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This is a guide to weapon sharpness in Monster Hunter Rise (MH Rise) Sunbreak. Find out about how sharpness works, sharpness level damage modifiers, all the skills related to sharpness, and ways to sharpen your weapon.
List of Contents
Sharpness in Monster Hunter: Rise (MH Rise) is a gauge on the top left that represents your weapon's strength or effectiveness. It serves as a modifier for your weapon's damage and attack deflection rate.
At yellow sharpness, your weapon's damage modifier is, by default, multiplied to one (1x), Both your weapon's raw and elemental damage multiplier increases when your sharpness modifier is green and above, and becomes weaker as it falls into orange and below.
Lower sharpness levels also mean that your weapon strikes are more likely to get deflected. Make sure to keep your weapon sharpened to avoid such DPS loss.
For the Gunlance, shelling damage is affected by sharpness. It deals less damage as the sharpness goes down a level.
Damage for the Gunlance can be improved through Artillery.
Sharpness, regardless of its gauge level, is unaffected by phial attack damage like those of the Charge Blade's SAED and are therefore not subject to the regular sharpness modifier.
When using Impact Phials, their damage can be modified with Artillery or Load Shells. For Element Phials, it is recommended to use skills that increase Elemental Attack.
Melee Weapon | Ranged Weapon |
---|---|
Ranged weapons, meaning the Light Bowgun, Heavy Bowgun, and Bow, all do not have sharpness gauges. This means that their damage will be computed a bit differently from melee weapons.
All melee weapons, even those that deal blunt damage (Hammer and Hunting Horn), need to be sharpened.
Slow-hitters like the Great Sword degrade the sharpness bar considerably slower than faster weapons like the Dual Blades.
The more a weapon strikes a target, the more it dulls. Faster weapons will benefit more from sharpness-preserving skills like Protective Polish and Master's Touch.
Sharpness Modifier Table | |||
---|---|---|---|
Sharpness Level | Raw Damage | Elemental Damage | % Loss/Gain (Raw | Ele.) |
Red |
0.5 | 0.25 | -50% | -67% |
Orange |
0.75 | 0.5 | -25% | -33% |
Yellow | 1 | 0.75 | 0% | 0% |
Green | 1.05 | 1 | +5% | +33% |
Blue | 1.2 | 1.063 | +20% | +42% |
White | 1.32 | 1.15 | +32% | +53% |
Purple | 1.39 | 1.27 | +39% | +69% |
Each color in the sharpness gauge signifies your sharpness modifier, with red having the lowest damage multiplier (making you deal half the damage) and purple having the highest.
A whole bar sharpness level signifies the current usable sharpness of the weapon. A half bar sharpness level signifies the amount of potential sharpness that can be extended through skills or augments like Handicraft and the Sharpness Boost Qurious Augment.
Yellow sharpness should be your weapon's acceptable bare minimum, but it is recommended to always keep your weapon sharpened at its highest sharpness level.
Generally, the higher the weapon rarity, the longer the sharpness gauge and thus better damage multipliers.
Each weapon, however, varies in sharpness levels. Some can have very short purple sharpness and long amounts of white sharpness.
Some weapons have unique default sharpness like Garangolm weapons (default maximum blue) and Crimson Grow Valstrax weapons (only red and white).
Look out for the sharpness skills below in different armor sets, talismans, and jewels.
Skill | Explanation |
---|---|
Handicraft | Increases your weapon's sharpness gauge, so it's useful if you want to reach higher sharpness levels! |
Mind's Eye | Can reduce the chance or completely prevent your attacks getting deflected. It also increases your damage against targets that have hard skin! |
Razor Sharp | Has a small chance to prevent your weapon from losing sharpness. |
Master's Touch | Has a chance to prevent your weapon from losing sharpness when you do critical damage (yellow numbers). Goes great with high Affinity builds! |
Speed Sharpening | Removes sharpening cycles while sharpening with a whetstone, which has a total of 4 cycles. |
Protective Polish | Prevents your weapon from losing sharpness right after sharpening for a certain amount of time. So if you want to keep your sharpness at white for as long as possible even while going ham, this might be useful for you. |
Bludgeoner | This skill makes you want to have low sharpness, as it increases your attack when your sharpness gauge is yellow or green (depending the skill level) and lower. |
Hellion Mode (Rampage Skill) |
Unlike other sharpness skills, this actually doubles sharpness degradation in exchange for more affinity. Kushala Daora's Soul is the recommended alternative instead. This skill is exclusively for the Dual Blade's Demon Mode. |
Dulling Strike (Rampage Skill) |
Like the Bludgeoner skill, it increases your attack when your sharpness is green or lower. But unlike the Bludgeoner skill, it will increase your attack by 20%. However, it will only activate 10% of the time. |
Bladescale Hone | Evading monster attacks with this skill will restore 20 sharpness to your weapons. |
Grinder (S) | When restoring more than one level of sharpness, the sharpness modifier will be boosted for a period of time. |
There are three (3) items in the game that you can use to manually sharpen your weapon. Sharpening will instantly refill your sharpness gauge to the highest available level.
The Whetstone is provided right from the start and doesn't run out, but it takes the most amount of cycles.
Meanwhile, you will have to fish for Whetfish and Great Whetfish. Also, the amount you can carry per hunt is limited to 5 and 3, respectively. But they are useful for when you need to quickly sharpen on the battlefield!
It is good to have the Speed Sharpening skill, as the Lv. 3 version of this skill can speed up your weapon sharpening speed as much as 3 seconds.
This can be extremely helpful against fast-moving monsters like Rajang, whose attacks can be too quick to evade.
Sharpeners | Sharpening Cycles |
---|---|
Whetstone | 4 |
Whetfish | 2 |
Great Whetfish | 1 |
Blastslash dango can lessen your sharpening cycles to 3 cycles or less. However, even if you have Dango Polisher at Lvl. 4 through Hopping Skewers, the effect is still random.
Consuming Blastslash does not guarantee you less sharpening cycles. However, if you have Speed Sharpening skill at Lv 2 or higher equipped, this will remove the random aspect of Blastslash, and guarantees you lesser sharpening cycles.
Some switch skills can help in maintaining your weapon's sharpness. Look out for them listed in the table below and consider incorporating them into your weapon's play style.
Weapon | Switch Skill | Effect |
---|---|---|
Gunlance | Guard Edge | A strong block that uses wirebugs. If the block is timed right, you will enjoy bonus sharpness recovery. Can also combo into a variety of attacks afterward. |
Dual Blades | Ironshine Silk (Sunbreak) | Evading just in time before an attack hits will sharpen your weapon. Works well with Shrouded Vault, and all other evasion moves. Effect lasts for 45s. |
Sword and Shield | Destroyer Oil (Sunbreak) | Uses a Wirebug to cover your blade with a special ointment whose effects triggered by the friction with the shield. Also restores 20 Sharpness when used. While active, monsters flinch easily, creating more opening for attack. |
If you are using a Hunting Horn or have a hunter using it in your party, any of the effects below can be a big help in maintaining weapon sharpness without having to use a sharpening animation.
Song | Effect |
---|---|
Sharpness Regeneration | Good for significantly reducing the need for you and other hunters to sharpen. |
Sharpness Loss Reduced | Temporarily reduces loss of weapon sharpness. |
Sharpness Extension | Temporarily extends the weapon sharpness gauge. However, it cannot increase the gauge past its maximum. |
Hunting Horn Songs and Melodies
If you have time to invest into qurious crafting, then we suggest increasing your Anomaly Slots and adding the Sharpness Boost Augment to your endgame weapons. This augment will take some considerable amount of space.
Having level 1 of the sharpness boost can be enough at the start of endgame, and the rest can be dedicated to Attack Boost, Affinity Boost, or Elemental Boost augments. Increasing your Anomaly Slots to Level 5 will also give a +10 increase to your weapon's sharpness
Qurious Augment | Effect |
---|---|
Sharpness Boost Augment | Extends your sharpness gauge, similar to Handicraft. +10 sharpness per level. |
Anomaly Slot Level 5 | At Level 5, the unlocked Anomaly Slot gives you +10 sharpness. |
List of Weapon Qurious Crafting Augments
Sunbreak Sharpness Guide: Gauge, Modifiers, and Skills
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Shelling damage is not affected by sharpness. The only things that affect it are shelling level & type, artillery, frostcraft, sneak attack and enrage multipliers.