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This is a hunting guide for Mizutsune, a Large Monster in Monster Hunter Rise (MH Rise) and the Sunbreak DLC. Read on to learn Mizutsune's weaknesses, forgeable weapons and armor, drops, and attack patterns for Master Rank!
Mizutsune Guide | Apex Mizutsune Guide | Violet Mizutsune Guide | Mizutsune Weapons | Mizutsune Armor |
List of Contents
Mizutsune タマミツネ |
|||
---|---|---|---|
Type | Leviathan | Previous Games | MHG, MHGU |
Threat Level | 6/10 | Rampage Type | Stalker |
Major Weakness | Other Weakness | ||
Blight / Elemental Damage | Abnormal Status | ||
Characteristics | |||
A specially evolved Leviathan with a sleek, lithe body, Mizutsune can secrete a peculiar foam that covers its foes in immobilizing bubbles. Once its prey's movement is imapired, it closes in with spry, dance-like movements. |
Quest Name | Monster/Unlock |
---|---|
A Mizutsune's Appeal (Key Quest) |
Mizutsune
|
Unlock Conditions: Finish the Quest "Ice Wolf, Red Moon" |
MR Mizutsune is unlocked by completing the Urgent Quest Ice Wolf, Red Moon and reaching M★4 in the Sunbreak expansion.
MR Grinding Guide:
How to Get from MR 6 to MR 100 Fast
Quest Name | Monster/Unlock |
---|---|
A Bewitching Dance |
Mizutsune
|
Unlock Conditions: Clear 5 ★5 Key Hub Quests |
High Rank Mizutsune is unlocked by reaching HR 5 and completing five ★5 Key Hub Quests. This unlocks the Urgent Quest A Bewitching Dance, allowing you to face Mizutsune in the Shrine Ruins.
Hunter Rank Farm Guide:
How to Get from HR 7 to HR 100 Fast
Quest Name | Monster/Unlock |
---|---|
My Muse the Mizutsune
(Key Quest) |
Mizutsune
|
Unlock Conditions: Clear ★5 Village Special License Test 2 |
Low Rank Mizutsune is unlocked by completing the ★5 Village Special License Test 2 and reaching HR 3.
37 | 36 | 27 | 6 |
0 | 17 | 8 | 15 |
Bold are the recommended Weapon Type and Elemental Damage.
Part | |||
---|---|---|---|
Head | 63 | 63 | 45 |
Neck | 43 | 43 | 40 |
Torso | 25 | 25 | 20 |
Foreleg | 28 | 28 | 10 |
Left Claw | 24 | 24 | 10 |
Right Claw | 24 | 24 | 10 |
Dorsal Fin | 43 | 43 | 45 |
Hind Leg | 38 | 38 | 25 |
Tail | 43 | 33 | 40 |
Overall | 37 | 36 | 27 |
Part | |||||
---|---|---|---|---|---|
Head | 5 | 0 | 10 | 5 | 8 |
Neck | 8 | 0 | 10 | 5 | 8 |
Torso | 5 | 0 | 10 | 5 | 5 |
Foreleg | 5 | 0 | 25 | 15 | 30 |
Left Claw | 5 | 0 | 30 | 15 | 30 |
Right Claw | 5 | 0 | 30 | 15 | 30 |
Dorsal Fin | 8 | 0 | 15 | 5 | 10 |
Hind Leg | 5 | 0 | 10 | 5 | 5 |
Tail | 5 | 0 | 10 | 5 | 5 |
Overall | 6 | 0 | 17 | 8 | 15 |
Higher numbers indicate higher potential damage to the monster.
A Mizutsune slicks itself up to do a sliding attack, but its sliding also makes it susceptible to falling over, providing an opening for attack. If you're hit by its bubbles, you can scrub them off by running around and dodging furiously, or using a Cleanser.
Status Effect Vulnerabilities
Poison | Stun | Paralysis | Sleep |
---|---|---|---|
★ | ★ | ★ | ★ |
Blast | Exhaust | Fireblight | Waterblight |
★★ | ★ | ★ | ★ |
Thunderblight | Iceblight | ||
★★ | ★ |
If an ailment has more stars it means that it has better effectiveness.
Item Vulnerabilities
Pitfall Trap | Shock Trap | Flash Bomb |
---|---|---|
◯ | ◯ | ◯ |
Sonic Bomb | Meat Effects | Dung Bomb |
✕ | ✕ | ◯ |
◯ = Vulnerable; ✕ = Fully Resistant; ▲ = Situational
Monster Part | Extract |
---|---|
Head | |
Neck | |
Torso | |
Foreleg | |
Left Claw | |
Right Claw | |
Dorsal Fin | |
Hind Leg | |
Tail |
Red = Attack Increase, White = Movement Boost, Orange = Anti-knockback When Attacking
Map | Starting Area | Visited Areas | Rest Area |
---|---|---|---|
Shrine Ruins | 6 / 10 / 13 | 1 / 2 / 6 / 8 / 9 / 10 / 13 | 6 |
Frost Islands | 12 | 1 / 2 / 4 / 5 / 6 / 7 / 14 | 14 |
Flooded Forest | 6 | 1 / 2 / 4 / 5 / 6 / 7 / 14 | 14 |
Infernal Springs | - | - | - |
Jungle | 3 / 7 / 11 | 3 / 4 / 7 / 8 / 9 / 11 | 4 |
Quest Type | Lvl | Quest Name |
---|---|---|
Anomaly Quest | A★5 | Anomaly Research: Mizutsune |
Event Quest | M★4 | Beaten to the Punch |
Event Quest | M★4 | A Mysterious Purr-esent |
Follower Quest | M★4 | Cherry Blossoms in Battle |
Hub Quest | M★4 | A Mizutsune's Appeal (Key Quest) |
Hub Quest | M★4 | Quit Spooking My Lunch! |
Hub Quest | M★4 | An Electrifying Grace |
Support Survey | M★4 | Operation Mizutsune |
Event Quest | M★5 | For a Song and a Rain Dance |
Hub Quest | M★5 | Hard & Soft Supreme |
Support Survey | M★5 | Operation Mermaid Tale |
Event Quest | M★6 | Get Off My Stage! |
Event Quest | M★6 | Dance of the Cherry Blossoms |
Quest Type | Lvl | Quest Name |
---|---|---|
Event Quest | ★6 | Troubled Waters |
Hub Quest | ★6 | Showdown in the Arena |
Hub Quest | ★6 | Learn the Long Sword |
Urgent Hub Quest | ★6 | A Bewitching Dance |
Event Quest | ★7 | Rampage: Enchanting Parade |
Event Quest | ★7 | Memories of That Day |
Hub Quest | ★7 | Ruckus in the Ruins |
Hub Quest | ★7 | Advanced: Monsters in Ink |
Quest Type | Lvl | Quest Name |
---|---|---|
Hub Quest | ★3 | My Muse the Mizutsune (Key Quest) |
Village Quest | ★5 | Waltzing by Moonlight (Key Quest) |
Village Quest | ★6 | Like a Flash of Lightning |
Mizutsune Tips | ||
---|---|---|
Bring Thunder and Dragon Element Weapons
Keep Cleansers on Hand
Prioritize Attacking Mizutsune's Head
Stay Near Mizutsune's Sides
Use Wirebugs to Avoid Water Breath Attacks
|
Mizutsune is most vulnerable to Thunder and Dragon. Bring weapons with these particular elements to take advantage of its weaknesses and make the fight less challenging.
Mizutsune can inflict Bubbleblight on hunters with its multiple bubble attacks. While the first stack of Bubbleblight can be beneficial as it increases your evasive capabilities, a second stack causes you to begin slipping and sliding when you move around, leaving you vulnerable to Mizutsune's attacks.
Cleansers can quickly remove Bubbleblight from the hunter, so don't forget to bring a stack with you whenever you decide to hunt a Mizutsune.
Mizutsune's primary weak point is its head, so prioritize dealing damage to it as often as possible. You can also break Mizutsune's head twice, increasing the chances of extra monster material drops after completing the hunt.
When not dealing damage to Mizutsune's head, staying near its sides makes it easier to react to and avoid most of its attacks, letting you spend more time dealing damage instead of dodging.
Mizutsune has an array of water breath attacks that sweep across a large area on the ground. We suggest using Wiredash to move out of these attacks' line of fire and close the distance with Mizutsune.
In addition to its attacks in Low and High Rank quests, Mizutsune uses the following attacks in Master Rank.
Name | Description |
---|---|
Sweeping Tail Slam Combo | Mizutsune sweeps its tail around before performing a flipping tail slam. |
Lunging Water Breath Combo DANGER |
Mizutsune rapidly lunges towards the hunter before turning around to spray them with its water breath. |
Sweeping Tail Slam Combo Attack Information |
---|
Sweeping Tail Slam Combo: Mizutsune sweeps its tail around before performing a backflip to slam its tail on top of the hunter. Each move in this combo covers a wide area, so stay far away from Mizutsune when it performs each tail attack to avoid getting hit. |
Lunging Water Breath Combo Attack Information |
---|
Lunging Water Breath Combo: Mizutsune rapidly lunges towards the hunter before turning around to spray them with its water breath. The initial lunge of this attack comes out very quickly, so always stay alert when fighting Mizutsune in Master Rank. |
Mizutsune uses the following attacks in Low and High Rank quests.
Name | Description |
---|---|
Bubble Attacks | Mizutsune emits bubbles of different colors that inflict Bubbleblight. This attack has multiple variations |
Water Breath Attacks | Mizutsune spits out heavy jets and blasts of water, dealing heavy damage on contact. This attack has multiple variations |
Tail Attacks | Mizutsune uses its tail to knock away hunters that get too close. This attack has multiple variations |
Bite Attacks | Mizutsune uses its maw to quickly bite at the hunter. This attack has multiple variations. |
Diving Foreleg Slam | Mizutsune stands tall, raising one of its forelegs before rapidly slamming it down on top of the hunter. |
Sliding Body Slam | Mizutsune rears back on its hind legs before slamming its body down on the ground and sliding forward. |
Twin Lunge Combo DANGER |
Mizutsune rapidly lunges towards the hunter twice, scattering bubbles along its path and dealing heavy damage on contact. |
Leaping Spinning Slam DANGER |
Mizutsune flips in place before performing a massive leap that ends in a heavy spinning slam. |
During the fight, Mizutsune will constantly spread bubbles of various colors around itself and the arena. Each of these bubbles inflict Bubbleblight on contact, but colored bubbles have unique effects when they make contact with the hunter.
Bubble Color | Effect |
---|---|
Green | Recovers health on contact |
Red | Grants a small attack boost on contact |
Bubble Attack Variations |
---|
Bubble Breath: Mizutsune rears its head back before spitting bubbles toward the hunter. This attack can occur as either one or two short bursts of bubbles. |
Retreating Bubble Spit: Mizutsune leaps backward, spitting a large bubble towards the area it came from, which deals moderate damage on contact. |
Spinning Bubble Scatter: Mizutsune spins around in place, rapidly scattering bubbles of different colors around the area.. |
Drilling Bubble Scatter: Mizutsune drills through the air, scattering bubbles around the area as it lands on the ground. |
During the fight, Mizutsune can execute multiple water breath attacks that reach very far and deal heavy damage on contact.
Water Breath Attack Variations |
---|
Water Spit: Mizutsune lets out a large burst of water from its mouth as it retreats backward. This attack can reach a large area in front of Mizutsune, so prepare to dodge off to the side when it occurs. |
Sweeping Water Breath: Mizutsune sweeps its water breath from one side to another. To avoid this attack, Wiredash above the water beam or perform a dive-evade away from its path. |
Rotating Water Breath: Mizutsune spins around as it releases its water breath, covering 360 degrees around it. Similar to the Sweeping Water Breath, Wiredash above the water beam or perform a dive-evade to avoid getting hit by this attack. |
Up and Around Combo: Mizutsune shoots its water breath upwards before sweeping it across from one side to the other. Evade away from Mizutsune's front to dodge the first attack, then perform a Wiredash or dive-evade to avoid the sweeping water breath. |
Sliding Water Breath: Mizutsune quickly jumps away from the hunter. Afterward, it releases its water breath while sliding towards the hunter, sweeping it over a large area. This attack can come out very quickly, so don't hesitate to perform a dive-evade to avoid getting hit if you find yourself out of position. |
Mizutsune has an array of attacks it performs with its tail that cover a wide area and knock away the hunter on hit.
Tail Attack Variants |
---|
Tail Slam: Mizutsune performs a quick hop before slamming its tail on top of the hunter, dealing moderate damage on hit. Note that Mizutsune can perform this attack while sliding, giving its tail further reach. |
Tail Flick: Mizutsune flicks its tail upwards, sending bubbles towards the hunter and knocking them away on contact. |
Tail Spin: Mizutsune performs a rapid tail spin, dealing moderate damage and knocking away the hunter on hit. This attack also sends a few bubbles flying towards the hunter. |
Mizutsune can perform multiple biting attacks throughout the fight. These attacks can come out quickly and catch careless hunters off guard, so stay alert when positioning near Mizutsune's mouth.
Bite Attack Variants |
---|
Quick Bite: Mizutsune quickly snaps its jaws towards its target, dealing light damage on hit. Note that Mizutsune can also perform this attack while sliding, giving its bites further reach. |
Spinning Bite: Mizutsune rears its head back before performing a spinning bite, dealing moderate damage and knocking the hunter back on contact. This attack also causes bubbles to scatter around Mizutsune. |
Lunging Bites: Mizutsune rears its head back before lunging forward, performing two quick bites as it moves. Note that Mizutsune's body also becomes a hitbox when this attack occurs, so move far away from its path as it lunges forward. |
Jumping Slam Attack Information |
---|
Diving Foreleg Slam: Mizutsune stands tall, raising one of its forelegs before rapidly slamming it down on top of the hunter, dealing heavy damage on contact. This attack comes out quickly and can cover a surprising amount of distance, so prepare to dodge at the last moment or dive-evade to avoid getting hit. |
Sliding Body Slam Attack Information |
---|
Sliding Body Slam: Mizutsune rears back on its hind legs before slamming its body down on the ground and sliding forward. This attack can also scatter bubbles around in the immediate area. This attack can reach a large area in front of Mizutsune, so don't hesitate to dive-evade to avoid getting hit. |
Twin Lunge Combo Attack Information |
---|
Twin Lunge Combo: Mizutsune rapidly lunges towards the hunter twice, scattering bubbles along its path and dealing heavy damage on contact. Evade perpendicular to Mizutsune's path as it travels forward to avoid getting hit by this high-damage combo. |
Leaping Spinning Slam Attack Information |
---|
Leaping Spinning Slam: Mizutsune flips in place before performing a massive leap that ends in a heavy spinning slam, dealing massive damage to hunters caught in its path. This move has a significant amount of windup, so dive-evade or quickly move out of the attack's path to avoid getting hit. |
Mizutsune Purplefell [31%] Distilled Bubblefoam [23%] Mizutsune Shard [19%] Mizutsune Hardclaw [15%] Mizutsune Water Orb [5%] Mizutsune Mantle [2%] |
Mizutsune Purplefell [27%] Mizutsune Hardclaw [22%] Mizutsune Shard [17%] Distilled Bubblefoam [16% x2] Mizutsune Water Orb [7%] Mizutsune Mantle [3%] |
Mizutsune Hardclaw [80% (Right Claw), 80% (Left Claw)] Mizutsune Purplefell [65% (Tail), 30% (Dorsal Fin), 20% (Right Claw), 20% (Left Claw)] Mizutsune Silkfin [60% (Head), 60% (Dorsal Fin), 10% (Dorsal Fin x2)] Afflicted Dire Scale [40% (Anomaly Investigations)] Afflicted Dire Scale+ [40% (Anomaly Investigations)] Afflicted Dire Shard [40% (Anomaly Investigations)] Distilled Bubblefoam [30% (Head), 28% (Tail)] Mizutsune Water Orb [7% (Head), 5% (Tail)] Mizutsune Mantle [3% (Head), 2% (Tail)] |
Purple Mizutsune Tail [80% (Tail)] Afflicted Dire Scale [40% (Anomaly Investigations)] Afflicted Dire Scale+ [40% (Anomaly Investigations)] Afflicted Dire Shard [40% (Anomaly Investigations)] Mizutsune Shard [38% (Body)] Mizutsune Purplefell [25% (Body), 10% (Tail)] Distilled Bubblefoam [21% (Body)] Mizutsune Hardclaw [12% (Body)] Mizutsune Water Orb [7% (Body)] Mizutsune Mantle [1% Body, 3% (Tail)] |
Mizutsune Purplefur+ [31%] Bubblefoam+ [23%] Mizutsune Scale+ [19%] Mizutsune Claw+ [15%] Mizutsune Tail [5%] Mizutsune Plate [5%] Mizutsune Water Orb [2%] |
Mizutsune Purplefur+ [27%] Mizutsune Claw+ [22%] Mizutsune Scale+ [17%] Bubblefoam+ [16% (x2)] Mizutsune Tail [8%] Mizutsune Plate [7%] Mizutsune Water Orb [3%] |
Mizutsune Claw+ [80% (Right Claw), 80% (Left Claw)] Mizutsune Fin+ [60% (Head), 60% (Dorsal Fin), 10% (Dorsal Fin x2)] Mizutsune Purplefur+ [30% (Dorsal Fin), 20% (Right Claw), 20% (Left Claw), 65% (Tail)] Bubblefoam+ [30% (Head), 28% (Tail)] Mizutsune Plate [7% (Head), 5% (Tail)] Mizutsune Water Orb [3% (Head), 2% (Tail)] |
Mizutsune Tail [75% (Tail)] Mizutsune Scale+ [38% (Body)] Mizutsune Purplefur+ [25% (Body), 15% (Tail)] Bubblefoam+ [21% (Body)] Mizutsune Claw+ [12% (Body)] Mizutsune Plate [3% (Body), 7% (Tail)] Mizutsune Water Orb [3% (Tail), 1% (Body)] |
Mizutsune Purplefur [31%] Bubblefoam [24%] Mizutsune Scale [21%] Mizutsune Claw [15%] Mizutsune Tail [7%] Mizutsune Plate [2%] |
Mizutsune Fin [32%] Mizutsune Purplefur [23%] Mizutsune Scale [16%] Bubblefoam [14% (x2)] Mizutsune Tail [12%] Mizutsune Plate [3%] |
Mizutsune Claw [80% (Right Claw), 80% (Left Claw)] Mizutsune Fin [65% (Head), 60% (Dorsal Fin), 10% (Dorsal Fin x2)] Bubblefoam [32% (Head), 30% (Tail)] Mizutsune Purplefur [30% (Dorsal Fin), 20% (Right Claw), 20% (Left Claw), 68% (Tail)] Mizutsune Plate [3% (Head), 2% (Tail)] |
Mizutsune Tail [80% (Tail)] Mizutsune Scale [39% (Body)] Mizutsune Purplefur [26% (Body), 17% (Tail)] Bubblefoam [21% (Body)] Mizutsune Claw [13% (Body)] Mizutsune Plate [3% (Body), 1% (Tail)] |
Mizutsune Shard [44%, 18%] Large Wyvern Tear [40%] Mizutsune Purplefell [30%] Distilled Bubblefoam [28% x1, 25% x2] Wyvern Tear [10%] Mizutsune Water Orb [3%, 1%] Mizutsune Mantle [1%] |
Mizutsune Scale+ [44] Large Wyvern Tear [35] Mizutsune Purplefur+ [30] Bubblefoam+ [28] Wyvern Tear [15] Mizutsune Plate [3] |
Wyvern Tear [50%] Bubblefoam [30%, 25% (x2)] Mizutsune Purplefur [30%] Mizutsune Scale [19%, 45%] Mizutsune Plate [1%] |
All Mizutsune Related Articles | ||
---|---|---|
Mizutsune Guide | Mizutsune Weapons | Mizutsune Armor |
Sunbreak Monster Lists | ||
---|---|---|
Sunbreak Monsters List | Monster Subspecies List | Sunbreak Small Monsters List |
MR6+ Monsters | |||||
---|---|---|---|---|---|
Gaismagorm (MR6) |
Furious Rajang (MR50) |
Scorned Magnamalo (MR100) |
Sunbreak Title Update 1 Monsters | |||
---|---|---|---|
Seething Bazelgeuse | Silver Rathalos | Gold Rathian | Lucent Nargacuga |
Sunbreak Title Update 2 Monsters | ||
---|---|---|
Flaming Espinas | Risen Chameleos | Violet Mizutsune |
Sunbreak Title Update 3 Monsters | ||
---|---|---|
Chaotic Gore Magala | Risen Kushala Daora | Risen Teostra |
Sunbreak Title Update 4 Monsters | |
---|---|
Velkhana | Risen Crimson Glow Valstrax |
Sunbreak Title Update 5 Monsters | |
---|---|
Amatsu | Risen Shagaru Magala |
Sunbreak Small Monsters | |||||
---|---|---|---|---|---|
Boggi | Ceanataur | Gowngoat | |||
Hermitaur | Hornetaur | Pyrantula | Vespoid | Velociprey |
Elder Dragons | |||||
---|---|---|---|---|---|
Narwa the Allmother | |||||
Wind Serpent Ibushi | Thunder Serpent Narwa | Crimson Glow Valstrax | |||
Chameleos | Kushala Daora | Teostra |
Apex Monsters | ||
---|---|---|
Apex Arzuros | Apex Rathian | Apex Mizutsune |
Apex Rathalos | Apex Diablos | Apex Zinogre |
Sunbreak Mizutsune: Weakness and Drops
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