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This is an article about the Rampage in Monster Hunter Rise (MH Rise). If you want to know more about Rampage Quests, Weapons, Game Mode, Skills, and more!
The Rampage is a new quest type that you will encounter while going through the main story. You can choose to play this quest solo or with four friends as you repel waves of Monsters from the Stronghold.
We highly suggest playing Multiplayer to have other players use more Mountable Hunting Installations as well as use other facilities like the Dragonators.
The Counter Signal rings automatically but can be manually triggered. The Counter Signal acts as a buff that temporarily boosts Hunter damage exponentially higher, seemingly having a high cap. When a Counter Signal is up, ignore your Hunting Installations and go down the field and lay some pain on the pesky monsters!
The Stronghold is the location where a Rampage Quest takes place. As the Rampage progresses, the Stronghold levels up which unlocks new Hunting Installations! The leveled-up stronghold can only be achieved per game and is not permanent. That means, if you jump into another Rampage quest, the level of the Stronghold will go back to 1.
There isn't any trick at all to quickly level up your Stronghold, just keep on repelling waves and your Stronghold should level up automatically by itself.
On the Left Side of your HUD, you can see a handful of sidequests that you can accomplish. Accomplishing these sidequests can help level up your Stronghold faster. Accomplishing quests affects your final rank rewards which determine the rewards you obtain at the end of the rampage.
Try to play around with the sidequests available at your disposal but not at the cost of weakening your defenses!
During the Rampage, you gain access to multiple hunting installations like the cannons, ballistae, splitting wyvernshot, machine cannons, and dragonator! You will be given a set timeframe to prepare the installations that you want.
Once these installations are either destroyed or used up, they take a long time to load back up. To lessen the time needed for installations to recharge, you can use the Charcoal Kiln located above the Dragonator! This will speed up the recovery of installations.
It requires a mounted Hunter to use so the typical ones like cannons, ballistae, etc.
Automatically fires when monsters come near it. The Defender Ballistae is one of them.
As said in the name, these cannot be reused as only a certain amount of these can be set up. Limited Supply types are mostly composed of the Kamura Villagers and they all have great effects but is only usable for a limited count (as the type name implies)
There are several hunting installations available and each one serves a different purpose than the next, specializing in different fields.
One of the paramount tasks in the Rampage is ensuring the gate is not destroyed! The gate is what stands between the Rampage and kamura village, defend the gate at all costs!
The Rampage is a full-blown monster invasion where monsters go crazy and attack settlements. According to the story, Kamura Village has suffered numerous times already. Fifty years ago, the attack of Magnamalo almost put the village on the brink of ruin hence the village decided to build defenses on its walls.
The Rampage is an event that can destroy the village if not handled properly and is thus, a vital role in the game's story. Progressing the game naturally pits you against Urgent Rampage quests.
Each monster you fight in the rampage has icons on top of their heads. These show the behavior monsters will manifest throughout the siege.
|Stalkers||Monsters that will focus on attacking Hunters.|
|Gate Crasher||Monsters that will focus on attacking and breaking gates.|
|Targeters||Monsters that will keep their distance from Hunters and attack from far away.|
Stalkers will approach Hunting Installations in melee combat and try to destroy them. Hunters that don't guard against their attacks will take massive damage and be knocked off the Hunting Installation. To prevent this, guard against the monster's attacks using the R button on the switch.
Flyers are annoying because they can attack hunters that are using installations from afar. This makes guarding against their attacks harder since you can't focus your attention on them at all times. By using the Ballista's retreat shot, you can knock flyers down and it'll render them helpless for a long while.
They can also be stunned using the Crag Shot but make sure to aim for the head!
Gate Crashers is the greatest threat among the Monsters that appear in the rampage. You can literally ignore Stalkers and Strikers and the rampage quest will still not fail but leaving Gate Crashers alone can cause the quest to fail. Make sure to prioritize defeating them first!
|Countering Gate Crashers|
To counter Gate Crashers, you can use the Ballista's Retreating shot to knock them back for a short while. This can be used for maximum effect when they are about to attack the gate to cancel their attack animation! You can
The Major Threat is the one leading the charge of the Rampage. This monster is the most noticeable in the group since they are larger than the other monsters and are tougher to take down.
The Major Threat, while active on the field, will keep on calling more monster hordes to attack the Stronghold. Prioritize defeating the Major Threat when he appears to complete the current wave!
Apex Monsters are at the peak of the monster hierarchy. Crowned as an Apex due to its eternal bloodlust and wrathful terror, they boast multiple battle scars throughout its body. Apex Monsters are the pinnacle of their pack and will pose a great threat and challenge for any experienced hunter.
They revealed in the New Gameplay, Tutorials, and Director Q&A (09/03/2021) video that there will be weapons and gear that you can craft from harvesting raw materials of slain Apex monsters. These weapons are called the Rampage Weapons, they act as normal weapons but they have 3 rampage slots! Perfect gear to use if you want a customizable weapon!
|Village Facility Guides|
|Room Guide: Things To Do Inside Your Room||Training Area Guide|
|Canteen and Food Skills||Gathering Hub Guide|
|Character Creation Guide||List of Controls|
|Palico Guide||Palamute Guide|
|Cohoot Guide||List of Settings|
|Can I Change My Name?||Can I Change Gender?|
|Hunter and Monster Stats|
|Explanation of Hunter Stats||Monster Stats Explained|
|Attack and Elemental Attack||Defense and Elemental Defense|
|Affinity and Negative Affinity||Monster Size and Effects|
|Wirebug Moves and Controls||Silkbind Attacks|
|Wyvern Riding Guide||Turf Wars|
|Hunter Rank (HR) Guide||Rampage Guide|
|Crafting List||What is the Rampage?|
|How to Lock-On and Target Settings||Switch Skills Guide|
|Abnormal Status and Elemental Blight Guide||How to Use Photo Mode|
|Unchangeable Features||How to Fast Travel|
|Fishing Guide||Quest Completion Rewards|
|How to Carry Eggs||Respawn Timers|
|Melding Pot Guide||How to Upgrade Kinsects|
|How to Change Armor Pigment||How to Hide Armor Pieces|
|Solo and Offline Play Guide||How Does Sharpness Work?|
|How to Rollback Weapons||How to Forge Weapons and Armor|
|Damage Types: Difference Between Sever, Blunt, Projectile Damage||How to Use Weapon and Armor Designs|
|Multiplayer and Co-op Guide||Hunter Connect and Like Function|
|How to use the Chat Feature||How to Use Gestures|
|Join Requests Guide||How Does Difficulty Scaling Work?|
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Each upgrade level adds 2 points to defense. Depending on rarity the armor will have different levels to max up to. Take the total levels minus one and multiply by 2 to get the total defense plus what the armor started with.
Thunder God's Armor
Pigment 2 for all is 160, 50, 15
Head and chest 1: 35, 65, 20
Arm1: 35, 70, 50
Waist1: 35, 65, 40
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