Palico and Palamute Buddy Skills Guide | Monster Hunter Rise | MHR (MH Rise)

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Palico and Palamute Buddy Skills Guide.png

This is a guide to the Buddy Skills of Palicos and Palamutes in Monster Hunter Rise (MHR). Read on more to learn more about Buddy Skills, a list of all Buddy Skills, and what the best buddy skills are!

What Are Buddy Skills?

Monster Hunter Rise - Palico Buddy Skills.pngEnlarge

Buddy Skills are selectable skills that increase certain stats or traits of your buddy. They have a variety of effects, from increasing the attack and defense of your buddy to making them more resistant against certain effects, to giving their attacks more knockdown capabilities!

All buddies start with a set of eight skills that can be seen right away, but some will only be equippable after the buddy reaches a certain level. To equip a skill, it takes up a certain number of Skill Memory points from the buddy.

How to Get More Skill Memory Points

Unlocked at Level 10 and 25

Monster Hunter Rise - Buddy Skill Memory.jpgEnlarge

Your buddy starts at three skill memory slots at first.

You unlock your fourth skill memory slot at Level 10, and your fifth skill memory slot at level 25.

How to Equip Buddy Skills

Go to the Buddy Board and Select Buddy Skills

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Interact with a Buddy Board found in the Village, Guild Hall, or the Buddy Plaza, and then select Buddy Skills, the second option in the menu.

Select Between Palicos and Palamutes

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You can select which type of buddies whose skills you want to edit. This isn't too important, as when you're at the menu, you can switch between Palicos and Palamutes using the R and L shoulder buttons.

Select Skills with Slots Equal to Skill Memory

Monster Hunter Rise - Equipping Buddy Skills.jpgEnlarge

You can activate which skills your buddy will have for the mission. Select a skill and notice the Skill Memory squares get filled up the number of diamonds next to the skill you select. Continue until you fill up all Skill Memory slots.

List of Buddy Skills

Skill Name Type Level Slots Description
Attack Up (S) Attack 5 1 Increases attack. (Will stack)
Health Up (S) Defense 5 1 Increases maximum health. (WIll stack)
Defense Up Defense 5 1 Greatly increases defense. Also negates the effects of Defense Down.
Negate Paralysis Defense 5 1 Prevents paralysis.
Negate Poison Defense 5 1 Weakens the effect of poison. Also prevents poison and lethal poison.
Knockout King Attack 10 1 Increases likelihood of stunning and tiring monsters.
Negate Sleep Defense 10 1 Prevents sleep.
Negate Tremor Defense 10 1 Prevents staggering from tremors created by large monsters.
Omniresistance Defense 10 1 Boosts all resistances. Also negates the effects of Resistance Down.
Webproof Defense 10 1 Prevents webbed status.
Health Up (L) Defense 10 2 Increases maximum health. (WIll stack)
Negate Stun Defense 10 2 Prevents stun.
Artful Dodger Defense 10 2 Increases the likelihood of blocking and deflecting attacks.
Earplugs Defense 10 2 Prevents flinching from most monster roars.
Negate Wind Pressure Defense 10 2 Negates wind pressure from almost all monsters.
Deflagration Relief Defense 15 1 Prevents blast and hellfire.
Element Attack Up Attack 15 2 Increases the power of elemental attacks.
Critical Up (L) Attack 15 2 Greatly increases affinity. (Will stack)
Attack Up (L) Attack 15 2 Greatly increases attack. (Will stack)
Ranged Attack Up Attack 20 2 Increases ranged attack.
Status Attack Up Attack 20 3 Increases the potency of abnormal status attacks.
Medic's Touch Defense 20 3 Increases amount of health recovered when healing.

Monster Hunter Rise Related Guides

Buddies Partial Banner.png
Buddy Plaza Guide

All Buddy Equipment Guides
Palico Guide Builds Best Types
Palamute Guide Builds Best Gear
Equipment All Buddy Equipment
Skills All Buddy Skills
Buddy Plaza Facilities
Meowcenaries
Buddy Dojo Guide and Training Guide
Argosy and Trading Guide

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