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This is a guide to the best builds and equipment for Hammer in Monster Hunter Rise (MH Rise) for the Nintendo Switch. Learn about the best Hammer, and the best Skills and Armor pieces to use with the Hammer for Low Rank, High Rank, and endgame.
All Hammer Guides | ||
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List of Contents
Name | Req. Materials |
---|---|
Night Eternal |
Narga Medulla
x1 Tigrex Fang+ x2 Nargacuga+ Material x15 pts |
Sinister Shade Hammer |
Magnamalo Scute+
x4 Magna Soulprism x4 Magnamalo Horn+ x2 Purple Magna Orb x1 |
Night Eternal | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
6 | 180 | 45 | - - | |
Defense | Slots | Sharpness | ||
- | ②ーー | ![]() |
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Rampage Skills | ||||
Attack Boost III
Affinity Boost II Master Rider |
Sinister Shade Hammer | ||||
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Rarity | Attack | Affinity | Elem. | |
6 | 200 | 0 | Blast 25 | |
Defense | Slots | Sharpness | ||
- | ②①ー | ![]() |
||
Rampage Skills | ||||
Attack Boost III
Blast Boost II Magnamalo Soul |
These hammers sport the highest raw damage output from all the hammers available at the end of the game. Night Eternal focses on affinity while Sinister Shade Hammer focuses on inflicting blast + raw damage. Both hammers are great options but Night Eternal is the better choice due to it being usable against all monster types.
Improves Hammer DPS by increasing crit damage & affinity. Maxed Slugger is added to improve KO speed during hunts — Also effective on multiplayer scaling. Best used with Night Eternal since it reaches 95% base affinity with it (Reaches 125% affinity when Latent Power is active).
Set has 5 free lv.1 slots after equipping all listed decorations. Can use these slots to include QoL skills such as speed sharpening and elem / status resistances.
Piece | Armor | Base Defense | Skills |
---|---|---|---|
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Zinogre Helm S | 62 |
Latent Power
Lv. 1
Weakness Exploit
Lv. 1 |
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Zinogre Mail S | 62 |
Latent Power
Lv. 1
Weakness Exploit
Lv. 1 |
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Anjanath Vambraces S | 60 |
Attack Boost
Lv. 2
Slugger
Lv. 2 |
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Golden Obi | 70 |
Heroics
Lv. 1
Maximum Might
Lv. 1
Critical Boost
Lv. 1 |
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Golden Hakama | 70 |
Latent Power
Lv. 1
Critical Boost
Lv. 2 |
Talisman Skill | Weakness Exploit Lv. 1 +1 Lv. 2 jewel slot or more | ||
Decorations |
KO Jewel 2 x1
Brace Jewel 1 x1 |
Total Skills and Stats | ||
---|---|---|
Defense | Skills | |
324 | ・Critical Boost Lv. 3
・Weakness Exploit Lv. 3 ・Latent Power Lv. 3 ・Slugger Lv. 3 ・Attack Boost Lv. 2 ・Maximum Might Lv. 1 ・Heroics Lv. 1 ・Flinch Free Lv. 1 |
Name | Req. Materials |
---|---|
Night Eternal |
Narga Medulla
x1 Tigrex Fang+ x2 Nargacuga+ Material x15 pts |
Sinister Shade Hammer |
Magnamalo Scute+
x4 Magna Soulprism x4 Magnamalo Horn+ x2 Purple Magna Orb x1 |
Night Eternal | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
6 | 180 | 45 | - - | |
Defense | Slots | Sharpness | ||
- | ②ーー | ![]() |
||
Rampage Skills | ||||
Attack Boost III
Affinity Boost II Master Rider |
Sinister Shade Hammer | ||||
---|---|---|---|---|
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||||
Rarity | Attack | Affinity | Elem. | |
6 | 200 | 0 | Blast 25 | |
Defense | Slots | Sharpness | ||
- | ②①ー | ![]() |
||
Rampage Skills | ||||
Attack Boost III
Blast Boost II Magnamalo Soul |
Both Hammers are share the top spot at all the way to 7★ Hub Quests. It could be argued, however, that Night Eternal edges out the Sinister Shade Hammer due to its high affinity rating and is relatively easier to craft.
Recommended Talisman Skills | ||
---|---|---|
Critical Eye | Slugger | Evade Extender |
Razor Sharp |
A hammer setup that aims for max affinity with the Nargacuga's Night Eternal hammer and max Weakness Exploit for a flat 90% affinity when hitting the monster's head. Affinity is over 100% with Latent Power which guarantees max damage against monster weakspots and together with Slugger, every head hit you'll land will definitely count.
Piece | Armor | Base Defense | Skills |
---|---|---|---|
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Anjanath Helm S | 60 |
Focus
Lv. 1
Slugger
Lv. 1 |
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Zinogre Mail S | 62 |
Latent Power
Lv. 1
Weakness Exploit
Lv. 1 |
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Anjanath Vambraces S | 60 |
Attack Boost
Lv. 2
Slugger
Lv. 2 |
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Skalda Elytra S / Spio Elytra S | 32 |
Weakness Exploit
Lv. 2 |
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Golden Hakama | 70 |
Latent Power
Lv. 1
Critical Boost
Lv. 2 |
Total Skills and Stats | ||
---|---|---|
Defense | Skills | |
284 | ・Weakness Exploit Lv. 3
・Slugger Lv. 3 ・Attack Boost Lv. 2 ・Critical Boost Lv. 2 ・Latent Power Lv. 2 ・Focus Lv. 1 |
Name | Req. Materials |
---|---|
War Basher |
Fucium Ore
x5 Wyvern Gem x1 Rich Mud x2 |
War Basher | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
5 | 180 | 0 | - - | |
Defense | Slots | Sharpness | ||
- | ①ーー | ![]() |
||
Rampage Skills | ||||
Attack Boost III
Defense Boost III Silkbind Boost |
War Basher is a great Hammer to go for in the early stages of the game due to its great stats across the board.
A simple affinity starter set for Hammers. What it lacks in QoL skills, it makes up for with high affinity and raw damage to end hunts faster.
Piece | Armor | Base Defense | Skills |
---|---|---|---|
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Izuchi Helm S | 36 |
Critical Eye
Lv. 1 |
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Izuchi Mail S | 36 |
Critical Eye
Lv. 2
Recovery Speed
Lv. 1 |
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Kamura Braces S | 30 |
Critical Eye
Lv. 2
Heroics
Lv. 1 |
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Skalda Elytra S / Spio Elytra S | 32 |
Weakness Exploit
Lv. 2 |
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Ingot Greaves S | 40 |
Attack Boost
Lv. 2
Critical Eye
Lv. 2 |
Total Skills and Stats | ||
---|---|---|
Defense | Skills | |
174 | ・Critical Eye Lv. 7
・Attack Boost Lv. 2 ・Weakness Exploit Lv. 2 ・Recovery Speed Lv. 1 ・Heroics Lv. 1 |
Name | Req. Materials |
---|---|
Sinister Hammer I |
Magnamalo Scute
x4 Magnamalo Scale x4 Magna Ghostprism x2 Magnamalo Horn x1 |
Hidden Breaker I |
Nargacuga Fang
x2 Nargacuga Blackfur x3 Nargacuga Scale x3 |
Cyclo-Hammer I |
Dragonite Ore
x4 Massive Bone x2 Tigrex Scale x3 |
Basarios Blow II |
Basarios Wing
x1 Diablos Shell x2 Basarios Material x10 pts |
Sinister Hammer I | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
3 | 130 | 0 | Blast 15 | |
Defense | Slots | Sharpness | ||
- | ーーー | ![]() |
||
Rampage Skills | ||||
Attack Boost II
Blast Boost I Magnamalo Soul |
Magnamalo's Sinister Hammer I is a great weapon to use at the start of this stage of the game! Its solid stats paired with Blast Damage makes it an excellent weapon for most hunts in the mid game.
Hidden Breaker I | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
3 | 130 | 40 | - - | |
Defense | Slots | Sharpness | ||
- | ーーー | ![]() |
||
Rampage Skills | ||||
Attack Boost II
Affinity Boost I Master Rider |
Those who prefer to pump as much affinity as possible will love the Hidden Breaker I. This particular hammer boasts a generous bar of green sharpness and an insane 40% affinity rating. You can take it further by activating its Affinity Boost I Rampage Skill!
Cyclo-Hammer I | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
3 | 160 | 0 | - - | |
Defense | Slots | Sharpness | ||
- | ーーー | ![]() |
||
Rampage Skills | ||||
Defense Boost II
Master Rider Spiribird Doubled |
Cyclo-Hammer I offers one of the highest base attack ratings (160) in the game at this stage of the game. Paired with its generous green sharpness bar, this raw damage monster is great for all hunts and scenarios!
Basarios Blow II | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
3 | 160 | 0 | - - | |
Defense | Slots | Sharpness | ||
15 | ーーー | ![]() |
||
Rampage Skills | ||||
Defense Boost I
Attack Boost II Dulling Strike |
Those who prefer a more defensive approach to the game can consider making Basarios Blow II. This Hammer is on par with the Cyclo-Hammer I in terms of attack rating (160) but only has a thin bar of green sharpness.
Basarios Blow II has a +15 defense rating on the weapon itself. You can further increase the defense bonus by activating the Defense Boost I Rampage Skill.
This set sacrifices a bit of damage for utility. The Slugger skill increases stun power by 40% at level 3, making it the perfect compliment for the Hammer's playstyle!
Piece | Armor | Base Defense | Skills |
---|---|---|---|
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Anjanath Helm | 26 |
Focus
Lv. 1
Slugger
Lv. 1 |
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Nargacuga Mail | 26 |
Critical Eye
Lv. 1 |
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Anjanath Vambraces | 26 |
Attack Boost
Lv. 1
Slugger
Lv. 1 |
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Khezu Coil | 16 |
Focus
Lv. 1
Slugger
Lv. 1 |
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Aelucanth Crura / Rhopessa Crura | 24 |
Critical Eye
Lv. 2 |
Total Skills and Stats | ||
---|---|---|
Defense | Skills | |
118 | ・Critical Eye Lv. 3 ・Slugger Lv. 3 ・Focus Lv. 2 ・Attack Boost Lv. 1 |
Those who prefer straight up damage can go for this set instead. Pairing this with Hidden Breaker I will easily net you 100% Affinity when Lv. 2 Latent Power is activated.
Piece | Armor | Base Defense | Skills |
---|---|---|---|
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Zinogre Helm | 28 |
Critical Eye
Lv. 1
Latent Power
Lv. 1 |
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Zinogre Mail | 28 |
Critical Eye
Lv. 1
Latent Power
Lv. 1 |
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Barioth Vambraces | 20 |
Critical Eye
Lv. 1 |
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Barioth Coil | 20 |
Critical Eye
Lv. 2 |
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Aelucanth Crura / Rhopessa Crura | 24 |
Critical Eye
Lv. 2 |
Total Skills and Stats | ||
---|---|---|
Defense | Skills | |
120 | ・Critical Eye Lv. 7 ・Latent Power Lv. 2 |
Name | Req. Materials |
---|---|
War Hammer I |
Machalite Ore
x4 Lightcrystal x1 |
Kulu Bludgeon II |
Dragonite Ore
x4 Kulu-Ya-Ku Scale x3 Kulu-Ya-Ku Material x10 pts |
Five-Pronged Hammer I |
Jumbo Bone
x2 Bisha Tailcase x2 Bishaten Horn x1 Bishaten Fur x4 |
War Hammer I | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
2 | 110 | 0 | - - | |
Defense | Slots | Sharpness | ||
- | ーーー | ![]() |
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Rampage Skills | ||||
Attack Boost II
Affinity Boost I Defense Boost II |
The War Hammer I. much like the other hammers within the Ore Tree, provides great stats for relatively cheap materials. You can start with these hammers early on!
Kulu Bludgeon II | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
2 | 110 | 10 | - - | |
Defense | Slots | Sharpness | ||
- | ーーー | ![]() |
||
Rampage Skills | ||||
Affinity Boost II
Small Monster Exploit Spiribird Doubled |
Kulu-Ya-Ku's Kulu Bludgeon I offers a generous bar of green sharpness and 10% affinity rating. Go for this hammer if you prefer to pump as much Affinity as possible into your builds in the early game.
Five-Pronged Hammer I | ||||
---|---|---|---|---|
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Rarity | Attack | Affinity | Elem. | |
2 | 120 | 0 | - - | |
Defense | Slots | Sharpness | ||
- | ーーー | ![]() |
||
Rampage Skills | ||||
Attack Boost I
Anti-Aerial Species Silkbind Boost |
Bishaten's Five-Pronged Hammer I pretty much covers the road to the mid game with solid stats across the board. Activate its Silkbind Boost Rampage Skill to increase the Hammer's silkbind attacks!
An armor combination that compliments the Hammer's straight-forward playstyle. The skills within this set goes all in on damage.
Piece | Armor | Base Defense | Skills |
---|---|---|---|
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Izuchi Helm | 10 |
Critical Eye
Lv. 1 |
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Izuchi Mail | 10 |
Critical Eye
Lv. 1
Recovery Speed
Lv. 1 |
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Alloy Vambraces | 10 |
Critical Eye
Lv. 1 |
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Izuchi Coil | 10 |
Critical Eye
Lv. 1 |
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Ingot Greaves | 18 |
Attack Boost
Lv. 1
Critical Eye
Lv. 1 |
Total Skills and Stats | ||
---|---|---|
Defense | Skills | |
58 | ・Critical Eye Lv. 5 ・Attack Boost Lv. 1 ・Recovery Speed Lv. 1 |
Best Hammer Skills | |
---|---|
Weakness Exploit ★★★ |
Increased affinity when hitting enemy weakspots. A vital skill for hammers who needs to stay on monster heads. |
Critical Eye ★★ |
Flat increase to affinity. Always aim for 80-100% affinity levels! |
Critical Boost ★★ |
More damage from critical strikes. With Critical Eye and Weakness Exploit, this skill's value rises more. |
Attack Boost ★★ |
More damaeg. |
Slugger ★★ |
Improves stun rate. Useful for solo due to the lower enemy ailment resistance but also works well in Multiplayer. |
Flinch Free ★ |
Prevents allies from flinching you and even interrrupting your charge attacks. |
All Weapon Build Guides | |||
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