Best PC Graphic Settings for Monster Hunter Rise | MHR (MH Rise)

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Wondering what all these graphics settings in Monster Hunter Rise (MH Rise) mean? Whether you want to optimize performance for buttery smooth frames, or you want the best-looking monsters and armor sets imaginable, this guide will help you understand the differences between each setting so you can reach your personal best graphics settings on PC.

Display Settings

Graphics Settings You can choose from Low, Average, and High. It changes to Custom when you manually adjust things under the Advanced Graphics Settings.
Advanced Graphics Settings If you're not satisfied with the simple options above, here you can adjust every graphics setting of the game to either lessen the load on your CPU or make your game look extra nice. More details below.
Screen Mode/HDR Settings Choose to play the game in Windowed Mode, Borderless Windowed, Full Screen, or Full Screen (HDR).
Whether you can activate the HDR option depends on whether your monitor is capable of doing so! A simple way to check would be to search for "Windows HD Color Settings" on your search bar.
Brightness Adjust the game's brightness levels using a slider.
Resolution Settings The most common option for most people would be **1920x1080, but if you have a monitor that's capable of going 3840 x 2160 (4K), this game is definitely capable of that!
Display Frequency This represents the refresh rate of your monitor. Most monitors have 60hz of display frequency, but some boast up to 240hz.
Aspect Ratio The default is 16:9, but you can also go 21:9 for an ultra-wide experience. Though this is only really recommended for a monitor that's actually ultra-wide.
Ultra-wide UI Position Correction When you pick 21:9, this setting can help by bringing the UI closer to the center of the screen.
Framerate Cap Usually people cap their framerates to be the same as their monitor's refresh rate to prevent screen-tearing. But it's up to you; the game enabled unlimited framerates after all!
V-Sync When enabled, this will automatically sync your framerates with your monitor's refresh rate.

Advanced Graphics Settings

Important Note
The pictures below have been downsized in terms of size and quality in order to be uploaded to the website. You must test it out for yourself in order to see the real effects! The free demo should have most of these settings.

Image Quality

・Adjustable in the in-game Options menu only
CPU Load: Low (70% render scale) / Average (100%) / High (150%)
In-Game Description: Change the rendering resolution quality.

High-Resolution Textures

・Adjustable in the in-game Options menu only
CPU Load: High (when enabled) / Low (when disabled)
In-Game Description: Switches to high-resolution textures for monsters, the player, Buddies, and a number of other models.

Texture Filtering


Low

Average

High
・Adjustable in the in-game Options menu only
CPU Load: Low across all settings
In-Game Description: Smooths jagged textures using texture filtering.

Ambient Occlusion


On

Off
・Adjustable in the in-game Options menu only
CPU Load: High (when enabled) / Low (when disabled)
In-Game Description: Increases calculation precision for environmental lighting to improve shadow rendering quality.

Shadow Quality


Low

Average

High
・Adjustable in the in-game Options menu only
CPU Load: Low (for Low and Average settings) / High (for High setting)
In-Game Description: Changes the rendering quality of shadows.

Dynamic Shadows

MH Rise - Dynamic Shadows

・Adjustable in Title Menu only
CPU Load: Low (when disabled) / Medium (when enabled)
In-game description: Renders the shadows of foliage dynamically.
"Off": Reduces processing load by limiting the motion of shadows cast by foliage.
"On": Enables shadows of foliage to move in real time.

Equipment Shadows


On

Off
・Adjustable in Title Menu only
CPU Load: Low for both settings
In-Game Description: Creates shadows of the gear you have equipped.

Processing Reduction via Model Swapping

MH Rise - Processing Reduction via Model Swapping

Look at the trees on the mountains pop in and out!

・Adjustable in Title Menu only
CPU Load: Low (when enabled) / High (when disabled)
In-game description: Reduces processing by hiding some models based on their distance from the camera.

Mesh Quality (Level of Detail)

・Adjustable in Title Menu only
CPU Load: Low for both settings
In-Game Description: Reduces processing load by swapping to low-resolution models for objects farther away from the camera.

Anti-Aliasing


Off

TAA

FXAA

TAA + FXAA
・Adjustable in the in-game Options menu only
CPU Load: Low (Off) / Average (TAA, FXAA) / High (TAA + FXAA)
In-Game Description: Enable/disable or adjust anti-aliasing functionality.

Variable Rate Shading (VRS)

・Adjustable in the in-game Options menu only
CPU Load: Low (when enabled) / High (when disabled)
In-game description: Enable/disable variable rate shading.
Game8's explanation: Definitely have this setting on if you want to improve performance! VRS, when enabled, helps your GPU have higher performance without noticeably sacrificing quality. VRS lets your GPU render the more noticeable parts better, and at the same uses much less power to render the less obvious parts.

Foliage Sway

MH Rise - Foliage Sway

・Adjustable in the in-game Options menu only
CPU Load: Low
In-game description: Enable/disable tree and leaf sway.

Motion Blur

MH Rise - Motion Blur

・Adjustable in the in-game Options menu only
CPU Load: Low / High / High
In-Game Description: Change the intensity of the blur effect that creates lingering images when a model or the camera moves.

Lens Distortion


Off

On
・Adjustable in the in-game Options menu only
CPU Load: Low
In-Game Description: Toggle lens distortion.

Vignette Effect


Off

Default

Heavy
・Adjustable in the in-game Options menu only
CPU Load: Low
In-Game Description: Adjust the intensity of shading of screen edges to create contrast with the center of the screen or turn off the function entirely.

Depth of Field (DOF)


Off

On
・Adjustable in the in-game Options menu only
CPU Load: Low (when disabled) / High (when enabled)
In-Game Description: Enable/disable the feature that changes the focus based on the distance from the camera.

Film Grain


Off

On
・Adjustable in the in-game Options menu only
CPU Load: Low
In-Game Description: Enable/disable old film grain visual filter.

Filters


Black & White

Black & White (Cinema-style)

Sepia

Sepia (Cinema-style)

Japanese-style

Warring Lands-style
・Adjustable in the in-game Options menu only
CPU Load: Low to Average
In-Game Description: Applies a filter effect to the entire screen.

Where to Find Advanced Graphics Settings

Title Menu

1
From the title menu, select Options.
2
Then from the options on the left, choose Display.
3
Under Display, look for Advanced Graphics Settings.
4
Voila! You should be able to customize every single one of your graphics settings now.

In-Game Options Menu

1
Press Esc, then navigate to the Systems tab, then one with the cogwheel icon. Under that, choose Options.
2
From the options on the left, choose Display.
3 Under Display, look for Advanced Graphics Settings.
4
Tada! You can now mix and match whichever graphics settings you most prefer.

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