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This is a hunting guide for Apex Arzuros, a Large Monster in Monster Hunter Rise (MH Rise). Read on to learn Apex Arzuros's weaknesses, forgeable weapons, forgeable armor, drops, and more!
List of Contents
|Threat Level||8/10||Rampage Type||Major Threat|
|Major Weakness||Other Weakness|
|Blight / Elemental Damage||ー||Abnormal Status||ー|
|An Arzuros so mighty, it was crowned an Apex. It is eternally possessed by wrath and terror, possibly due to the myriad wounds that cover its body. Its forelegs are massive, deft removers of any who'd stand in their way. The call of an Apex unleashes its tortured anger on nearby beasts, driving them into a frenzy.|
Bold are the recommended Weapon Type and Elemental Damage.
Higher numbers indicate higher potential damage to the monster.
An angry Apex Arzuros will trigger a devastating move, closing in while thrashing the ground, hitting obstacles with a colossal strike. Push on against an enraged Apex to quickly rid of its rage and steady its temper.
Status Effect Vulnerabilities
The more stars, the more advantageous it will be for the player.
|Pitfall Trap||Shock Trap||Flash Bomb|
|Sonic Bomb||Meat Effects||Dung Bomb|
◯ = Vulnerable; ✕ = Fully Resistant; ▲ = Situational
|The Avaricious Apex Arzuros||
Reach HR 8 after hunting Apex Arzuros in a Rampage Quest
Once you update to Version 2.0, reach HR 8, and has fought Apex Arzuros in a Rampage at least once, you are now able to take on Apex Arzuros in his own slay quest!
Aim for the head and arms
Beware of Apex Arzuros' Roar
Apex Arzuros cannot be mounted
Traps don't work against Apex Arzuros
Keep one Wirebug for the Apex Bear Swipes
Apex Arzuros has weakness on its heads and arms. For the Normal Arzuros, the weakness is at the rear but Apex Arzuros' rear is extremely hard. We suggest going for the head and the arms!
Apex Arzuros, unlike the normal Arzuros, has a loud roar! Take note whenever it raises both its arms!
Apex Monsters like Apex Arzuros cannot be mounted. Take note of this whenever you try to launch monsters towards it - just go for Mounted Punishers.
Apex monsters know all your tricks from all the hunters it has faced (and survived) before. Both Shock and Pitfall Traps wouldn't work against Apex Arzuros so don't bother carrying and setting one! Flash Bombs work against them though so just invest in those for crowd control!
Subsequently, Apex monsters can't be captured as well. Take note of this when on Apex hunts to not waste resources!
Apex Bear Swipes can one-shot hunters when not mitigated properly. When you see yourself taking one swipe and flying upward, Wirefall (zL + B) away before the follow-up attack!
|Jump Smash||Apex Arzuros will jump high in an arc then land on an unsuspecting hunter. This also deals Tremor in an area after it lands!|
|Rock Throw||Apex Arzuros will throw rocks at hunters because of its rage. When angry, it will perform this move twice in a row.|
Apex Bear Swipes
|Apex Arzuros' ultimate move where it swipe with extreme force. A hunter caught in the attack will be thrown up and followed up with a punch - basically a death combo.|
|All of Apex Arzuros' moves in the Rampage is also present when hunting it in the Hub Quest!|
Apex Arzuros will jump high in an arc then lands on hunters. Any hunters in the center will receive massive damage and those in the landing zone will be stunned due to Tremor. You can easily telegraph this by checking if Apex Arzuros goes down on all fours and while shaking its behind.
This move also has a very large opening when it misses allowing you to attack so try to telegraph this as much as possible.
Apex Arzuros can hurl rocks towards hunters. When Apex Arzuros is angry, it will execute this move twice! This has a pretty large hitbox so guard if you're using a shield, counterattack with moves, or use Emergency Evade!
Apex Arzuros will use its very powerful arms to swipe hunters to the air, up to five (5) times when angry. Anyone caught will be thrown into the air where Apex Arzuros can follow up with a very powerful punch. This can reduce your health to zero so be careful!
If you're caught with one of the swipes, use a Wirefall (zL + B) before the follow-up attack!
|Apex Arzuros Key Notes|
Use Master Utsushi to Mount a Monster
Elder Fugen Deals Around 4000 Damage to Apex Arzuros
Yomogi Triggers a long Counter Signal
If Available, Use the Splitting Wyvern Shot
Master Utsushi's effect allows you to instantly ride a monster. However, Apex Arzuros himself cannot be mounted. When Apex Arzuros appears, wait for it to summon a horde before using Master Utsushi to get a free ride on a monster!
Summoning Elder Fugen only when Apex Arzuros appears is highly recommended. He can deal a massive amount of damage to Apex Arzuros and more damage is always welcome when fighting Apex monsters.
When Yomogi is summoned, she'll grant hunters a buff that increases hunting capabilities. This has the same effects as a Counter Gong so go all out when Yomogi is used!
The Splitting Wyvernshot is one of the strongest facilities you should be using against Apex Monsters. With one use, you can deal around 7000 damage and if used together with Elder Fugen, you can deal more than 10,000 damage with just two installations.
Knock Targeters Out of the Sky
Control Gate Crashers
Take Advantage of the Guard Mechanic
Use the Dragonator or Splitting Wyvernshot in Dire Situations
Use the Power Kiln to Refresh Installations
Wyvern Ride Whenever Possible
Position Wyvernfire Artillery Beside Gates
Position Dragonbait In Front of Dragonators
Bring Your Own Traps and Bombs
Flying Targeters such as Pukei-Pukei can be a major nuisance during the rampage if left unchecked. Shooting them with the Ballista's Retreat Shot will send them crashing down to the ground and incapacitate them for a few precious seconds.
Alternatively, you can also use a Flash Bomb if you are not manning an installation.
Gate Crashers must always be eliminated as soon as possible to ensure that your barricades and gates remain healthy! Fortunately, all of the manned installations have efficient ways to restrain and control them.
|How to Control Gate Crashers via Installations|
|Ballista||Use Crag Shot on a Gate Crasher's head twice to knock it down.
You can also use Retreat Shot on most Gate Crashers to interrupt their attack.
|Cannon||Charge your Thunder Shot to at least level two for a good chance to apply Thunderblight.
Once Thunderblight is applied, bombard the Gate Crasher's head with regular shots to knock it down.
|Machine Cannon||Use Silkbind Shot at a Gate Crasher to drag and restrain it in front of you for a few seconds.
You can pelt it with Cluster Shots as soon as it is within close range.
Be mindful of the Guard mechanic whenever you are manning an installation! Guard not only reduces the damage taken by you and the installation itself, but it also prevents you from getting knocked off.
You also do not have to worry about timing your guard because the stance is maintained as long as you hold the R button.
Ever found yourself in a situation in which three Anjanaths are about to knock at your gate? Consider using the Dragonator or Splitting Wyvernshot whenever you're caught in a very tough scenario!
Make the most out of the rest period in between Rampage Waves by using the Power Kiln. The Power Kiln repairs installations and reduces the cooldown of the Dragonator and Splitting Wyvernshot for every third heave of coal into it.
This ensures that all of your installations are primed and ready for the next wave!
Aside from getting eliminated, bombarding monsters with manned installations can make them vulnerable to Wyvern Riding. This lets you eliminate multiple monsters with relative ease so always keep an eye out for the opportunity!
Wyvernfire Artillery may seem like a clunky installation at first glance but the key here is to determine the best position for it. We find that these installations perform best when positioned just beside the gate because this ensures constant damage to any monster that approaches it!
Dragonbait attracts Stalkers with its loud horn, making it the perfect installation to place in front of Dragonators. Keep in mind that you only have a limited number of Dragonbait per Rampage Quest so make the most out of them!
If you're looking to fortify your position further, consider using your own Shock and Pitfall Traps at key positions and choke points. Large and Mega Barrel Bombs can also be stacked on top of Bamboo Bombs to further increase their potency!
You can replenish your stock in between Rampage Waves by entering the indicated room within the campsite.
|Map||Starting Area||Visited Areas||Rest Area|
|Shrine Ruins||6||3 / 4 / 6 / 7 / 8 / 13||3|
|Flooded Forest||13||11 / 12 / 13||11 / 13|
|Arzuros Pelt+||47% (Body)|
|Apex Beastclaw||8% (Body)|
|Beast Gem||4% (Body)|
|2-Star Large Monsters|
|Great Izuchi||Arzuros||Great Baggi||Lagombi|
|3-Star Large Monsters|
|Great Wroggi||Royal Ludroth||Khezu|
|4-Star Large Monsters|
|5-Star Large Monsters|
|6-Star Large Monsters|
|High Rank Large Monsters|
|Narwa the Allmother|
|Wind Serpent Ibushi||Thunder Serpent Narwa||Crimson Glow Valstrax|
|Apex Arzuros||Apex Rathian||Apex Mizutsune|
|Apex Rathalos||Apex Diablos||Apex Zinogre|
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Give us the ability to change our layered armor display. What I mean is, ya know how armor looks different on the male and female models? well, I wish there was the ability to change the appearance from the male models of armor, to the female models, and the reverse without changing the gender of your character itself. This would be really nice, as imo some armor pieces look better as the male model version.
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