This is a hunting guide for Apex Zinogre, a Large Monster in Monster Hunter Rise (MH Rise). Read on to learn Apex Zinogre's weaknesses, forgeable weapons, forgeable armor, drops, and more!
List of Contents
|Threat Level||10/10||Rampage Type||Major Threat|
|Major Weakness||Other Weakness|
|Blight / Elemental Damage||Abnormal Status|
|A Zinogre so mighty, it was crowned an Apex. Its body is covered in scars and wounds as if it had been caught in a storm, and it's seemingly always dominated by wrath and terror. Its forelegs - and their every strike - brim with ferocious sparks. The call of an Apex unleashes its tortured anger on nearby beasts, driving them into a frenzy.|
Bold are the recommended Weapon Type and Elemental Damage.
Higher numbers indicate higher potential damage to the monster.
An angry Apex Zinogre will trigger a devastating move, causing a lighting strike upon the Thunderbugs it controls, after which it will pounce viciously on its prey. Push on against an enraged Apex to quickly rid it of its rage and steady its temper.
Status Effect Vulnerabilities
If an ailment has more stars it means that it has better effectiveness.
|Pitfall Trap||Shock Trap||Flash Bomb|
|Sonic Bomb||Meat Effects||Dung Bomb|
◯ = Vulnerable; ✕ = Fully Resistant; ▲ = Situational
Update 3.0 sees the arrival of new monsters and Apex Monsters - and that includes Apex Zinogre. Make sure you update your copy of the game to take on this monster!
|The Voltaic Apex Zinogre||
Complete an Apex Zinogre Rampage Quest, Reach HR 100 and Finish the Urgent Quest "The Crimson Glow"
Once you update to Version 3.0, Apex Zinogre will start to appear in Rampage Quests. When you reach HR 100, finished the Urgent Quest
The Crimson Glow, then took on that said Apex Zinogre Rampage Quest at least once, you are now able to take on Apex Zinogre in its own slay quest!
Apex Zinogre will start to appear in High Rank Rampages when you reach HR8 after the 3.0 Update. Like all Rampage Quests, you can run Apex Zinogre rampage quests an unlimited number of times. Do note, however, that monsters appearing in Rampages are completely random so check the Quest Counter regularly!
Beating the Apex Zinogre is a great way of farming Defender Ticket 9! Clearing the Apex Zinogre Rampage Quest grants the Defender Ticket 9 as a Quest Reward.
The Defender Ticket 9 can be used to Ramp-Up equipment or used as material for Melding Talismans . It has a material value of 100 when making talismans, which makes it ideal to farm and use if you want to craft multiple talismans.
|Map||Starting Area||Visited Areas||Rest Area|
|Shrine Ruins||4 / 8 / 9||4 / 8 / 9 / 7 / 10||11|
|Flooded Forest||9 / 10||6 / 8 / 9 / 10 / 11 / 12 / 13||13|
Stay aggressive but careful when Apex Zinogre is fully charged
Charged Apex Zinogre can fall by attacking the forelegs
Increase your Thunder Resistance
Include Stun Resistance in your build
|Uncharged State||Charged State|
When Apex Zinogre is charged, its hide becomes softer and it is susceptible to higher damage. However, Apex Zinogre is also more aggressive, will deal more damage, and combo more attacks while charged so be careful!
While charged, attacking the forelegs of Apex Zinogre will cause it to fall. Once it does, unload all your attacks onto the head as it is its major weak point.
Apex Zinogre boasts perfect control over Thunder hence most of its attack has the Thunder element that causes Thunderblight. Nullify Thunderblight by increasing your Thunder Resistance to 20 using Thunder Res Jewels.
When you are affected by Thunderblight, you are more likely to be stunned. We suggest including Stun Resistance in your builds when fighting Apex Zinogre. You can easily do this by gemming in Steadfast Jewel 1.
Apex Zinogre has the all the moves of a regular Zinogre with added moves that are harder to telegraph and destroys Rampage gates. Here are some of the notable ones you have to watch out for:
|Dash Attack||Apex Zinogre's dash attack imbued with Thunder energy. Can be followed up with another attack.|
|Lightning Mines||Apex Zinogre scatters mines seething with Thunder energy. Stay away as much as possible!|
|Thunderous Somersault||A quick somersault attack that throws hunters upward, giving Apex Zinogre the chance to follow up with an attack.|
|Stomping Light Show||Apex Zinogre's stomp that creates pillar of light in a straight line. Usually comes in pairs.|
Pillars of Light
|Three pillars of lights that extends outward in a cone. Anyone caught will be thrown in the air and will be susceptible to follow up attacks!|
|Apex Zinogre focuses all energy to one of its forelegs then proceeds on stomping it with extreme force.|
|Apex Zinogre's ultimate attack that can cart hunters. Apex Zinogre starts by scattering lightning in a wide area around itself then charges towards the hunter and performs a series of attack that all summon lightning!|
Lord of All Lightning
|The rampage-only ultimate move of Apex Zinogre where it destroys all Hunting Installations near it then attacks the gate with extreme force!|
Apex Zinogre quickly charges towards the hunter then usually follows up with another attack. This can throw off hunters because Apex Zinogre can immediately go off-screen making you unaware of the follow-up attack.
Always try to keep Apex Zinogre on screen by pressing L when you're using the target camera!
Apex Zinogre will scatter balls of lightning between himself and the hunter making repositioning a tricky thing to do. Avoid this completely as this goes away naturally after some time. If you are a gunner, this is a very big opening to let loose some shots!
Apex Zinogre will execute a somersault while creating lightning bolts with its tail. Anyone caught will be thrown up where Apex Zinogre can freely follow up another attack!
This combo can cart hunters so always have a spare Wirebug so you can Wirefall (zL + B) away to safety!
A Apex Zinogre's stomp is imbued with Thunder energy that every stomp creates a pillar of lightning that travels in a straight line. You may think that Apez Zinogre missed you by an inch only to be surprised with the lightning that is to come! We suggest evading sideways and be mindful that this attack comes in pairs!
Apex Zinogre will boast its control over lightning by forming three pillars of light that moves forward in a cone. Hunters caught in any of the three pillars will be thrown up where Apex Zinogre can follow up with another attack!
This combo can cart hunters so always have a spare Wirebug so you can Wirefall (zL + B) away to safety!
Zinogre's famous stomp move is even more powerful with this Apex version. Apex Zinogre will focus all its energy to one foreleg then stomp on its enemies with extreme force that it can cart unaware hunters. This can be easily telegraphed though as Apex Zinogre will charge for this attack first giving you enough reaction time to at least evade away!
If you're using a weapon that has counterattack capabilities like the Long Sword or the Charge Blade, you can use the charging opportunity to prepare for that incoming attack and counterattack effectively!
Considered as Apex Zinogre's ultimate move, this attack can cart any unsuspecting hunter. It has two phases, noted below:
Apex Zinogre will roar and summon lightning in an area around him effectively creating confusion among its enemies. This can be easily dodged though as there are markings on the ground where the lightning will fall. Stay off those markings!
Finally, Apex Zinogre will move towards the target at a quick pace, executing a series of attacks that all summon powerful lightning! Anyone caught in its path can be carted so there is no choice but to perform an Emergency Evade!
The rampage-only ultimate move of Apex Zinogre that it first performs once it arrives. Hunting Installations will be enveloped by wisps of yellow electricity that gradually grow brighter. Acting as a warning system, once you notice this you better stay away from any Hunting Installation because in 10 seconds, it will be hit with lightning.
The lightning deals 1000 Damage to any Hunting Installation it targets, guaranteeing its swift end. Afterward, it will attack the gate dealing massive damage!
Once Apex Zinogre appears, it will summon lightning to smite all hunting installations and will immediately barrel through the first gate, destroying it instantly. Immediately make your way to the Final Area as this happens and proceed to set up your defenses.
Don't miss out on the buffs that a counter signal offers! Ringing a Counter Gong greatly increases the attack power of all hunters present, granting them a fighting chance against Apex Zinogre!
Apex Zinogre will attempt to charge and destroy the Final gate in Rampages. You can use Splitting Wyvernshots to flinch and stop Apex Zinogre from doing this!
The actual fight against Apex Zinogre is the perfect time to use specific Warriors of Kamura in your arsenal. It is important to note that this does not mean that you should use all of them at once though!
Each of these special installations have their own benefits and mechanics when activated. Refer to the list below to determine when is the best time to use each one:
|When to Deploy the Warriors of Kamura|
|Elder Fugen||Elder Fugen unleashes a very strong AoE attack in its deployed area. Use this to deal massive damage against Apex Zinogre whenever it charges up for a big attack or while bashing on the gate.|
|Master Utsushi||Master Utsushi performs a large AoE attack in its deployed area that makes regular monster caught in the attack rideable. Remember, Apex Monsters are not mountable so he is best deployed whenever Apex Zinogre summons a horde of monsters!|
|Yomogi the Chef||Yomogi bombards monsters with her Machine Cannon and increases the damage of all hunters in the area, similar to the Counter Signal. It is recommended that you deploy her whenever Apex Zinogre charges up for a big attack on the gate as well.|
There are also general guidelines applicable to every Rampage quest. Check out our Rampage Guide for the best way to get S-Rank in every Rampage!
|Zinogre Tail||80% (Tail)|
|Zinogre Carapace||36% (Body), 8% (Tail)|
|Zinogre Electrofur||29% (Body)|
|Zinogre Claw+||22% (Body)|
|Apex Shockshell||9% (Body)|
|Zinogre Plate||7% (Tail), 3% (Body)|
|Zinogre Jasper||5% (Tail), 1% (Body)|
|Zinogre Horn+||90% (Both Horns)|
|Apex Shockshell||70% (Back), 10% (Foreleg)|
|Zinogre Claw+||70% (Foreleg), 20% (Foreleg x2)|
|Zinogre Electrofur||30% (Back)|
|Zinogre Plate||7% (Both Horns)|
|Zinogre Jasper||3% (Both Horns)|
|Large Wyvern Tear||40%|
|2-Star Large Monsters|
|Great Izuchi||Arzuros||Great Baggi||Lagombi|
|3-Star Large Monsters|
|Great Wroggi||Royal Ludroth||Khezu|
|4-Star Large Monsters|
|5-Star Large Monsters|
|6-Star Large Monsters|
|High Rank Large Monsters|
|Narwa the Allmother|
|Wind Serpent Ibushi||Thunder Serpent Narwa||Crimson Glow Valstrax|
|Apex Arzuros||Apex Rathian||Apex Mizutsune|
|Apex Rathalos||Apex Diablos||Apex Zinogre|
Apex Zinogre Guide: Weakness, Armor, Drops, and Weapons | Monster Hunter Rise
Genshin Impact Guide & Walkthrough Wiki
Elden Ring Guide & Walkthrough Wiki
Monster Hunter Rise | MHR (MH Rise) Guide & Walkthrough Wiki
Pokemon UNITE Guide & Walkthrough Wiki
Pokemon Brilliant Diamond and Shining Pearl (BDSP) Guide & Walkthrough Wiki
Yu-Gi-Oh! Master Duel Guide & Walkthrough Wiki
Animal Crossing: New Horizons (Switch) Wiki Guide
Pokémon Sword and Shield Guide & Walkthrough Wiki
Pokemon Legends: Arceus Guide & Walkthrough Wiki
Rune Factory 5 Guide & Walkthrough Wiki
©CAPCOM CO., LTD. ALL RIGHTS RESERVED.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.