Sunbreak | How to Use the Melding Pot: Melding Pot Guide | Monster Hunter Rise

Monster Hunter Rise (MH Rise) - How to Use the Melding Pot: Melding Pot Guide Banner

This is a guide to using and unlocking the Melding Pot, a facility in Monster Hunter Rise and the Sunbreak DLC. Learn how to unlock all the Melding Methods including the new Master Rank Methods, Anima and Reincarnation, how to get Master Rank Talismans, the best Skills to aim for, and the success rate of each Melding Method.

Talisman Guides
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How to Unlock the Melding Pot and Melding Methods

Master Rank Melding Methods

Defeat the Final Boss of Sunbreak

Melding Method How to Unlock
MH Rise Sunbreak - Melding Anima Icon.pngAnima
Reach MR6★
MH Rise Sunbreak - Melding Reincarnation Icon.pngReincarnation
Reach MR6★
MH Rise Sunbreak -  Aurora Icon.pngAurora
Defeat Chaotic Gore Magala in the MR6★ Hub quest Falling Into Chaos

After defeating the Final Boss of Sunbreak in The Devil's Reincarnation Urgent Quest and reaching MR6, two new Master Rank Melding Methods will be unlocked at the Melding Pot. A third Master Rank Melding Method, Aurora, can be unlocked by defeating Chaotic Gore Magala.

Sunbreak Endgame Guide: What to Do After Beating the Game

Melding Pot and High Rank Melding Methods

Unlock Through Village Quests and Hub Quests

Melding Method How to Unlock
Reflecting Pool.pngReflecting Pool
Reach ★5 Village or ★3 Gathering Hub
Haze.pngHaze
Reach HR 5 (★5 Gathering Hub)
Moonbow.pngMoonbow
Reach HR 7 (★7 Gathering Hub)
Wisp of Mystery.pngWisp of Mystery
Defeat Thunder Serpent Narwa in the ★7 Hub quest Serpent Goddess of Thunder
Rebirth.pngRebirth
Defeat Thunder Serpent Narwa in the ★7 Hub quest Serpent Goddess of Thunder

The Melding Pot is unlocked upon reaching ★5 in the Village Quests or ★3 in the Hub Quests. At first, only the Reflecting Pool method is available, but additional methods are added while proceeding through the Hub Quests ranks.

Melding Pot Guide: How to Use

Talk to Kagero the Merchant

MH Rise - Kagero
Compared to the MHW's various melding options, you are limited to getting Talismans only from Kagero the Merchant at the Steelworks and the Guild Store Merchant in the Gathering Hub. In the Sunbreak DLC, Oboro the Merchant fulfills the same task in Elgado Outpost.

At the Melding Pot, you will be able to create new Talismans from Monster Parts or older Talismans!

Talismans Will Be Completed After a Quest

MH Rise - Melding Complete After Quest

The Talismans you have crafted will be melded after a single non-expedition quest. Only 1 batch of Talismans will be completed per quest!

Talismans will be melded even if you fail a quest, so it's possible to farm Talismans quickly by purposefully failing hunts like in the Arena.

To take Talismans, just talk to Kagero the Merchant again then go to Melding Pot → Take talismans.

Use MP Accelerant to Skip (Master Rank Only)

MH Rise Sunbreak - Mp Accelerant.png

Those with the Sunbreak DLC and who have reached Master Rank can collect MP Accelerant from the Argosy by using Backroom Deals. Using MP Accelerant will allow you to instantly acquire crafted Talismans, without having to take on a Quest, making farming them much easier.

MP Accelerant Location: How to Get and Uses

Requires Different Points for Each Melding Method

Lower ranked materials like Arzuros pelts will have lesser quality than materials obtained from enemies like Magnamalo. Always keep an eye out for the material value as well as the number of materials owned while choosing!

Also, try to combine different materials to get the exact value needed for that Melding. Any value above the required points will not be refunded!

The different melding methods also have different requirements for materials.

Substitute Materials for Melding Items (Master Rank Only)

In the Sunbreak DLC, players can collect Melding Pudding from the Argosy by using Backroom Deals, which can be used in place of Monster Materials and for a high number of points. Save up your Melding Items and don't spend them until you've unlocked the Anima Method for best results!

Melding Item Points How to Get
200 Backroom Deals at the Argosy
100 Quest Reward from MR3+ Quests
50 Quest Reward from MR1-2 Quests

Melding Method Required Points and Materials

Melding Method Required Materials
MH Rise - Reflecting PoolReflecting Pool

MH Rise - HazeHaze
Low Rank Monster Materials
and
High Rank Monster Materials
MH Rise - MoonbowMoonbow

MH Rise - Wisp of MysteryWisp of Mystery
High Rank Monster Materials
ONLY
MH Rise - RebirthRebirth
Talismans
MH Rise Sunbreak - Melding Anima Icon.pngAnima
Master Rank Monster Materials
ONLY
MH Rise Sunbreak - Melding Reincarnation Icon.pngReincarnation
Rarity 8+ Talismans
MH Rise Sunbreak - Melding Aurora Icon.pngAurora
Master Rank Monster Materials
ONLY

For the best ways on how to farm materials for Talismans, check out our Talisman Farming guide.

Talisman Farming:
How to Meld the Best Talismans

Best Skills to Choose

Aim for Skills that Will Fit Multiple Builds

When aiming for skills, it is great to keep an eye out for skills that can be generally used by multiple weapons. This increases your talisman's useability when trying to create builds.

We suggest looking out for the following skills:

Melding Skill
Reflecting PoolReflecting Pool
Wirebug Whisperer
Horn Maestro
HazeHaze
Quick Sheath
Elemental Attacks
(Fire Attack, Water Attack, Ice Attack, Thunder Attack, Dragon Attack)
MoonbowMoonbow
Weakness Exploit
Critical Eye
Razor Sharp
Wisp of MysteryWisp of Mystery
Weakness Exploit
Attack Boost
Critical Boost
RebirthRebirth
Weakness Exploit
Attack Boost

Skill Tier List: Best Skills in MH Rise

Melding Methods and Success Rates

Melding Method Directory
Reflecting Pool Haze Moonbow
Wisp of Mystery Rebirth Anima
Reincarnation Aurora -

Reflecting Pool

MH Rise - Melding Pot Reflecting Pool

The earliest melding method you will unlock after reaching High Rank. This melding method requires Low Rank and High Rank monster materials to meld different talismans. You can even choose the skill as long as it's on the list.

You can get up to one (1) Talisman per order, each costing 10 points of Monster Materials plus 100 Kamura Points.

▼ Notable skills to aim for are marked with a red asterisk.

Ability Success Rate Ability Success Rate
Constitution* 70% Stamina Thief 70%
Affinity Sliding 70% Horn Maestro* 70%
Recovery Up 70% Recovery Speed 70%
Fire Resistance 100% Water Resistance 100%
Ice Resistance 100% Thunder Resistance 100%
Dragon Resistance 100% Poison Resistance 100%
Paralysis Resistance 100% Sleep Resistance 100%
Muck Resistance 100% Blast Resistance 100%
Botanist 100% Geologist 100%
Bombardier* 70% Item Prolonger 70%
Free Meal 80% Fortify 80%
Carving Pro 70% Hunger Resistance 80%
Leap of Faith 80% Diversion 80%
Master Mounter 80% Wirebug Whisperer* 70%
Wall Runner 70%

▲ Back to Melding Method Directory ▲

Haze

MH Rise - Melding Pot Haze

The next melding method you will unlock after reaching HR5. This melding method requires Low Rank and High Rank monster materials to meld different talismans. You can even choose the skill as long as it's on the list.

You can get up to one (1) Talisman per order, each costing 40 points of Monster Materials plus 100 Kamura Points.

▼ Notable skills to aim for are marked with a red asterisk.

Ability Success Rate Ability Success Rate
Fire Attack 40% Water Attack 40%
Ice Attack 40% Thunder Attack 40%
Dragon Attack 40% Poison Attack 30%
Constitution 50% Quick Sheath* 30%
Slugger* 30% Stamina Thief 50%
Affinity Sliding 50% Horn Maestro* 50%
Reload Speed 30% Recoil Down 30%
Steadiness 30% Defense Boost 40%
Divine Blessing 40% Recovery Up 50%
Recovery Speed 50% Speed Eating 30%
Windproof 30% Bubbly Dance 30%
Blight Resistance 30% Partbreaker* 30%
Speed Sharpening 30% Bombardier* 50%
Item Prolonger 50% Wide-Range 30%
Free Meal 50% Fortify 50%
Flinch Free* 30% Hunger Resistance 50%
Master Mounter 50% Wirebug Whisperer 50%
Wall Runner 50% Counter strike 30%
Rapid Morph* 30%

▲ Back to Melding Method Directory ▲

Moonbow

MH Rise - Melding Pot Moonbow

The third melding method you will unlock after reaching HR7. This melding method requires High Rank monster materials only to meld different talismans. You can even choose the skill as long as it's on the list.

You can get up to three (3) Talismans per order, each costing 150 points of Monster Materials plus 100 Kamura Points.

▼ Notable skills to aim for are marked with a red asterisk.

Ability Success Rate Ability Success Rate
Critical Eye* 10% Weakness Exploit* 10%
Fire Attack 40% Water Attack 40%
Ice Attack 40% Thunder Attack 40%
Dragon Attack 40% Poison Attack 30%
Razor Sharp* 10% Spare Shot* 10%
Bludgeoner 25% Punishing Draw 25%
Quick Sheath* 30% Slugger 25%
Reload Speed 25% Defense Boost 40%
Divine Blessing 40% Speed Eating 30%
Earplugs 25% Tremor Resistance 25%
Evade Window 25% Evade Extender* 25%
Stun Resistance 25% Speed Sharpening 30%
Rapid Morph* 25%

▲ Back to Melding Method Directory ▲

Wisp of Mystery

MH Rise - Melding Pot Wisp of Mystery

Wisp of Mystery is the melding method you will always use that unlocks after defeating Thunder Serpent Narwa. This melding method requires High Rank monster materials only to meld different talismans.

You can't choose any skills from a skill list nor does it have success rates for skills but it rolls across all the skills and multi-slotted Talismans are more likely to show up here!

You can get up to five (5) Talismans per order, each costing 150 points of Monster Materials plus 100 Kamura Points.

▲ Back to Melding Method Directory ▲

Rebirth

MH Rise - Melding Pot Rebirth

Rebirth is a melding method that unlocks after defeating the Final Boss. This melding method requires older Talismans to meld new talismans.

Like Wisp of Mystery, you cannot choose skills to meld for and it rolls across all the skills.

By spending 20 Talismans plus 500 Kamura Points, Rebirth will yield three (3) Talismans per order, with no lower number permitted.

▲ Back to Melding Method Directory ▲

Anima

MH Rise Sunbreak - Melding Anima.png

Anima is the replacement for Wisp of Mystery unlocked after defeating the Final Boss of Sunbreak. This melding method requires Master Rank monster materials only to meld different talismans.

Like Wisp of Mystery, it rolls across all the skills. While High Rank Melding Methods cap out at Rarity 7, Anima only melds Talismans from Rarity 8 to 10.

You can get up to five (5) Talismans per order, each costing 200 points of Monster Materials plus 200 Kamura Points.

▲ Back to Melding Method Directory ▲

Reincarnation

MH Rise Sunbreak - Melding Reincarnation.png

Rebirth is also unlocked after completing the main story of Sunbreak, and serves as the replacement for the Rebirth method, similarly rolling across all the skills.

Talismans must be Rarity 8 or greater to use, meaning that only Talismans created via the Anima method will work.

By spending 10 Talismans plus 1000 Kamura Points, Reincarnation will yield three (3) Talismans per order, with no lower number permitted.

▲ Back to Melding Method Directory ▲

Aurora

MH Rise Sunbreak - Melding Aurora.png

Aurora is a melding method unlocked after completing the main story of Sunbreak. This method makes use of Master Rank monster materials to meld different talismans.

Unlike other melding methods, the Aurora method guarantees the presence of one (1) skill you specify in the creation of a talisman (meaning that skill you choose for melding will have a Skill Earning Rate of 100%). For example, if you specify Attack Boost for melding three talismans, there will be a guaranteed Attack Boost skill when you come back to pick up each melded talisman.

This is recommened if you are aiming to roll for talismans with one skill already secured.

You can create up to three (3) Talismans per order by spending 200 Kamura Points.

▲ Back to Melding Method Directory ▲

Monster Hunter Rise Related Guides

MH Rise - Game Mechanics Partial Banner
All Game Mechanics Guides

Sunbreak Guides
New Silkbind Attacks and Switch Skills How to Switch Skill Swap
How to Get from MR 6 to MR 100 Fast Anomaly Research Level: How to Get Max Level Fast
How to Bring Followers - List of Followers
Village Facility Guides
Room Guide: Things To Do Inside Your Room Training Area Guide
Canteen and Food Skills Gathering Hub Guide
Getting Started
Character Creation Guide List of Controls
Palico Guide Palamute Guide
Cohoot Guide List of Settings
Can I Change My Name? Can I Change Gender?
Hunter and Monster Stats
Explanation of Hunter Stats Monster Stats Explained
Attack and Elemental Attack Defense and Elemental Defense
Affinity and Negative Affinity Monster Size and Effects
Abnormal Status and Elemental Blight Guide Buff Duration: How Long Do Buffs Last?
Weapon and Armor-Related Guides
How to Rollback Weapons How to Forge Weapons and Armor
Damage Types: Difference Between Sever, Blunt, Projectile Damage How to Use Weapon and Armor Designs
How to Change Armor Pigment How to Hide Armor Pieces
How to Upgrade Kinsects How Does Sharpness Work?
Qurious Crafting:
Armor Augments
Chaotic Gore Magala Weapons Explained
Gameplay Features
Wirebug Moves and Controls Silkbind Attacks
How to Lock-On and Target Settings Switch Skills Guide
Wyvern Riding Guide Turf Wars
What is the Rampage? Hunter Rank (HR) Guide
Unchangeable Appearance Features How to Fast Travel
Fishing Guide Quest Completion Rewards
How to Carry Eggs Respawn Timers
Melding Pot Guide Solo and Multiplayer Guide
Crafting List How to Use Photo Mode
List of Lottery Prizes How to Save the Game
Character Edit Vouchers
Online Play
Multiplayer and Co-op Guide Hunter Connect and Like Function
How to use the Chat Feature How to Use Gestures
Join Requests Guide How Does Difficulty Scaling Work?
Talisman Guides
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