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Sunbreak Narwa the Allmother: Weakness and Drops

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Monster Hunter Rise (MH Rise) - Narwa the Allmother Guide

This is a hunting guide for Narwa the Allmother, a Large Monster in Monster Hunter Rise (MH Rise) and the Sunbreak DLC. Read on to learn Narwa the Allmother's weaknesses, forgeable weapons, forgeable armor, drops, and attack patterns for Master Rank!

Narwa the Allmother Guide Thunder Serpent Narwa IconThunder Serpent Narwa Guide
Rise and Sunbreak Final Bosses
Narwa the Allmother IconNarwa the Allmother
(Rise)
MH Rise Sunbreak - Gaismagorm IconGaismagorm
(Sunbreak)

Narwa the Allmother Weakness and Notes

Narwa the Allmother
百竜ノ淵源ナルハタタヒメ
Monster Hunter Rise (MH Rise) - Narwa the Allmother New Monster
Type Elder Dragon
Threat Level 10/10 Rampage Type
Major Weakness Other Weakness
Blight / Elemental Damage Abnormal Status
Characteristics
Having absorbed the lifeforce of her "king", Narwa has transformed and become imbued with new power. She now possesses Ibushi's mastery over wind as well as her own control over thunder, and lusts for utter annihilation.

The Final Boss in Monster Hunter Rise

Narwa the Allmother is the final boss fight in the Monster Hunter Rise main storyline. This becomes available after the Update 3.0 of the game. Defeating Narwa the Allmother unlocks a new ending for the Monster RIse main storyline.

Story Walkthrough and Progression Guide

Update 3.0

Narwa the Allmother was added to Monster Hunter Rise in Free Title Update Version 3.0. Check below for the Version 3.0 full patch notes.

Update 3.0 Patch Notes

How to Unlock Narwa the Allmother

Reach MR 30 in Master Rank

MH Rise Sunbreak - MR 30 Narwa the Allmother Quest

Quest Name Monster/Unlock
Spine-Tingling Divinity - Reprise
Narwa the Allmother Image Narwa the Allmother
Unlock Conditions:
Finish the Quest "Spine-Tingling Divinity"
Spine-Tingling Divinity
Narwa the Allmother Image Narwa the Allmother
Unlock Conditions:
Reach MR 30

MR Narwa the Allmother is unlocked by defeating MR Wind Serpent Ibushi and reaching MR 30 in the Sunbreak expansion. Doing both of these unlocks the Urgent Quest Spine-Tingling Divinity, which allows you to fight it in the Coral Palace.

After completing its Urgent Quest, you can fight MR Narwa the Allmother in the regular quest Spine-Tingling Divinity - Reprise in the M★6 Quest Pool.

MR Grinding Guide:
How to Get from MR 6 to MR 100 Fast

Reach HR 50 in High Rank

MH Rise - Narwa Quest The Allmother

Quest Name Monster/Unlock
The Allmother
Narwa the Allmother Image Narwa the Allmother
Unlock Conditions:
Reach HR 50

Narwa the Allmother is unlocked by reaching HR 50 in the Hub. When you reach HR 50, the Urgent Quest The Allmother will unlock giving you the ability to take on Narwa with Ibushi in the Coral Palace!

Hunter Rank Farm Guide:
How to Get from HR 7 to HR 100 Fast

Narwa the Allmother Weakness and Resistance

MH Rise - Slash Damage MH Rise - Blunt Damage MH Rise - Bullet Damage MH Rise - Fire Damage
63 61 22 2
MH Rise - Water Damage MH Rise - Thunder Damage MH Rise - Ice Damage MH Rise - Dragon Damage
3 0 8 12

Bold are the recommended Weapon Type and Elemental Damage.

Narwa the Allmother Weapon Damage Breakdown

Part Sever Symbol (MH Rise).png Blunt Symbol (MH Rise).png Ammo Symbol (MH Rise).png
Head 90 92 43
Neck 40 42 3
Torso 40 42 5
Chest (Charged) 70 65 15
Wingarm 35 30 5
Wingarm (Charged) 92 88 47
Abdomen (Thundersac) 63 61 22
Back (Charged) 60 50 15
Leg Fin 30 35 1
Tail 40 35 5
Tail Tip (Charged) 95 90 45
Overall 63 61 22

Narwa the Allmother Elemental Weakness Breakdown

Part Fire Symbol (MH Rise).png Water Symbol (MH Rise).png Thunder Element (MH Rise).png Ice Element (MH Rise).png Dragon Element (MH Rise).png
Head 5 5 0 10 15
Neck 0 0 0 5 0
Torso 0 0 0 5 0
Chest (Charged) 0 5 0 10 15
Wingarm 0 5 0 5 10
Wingarm (Charged) 5 5 0 10 20
Abdomen (Thundersac) 2 3 0 8 12
Back (Charged) 5 5 0 10 15
Leg Fin 0 0 0 0 5
Tail 0 0 0 5 10
Tail Tip (Charged) 0 0 0 5 15
Overall 2 3 0 8 12

Higher numbers indicate higher potential damage to the monster.

Narwa the Allmother Hunting Tips

MH Rise - Narwa the Allmother Spinning Thunder Coil

Narwa's ability to now command the wind like Ibushi as well as employ her usual attacks makes her twice as deadly. Keep your eye on her stance as she attacks so you aren't caught off guard. Attack the areas on her body that have accumulated energy to give yourself the edge over her.

Status Effect Vulnerabilities

Poison Stun Paralysis Sleep
-- -- -- --
Blast Exhaust Fireblight Waterblight
★★ --
Thunderblight Iceblight
-- ★★

If an ailment has more stars it means that it has better effectiveness.

Item Vulnerabilities

Pitfall Trap Shock Trap Flash Bomb
Sonic Bomb Meat Effects Dung Bomb

◯ = Vulnerable; ✕ = Fully Resistant; ▲ = Situational

Kinsect Extracts

Monster Part Extract
Head Red Extract
Neck Red Extract
Torso White Extract
Chest (Charged) White Extract
Wingarm Orange Extract
Wingarm (Charged) Orange Extract
Abdomen (Thundersac) White Extract
Back (Charged) Red Extract
Leg Fin White Extract
Tail White Extract
Tail Tip (Charged) White Extract

Red = Attack Increase, White = Movement Boost, Orange = Anti-knockback When Attacking

Kinsect Extract Guide

Narwa the Allmother Locations and Quests

Narwa the Allmother Known Habitat

Map Starting Area Visited Areas Rest Area
Coral Palace.pngCoral Palace - - -

Narwa the Allmother Quest Appearances

Master Rank
High Rank
Low Rank
Quest Type Lvl Quest Name
Hub Quest M★6 Spine-Tingling Divinity - Reprise
Urgent Hub Quest M★6 Spine-Tingling Divinity
Quest Type Lvl Quest Name
Event Quest ★7 Advanced: Born of Paradise
Urgent Hub Quest ★7 The Allmother
No Quest in This Rank

How to Beat Narwa the Allmother

Narwa the Allmother Tips
Check Icon Narwa the Allmother Appears After Beating Ibushi

Check Icon Gunners Are Not Recommended

Check Icon Attack Narwa the Allmother's Glowing Parts

Check Icon Use Farcasters to Avoid the Allmother Annihilation

Check Icon Remember to Wyvern Ride the Intruding Monster

Check Icon Invest in Thunder Resistance

Check Icon Use Hunter Helpers Around the Arena

Narwa the Allmother Appears After Beating Ibushi

Defeat Ibushi in Phase One

MH Rise - Narwa the Allmother Defeat Ibushi in Phase One

The battle against Narwa the Allmother will not start unless you defeat Ibushi in Phase One. You will meet him at the same Coral Palace arena where you fought Narwa in the quest Goddess Serpent of Thunder.

Thankfully, Ibushi is fairly easy to defeat. All of his moves are similar to the Ibushi fought during the Rampage so you may want to check out our guide below:

How to Beat Wind Serpent Ibushi

When Close to Dying, Ibushi Will Fall Underground

MH Rise - Ibushi Falls

When close to dying, a cutscene will play where we see Ibushi falling underground to a cavern where Narwa is revealed to be resting. They will dance together and with his final breath, Ibushi gives his life energy to Narwa - effectively imbuing her with his wind power and transforming her into Narwa the Allmother!

Ignore Ibushi While They are Dancing!

MH Rise - Ignore Ibushi and Focus on Narwa

When Ibushi and Narwa start their dance, man the ballista and focus on Narwa. Ibushi will die after Narwa takes all his life energy so it's pointless to focus on him at this point!

Gunners Are Not Recommended

Gunners are very powerful in Monster Hunter Rise (MH Rise), but they are not recommended for fighting Narwa the Allmother. The cavern is just too small that it's very hard to keep your distance from Narwa!

It is safer to use Blademaster weapons because you will be close to Narwa anyway but if you're confident enough, you are free to do so!

Attack Narwa the Allmother's Glowing Parts

MH Rise - Narwa the Allmother Attack the Glowing Parts

Like the past Narwa fights, the glowing parts are the ones that should be focused on. These are usually found on the head, arms, and the tail.

When you deal enough damage to these parts, Narwa will fall and open up its Thundersac for tons of damage!

Use Farcasters to Avoid the Allmother Annihilation

MH Rise - Narwa the Allmother Use Farcaster to Avoid the Allmother Annihilation

Allmother Annihilation is manageable but can still cart you if you're not careful enough. If your party is down to one faint left, we suggest using Farcasters to return to base and avoid the Allmother Annihilation attack completely.

Remember to Wyvern Ride the Intruding Monster

MH Rise - Narwa the Allmother Wyvern Ride the Intruding Monster

In the middle of the fight, monsters like Magnamalo, Kushala Daora, or Teostra will start intruding on your stand-off with Narwa. Narwa will then focus on the newly arrived monster, attacking it until it is Mountable. Keep an eye out and mount the intruding monster, build up their gauge for the Mounted Punisher then finally deal that extra damage!

Don't worry, the intruding monster will leave immediately after as they are only there to help the hunter!

Invest in Thunder Resistance

MH Rise - Narwa the Allmother Thunder Resistance

Narwa the Allmother's attacks are mostly of Thunder element so we suggest gemming in Thunder Resistance into your armor if you're having a hard time with her Thunder attacks! Thankfully, Thunder Res Jewel 1 needs only Level 1 slots so it's very flexible to gem in!

Use Hunting Helpers Around the Arena

Hunting Helpers like Mudbeetles, Firebeetles, and Aurorturtles will be spawn randomly on the battlefield while fighting Narwa the Allmother. Pick these up and use them to your advantage!

Narwa the Allmother Master Rank Attack Patterns

In addition to its attacks in High Rank quests, Narwa the Allmother uses the following attacks in Master Rank.

Name Description
Lightning Tail Quake Narwa the Allmother thrusts the tip of its tail into the ground, causing the ground to quake and emit delayed bursts of lightning.
Rapid Wind and Thunder Combo Narwa the Allmother slams its arms into the ground and emits delayed bursts of wind and lightning around itself.
Spinning Coiled Burst Narwa the Allmother summons six orbs of lightning which immediately detonate into spinning coils after the monster fires a Lightning Bomb through them

Lightning Tail Quake

Lightning Tail Quake Attack Information
MH Rise Sunbreak - Narwa the Allmother Lightning Tail Quake
Lightning Tail Quake: Narwa the Allmother thrusts the tip of its tail into the ground, causing the ground to quake and emit delayed bursts of lightning that deal heavy damage.

This move is heavily telegraphed, so react accordingly by moving out of the lightning's path to avoid getting hit.

Rapid Wind and Thunder Combo

Rapid Wind and Thunder Combo Attack Information
MH Rise Sunbreak - Narwa the Allmother Rapid Wind and Thunder Combo
Rapid Wind and Thunder Combo: Narwa the Allmother performs a quicker variant of the Wind and Thunder Combo, where it slams its arms into the ground to emit delayed bursts of wind and lightning.

To avoid this move, reposition away from Narwa the Allmother's upper torso as it performs this attack.

Spinning Coiled Burst

Spinning Coiled Burst Attack Information
MH Rise Sunbreak - Narwa the Allmother Spinning Coiled Burst
Spinning Coiled Burst: This attack is a variant of Thunder Serpent Narwa's Coiled Burst. Narwa the Allmother summons six orbs of lightning which immediately detonate into spinning coils after the monster fires a Lightning Bomb through them towards the hunter.

Make use of Wirebugs and carefully maneuver through or away from the irregular trajectory of the lightning coils to avoid getting hit by this attack.

Narwa the Allmother General Attack Patterns

Narwa the Allmother uses the following attacks in High Rank quests.

Name Description
Spinning Lightning Coils Lightning coils that travels in a line created by the Allmother's arms. These coils also spin horizontally making it harder to evade than the regular Narwa's coils.
Thunder Tail Slam Attack Allmother's tail attack imbued with thunder energy. A follow up thunder attack can catch any hunter who lets down their guard after evading the tail slam!
Wind and Thunder Combo Testament to Ibushi's sacrifice, the Allmother can harness the wind then follow it up with a thunder attack.
Double Dragon's Maw A pair of bite attack that the Allmother can follow up with a Thunderball attack. The bites can stun a hunter making them extra vulnerable to the ball!
Allmother Annihilation
[DANGER]
Allmother's two-phase ultimate attack that summons Dragonators and finishes with a star fall. The star fall will expand and deal huge damage to the whole arena!

Spinning Lightning Coils

Spinning Lightning Coils Attack Information
MH Rise - Narwa the Allmother Spinning Lightning Coil
Spinning Lightning Coils: Narwa the Allmother also has lightning coil attacks like the regular Narwa - the difference is the coil rotates making it harder to evade! Wirebug away from the center or try evading into it when the timing is right!

Thunder Tail Slam Attack

Thunder Tail Slam Attack Attack Information
MH Rise - Narwa the Allmother Thunder Tail Slam
Thunder Tail Slam Attack: Narwa the Allmother's tail slam attack looks like that of regular Narwa - the difference lies on the extra linear lightning attack present after the tail slam! This can easily deal tons of damage as well as inflict Thunderblight on hunters! Evade just in time by roll-evading.

Wind and Thunder Combo

Wind and Thunder Combo Attack Information
MH Rise - Narwa the Allmother Wind and Thunder Combo
Wind and Thunder Combo: Narwa the Allmother will slam itself on the ground while dealing wind damage in a straight line. Afterward, a lightning attack (also in a straight line) will follow!

This can be easily telegraphed as you can see a pattern on the ground where the attacks will drop. Avoid these areas at all costs!

Double Dragon's Maw

Double Dragon's Maw Attack Information
MH Rise - Narwa the Allmother Double Dragons Maw
Double Dragon's Maw: Narwa the Allmother will bite the hunter ferociously twice which can stun them and leave them open for attacks. It will then follow it up with a Thunder Ball attack that can deal a lot of damage!

Allmother Annihilation

Considered to be the Allmother's ultimate attack, Narwa will summon multiple dragonators then finishes with a star fall. There are two phases for this attack:

Allmother Annihilation Moves
MH Rise - Narwa the Allmother Dragonator Phase Allmother Annihilation
Dragonator Phase: Narwa the Allmother will summon multiple dragonators that will spin radially outwards, both clockwise and counterclockwise while creating a Thunder ball that pulls hunters towards the center. During this phase, stay away from the center as the Thunder ball will explode after some time.

When the Thunder ball has exploded, try hard to move to the center by going in between the spinning dragonators! If you have the Leap of Faith armor skill gemmed in, you can Dive Evade towards the center!
MH Rise - Narwa the Allmother’s Starfall Phase Annihilation
Allmother's Star Fall: After some time, Narwa the Allmother will charge and drop a small energy ball that expands outward as soon as it touches the ground! When you are at the center, this attack has the ability to one-shot hunters even at full health. If you go further from the center, the damage will not cart you but will still deplete a large chunk of your health.

To manage this, you need to climb atop any floating platforms that the Allmother will spawn. This will let you effectively evade the explosion on the ground!

Narwa the Allmother Materials and Drops

Master Rank Narwa the Allmother Materials

Target
Capture
Broken Parts
Carves
You cannot capture this monster!
Monster Hunter Rise Sunbreak - Horn of Origin+ IconHorn of Origin+ [80% (Horn)]
Monster Hunter Rise Sunbreak - Narwa Hardclaw IconNarwa Hardclaw [80% (Wingarm x2)]
Monster Hunter Rise Sunbreak - Narwa Lighting Sac IconNarwa Lighting Sac [60% (Back), 20% (Wingarm)]
Monster Hunter Rise Sunbreak - Narwa Tentacle+ IconNarwa Tentacle+ [40% (Back)]
Monster Hunter Rise Sunbreak - Narwa Thickhide IconNarwa Thickhide [17% (Horn), 83% (Abdomen)]
Monster Hunter Rise Sunbreak - Wind Serpent Orb IconWind Serpent Orb [7% (Abdomen)]
Monster Hunter Rise Sunbreak - Thunder Serpent Orb IconThunder Serpent Orb [7% (Abdomen)]
Monster Hunter Rise Sunbreak - Mantle of Origin IconMantle of Origin [3% (Horn), 3% (Abdomen)]
Monster Hunter Rise Sunbreak - Narwa Lighting Sac IconNarwa Lighting Sac [80% (Tail)]
Monster Hunter Rise Sunbreak - Scale of Origin+ IconScale of Origin+ [37% (Body), 17% (Tail)]
Monster Hunter Rise Sunbreak - Narwa Thickhide IconNarwa Thickhide [29% (Body)]
Monster Hunter Rise Sunbreak - Narwa Hardclaw IconNarwa Hardclaw [21% (Body)]
Monster Hunter Rise Sunbreak - Narwa Tentacle+ IconNarwa Tentacle+ [12% (Tail)]
Monster Hunter Rise Sunbreak - Mantle of Origin IconMantle of Origin [1% (Body), 3% (Tail)]

High Rank Narwa the Allmother Materials

Target
Capture
Broken Parts
Carves
You cannot capture this monster!
Monster Hunter Rise Sunbreak - Narwa Hide+ IconNarwa Hide+ [87% (Abdomen), 15% (Horn)]
Monster Hunter Rise Sunbreak - Narwa Claw+ IconNarwa Claw+ [80% (Wingarm 2x)]
Monster Hunter Rise Sunbreak - Horn of Origin IconHorn of Origin [80% (Horn)]
Monster Hunter Rise Sunbreak - Narwa Sparksac IconNarwa Sparksac [60% (Back), 20% (Wingarm)]
Monster Hunter Rise Sunbreak - Narwa Tentacle IconNarwa Tentacle [40% (Back)]
Monster Hunter Rise Sunbreak - Wind Serpent Orb IconWind Serpent Orb [5% (Abdomen)]
Monster Hunter Rise Sunbreak - Thunder Serpent Orb IconThunder Serpent Orb [5% (Abdomen)]
Monster Hunter Rise Sunbreak - Orb of Origin IconOrb of Origin [5% (Horn), 3% (Abdomen)]
Monster Hunter Rise Sunbreak - Narwa Sparksac IconNarwa Sparksac [75% (Tail)]
Monster Hunter Rise Sunbreak - Scale of Origin IconScale of Origin [42% (Body), 20% (Tail)]
Monster Hunter Rise Sunbreak - Narwa Hide+ IconNarwa Hide+ [25% (Body)]
Monster Hunter Rise Sunbreak - Narwa Claw+ IconNarwa Claw+ [20% (Body)]
Monster Hunter Rise Sunbreak - Narwa Tentacle IconNarwa Tentacle [11% (Body)]
Monster Hunter Rise Sunbreak - Orb of Origin IconOrb of Origin [5% (Tail), 2% (Body)]

Narwa the Allmother Dropped Materials

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Comment

1 Anonymousover 2 years

Allmother Annihilation can easily be dived through with Shrouded Vault (Dual Blades Silkbind Attack), but it's best to do it shortly before or just after the ball of lightning explodes so that you don't end the animation inside it. So ideally one would run outwards initially then once the ball is gone just SV in and beat on Narwa

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