This is a hunting guide for Apex Diablos, a Large Monster in Monster Hunter Rise (MH Rise). Read on to learn Apex Diablos's weaknesses, forgeable weapons, forgeable armor, drops, and more!
List of Contents
|Threat Level||10/10||Rampage Type||Major Threat|
|Major Weakness||Other Weakness|
|Blight / Elemental Damage||ー||Abnormal Status||ー|
|A Diablos so mighty, it was crowned an Apex. It is eternally possessed by wrath and terror, possibly due to the myriad wounds that cover its body. Its supremely developed horns add to the lethality of its charge. The call of an Apex unleashes its tortured anger on nearby beasts, driving them into a frenzy.|
Bold are the recommended Weapon Type and Elemental Damage.
Higher numbers indicate higher potential damage to the monster.
An angry Apex Diablos will trigger a devastating move, launching into an unstoppable charge, bringing down everything that stands in its pat. Push on against an enraged Apex to quickly rid it of its rage and steady its temper.
Status Effect Vulnerabilities
The more stars, the more advantageous it will be for the player.
|Pitfall Trap||Shock Trap||Flash Bomb|
|Sonic Bomb||Meat Effects||Dung Bomb|
◯ = Vulnerable; ✕ = Fully Resistant; ▲ = Situational
Update 2.0 sees the arrival of new monsters and Apex Monsters - and that includes Apex Diablos. Make sure you update your copy of the game to take on this monster!
|The Devastating Apex Diablos||
Complete an Apex Diablos Rampage Quest, Reach HR 100 and Finish the Urgent Quest "The Crimson Glow"
Once you update to Version 3.0, reach HR 100, Finished the Urgent Quest
The Crimson Glow, and have fought Apex Diablos in a Rampage at least once, you are now able to take on Apex Diablos in its own slay quest!
Apex Diablos will start to appear in High Rank Rampages when you reach HR8 after the 2.0 Update. Like all Rampage Quests, you can run Apex Diablos rampage quests an unlimited number of times. Do note, however, that monsters appearing in Rampages are completely random so check the Quest Counter regularly!
Defender Ticket 8's are useful as Talisman Melding materials and an Apex Diablos Rampage Quest is a great way to farm for them!
Defender Ticket 8 is also needed for late-game weapon Ramp-Up for normal and Rampage weapons so take time to acquire these!
Increase your hunter's defenses
Aim for the head!
Use Ice weapons!
Use Sonic Bombs while it is underground.
Watch out for Black Smoke on its mouth.
Use the environment against Apex Diablos.
Apex Diablos dishes out pure, raw damage so we suggest increasing your defense stat. Eat Dangos with Defender (Hi) effects, upgrade your armor in the Smithy, or invest in armors with the Defense Boost skill if Apex Diablos is giving you a hard time.
Apex Diablos has a major weakness on the head. We suggest focusing all your damage on this part not only to deal huge damage but also to break the horns, which could increase the likelihood of Apex Curlhorns dropping.
Apex Diablos is extremely weak against the Ice Element. We bringing a good Ice Element weapon whenever you fight Apex Diablos!
You can also increase the Ice Element of your weapon even further by investing on the Ice Attack Armor skill!
Using Sonic Bombs while Apex Diablos is underground will confuse him, making it unborrow itself halfway! This is a very long opening that you can use to deal massive damage!
When Apex Diablos has black smoke around its mouth, it is more aggressive and more likely to execute its Bloodbath Charge Ultimate Move. Stay on the defensive when Apex Diablos enters this mode and be mindful with your positioning!
Apex Diablos will carelessly charge towards hunters because of its blinding rage. Whenever you see it charging, go behind any environmental obstacles to catch Apex Diablos off guard!
Apex Diablos has the all the moves of a regular Diablos with added moves that are harder to telegraph and destroys Rampage gates. Here are some of the notable ones you have to watch out for:
|Battle Cry Charge||A scream plus charge combo that can catch hunters without Earplugs near Apex Diablos.|
|Burrowing Corkscrew Attack||Apex Diablos will burrow itself underground then unborrows while spinning. This move targets hunters so keep an eye out!|
|Ground Horn Impalement||Apex Diablos stabs its horns on the ground with extreme force. Hunters caught at the epicenter will receive significant damage.|
|Charging Horn Impalement||Apex Diablos charges towards a hunter then immediately follows it up with a double Ground Horn Impalement.|
|Horn Charge Combo||Apex Diablos will charge towards a hunter then immediately turns around for a horn attack!|
|Apex Diablos' ultimate move where it zips around the area three (3) times then finishing the move with a spinning attack. This can one-shot any hunter caught along Apex Diablos' path!|
Apex Arena Rush
|Rampage-only variation to Bloodbath Charge, this is Apex Diablos' multi-stage charge to the gate. Apex Diablos will zigzag through the battlefield first then finally target the gate!|
Apex Diablos will shout at the top of its lungs which immobilizes hunters without Earplugs. It will then follow the cry up with a charge attack that can damage any hunter near it!
Apex Diablos will jump up and burrow itself on the ground. After some time, it will dig itself up while propelling itself in the air! The attack will target nearby hunters so be careful!
You can avoid this move by using Sonic Bombs as it burrows underground to stun Diablos back aboveground!
A very quick impalement attack that can catch an unaware hunter. Apex Diablos will usually raise its horns before it smashes them to the ground. This has a fairly big hitbox so try using Emergency Evade when you see the attack coming!
A variation to the Ground Horn Impalement where Apex Diablos will first charge towards a hunter then slam its sharp horns towards the ground twice! Keep your distance or use Emergency Evade to save yourself.
Apex Diablos will charge towards a hunter then immediately turns around for a follow-up horn attack. This can easily catch hunters who have evaded the first horn charge. Be aware of this combo to save your life!
Considered as Apex Diablos ultimate move, Apex Diablos will quickly charge three (3) times then finish the move off with a spinning attack. This can one-shot any hunter caught along its path so Emergency Evade when you can!
A rampage-only variation of Bloodbath Charge, Apex Arena Rush is a four-step attack that sees Apex Diablos deal damage to the gate and installations all over the battlefield! This can be countered by interrupting it by dealing huge damage via deploying the Splitting Wyvernshot or Elder Fugen.
Here are steps to Apex Diablos' Apex Arena Rush:
Apex Diablos will charge far away from the gate. You can either attack it directly using weapons, use Splitting Wyvernshot, or deploy Elder Fugen to try and cancel the Rush.
When the charge pushes through, Apex Diablos will charge towards nearby installations - damaging them.
It then turns back and attacks another installation. Afterward, it burrows underground to prepare for the gate charge.
While burrowed, Apex Diablos will move near the center of the arena and unburrows to charge the gate! This deals significant damage to the gate which can result in a quest failure!
Interrupt Apex Arena Rush with the Splitting Wyvernshot
Lure Apex Diablos towards Wyvernfire Artilleries
Increase your Hunter's defenses
Aim for the head!
Use the Warriors of Kamura efficiently and effectively!
Apex Diablos' Apex Arena Rush can be interrupted using the Splitting Wyvernshot. You can do this while it is charging or after!
Apex Diablos will always go for you, the Hunter, in a straight line. Whenever you get its aggro, we suggest luring it to a nearby Wyvernfire Artillery just so you can give it Fireblight and deal consistent damage!
The actual fight against Apex Diablos is the perfect time to use specific Warriors of Kamura in your arsenal. It is important to note that this does not mean that you should use all of them at once though!
Each of these special installations have their own benefits and mechanics when activated. Refer to the list below to determine when is the best time to use each one:
|When to Deploy the Warriors of Kamura|
|Elder Fugen||Elder Fugen unleashes a very strong AoE attack in its deployed area. Use this to deal massive damage against Apex Diablos whenever it charges up for a big attack or while bashing on the gate.|
|Master Utsushi||Master Utsushi performs a large AoE attack in its deployed area that makes regular monster caught in the attack rideable. Remember, Apex Monsters are not mountable so he is best deployed whenever Apex Diablos summons a horde of monsters!|
|Yomogi the Chef||Yomogi bombards monsters with her Machine Cannon and increases the damage of all hunters in the area, similar to the Counter Signal. It is recommended that you deploy her whenever Apex Diablos charges up for a big attack on the gate as well.|
Knock Targeters Out of the Sky
Control Gate Crashers
Take Advantage of the Guard Mechanic
Use the Dragonator or Splitting Wyvernshot in Dire Situations
Use the Power Kiln to Refresh Installations
Wyvern Ride Whenever Possible
Position Wyvernfire Artillery Beside Gates
Position Dragonbait In Front of Dragonators
Bring Your Own Traps and Bombs
Flying Targeters such as Pukei-Pukei can be a major nuisance during the rampage if left unchecked. Shooting them with the Ballista's Retreat Shot will send them crashing down to the ground and incapacitate them for a few precious seconds.
Alternatively, you can also use a Flash Bomb if you are not manning an installation.
Gate Crashers must always be eliminated as soon as possible to ensure that your barricades and gates remain healthy! Fortunately, all of the manned installations have efficient ways to restrain and control them.
|How to Control Gate Crashers via Installations|
|Ballista||Use Crag Shot on a Gate Crasher's head twice to knock it down.
You can also use Retreat Shot on most Gate Crashers to interrupt their attack.
|Cannon||Charge your Thunder Shot to at least level two for a good chance to apply Thunderblight.
Once Thunderblight is applied, bombard the Gate Crasher's head with regular shots to knock it down.
|Machine Cannon||Use Silkbind Shot at a Gate Crasher to drag and restrain it in front of you for a few seconds.
You can pelt it with Cluster Shots as soon as it is within close range.
Be mindful of the Guard mechanic whenever you are manning an installation! Guard not only reduces the damage taken by you and the installation itself, but it also prevents you from getting knocked off.
You also do not have to worry about timing your guard because the stance is maintained as long as you hold the R button.
Ever found yourself in a situation in which three Anjanaths are about to knock at your gate? Consider using the Dragonator or Splitting Wyvernshot whenever you're caught in a very tough scenario!
Make the most out of the rest period in between Rampage Waves by using the Power Kiln. The Power Kiln repairs installations and reduces the cooldown of the Dragonator and Splitting Wyvernshot for every third heave of coal into it.
This ensures that all of your installations are primed and ready for the next wave!
Aside from getting eliminated, bombarding monsters with manned installations can make them vulnerable to Wyvern Riding. This lets you eliminate multiple monsters with relative ease so always keep an eye out for the opportunity!
Wyvernfire Artillery may seem like a clunky installation at first glance but the key here is to determine the best position for it. We find that these installations perform best when positioned just beside the gate because this ensures constant damage to any monster that approaches it!
Dragonbait attracts Stalkers with its loud horn, making it the perfect installation to place in front of Dragonators. Keep in mind that you only have a limited number of Dragonbait per Rampage Quest so make the most out of them!
If you're looking to fortify your position further, consider using your own Shock and Pitfall Traps at key positions and choke points. Large and Mega Barrel Bombs can also be stacked on top of Bamboo Bombs to further increase their potency!
You can replenish your stock in between Rampage Waves by entering the indicated room within the campsite.
|Map||Starting Area||Visited Areas||Rest Area|
|Sandy Plains||9 / 10 / 11||5 / 6 / 8 / 9 / 10 / 11||Coming Soon!|
|Quest Type||Lvl||Quest Name|
|Hub Quest||★7||The Devastating Apex Diablos|
|No Quest in This Rank|
|Diablos Tailcase||70% (Tail)|
|Diablos Carapace||39% (Body), 12% (Tail)|
|Diablos Ridge+||32% (Body)|
|Diablos Fang||14% (Body x2)|
|Diablos Medulla||12% (Tail), 5% (Body)|
|Apex Curlhorn||7% (Body)|
|Wyvern Gem||6% (Tail), 3% (Body)|
|Apex Curlhorn||100% (Both Horns)|
|Diablos Ridge+||50% (Back)|
|Diablos Marrow||30% (Back)|
|Diablos Medulla||20% (Back)|
|Large Wyvern Tear||40%|
|2-Star Large Monsters|
|Great Izuchi||Arzuros||Great Baggi||Lagombi|
|3-Star Large Monsters|
|Great Wroggi||Royal Ludroth||Khezu|
|4-Star Large Monsters|
|5-Star Large Monsters|
|6-Star Large Monsters|
|High Rank Large Monsters|
|Narwa the Allmother|
|Wind Serpent Ibushi||Thunder Serpent Narwa||Crimson Glow Valstrax|
|Apex Arzuros||Apex Rathian||Apex Mizutsune|
|Apex Rathalos||Apex Diablos||Apex Zinogre|
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Give us the ability to change our layered armor display. What I mean is, ya know how armor looks different on the male and female models? well, I wish there was the ability to change the appearance from the male models of armor, to the female models, and the reverse without changing the gender of your character itself. This would be really nice, as imo some armor pieces look better as the male model version.
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