Follow our Twitter to keep updated with new information for Monster Hunter Rise!
・Game8 Monster Hunter on Twitter
This is a complete beginner's guide to Monster Hunter Rise (MHRise) on the Nintendo Switch. Check here for the best beginner weapons, armor, beginner tips and trips to start hunting strong
List of Contents
The first step in any Monster Hunter game is choosing your first weapon. Monster Hunter Rise boasts a total of 14 different weapons to choose from, each with its own unique play style and moves. Since all hunters will begin with one of each weapon type in their inventory it can be a bit daunting to commit to a choice.
For a breakdown on the best beginner weapons in Monster Hunter Rise, check out our Starter Weapon Guide.
Finally chose a weapon? Then take a look at our individual weapon guides to learn how to effectively use each weapon's unique mechanics, from combos, switch skills and more.
|All Weapon Guides|
|Sword and Shield||Dual Blades|
If you're just looking for the best weapon over all head over to our Weapon Tier list page to see how we've ranked each weapon type in Monster Hunter Rise.
Kamura Village, and the Kamura Village Gathering Hub both provide quests for hunters of all levels to take on to test their skills. While the majority of quests require you to hunt a single target monster, there are also gathering and delivery quests as well as multi-target hunts as well.
Here is a list of all the huntable monsters in Monster Hunter Rise.
After hunting or successfully defeating a monster, the materials you gather can be used to make stronger equipment to take on even more challenging monsters!
After every hunt, your Hunter Rank (HR) will increase passively allowing you to take on more challenging monsters. The higher your HR, the more challenging the monster you can hunt become!
Once enough hunts in Kamura Vilage or the Gathering Hub have been completed you can gain access to High Rank hunts. Check out our guide on how to unlock High Rank for details.
|Jump to a section!|
For a beginner, we recommend mastering one weapon at a time just to have a go-to weapon whenever you are in a pinch. You can always master other weapons when you are comfortable enough with one!
Some settings can be tweaked in the game and could be a game-changer for some people. For example, Monster Hunter World veterans are more comfortable with Focus Camera while older Monster Hunter vets welcomed the return of the Lock-on Camera. Try to experiment with the right balance of settings for a better experience!
The Endemic Life in Monster Hunter Rise is valuable and is not just a mere decoration on the map. Unlike Monster Hunter World, they now offer certain benefits like increased defense, increased attack, more Wirebug usage, and even making a monster mountable!
List of Endemic Life
Supply Items are consumables that are provided by the guild to aid hunters in their quest. These usually consist of Rations and First Aid-Meds to restore your Hunter's Stamina and HP. In the previous games, Traps are also provided in missions where you have to capture a monster and the same goes for Rise!
The Wirebug is one of the recent additions in Monster Hunter Rise. It allows you to throw out Wirebugs and pull yourself towards that direction to navigate the map. It can be used to climb high terrains, dodge enemy attacks, and even as a weapon! To use the Wirebug, Hold the ZL button to show the cursor then tap the ZR button to fire it. If used as a weapon, unsheathe your weapon, hold the ZL button, then tap A or X to unleash your weapon's Silkbind Attack.
How to Use Wirebugs
To ride monsters, you need to put them in a mountable state. One of the ways you can do this is through the new Wirebug skills. The new Wirebug skills can be executed by holding the ZL button then tapping the X or A button.
Wyvern Riding | How to Mount and Ride Monsters
The Palamutes are your trusty new canine companions in Rise. Aside from aiding you in battle, the Palamutes can also be mounted. These will allow you to quickly navigate the map easier.
What Are Palamutes?
For melee weapon users, sharpening has always been a big issue because the monsters can attack you while you're defenseless. But now you can sharpen and move around while on the Palamute!
While the game may be following the old formula of Monster Hunter games, it is now advisable to scout the higher areas of the game. It allows you to jump to other areas that would otherwise, be inaccessible by foot and you can also get items that cannot be obtained without exploring the area thoroughly.
Scouting Higher areas can also allow you to find other Endemic Life and Permabuffers that can aid you in the current quest. Explore not just for loot but for battle preparation too!
|Jump to a section!|
Finally, getting a hang of Monster Hunter? Here are some intermediate guides to help get you started on your mastery of the game! These are guides that you should take note of when hunting! Want to improve at the game? Read on!
Putting monsters into a Mountable state isn't always readily available. Sometimes, it's better to just immediately slam the monster into a wall for easy and quick damage. But if you can mount a different monster other than your target monster, using the Punisher is a good choice.
In the demo, Potions restore at least 70% of their total healing then the rest of the 30% is done by letting the drink animation finish, it's now efficient to just tap a potion then cancel it for a quick heal.
The hunter only has 2 stocks of wirebugs in their inventory. Another one can be gained temporarily by picking it up during quests, this makes these moves incredibly valuable. They can be used to deal damage, put a monster in a mountable state, dodge attacks, and even quickly recover from a monster's attacks! Make that Wirebug usage count!
|Silkbind Attacks||The Silkbind Attacks vary from weapons but their primary goal is to deal damage, grant mobility, grant a defensive ability, and put a monster into a mountable state.|
|Moving in the Map||The Wirebug can be used to reach areas that can otherwise, be unreachable by foot. There are several secret areas, gatherable items, and locations that can be found by using the Wirebug.|
|Recover From a Fall||The Wirebug can be used when you get knocked back by a monster's attacks, Hold the ZL and tap the B button to immediately use the wirebug to recover your footing.|
Jewel Lillies are interactable objects that allow you to use Greater Wirebugs. These Wirebugs cannot be brought with you but they offer a great mobility tool that allows you to jump to a different area in a matter of seconds. It will be permanently activated for your future return to the area so prioritize setting these up as soon as possible!
When riding a monster, you can ram a monster to other monsters. This will immediately end the wyvern ride but it will deal massive riding damage to the other monster which can often lead to an immediate wyvern ride. If you're riding your target monster, ram it twice to a wall then to another monster to maximize the damage dealt, knock it down, then damage it with another monster's attacks and finishers!
Oftentimes, you'll be able to make enemies fall asleep. All large monsters fall asleep when in critical HP but Elder Dragons cannot be captured via trap and tranq bombs. During these scenarios, hunters use Bombs and plant them in the Dragon's sleeping area. Once done, a strong attacker should detonate the bomb. The list below should be the ones to trigger the explosion:
If none of the weapon users above are present, a small Barrel Bomb will suffice to avoid having everyone knocked off or a kunai use to detonate it from afar.
This is perhaps, one of the most overlooked things by several players. You can modify the icons that will appear on the map by opening the detailed map category then using the L or R buttons to change the icons that appear on the map. Change to endemic life if fighting large monsters and change to items if you plan to gather!
Learning the Monster's attack patterns and devising proper movements against it is a testament to a good hunter. Most great hunters know monster attack patterns by heart that a single movement can give them an idea of the next move!
Whenever you hit a wall, always try and never give up. Being good in Monster Hunter is like playing an instrument - it requires patience and rigorous practice. Remember, veteran players started as beginners - they only got good because of perseverance!
If you want to practice weapon combos, there is a newly introduced Training Area in the game! It is not in the demo though so look forward to it in the full game!
If you are really at the end of your wits, try asking for help! Monster Hunter is a cooperative game so it is built to be played with other people. If your friends are Monster Hunter veterans, they can teach you things that will only be understood by example!
You may also look for people to hunt within Multiplayer Boards and groups. The Monster Hunter Community is a pretty helpful bunch so do not hesitate to ask for help! And of course, after the session do not forget to thank them for a good hunt!
|Tips & Tricks|
|Beginner's Guide||Best Beginner Weapons|
|How to Climb Walls||List of Awards and How to Unlock|
|How to Raise Max Stamina||How to Cook Well-Done Steaks|
|All Sub-Camp Locations||All Relic Record Locations|
|Rampage Weapons Guide||How to Unlock Weapon Trees|
|Rampage Guide: How to Get S-Rank||Best Dango Combinations|
|How to Aim with the Bow: Manual Aim Vs. Gyroscrope|
|How to Farm Money||How to Farm Kamura Points|
|Which Items to Sell||Talisman Farming|
|Best Mining Spots: Where to Find Ore||How to Farm Dango Tickets|
|How to Farm Kamura Tickets||How to Farm Buddy Tickets|
|How to Capture Monsters||How to Avoid Attacks: Frame Dodge Guide|
|How to Beat Flying Monsters||How to Beat Fish Monsters|
|How to Make Monsters Sleep||Best Buddies to Bring|
|Best Item Loadouts|
The Like Feature
You can save a comment for later by giving it a Like.
As a member:Get access to several features!
Beginner's Guide and How to Get Started | Monster Hunter Rise
Genshin Impact Guide & Walkthrough Wiki
Monster Hunter Rise | MHR (MH Rise) Guide & Walkthrough Wiki
Pokémon Sword and Shield Guide & Walkthrough Wiki
New Pokemon Snap Guide & Walkthrough Wiki
Animal Crossing: New Horizons (Switch) Wiki Guide
FF7 Remake Guide & Walkthrough Wiki
Fire Emblem Heroes (FEH) Guide & Walkthrough Wiki
SMT Nocturne Guide & Walkthrough Wiki
Duel Links Guide & Walkthrough Wiki
Miitopia Switch Guide & Walkthrough Wiki
Each upgrade level adds 2 points to defense. Depending on rarity the armor will have different levels to max up to. Take the total levels minus one and multiply by 2 to get the total defense plus what the armor started with.
Thunder God's Armor
Pigment 2 for all is 160, 50, 15
Head and chest 1: 35, 65, 20
Arm1: 35, 70, 50
Waist1: 35, 65, 40
©CAPCOM CO., LTD. ALL RIGHTS RESERVED.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.