Follow our Twitter to keep updated with new information for Monster Hunter Rise!
・Game8 Monster Hunter on Twitter
Monster Hunter games are known for having a lot of stats, and Monster Hunter Rise (MH Rise) is no different. Read on to find explanations for player stats, the yellow arrow on the health bar, the red bar above the health bar, as well as how all of these will affect your gameplay!
List of Contents
The green bar on the top left indicates how much health you have. When you get hit, a portion of your health bar will turn red. This red health recovers back to green slowly over time, but natural recovery is very slow that it's hard to rely on. Some Armor have armor skills such as Recovery Up which boosts your recovery.
When you completely run out of health, you faint, and you get carted back to camp. Usually there's a maximum of 3 faints per hunt, so make sure you are prepared because you will have to start a completely new hunt if you max out your faints.
You can recover lost health through Potions, Max Potions, Vigorwasps, and other healing items. In Monster Hunter Rise, you can increase your maximum health for the entire duration of the hunt by gathering green Spiribirds. However, there is a limit to how much the Spiribirds can increase your stats by. You can also recover health by getting hit with Green Lampsquid ink while traversing the Frost Islands!
As the skill explains it, any single attack that may reduce your health to zero while you are below that yellow arrow threshold will not cart you - instead it will retain 1 HP to keep you alive!
The red meter above the health bar appears when you grab the Lanternbug Endemic Life. This acts like a health bar buffer that will absorb damage before actually depleting your health!
The yellow bar on the top left indicates how much stamina you have. It gets expended whenever you do actions like evading or running up a wall. Weapons also have attacks that use up stamina, some quicker than others.
While it always recovers quickly, maximum stamina will always decrease over time. You can effectively manage your stamina with a plethora of items like:
Your Attack stat determines how much damage you can do to monsters. Each weapon has a different attack stat, so make sure to upgrade them regularly! Certain armor also has the Attack Boost skill. You also have the option of crafting an Attack Jewel 2 decoration to fit into your armor slots!
In Monster Hunter Rise, you can increase your Attack by gathering red Spiribirds.
Weapons can inflict elemental damage on top of the raw damage. Whether it's fire, water, thunder, ice, or dragon is determined by the weapon itself. If you're having difficulty fighting a monster, you should try looking at what element they're weak to by checking out the Hunter's Notes (Press + → Info Tab → Hunter's Notes).
That being said, there are weapons that are better off not taking their weapon's elemental damage into account. Since elemental damage gives each of your attacks a flat increase, faster weapons like Insect Glaive, Dual Blades, and Bow will benefit a lot from increasing their elemental damage. Slower weapons like Great Sword and Hunting Horn are better off increasing other stats to increase their damage.
In Monster Hunter Rise, you can also inflict elemental blights on monsters using Endemic Life (specifically, Hunting Helpers like Thunderbeetle and Mudbeetle)! Monsters can also inflict elemental blights to one another so the new mechanic Wyvern Riding is very important.
Sadly, weapons cannot do this so we'll have to make do with these Endemic Life.
Weapons can apply abnormal status effects like poison, paralysis, sleep, and blast. Like with elements, it also depends on the weapon what type of abnormal status effect you can apply. And similar to elements, faster weapons are way better at applying these abnormal status effects because they get more chances to inflict it with every attack.
Your Affinity is your chance to deal critical damage. You will know if your attack is a critical hit if it has increased damage and it has a red line coming out of the damage numbers.
Critical damage boosts an attack's damage by 25%. So if your Affinity is positive or upwards of 0%, you will have a chance to deal critical damage. But if your Affinity is negative or below 0%, then you will have more chance of dealing weaker attacks, which means it deals 25% less damage.
Gathering Red Lamsquid ink in the Frost Islands grants Affinity Up, buffing your base critical chance at 15% per Lampsquid up to 50% total!
The accumulated defense stat of your armor is the determining factor on how much less of damage you're gonna take from a certain monster attack. The higher the defense stat, the less damage you're going to take.
In Monster Hunter Rise, you can increase your defense stat by gathering orange Spiribirds. Some Armor Skills give a boost of defense such as Defense Boost among others. Slotting in Defense Jewel 1 decorations in Armor Slots also boost defense.
While armor is the most important factor when it comes to building up your defense, each weapon in the game also has a built-in defense boost.
Ranged weapons reduce elemental damage, while melee weapons reduce physical damage. So Bow users might be more resistant to a Rathalos's fireball, while Great Sword users will withstand its tail spin attacks better.
If you built your resistance up to 20, you would be completely immune to the blight related to the resistance you have built up. For example, if your Fire Resistance reached 20, you would not get Fireblight anymore even if you got hit with Rathalos' fireball. If you have negative resistance, you will get increased damage from that said element.
You may also increase your Elemental Resistances by looking out for resistance Armor Skills and decorations:
|Fire||Fire Resistance||Fire Res Jewel 1|
|Water||Water Resistance||Water Res Jewel 1|
|Thunder||Thunder Resistance||Thunder Res Jewel 1|
|Ice||Ice Resistance||Ice Res Jewel 1|
|Dragon||Dragon Resistance||Dragon Res Jewel 1|
|Village Facility Guides|
|Room Guide: Things To Do Inside Your Room||Training Area Guide|
|Canteen and Food Skills||Gathering Hub Guide|
|Character Creation Guide||List of Controls|
|Palico Guide||Palamute Guide|
|Cohoot Guide||List of Settings|
|Can I Change My Name?||Can I Change Gender?|
|Hunter and Monster Stats|
|Explanation of Hunter Stats||Monster Stats Explained|
|Attack and Elemental Attack||Defense and Elemental Defense|
|Affinity and Negative Affinity||Monster Size and Effects|
|Wirebug Moves and Controls||Silkbind Attacks|
|Wyvern Riding Guide||Turf Wars|
|Hunter Rank (HR) Guide||Rampage Guide|
|Crafting List||What is the Rampage?|
|How to Lock-On and Target Settings||Switch Skills Guide|
|Abnormal Status and Elemental Blight Guide||How to Use Photo Mode|
|Unchangeable Features||How to Fast Travel|
|Fishing Guide||Quest Completion Rewards|
|How to Carry Eggs||Respawn Timers|
|Melding Pot Guide||How to Upgrade Kinsects|
|How to Change Armor Pigment||How to Hide Armor Pieces|
|Solo and Offline Play Guide||How Does Sharpness Work?|
|How to Rollback Weapons||How to Forge Weapons and Armor|
|Damage Types: Difference Between Sever, Blunt, Projectile Damage||How to Use Weapon and Armor Designs|
|Multiplayer and Co-op Guide||Hunter Connect and Like Function|
|How to use the Chat Feature||How to Use Gestures|
|Join Requests Guide||How Does Difficulty Scaling Work?|
The Like Feature
You can save a comment for later by giving it a Like.
As a member:Get access to several features!
Explanation of Player Stats | Monster Hunter Rise
Genshin Impact Guide & Walkthrough Wiki
Monster Hunter Rise | MHR (MH Rise) Guide & Walkthrough Wiki
New Pokemon Snap Guide & Walkthrough Wiki
Resident Evil Village Guide & Walkthrough Wiki
Animal Crossing: New Horizons (Switch) Wiki Guide
Pokémon Sword and Shield Guide & Walkthrough Wiki
Fire Emblem Heroes (FEH) Guide & Walkthrough Wiki
Bravely Default 2 Guide & Walkthrough Wiki
Valheim Guide & Walkthrough Wiki
FF7 Remake Guide & Walkthrough Wiki
Each upgrade level adds 2 points to defense. Depending on rarity the armor will have different levels to max up to. Take the total levels minus one and multiply by 2 to get the total defense plus what the armor started with.
Thunder God's Armor
Pigment 2 for all is 160, 50, 15
Head and chest 1: 35, 65, 20
Arm1: 35, 70, 50
Waist1: 35, 65, 40
©CAPCOM CO., LTD. ALL RIGHTS RESERVED.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.