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This a hunt guide for Jyuratodus, a returning monster in Monster Hunter Rise (MH Rise) for the Nintendo Switch. Read on to learn how to beat Jyuratodus, its weaknesses, attack patterns, drops, and more!
|All Jyuratodus Related Articles|
|Jyuratodus Weapons||Jyuratodus Armor|
List of Contents
|Type||Piscine Wyvern||Previous Games||MHW, MHWI|
|Threat Level||4/10||Rampage Type||ー|
|Major Weakness||Thunder||Other Weakness(es)||Fire, Ice, Dragon|
|Blight / Elemental Damage||Water||Abnormal Status||None|
|A piscine wyvern that inhabits swamps, utilizing the mud there to hunt and survive. It wallows in the mire cutaneous respiration and preserve the toughness of its scales. The sludge it spits is highly viscous, so watch where you step, lest you get stuck in it.|
|Map||Starting Area||Visited Areas||Rest Area|
|Flooded Forest||7 / 6||1 / 2 / 4 / 5 / 6 / 7 / 14||14|
Higher numbers indicate higher potential damage to the monster.
|・A Jyuratodus's mud-caked carapace is tough, so use water-elemental weapons to dissolve the mud and get to its squishy core. Stepping in its mud slows you down, so pay attention to your footing.|
The more stars, the more advantageous it will be for the player.
|Pitfall Trap||Shock Trap||Flash Bomb|
|Sonic Bomb||Meat Effects||Dung Bomb|
◯ = Vulnerable; ✕ = Fully Resistant; ▲ = Situational
Jyuratodus will shoot mud at hunters either in a single shot or in three shots. Mud Shots will inflict Waterblight on hunters and create mud traps at the impact area so keep some Nulberries handy.
|Single Mud Shot||
Jyuratodus ejects a mud ball from its mouth towards its target.
|Triple Mud Shot||
Jyuratodus shoots three mud balls at a staggered pace towards its front, similar to Rathalos and Rathian's flame attack.
IMPORTANT: Jyuratodus will shoot batches of three mud balls per shot when enraged.
|Moving Mud Shots||
Jyuratodus moves to three different spots, unleashing Mud Balls as soon as it arrives at each destination.
Jyuratodus traps its target with two mud walls before unleashing an attack inside. The follow-up attack can be any move from its arsenal so be prepared to wirebug to safety if necessary.
Jyuratodus submerges to prepare for a devastating attack. Similar to Diablos, burrow attack, the key to evading this attack lies in the bubbles that form above Jyuratodus' position.
Keep an eye on these bubbles at all times and track their movement. Once Jyuratodus does a quick pop from underwater, dodge out of the actual attack's way!
This attack will launch you up in the air if it connects and creates a lot of mud traps in the immediate area.
Jyuratodus spins around muddy water to re-apply its lost mud coating. Take advantage of this moment by landing your heaviest attacks — You can even interrupt it if you deal enough damage or use a Flash Bomb!
Jyuratodus can use its massive tail to attack hunters from any angle around its body. Click the button below to see all possible patterns:
|Double Tail Slap||
Jyuratodus slap its tail horizontally twice, launching anyone who positions behind it for too long.
Jyuratodus spins its massive tail 180 degrees, then completes the rotation by doing another 180° spin shortly after.
Jyuratodus slides towards its destination when submerged, knocking down anyone in its path.
Jyuratodus can lunge out of the water to bite its target. This attack can have two patterns and is dependent on the distance between Jyuratodus and its target:
Jyuratodus lunges forward to bite its target, dealing minor damage and potentially tripping anyone it connects to.
Similar to the short-range lunge, Jyuratodus attempts to bite its target. This attack only occurs when there is a considerable amount of distance between Jyuratodus and the target.
Jyuratodus does a short hop forward and belly flops towards its destination. This is a fairly quick attack that can catch anyone off-guard so always stay on your toes!
Jyuratodus postures sideways towards its target before ramming its large body to it. This attack deals high damage and can knock you down — Always be prepared to dodge out of the way or block!
Jyuratodus' mud coat chips away through damage. Maintain the offensive throughout the fight to keep its parts exposed and make the fight easier!
Meat Bait can be used in Giganha-infested waters as a trap. This trap can deal decent damage and potentially stagger-lock Jyuratodus for the full duration.
Check your Supply Box within the base camp for free Meat Bait whenever you are in a Flooded Forest quest!
Keep in mind that this trap is timed, meaning it'll go off after two to three seconds regardless if Jyuratodus is in position or not. It is recommended that you use this trap during Jyuratodus' Mud Bath animation.
|Jyuratodus Scale+||19% (x2)|
|Jyuratodus Carapace||100% (Leg)|
|Jyuratodus Scale+||100% (Tail)|
|Jyuratodus Fang+||100% (Head)|
|Jyuratodus Fin+||100% (Back)|
|Jyuratodus Scale+||37% (Body)|
|Jyuratodus Carapace||27% (Body)|
|Jyuratodus Fin+||20% (Body)|
|Jyuratodus Fang+||15% (Body)|
|Wyvern Gem||1% (Body)|
|Jyuratodus Scale+||37%, 50%|
|Large Wyvern Tear||25%|
|Jyuratodus Fang+||12%, 20%|
Limus Os I
Limus Os II
|Jyura Duo I|
|Jyura Duo II||Jyura Pulverizers|
Jyura Silt I
Jyura Silt II
Clutch of the Deep
|No ranged weapons for this large monster.|
|Felyne Jyuratodus Set||Canyne Jyuratodus Set|
|Quest Type||Lvl||Quest Name|
|Hub Quest||★5||Charge Blade Coalescing|
|Urgent Hub Quest||★5||The Restless Swamp|
|Hub Quest||★6||Do it for the Dango!|
|All Jyuratodus Related Articles|
|Jyuratodus Weapons||Jyuratodus Armor|
|2-Star Large Monsters|
|Great Izuchi||Arzuros||Great Baggi||Lagombi|
|3-Star Large Monsters|
|Great Wroggi||Royal Ludroth||Khezu|
|4-Star Large Monsters|
|5-Star Large Monsters|
|6-Star Large Monsters|
|High Rank Large Monsters|
|Narwa the Allmother|
|Wind Serpent Ibushi||Thunder Serpent Narwa||Crimson Glow Valstrax|
|Apex Arzuros||Apex Rathian||Apex Mizutsune|
|Apex Rathalos||Apex Diablos||Apex Zinogre|
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Each upgrade level adds 2 points to defense. Depending on rarity the armor will have different levels to max up to. Take the total levels minus one and multiply by 2 to get the total defense plus what the armor started with.
Thunder God's Armor
Pigment 2 for all is 160, 50, 15
Head and chest 1: 35, 65, 20
Arm1: 35, 70, 50
Waist1: 35, 65, 40
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