Explanation of Player Stats | Monster Hunter Rise | MHR (MHRise)

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Monster Hunter games are known for having a lot of stats, and Monster Hunter Rise (MHRise) is no different. Read on to find explanations for player stats and how they will affect your gameplay!

Explanation of Each Player Stat


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The green bar on the top left indicates how much health you have. When you get hit, a portion of your health bar will turn red. This red health recovers back to green slowly over time, but natural recovery is incredibly slow that it's hard to rely on.

When you completely run out of health, you faint, and you get carted back to camp. Usually there's a maximum of 3 faints per hunt, so make sure you are prepared because you will have to start a completely new hunt if you max out your faints.

You can recover lost health through Potions, Max Potions, Vigorwasps, and other items. In Monster Hunter Rise, you can increase your maximum health for the entire duration of the hunt by gathering green Spiribirds. However, there is a limit to how much the Spiribirds can increase your stats by.


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The yellow bar on the top left indicates how much stamina you have. It gets expended whenever you do actions like evading or running up a wall. Weapons also have attacks that use up stamina, some quicker than others.

While it always recovers quickly, maximum stamina will always decrease over time. Eating things like rations and well-done steaks will restore your stamina back to its maximum.

In Monster Hunter Rise, you can go around and gather yellow Spiribirds to further increase your maximum stamina. How much stamina you will have at the start of the hunt is determined by what Petalace you wear.



Your Attack stat determines how much damage you can do to monsters. Each weapon has a different attack stat, so make sure to upgrade them regularly!

In Monster Hunter Rise, you can increase your Attack by gathering red Spiribirds.


Weapons can inflict elemental damage on top of the raw damage. Whether it's fire, water, thunder, ice, or dragon is determined by the weapon itself. If you're having difficulty fighting a monster, you should try looking at what elemental they're weak to and make a weapon for that.

That being said, in previous games, there are weapons that are better off not taking their weapon's elemental damage into account. Since elemental damage gives each of your attacks a flat increase, faster weapons like Insect Glaive, Dual Blades, and Bow will benefit a lot from increasing their elemental damage. Slower weapons like Great Sword and Hunting Horn are better off increasing other stats to increase their damage.

In Monster Hunter Rise, you can also inflict elemental blights on monsters using Endemic Life (specifically, Hunting Helpers like Thunderbeetle and Mudbeetle)! We're eagerly waiting for news that weapons that have elemental damage will inflict blights as well.

Abnormal Status Effects

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Weapons can apply abnormal status effects like poison, paralysis, sleep, and blast. Like with elements, it also depends on the weapon what type of abnormal status effect you can apply. And similar to elements, faster weapons are way better at applying these abnormal status effects because they get more chances to inflict it with every attack.


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Your Affinity is your chance to deal critical damage. You will know if your attack is a critical hit if the damage number is orange instead of gray.

Back in Monster Hunter World, critical damage boosts an attack's damage by 25%. So if your Affinity is positive or upwards of 0%, you will have a chance to deal critical damage. But if your Affinity is negative or below 0%, then you will have more chance of dealing weaker attacks, which means it deals 25% less damage. How much critical hit damage is increased or decreased by in Monster Hunter Rise remains to be seen.


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The accumulated defense stat of your armor is the determining factor on how much damage you will take from each monster attack.

In Monster Hunter Rise, you can increase your defense stat by gathering orange Spiribirds.

Defense Bonuses

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While armor is the most important factor when it comes to building up your defense, each weapon in the game also has a built-in defense boost.

Ranged weapons reduce elemental damage, while melee weapons reduce physical damage. So Bow users might be more resistant to a Rathalos's fireball, while Great Sword users will probably withstand its claw attacks better.


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Each armor piece has resistances (or weaknesses) to a certain element. For example, Rathalos armor boosts your resistance to fire in previous games, while Royal Ludroth armor boosts your resistance to water.

Back in Monster Hunter World, if you built your resistance up to 20, you would be completely immune to the blight related to the resistance you have built up. For example, if your fire resistance reached 20, you would not get Fireblight anymore even if you got hit with Rathalos's fireball. We will see how this works in Monster Hunter Rise.

Monster Hunter Rise Related Links

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All Game Mechanics Guides

Game Mechanics Guides
How to Use Wirebugs Character Creation Guide
Wyvern Riding Guide Turf Wars
Beginners Guide List of Controls
List of Settings Crafting List
Explanation of Stats How to Fast Travel
How to Lock-On and Settings Training Area Guide
Buddy Plaza Guide Canteen and Food Skills
Abnormal Status and Elemental Blight Guide Unchangeable Features
Argosy and Trading Guide Meowcenaries Guide
Join Requests Guide
What Are Palamutes? What Are Palicoes?
Can I Change My Name? What is a Cohoot?
What is the Rampage?

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