Monster Hunter Rise: Sunbreak

Furious Skill Effects

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This is a guide to the Furious Skill in Monster Hunter Rise (MH Rise): Sunbreak. Learn what the Furious Skill does at each level, which Armor and Decorations have this skill, and our builds that use Furious.

Furious Skill Effects

Skill Effect
Using the Red Scroll builds your fury while fighting monsters. Swapping to the Blue Scroll when your fury is full gives you infinite stamina temporarily.
Level Effect by Level
1 Using Red Scroll: Defense +10, all Res +5
Swap to Blue Scroll: Temporary infinite stamina
2 Using Red Scroll: Defense +20, all Res +10
Swap to Blue Scroll: Infinite stamina extended
3 Using Red Scroll: Defense +30, all Res +20
Swap to Blue Scroll: Infinite stamina extended

Can You Roll Furious via Qurious Armor Crafting?

YES. Furious can be obtained as an extra skill on your armor when you try rolling for skills via Qurious Armor Crafting.

Best Armor Augments and Armor Recommendations

Fury Builds Up While Fighting Large Monsters

Furious - Unlimited Stamina

▲ Using Blue Scroll allows for unlimited stamina.

Skill Lv. 1 Skill Lv. 2 Skill Lv. 3
Activation 100 seconds 100 seconds 100 seconds
Duration 30 seconds 60 seconds 90 seconds

Players will gain the Fury buff 100 seconds after the start of the fight (meaning the monster has a red symbol on the minimap) with their Red Scroll active. You don't have to keep hitting or be hit by the monster to start the timer, the monster just needs to be aggro'd (red symbol on minimap).

Shorter Activation Time When You Get Attacked

If you get attacked while using the Red Scroll, the activation time of Furious' effects gets shortened.

More Damage Means Shorter Activation Time

Times Hit 0 3 5
High Rank Bazelgeuse 100 seconds 91 seconds 85 seconds
Master Rank Bazelgeuse 100 seconds 79 seconds 65 seconds

Additionally, the more damage you receive from a monster's attacks, the shorter the time gets until you can activate it. To compare, we tested getting damaged by Bazelgeuse's bombs in both high and master rank. This is how we found out that the greater damage you receive, the more you can shorten the time until activation of Furious.

Effect Duration Does Not Get Extended

On the other hand, when you finally activate its effects, the effects (temporary infinite stamina (Blue Scroll) and increased defense and resistances (Red Scroll)) do not get extended when you get attacked.

Attacking Won't Shorten Activation Time

No. of Attacks 0 5 10
Activation 100 seconds 100 seconds 100 seconds

While testing, when we attacked a monster continuously, it doesn't seem like attacking shortens the activation time at all.

Buffs Disappear During Switch Skill Swap

When you Switch Skill Swap from Blue to Red Scroll, the infinite stamina buff will disappear the moment you swap. Same goes for when you swap from Red to Blue Scroll; the defense and resistance buffs disappear as well.

Hunter's Appearance When Effect is Active

MH Rise Sunbreak - Furious: Activated Effect Appearance
You will know when the effect is activated when your hunter has yellow smoke coming off of them, similar to Furious Rajang's state where it has red arms.

Equipment with Furious Skill

Armor

Master Rank

Armor Base Defense Skills
Arms IconDivine Ire Kote 122
Critical Eye Lv. 2
Furious Lv. 1
Head IconDivine Ire Mask 122
Critical Eye Lv. 1
Razor Sharp Lv. 1
Spare Shot Lv. 2
Furious Lv. 1
Legs IconHoly Ire Hakama 122
Furious Lv. 1

Builds with Furious

Master Rank Builds

Available Builds
Dual Blades Image TU4 Furious Rimeguard Dragon Conversion Build
MR100+
Hunting Horn Image Dragon Conversion Elemental Horns
MR100+
Hunting Horn Image Blood Awakening Elemental Horns
MR100+

Builds and Best Armor for Each Weapon

Monster Hunter Rise: Sunbreak Related Guides

Skills Partial Banner.png

List of Skills

Rampage Skill List

Rampage Skill List: Best Rampage Skills

All Skills and Effects

Adrenaline Rush Affinity Sliding Agitator
Ammo Up Artillery Attack Boost
Ballistics Berserk Bladescale Hone
Blast Attack Blast Resistance Blight Resistance
Blood Awakening Blood Rite Bloodlust
Bludgeoner Bombardier Botanist
Bow Charge Plus Bubbly Dance Buildup Boost
Burst Capture Master Carving Master
Carving Pro Chameleos Blessing Charge Master
Coalescence Constitution Counterstrike
Critical Boost Critical Draw Critical Element
Critical Eye Defense Boost Defiance
Dereliction Diversion Divine Blessing
Dragon Attack Dragon Conversion Dragon Resistance
Dragonheart Earplugs Element Exploit
Embolden Evade Extender Evade Window
Fire Attack Fire Resistance Flinch Free
Focus Foray Fortify
Free Meal Frenzied Bloodlust Frostcraft
Furious Geologist Good Luck
Grinder (S) Guard Guard Up
Guts Handicraft Heaven-Sent
Hellfire Cloak Heroics Horn Maestro
Hunger Resistance Ice Attack Ice Resistance
Inspiration Intrepid Heart Item Prolonger
Jump Master Kushala Blessing Latent Power
Leap of Faith Load Shells Mail of Hellfire
Marathon Runner Master Mounter Master's Touch
Maximum Might Mind's Eye Muck Resistance
Mushroomancer Normal/Rapid Up Offensive Guard
Paralysis Attack Paralysis Resistance Partbreaker
Peak Performance Pierce Up Poison Attack
Poison Resistance Powder Mantle Power Prolonger
Protective Polish Punishing Draw Quick Breath
Quick Sheathe Rapid Fire Up Rapid Morph
Razor Sharp Recoil Down Recovery Speed
Recovery Up Redirection Reload Speed
Resentment Resuscitate Shock Absorber
Sleep Attack Sleep Resistance Slugger
Sneak Attack Spare Shot Special Ammo Boost
Speed Eating Speed Sharpening Spiribird's Call
Spread Up Stamina Surge Stamina Thief
Status Trigger Steadiness Stormsoul
Strife Stun Resistance Teostra Blessing
Thunder Alignment Thunder Attack Thunder Resistance
Tremor Resistance Tune-Up Wall Runner
Wall-Runner (Boost) Water Attack Water Resistance
Weakness Exploit Wide-Range Wind Alignment
Wind Mantle Windproof Wirebug Whisperer

Comment

2 Sunbreak Walkthrough Team@Game8over 1 year

Thanks for pointing this out, anon! The page has been updated with the proper skill effects.

1 Anonymousover 1 year

Level 2: "Using Red Scroll: Defense +20, all Res +12" should actually be all Res +10, not 12. In-game says 10 and after testing, that is indeed +10.

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