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This is a guide to the Gunlance, a weapon in Monster Hunter Rise: Sunbreak (MH Rise). Read on to learn about new Gunlance controls and combos, how to use Gunlance shelling, Gunlance's Blast Dash as well as details on Gunlance Switch Skills.
All Gunlance Guides | ||
---|---|---|
Trees & Full List | How to Use | Best Builds |
List of Contents
Gunlance Balance Changes and Fixes (Update 15.0) |
---|
・Increased the power of the the Gunlance's Wyrmstake Cannon (Normal, Long, Wide). ・Increased the power of the Gunlance's shelling (Wide only). |
Gunlance Balance Changes and Fixes (Update 13.0) |
---|
・Fixed an issue where the forward movement of Bullet Barrage would cause Large Barrel Bombs and Mega Barrel Bombs to explode at unintended times. ・Fixed an issue with the timing of chaining a Lunging Upthrust into a Quick Reload and finally an Overhead Smash, where using the button assigned for an Overhead Smash would mistakenly chain into a Shelling instead. ・Ground Splitter: Effect duration increased, Wirebug Gauge recovery speed increased. ・Hail Cutter: Wirebug Gauge cost changed to 1; Wirebug recovery speed changed to Medium. ・Ground Splitter: Fixed an inconsistency between the player animation and the duration of the blowback negation and damage reduction effectys would occur after successfully hitting a monster with Ground Splitter. |
Ground Splitter effect duration and wirebug gauge recovered speed have been buffed.
Hail Cutter has also become more efficient with its Wirebug Gauge cost changed to 1. With these changes in mind, we are expecting to see more optimal plays for the gunlance.
Gunlance Balance Changes and Fixes (Update 10.0) |
---|
・Hail Cutter: Wirebug Gauge recovers more quickly, and Wyvern's Fire cooldown reduction has been increased. ・Shelling levels 4 and 5 have been adjusted. ・[Normal Type (Levels 4 and 5)] ・ Shelling (Level 4): Attack power slightly increased ・ Shelling (Level 5): Attack power slightly increased ・ Charged Shelling (Level 4): Attack power slightly increased ・ Charged Shelling (Level 4): Attack power slightly increased ・ Wyvern's Fire (Level 4): Attack power increased; Elemental scaling slightly increased ・ Wyvern's Fire (Level 5): Attack power increased; Elemental scaling increased ・ Burst Fire (Level 4): Attack power slightly increased ・ Burst Fire (Level 5): Attack power slightly increased ・[Long Type (Levels 4 and 5)] ・ Shelling (Level 4): Attack power slightly increased ・ Shelling (Level 5): Attack power slightly increased ・ Wyvern's Fire (Level 4): Attack power slightly increased; Elemental scaling slightly increased ・ Wyvern's Fire (Level 5): Attack power increased; Elemental scaling increased ・ Burst Fire (Level 4): Attack power slightly increased ・ Burst Fire (Level 5): Attack power slightly increased ・[Wide Type (Levels 4 and 5)] ・ Shelling (Level 4): Attack power slightly increased ・ Shelling (Level 5): Attack power slightly increased ・ Charged Shelling (Level 5): Attack power slightly increased ・ Strong Charged Shelling (Level 4): Attack power slightly increased ・ Strong Charged Shelling (Level 5): Attack power slightly increased ・ Wyvern's Fire (Level 4): Attack power increased; Elemental scaling slightly increased ・ Wyvern's Fire (Level 5): Attack power increased; Elemental scaling increased ・ Burst Fire (Level 4): Attack power slightly increased ・ Burst Fire (Level 5): Attack power slightly increased ・Fixed a bug where the delay was set too short between performing a sidestep after a large backstep. ・Guard Edge: Fixed a bug where sometimes you could not perform a Guard Edge immediately after stopping moving while guarding. ・Wyvern's Fire: Fixed a bug where the aftereffects of Wyvern's Fire would appear displaced on certain types of Gunlances. ・Wyvern's Fire: Fixed a bug where the explosion from Wyvern's Fire would sometimes not properly register a sloped surface when using Wyvern's Fire on a slope. ・Wyvern's Fire: Fixed a bug where you could not combo into Wyvern's Fire after chaining an Overhead Smash into a sidestep. |
Gunlance was fun to use in MHRise so it's great that it got really great buffs across the board, mostly to keep up with the damage needed to dispose of MR monsters! What more, the cooldown for the Wyvern Fire and Wirebug cooldown after using Hail Cutter were shortened - making these already staple moves an even greater pick.
Gunlance is very comfortable to use in Sunbreak!
The hunter uses a Wirebug to close in on the monster, then it unleashes everything loaded in the Gunlance! Note that a full reload will be done first if any of the ammunition (including Wyvern's Fire cooldown) is not ready before performing the attack, so time it properly!
The reload and blast dash also cannot be stopped by roars or enemy attacks.
This Switch Skill fires an exploding stake at the target. The Gunlance heats up after the explosion, indicated by a blue flame, and enhances all slashing attacks for a limited time. This will likely switch with the Wyrmstake Cannon.
Not introduced in any trailer, Reverse Blast is an additional Silkbind Attack added to the Sunbreak Expansion. The reverse of Blast Dash, you use the thrust from your Gunlance to increase the gap between you and the monster. Use this when you're in a pinch and need to retreat.
Monster Hunter Rise: Sunbreak
Release Date and New Monsters
MHRise Ranking | → | Sunbreak Ranking |
---|---|---|
(S - A - B) 3 Level Tier |
(SS - S - A) 3 Level Tier |
The Gunlance received really great weapon improvements in the Sunbreak expansion. Bullet Barrage gave it a big burst damage option that unloads all its ammo in one, single attack.
However, this over-reliance on Switch Skills and Wirebugs stunded this weapon's effectiveness. It also do not benefit from the elemental burst meta we have today.
Shelling neglects monster armor
Physical attacks are strong too
Long reach and can aim high places
One of the best with guarding
|
Shelling attacks ignore monster armor so Gunlance players revolve their playstyle around it. This is mostly where the Gunlance shows its full potential!
Though shelling is where the power lies, Gunlance's physical attacks are not too shabby either! Depending on the situation, you can build your Gunlance for poking only!
Like the Lance, the Gunlance also has a long reach and can aim high. This enables the hunter to reach the high heads of Anjanath or hit flying enemies like Rathalos!
The Gunlance is also top tier when it comes to guarding! It is possible to bombard enemies with shelling while guarding to keep this in mind!
Shelling consumes sharpness
Very poor mobility
Wyvern's Fire and Shelling Ammo needs proper management
|
Unfortunately, shelling rapidly consumes sharpness. Remember to use Guard Edge or sharpen during the fight! We suggest putting in the skills Razor Sharp or Protective Polish to slow down sharpness degradation. If not, just opt with Speed Sharpening so you can sharpen in less time.
When unsheathed, the Gunlance reduces the hunter to a crawl. Sheath your weapon or build your Gunlance for Evade Extend to reposition effectively! Blast Dash can be used to mitigate this but you will not have access to Charged Shelling anymore.
In addition to managing sharpness, Gunlance users must also manage the Gunlance's Wyvern's Fire and Shelling ammo. This requires a steady presence of mind whenever you play!
Controls | Action | |
---|---|---|
PC Left Click |
PS Triangle |
Lateral Thrust |
Switch X |
Xbox Y |
|
PC Right Click |
PS Circle |
Shelling |
Switch A |
Xbox B |
|
PC Hold Right Click |
PS Hold Circle |
Charged Shelling |
Switch Hold A |
Xbox Hold B |
|
PC + Left Click + Right Click |
PS + Triangle + Circle |
Rising Slash |
Switch + X + A |
Xbox + Y + B |
|
PC After Rising Slash, Left Click |
PS After Rising Slash, Triangle |
Overhead Smash |
Switch After Rising Slash, X |
Xbox After Rising Slash, Y |
|
PC After Overhead Smash, Left Click |
PS After Overhead Smash, Triangle |
Wide Sweep |
Switch After Overhead Smash, X |
Xbox After Overhead Smash, Y |
|
PC MB4 |
PS R2 |
Guard |
Switch |
Xbox rt |
|
PC + MB4 + Left Click |
PS + R2 + Triangle |
Guard Thrust |
Switch + zR + X |
Xbox + RT + Y |
|
PC + MB4 + Right Click |
PS + R2 + Circle |
Reload |
Switch + zR + A |
Xbox + RT + B |
|
PC + MB4 + Right Click |
PS + R2 + Circle |
Quick Reload |
Switch + zR + A |
Xbox + RT + B |
|
PC Space |
PS X |
Backstep |
Switch B |
Xbox A |
|
PC After Overhead Smash, Right Click After Hail Cutter, Right Click |
PS After Overhead Smash, Circle After Hail Cutter, Circle |
Burst Fire |
Switch After Overhead Smash, A After Hail Cutter, A |
Xbox After Overhead Smash, B After Hail Cutter, B |
|
PC After Wide Sweep, or Left Click or Right Click
After 2 Shelling, Right Click After Burst Fire, Right Click After Guard Edge, Right Click + (x2) X or A |
PS After Wide Sweep, or Triangle or Circle
After 2 Shelling, Circle After Burst Fire, Circle After Guard Edge, Circle + (x2) Triangle or Circle |
Wyrmstake Cannon |
Switch After Wide Sweep, or X or A
After 2 Shelling, A After Burst Fire, A After Guard Edge, A + (x2) X or A |
Xbox After Wide Sweep, or Y or B
After 2 Shelling, B After Burst Fire, B After Guard Edge, B + (x2) Y or B |
|
PC + + MB4 + Left Click + Right Click |
PS + + Triangle + Circle |
Wyvern's Fire |
Switch + + zR + X + A |
Xbox + + RT + Y + B |
|
PC + Middle Click + Left Click |
PS + L2 + Triangle |
Hail Cutter |
Switch + zL + X |
Xbox + LT + Y |
|
PC + Middle Click + Right Click |
PS + L2 + Circle |
Guard Edge |
Switch + zL + A |
Xbox + LT + B |
Basic Combo | |||
---|---|---|---|
Lunging Upthrust | Mid Thrust I | Mid Thrust II | Shelling |
+ Left Stick + X |
X | X | A |
+ Directional Button + Left Click |
Left Click | Left Click | Right Click |
+ Left Stick + Triangle |
Triangle | Triangle | Circle |
+ Left Stick + Y |
Y | Y | B |
Burst Fire Combo | |||
---|---|---|---|
Rising Slash | Overhead Smash | Burst Fire | |
+ X + A |
X | A | |
+ Left Click + Right Click |
Left Click | Right Click | |
+ Triangle + Circle |
Triangle | Circle | |
+ Y + B |
Y | B |
Strong Combo | |||
---|---|---|---|
Rising Slash | Overhead Smash | Wide Sweep | Wyvern's Fire |
+ X + A |
X | X | + + zR + X + A |
+ Left Click + Right Click |
Left Click | Left Click | + + MB4 + Left Click + Right Click |
+ Triangle + Circle |
Triangle | Triangle | + + R2 + Triangle + Circle |
+ Y + B |
Y | Y | + + RT + Y + B |
Switch Controls | + zL + X |
---|---|
PC Controls | + Middle Click + Left Click |
PS Controls | + L2 + Triangle |
Xbox Controls | + LT + Y |
The hunter uses a Wirebug and the Gunlance to launch themselves forward and sets off an explosion that unloads everything the Gunlance has loaded. The reload and blast dash also cannot be stopped by roars or enemy attacks.
A fully loaded Gunlance will perform the action quickly. Note that shells, Wyrmstake Cannon, and Wyvern's Fire will be reloaded first before the move is executed if any of them are not fully loaded or ready. When using Bullet Barrage, make sure that you are in a safe position before using it as it has a relatively long windup time.
This move costs two Wirebug charges and has a medium recovery speed.
Switch Controls | + zL + X |
---|---|
PC Controls | + Middle Click + Left Click |
PS Controls | + L2 + Triangle |
Xbox Controls | + LT + Y |
Hail Cutter is a Silkbind Attack that launches the hunter airborne while reloading the Gunlance. The move finishes with a downward slam where you may opt to use Burst Fire or Wyvern Fire with a shortened charge time!
Switch Controls | + zL + A |
---|---|
PC Controls | + Middle Click + Right Click |
PS Controls | + L2 + Circle |
Xbox Controls | + LT + B |
Guard Edge is a Silkbind Attack that acts like a counter-guard but restores sharpness. Considering how Gunlance shelling eats up sharpness at a rapid rate, this is a great addition to Gunlance's arsenal!
Switch Controls | + zL + X |
---|---|
PC Controls | + Middle Click + Left Click |
PS Controls | + L2 + Triangle |
Xbox Controls | + LT + Y |
Ground Splitter is a Switch Skill switchable with Hail Cutter. The hunter will drag the Gunlance on the ground while moving forward and strike with an upward slash. It also temporarily boosts the damage for shells, Wyrmstake Shots, and Wyvern's Fire.
Switch Controls | + zL + B |
---|---|
PC Controls | + Middle Click + Space |
PS Controls | + L2 + X |
Xbox Controls | + LT + A |
The reverse of Blast Dash where you use the thrust from your Gunlance to increase the gap between you and the monster. Use this when you're in a pinch and need to retreat.
Switch Skills are unlocked with different conditions as you progress in the game. Base game MHRise provides Hunters with three (3) slots of Switch Skills, with the Sunbreak expansion adding two (2) more.
Note: Skills in red are exclusive to the Sunbreak expansion.
Skill Slot | Switch Skill Choices |
---|---|
1 | ・ Charged Shelling ・ Blast Dash |
2 | ・ Quick Reload ・ Guard Reload |
3 | ・ Wyrmstake Cannon ・ Erupting Cannon |
4 | ・ Hail Cutter ・ Ground Splitter ・ Bullet Barrage |
5 | ・ Guard Edge ・ Reverse Blast |
Switch Skills Guide: How to Unlock Switch Skills
Switched With | |
---|---|
Charged Shelling | |
Description | |
Uses recoil to travel far. Aims the Gunlance backwards then launches forward to close in the target. It is possible to use Blast Dash again while hurtling! | |
Controls | |
Hold (A) and release when charged. Can be performed in midair using + zR + A
Hold (Right Click) and release when charged. Can be performed in midair using + MB4 + Right Click
Hold (Circle) and release when charged. Can be performed in midair using + R2 + Circle
Hold (B) and release when charged. Can be performed in midair using + RT + B |
Blast Dash propels your hunter using the force of the Gunlance artillery. It does not have any damaging potential but is useful for closing out the distance between you and the monster. Blast Dash can be used up to three times.
Switched With | |
---|---|
Hail Cutter | |
Description | |
Scrapes the ground while slashing upwards. Increases shell, Wyrmstake Shot, and Wyvern Fire damage temporarily. Wirebug Gauge Recovery Speed: Slow Wirebug Cost: 1 |
Controls |
+ zL + X + Middle Click + Left Click + L2 + Triangle + LT + Y |
Ground Splitter drags your Gunlance on the ground, heating the tip while increasing the damage of shelling and Wyvern's Fire for a short time. Change into this Switch Skill as soon as you unlock it!
Switched With | |
---|---|
Quick Reload | |
Description | |
Has a Guard at the start of the reload. Reloads both the shells and the Wyrmstake Cannon but only reloads less shells than normal Reload. | |
Controls | |
+ zR + A + MB4 + Right Click + R2 + Circle + RT + B |
In Guard Reload, your artillery rounds are reduced to 3 but reloading is now guarded. This will also reload your Wyrmstake Cannon.
Switched With | |
---|---|
Wyrmstake Cannon | |
Description | |
The Gunlance fires an exploding stake onto your target. When using this, the tip of the Gunlance heats up and slashing attacks are enhances for a certain period. | |
Controls | |
Switch after firing two shells or after a Burst Fire after a Wide Sweep ↓ + after Charged Shelling
PC after firing two shells or after a Burst Fire after a Wide Sweep + after Charged Shelling
PlayStation after firing two shells or after a Burst Fire after a Wide Sweep ↓ + after Charged Shelling
Xbox after firing two shells or after a Burst Fire after a Wide Sweep ↓ + after Charged Shelling |
Replaces the consistent tick damage of Wyrmstake Cannon with a huge, single burst damage attack. Useful for breaking parts of the monster since it's a big, single point damage.
Switched With | |
---|---|
Hail Cutter | |
Description | |
Uses a Wirebug to Blast dash toward your target, and unleashing all your ammo in one go. Shells, Wyrmstake Cannon, and Wyvern're will automatically be reloaded first before performing the attack so a windup animation is needed. Can also be used after firing in midair. Wirebug Gauge Recovery Speed: Medium Wirebug Cost: 2 |
|
Controls | |
Switch + zL + X
PC + Middle Click + Left Click
PlayStation + L2 + Triangle
Xbox + LT + Y |
A quick burst damage move that Hunters can use to drop a big boom on monsters! It even has a small blast dash at the start to close the gap with the monster! Use this whenever you see an opening!
Switched With | |
---|---|
Guard Edge | |
Description | |
A rapid, backward evasive maneuver using a Wirebug to stop. If no shells are loaded, a quick reload will happen so be careful. Can be followed up with a Burst Fire. Wirebug Gauge Recovery Speed: Fast Wirebug Cost: 1 |
|
Controls | |
Switch + zL + A
PC + Middle Click + Right Click
PlayStation + L2 + Circle
Xbox + LT + B |
The reverse of Blast Dash where you use the thrust from your Gunlance to increase the gap between you and the monster. Use this when you're in a pinch and need to retreat.
Switch Controls | Hold, A |
---|---|
PC Controls | Hold, Right Click |
PS Controls | Hold, Circle |
Xbox Controls | Hold, B |
Charged Selling is an old Gunlance attack that allows you to increase a shell's damage by charging your shots. It's extremely effective for long-type Gunlance ammo due to its inherently high damage output.
Unlike the Unload Burst, charged shelling only consumes 1 ammo at the cost of dealing less damage.
While charging, the direction of the Gunlance's shot can be changed by moving the joystick up or down or with W or S. Charged Shelling can be shot forward, at a 45° angle, or directly above the user.
Controls |
---|
After 2 Shelling, , , , or A, Right Click, Circle, or B
After a Shelling, ↓ + , , , or Down + A, Right Click, Circle, or B
After a Burst Fire, , , , or A, Right Click, Circle, or B
After a Guard Edge, , , , or A, Right Click, Circle, or B
After a Wide Sweep, , , , or A, Right Click, Circle, or B
+ (x2) X + A + (x2) Left Click + Right Click + (x2) Triangle + Circle + (x2) Y + B |
The Wyrmstake Cannon uses a large metallic stake or harpoon-like ammo which deals a massive amount of damage when fired. Accompanied by this cannon are two attacks which in turn makes the combo a devastating blow to any enemy monster.
There are multiple ways to achieve this combo so practice what feels comfortable the most to you.
With Ammo |
Without Ammo |
Switch Controls | + zR + A |
---|---|
PC Controls | + MB4 + Right Click |
PS Controls | + R2 + Circle |
Xbox Controls | + RT + B |
Reloading your Wrymstake Cannon is different from reloading the ammo in your Gunlance. Always keep in mind that you cannot successfully perform a Wyrmstake Cannon combo if your Gunlance is empty.
Reload them using Normal Reload or Guard Reload, Quick Reload will not reload the Wyrmstake Cannon.
Switch Controls | + + zR + X + A |
---|---|
PC Controls | + + MB4 + Left Click + Right Click |
PS Controls | + + R2 + Triangle + Circle |
Xbox Controls | + + RT + Y + B |
The Gunlance is charged and unleashes an explosive shot after a few seconds. You can adjust the Gunlance's aim while winding up the attack.
Wyvern Fire will force you to stay in place until the weapon is fired and also has a long cooldown, so it is better to use this move when the monster is down.
While the Wyvern Fire isn't a new move to the Gunlance, it has received a new feature wherein it can guard the user against attacks while the Gunlance is charging the move.
Switch Controls | After Using Overhead Smash, A |
---|---|
PC Controls | After Using Overhead Smash, Right Click |
PS Controls | After Using Overhead Smash, A |
Xbox Controls | After Using Overhead Smash, B |
The Burst Fire is a returning move in Monster Hunter Rise! Burst Fire is a move that quickly fires all the current shells you have and is a great move to use for Gunlances with normal ammo types due to its massive amount of ammunition.
Switch Controls | + → → → →
X + A → X → A → X → A |
---|---|
PC Controls | + → → → →
Left Click + Right Click → Left Click → Righ Clickt → Left Click → Right Click |
PS Controls | + → → → →
Triangle + Circle → Triangle → Circle → Triangle → Circle |
Xbox Controls | + → → → →
Y + B → Y → B → Y → B |
This combo utilizes all of the high damage moves of the Gunlance but leaves you open to counterattacks. Only use this combo when the monster is down.
Switch Controls | + → zL + A → A |
---|---|
PC Controls | + → MB4 + Right Click → Right Click |
PS Controls | + → L2 + Circle → Circle |
Xbox Controls | + → LT + B → B |
With this combo, you can start prepping the Wyrmstake Cannon when the monster roars as that is your opening. Quickly transferring into guard edge can help block against the attack after the roar which then leaves the monster open for you to blast them with your readied Wyrmstake Cannon.
Switch Controls | + → →
zL + A → X → A |
---|---|
PC Controls | + → →
Middle Click + Right Click → Left Click → Right Click |
PS Controls | + → →
L2 + Circle → Triangle → Circle |
Xbox Controls | + → →
LT + B → Y → B |
This combo allows you to enter into a Guard Edge and then transfer into a Burst Fire. You can also integrate movements for repositioning yourself while slamming down attacks.
Switch Controls | +
→ → → → + → ....
X + A → X → A → X → zL + A → ... |
---|---|
PC Controls | +
→ → → → + → ....
Left Click + Right Click → Left Click → Right Click → Left Click → Middle Click + Right Click → ... |
PS Controls | +
→ → → → + → ....
Triangle + Circle → Triangle → Circle → Triangle → L2 + Circle → ... |
Xbox Controls | +
→ → → → + → ....
Y + B → Y → B → Y → L2 + B → ... |
A full combo that bombards the target with endless Burst Fires using Ammo Up and Reload Speed and goes well with Normal Shelling Gunlances.
Switch Controls | Hold → ↓ + Hold A → Down + A |
---|---|
PC Controls | Hold → +
Hold Right Click → S + Right Click |
PS Controls | Hold → ↓ + Hold Circle → Down + Circle |
Xbox Controls | Hold → ↓ + Hold B → Down + B |
This combo enables your Wyrmstake Cannon to execute faster if shot from Charged Shelling. Combine this with the Switch Skill Guard Reload and you will have an infinite combo.
Use the Wyvern Fire
Shelling bypasses Monster Armor
Use Guard Edge to recover sharpness
Use Wyrmstake Cannon
Use traps to lock a monster in place for your high artillery combos
Know the different shelling types' individual pros and cons
Master the three types of reload
Wyvern Fire can flinch allies
|
Wyvern Fire is the most powerful attack the Gunlance can deliver. Make sure it hits the monster so it would not be wasted!
Shelling bypasses monster armor so you may bombard any part of the body regardless of the toughness!
Guard Edge is a great addition to Gunlance's arsenal. This is very useful considering that shelling rapidly decreases Gunlance sharpness! You may also use armor skills like Handicraft or Speed Sharpening to mitigate the rapid sharpness decrease.
The Wyrmstake Cannon is Gunlance's main DPS improving skill. It almost doubles your damage so always make sure that the monster has a Wyrmstake cannon in it and keep firing on it with shells!
The Wyvern's Fire used to be Gunlance's strongest move but is replaced by the less flashy Wyrmstake Cannon. The Wyvern's Fire is a burst attack and using it on a monster that has a Wyrmstake Cannon will make the Cannon proc extra explosions from the Wyvern's Fire. The deadliest artillery combo.
Traps are a valuable item in Monster Hunter games. It allows you to ensnare a monster and potentially capture it when its HP is low. With Gunlance's bursty nature, a single opening can prove fatal to monsters, and using traps is a surefire way to get that opening.
List of All Traps and Bombs | Monster Hunter Rise
The Gunlance's playstyle, while fixed into the DPS tank role, will vary greatly depending on their weapon's shelling type.
Ammo | Best Movesets and Playstyles |
---|---|
Normal | Most Ammo capacity, gets high damage from Burst Fire due to ammo quantity. |
Spread | Least ammo capacity, benefits greatly from a poke, fire, quick reload style of play. |
Long | Medium ammo capacity, has the highest shelling damage and can benefit the most from Wyrmstake Cannon and Shelling only playstlyle. |
Reload | Slow Reload Speed Bullets and Wyrmstake are both reloaded |
---|---|
Quick Reload | Fast Reload Speed Only the bullets are reloaded |
Guard Reload Switch Skill |
Can Guard while reloading Fast Reload Speed that includes the Wyrmstake but reloads only 3 bullets |
It is important to know when to use these types of reloading. Wyrmstake Cannon is very powerful but it is cumbersome to reload. A great Gunlance player knows if the situation calls for Reload or Quick Reload.
The Switch Skill Guard Reload is the middle ground but you don't unlock it until the Hub ★6 so it's a long way to go. By that time, you should have mastered both Reload and Quick Reload.
Switch Skills Guide: How to Unlock Switch Skills
Be careful when using the Wyvern Fire if your teammates are nearby. The explosion can flinch them and will disrupt their combo. Maintain proper decorum and use Wyvern Fire only when there isn't an ally nearby or let them know if you will use it so they can back off.
There are a couple of bugs related to the Gunlance that Update 3.5 that are now fixed!
|
Update 3.5: Ghosts 'n Goblins Resurrection Collaboration, DLC, and Patch Notes
Wyvern Fire can be shot while guarding
Wyvern Fire cooldown is shown (below the Wyrmstake Cannon icon)
Burst Fire now possible from the start of a combo
Spread Shelling has the stun values
|
The cooldown for the Wyvern Fire is now displayed with an orange meter below the Wyrmstake Cannon icon. You can now see (at a glance) if Wyvern Fire is ready!
Weapon Type Guides | ||
---|---|---|
Weapons and Weapon Types | Weapon Type Tier List | Builds for Each Weapon Type |
Melee Weapons | ||
---|---|---|
Great Sword Guide | Weapon Tree |
Long Sword Guide | Weapon Tree |
Sword and Shield Guide | Weapon Tree |
Dual Blades Guide | Weapon Tree |
Lance Guide | Weapon Tree |
Gunlance Guide | Weapon Tree |
Hammer Guide | Weapon Tree |
Hunting Horn Guide | Weapon Tree | Melodies |
Switch Axe Guide | Weapon Tree |
Charge Blade Guide | Weapon Tree |
Insect Glaive Guide | Weapon Tree | Kinsects |
Ranged Weapons | ||
---|---|---|
Light Bowgun Guide | Weapon Tree |
Heavy Bowgun Guide | Weapon Tree |
Bow Guide | Weapon Tree |
Hi Anon! You're correct, this was an oversight on our end. We've edited the article according to your suggestion. Thank you!
Sunbreak Gunlance Guide: Combos, Controls and Moveset
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Is the stuff in the "Always Lodge a Wyrmstake Cannon Into Monsters" section really up to date for Rise? Isn't that just describing a mechanic from World that didn't make it into Rise?