can access after the Hunter breaks its head or arms. |
Brute Swing Attack Information |
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![]() Brute Swing: Garangolm swings its hands, attempting to smash any hunter in its way. This move is very quick but does not deal much damage. Just try to avoid this one at all cost by rolling backwards. |
Tail Sweep Attack Information |
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![]() Tail Sweep: Garangolm will quickly spin around and use its mighty tail to sweep away Hunters staying behind it. Try staying in front of Garangolm to avoid this move. Besides, Garangolm's weak spots are mostly around its arms and head so it's counterproductive to stay on its behind. |
Body Slam Attack Information |
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![]() Body Slam: Garangolm leaps and slams its massive weight onto the ground. This move usually happens when you've overstayed your welcome near Garangolm's underbelly. It does not deal damage during the initial jump, only when it lands so either counterattack or roll away. |
Triple Rock Hurl Attack Information |
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![]() Triple Rock Throws: Garangolm digs up three huge rocks with its arms and hurls all of them towards the Hunter. The rocks travel in a fan, similar to Tigrex's rock throws. It is extremely hard to avoid this move because the rocks' hitboxes are pretty huge. You can either counterattack or use emergency evade to avoid the rocks. |
Boulder Toss Attack Information |
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![]() Boulder Toss: Garangolm lifts a massive boulder from the ground and throws it at its foe. The boulder targets your last position as Garangolm was about to throw the boulder. Simple wiredash away or towards Garangolm for free hits. |
Gorilla Chin Charge Attack Information |
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![]() Gorilla Chin Charge: Garangolm plants its chin on the ground and charges forward, shoving away anyone in its path. Pretty easy to avoid as this move travels at a straight line. Just roll sideways! |
Elemental Slam Attack Information |
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![]() Elemental Slam: When enraged, Garangolm can use both of its magma and moss-infused hands to slam at the ground and deal elemental damage. Only happens when both of its arms are infused so you know what to expect it. Evade to the side if you're able as usually Garangolm moves forward to land another slam. |
Rocket Jump Attack Information |
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![]() Rocket Jump: Garangolm uses its magma-infused hand to propel itself in the air. It is then followed up by a quick arm slam from wither its magma or moss-filled hands. This is a really quick maneuver that only happens when you're far away from Garangolm. Try to be wary of this to not get surprised. |
Garangolm will gain access to death combos as soon as it has the ability to cover its broken head with rocks. Be careful to not get hit of them as they can send you back to camp!
Rocky Head Death Combos |
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![]() Rocky Head Slam: Garangolm will go near the Hunter then slam its head with full force. The first slam will incapacitate the Hunter, with the second one instantly carting them. The first hit will not cart the Hunter if they have enough defense so try wirefalling away afterwards. Failing to do so will cart you immediately. |
![]() Gorilla Clap: Garangolm will use its head to throw the Hunter upwards. As the Hunter is falling down, Garangolm will time a mighty clap to finish off the Hunter. Avoid this attack at all costs but if you're caught by the initial throw attack, wirefall away to save you from the final clap attack. |
A request to take a picture of Garangolm's elemental arms will be given to the Hunter by Fran the Stalwart. The request is called Tacky Photo.
To finish the request, you have to take a picture of the arms right after it has been imbued by lava or moss rocks. If Garangolm is in the strong arm state for a while, the request would not finish.
Material | Drop Rate |
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Garangolm Cortex | 37% (Body) |
Garangolm Shard | 26% (Body) |
Garangolm Hardfang | 20% (Body) |
Golm Thick Juice | 14% (Body) |
Large Beast Gem | 3% (Body) |
Material | Drop Rate |
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Garangolm Shard | 38% |
Garangolm Cortex | 27% |
Garangolm Fist | 21% |
Golm Ploughtail | 9% |
Large Beast Gem | 5% |
Material | Drop Rate |
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Golm Ploughtail | 80% (Tail) |
Garangolm Fist | 80% (Arm) |
Garangolm Hardfang | 60% (Head x2) |
Garangolm Shard | 25% (Head) |
Golm Thick Juice | 20% (Arm x2), 10% (Head x1) |
Garangolm Cortex | 15% (Tail) |
Large Beast Gem | 5% (Head), 5% (Tail) |
Material | Drop Rate |
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Garangolm Shard | 34% |
Golm Thick Juice | 21% |
Garangolm Cortex | 19% |
Garangolm Hardfang | 14% |
Golm Ploughtail | 7% |
Large Beast Gem | 5% |
Material | Drop Rate |
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Garangolm Cortex | 50% |
Large Beast Tear | 40% |
Garangolm Hardfang | 35% |
Golm Thick Juice | 30% x2 |
Beast Tear | 10% |
Large Beast Gem | 3% |
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Sunbreak Monsters List | Monster Subspecies List | Sunbreak Small Monsters List |
2-Star Large Monsters | |||
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3-Star Large Monsters | |||
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4-Star Large Monsters | |||
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5-Star Large Monsters | |||
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6-Star Large Monsters | |||
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High Rank Large Monsters | |||
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Elder Dragons | |||||
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Apex Monsters | ||
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Garangolm: Weakness and Drops
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