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This is a guide to the Light Bowgun (LBG), a weapon in Monster Hunter Rise (MH Rise). Read on to learn about new Light Bowgun (LBG) controls and combos, how to use Light Bowgun ammo and mods, Light Bowgun vs Heavy Bowgun comparisons as well as details on Light Bowgun Switch Skills.
|All Light Bowgun Guides|
Trees & Full List
How to Use
List of Contents
|Auto Sheath||Manual Sheathe|
|Gunner Reticle Camera Controls||Type 1|
|Gunner Reticle Speed||Fast|
To easily learn the bowgun, we highly suggest that the player adjust the camera settings first. We suggest changing the camera speed to fast to make the aiming way easier. If the player is not comfortable with this setup, we suggest switching back to default.
The Silkbind Glide is similar to a combat slide when you close the distance between you and the enemy monster which makes you a smaller target. You can also fire off an attack by the end of your glide.
The Fanning Vault is an excellent addition to the Light Bowgun's kit, giving it added mobility. It grants you the action of flying high up in an arc, dodging incoming attacks, and performing additional actions while in midair.
This new technique can be switched out with Fanning Vault.
This user slides sideways in an arc at a constant radius around a wirebug and can fire shots while in motion. This attack is very useful in maintaining critical distance while moving sideways!
On top of that, Fanning Maneuver also temporarily increases attack power.
Switch Skills are unlocked as you progress in the game. The very first one is obtained after finishing the ★3 Village Urgent Quest, Feathered Frenzy.
The best Switch Skills we recommend for each slot are marked in red.
|Controls||Original Skill||⇔||Switch Skill|
|B||Forward Dodge||⇔||Quickstep Evade|
|R + A||Fanning Vault||⇔||Fanning Maneuver|
|Reloads take longer than usual but boosts elemental damage of elemental shots.|
Elemental Reload is good and all but we don't think the boost in elemental shots is worth it with how much time you're going to lose reloading. You won't be using Elemental Shots most of the time anyway because other ammo types are better.
Unless you're running a full elemental LBG build, don't use this.
|Quick evasive maneuver while your Light Bowgun is drawn. Distance covered is much smaller but requires less time to recover. Ammo fired immediately after this deals increased damage.|
This converts the usual roll dodge into a dash dodge. The distance covered is not that big but the recovery time between dodges are smaller so you can dodge all day. Attack power is also boosted after evading!
|Uses wirebug as a level to quickly flank left or right. Increases attack power temporarily.
Wirebug Gauge Recovery Speed: Fast
Wirebug Cost: 1
This is a silkbind move that strafes you left or right depending on the direction. You can shoot while sliding and maintain distance from the monster.
Though this is a great mobility asset for the Light Bowgun, we don't recommend using it over Fanning Vault. Fanning Vault gives you the opportunity to shoot Wyvernblast while in the air and that alone makes it better than Fanning Maneuver.
There are various ammo types that a certain Light Bowgun can support. Check your Light Bowgun's details to know if a certain ammo type is compatible.
|Normal Ammo 1||Normal ammo for general use; infinite number|
|Pierce Ammo 1||Penetrates armor and, depending on the monster, will hit multiple times|
|Spread Ammo 1||Ammo that specializes on short range. When close, it will hit multiple times.|
|Shrapnel Ammo 1||Explodes after landing on a monster|
|Sticky Ammo 1||Powerful pierce and burst ammo. Headshots may stun.|
|Cluster Bomb 1||Detonates 3 bombs on impact. Can also hit your allies.|
|Flaming Ammo||Ammo imbued with Fire Element. Good against monsters weak to Fire.|
|Water Ammo||Ammo imbued with Water Element. Good against monsters weak to Water.|
|Thunder Ammo||Ammo imbued with Thunder Element. Good against monsters weak to Thunder.|
|Freeze Ammo||Ammo imbued with Ice Element. Good against monsters weak to Ice.|
|Piercing Fire Ammo||Pierce ammo imbued with Fire Element. Good against monsters weak to Fire.|
|Piercing Water Ammo||Pierce ammo imbued with Water Element. Good against monsters weak to Water.|
|Piercing Thunder Ammo||Pierce ammo imbued with Thunder Element. Good against monsters weak to Thunder.|
|Piercing Ice Ammo||Pierce ammo imbued with Ice Element. Good against monsters weak to Ice.|
|Poison Ammo 1||Ammo imbued with Poison. Poisons the monster after a number of hits.|
|Paralysis Ammo 1||Ammo imbued with Paralysis. Paralyzes monsters after a number of hits.|
|Sleep Ammo 1||Ammo imbued with Sleep status. Makes the monsters doze off after a certain number of hits.|
|Exhaust Ammo 1||Decreases the monster's stamina so it can be stunned more easily.|
|Recover Ammo 1||Reovers health to allies when shot.|
|Demon Ammo||Provides increased attack on allies when shot.|
|Armor Ammo||Provides increased defense on allies when shot.|
|Slicing Ammo||Ammo that has cutting damage. Can cut tails.|
|Dragon Ammo||Ammo imbued with the Dragon Element. Useful against monsters with a weakness to dragon.|
If you interact with the Smithy in the Steelworks or Hub Prep Area or check out any Item Box, you can apply mods to your Light Bowgun. Just interact with them and choose Customize Bowgun.
|Silencer||• Slightly reduces recoil
• Makes monsters less likely to target the user
• Shortens the accuracy range.
|Long Barrel||• Extends the barrel length
• Improves firepower
• Increases the accuracy range.
We recommend using mods depending on your playstyle. If you prefer Piercing Ammo Types, use a Silencer mod because of the recoil reduction. If you prefer Spread Ammo, use the Long Barrel to extend your range ever so slightly.
The Light Bowgun has a capability for Rapid Shots. Only ammo with the Rapid Fire Shot Type behavior can be fired rapidly so take note of this! These vary per weapon so keep an eye out for weapons with a lot of rapid fire ammo if you like Rapid Fire LBGs!
You can execute a Slide Evade by tapping the B button twice in succession. This is useful when you need to quickly create a distance between you and the monster!
You can manually detonate Wyvernblasts by shooting at it or by waiting for monsters to hit it (like a trap). You can put a total of 3 Wyvernblasts in a row and will refresh 1 Wyvernblast ammo per around 1 minute.
Keep proper distance depending on the ammo
Know the Behavior of ammos per weapon in Weapon Details
Don't forget to use status ammos
Use the proper ammo for each monster
Utilize Fanning Vault to reposition and unload some Wyvernblasts in the process
Use Wyvernblasts when there is a huge opening
Like the Heavy Bowgun, keeping your proper distance from monsters varies on the type of ammo you have equipped. Most ammo types allow you to keep a safe distance at the cost of doing less damage while other ammo types require you to get up close and personal like the Spread Ammo.
|Out of Range|
|Moving Shot Enabled||You can shoot while moving.|
|Moving Reload Enabled||You can reload while moving.|
|Single Fire Auto Reload||If you shoot a single shot, it will reload automatically.|
|For Rapid Fire||Shots can be fired quickly.|
In Monster Hunter Rise, the shot type behavior of certain ammos changes per weapon. You can check these out in Equipment Info from the Start Menu (-) then pressing Y to check the Ammo details. This will help you better understand how every ammo will behave based on your current Bowgun!
▲ Can also be seen from the Ammo Type HUD
If your Bowgun supports status ammo, don't forget to use them. Though they don't deal massive damage, they can create openings that you and your allies can exploit!
Depending on the monster's physiology and body frame, some ammo is more effective than others. Knowing which ammo to use per monster is a sign of a great Gunner.
|Normal Ammo 1||Ammo types that are effective against Fanged Beasts and other enemy types with weakness to ammo. Aim properly on the head whenever the monster is down for maximum damage.|
|Pierce Ammo 1||These are effective against Flying Wyverns and Leviathans. The larger or longer the body, the more hits a Pierce Ammo can do! Use these against large monsters like Tetranadon or Basarios.|
|Spread Ammo 1||Most difficult one to utilize but is also the most devastating, Spread Ammo is used when next to a monster and is effective for all Monster types. Just be sure to avoid hits because you are technically in close-range.|
|Elemental Ammos (Fire, Thunder, Ice, Water)|
|Flaming Ammo||Useful against monsters with elemental weaknesses. Check the Monster's Physiology to know which ammo are effective against it!|
With Fanning Vault in your arsenal, dodging might be a bit easier. Since Light Bowgun users tend to take on fights in medium to long ranges, it is vital to keep a distance. If the monster closes the gap, however, a fanning vault can help you re-position yourself and run off to a safer distance. You may even go ahead and shoot some Wyvernblast while in the air!
A unique attack that only the Light Bowgun has, the Wyverblast. When an enemy monster is staggering on the ground or ran off to sleep, Wyverblast next to them then triggers it for full effect.
Wyvernblast is one of the most useful tools in a Light Bowgunner's arsenal so always try to use this effectively and be aware if it's on cooldown or not!
Wyvernblast is on cooldown if the ammo head is missing and the case is blinking yellow. Wyvernblast Ammos has an estimated cooldown time of 1 minute per ammo.
The Light Bowgun is an incredibly mobile weapon, allowing you to evade & reload and sheathe quickly. It also has access to both support and DPS ammo types so it's versatility earned it a place at the top.
Rapid fire spam
All around utility
Evade reload slide
The Light Bowgun offers higher mobility compared to its heavier counterpart. You can essentially juggle tasks while firing without have the excessive need to be stationary while doing so.
In some builds and instances such as special upgrades, the Light Bowgun can rapidly fire its bullets at a target. One such build is the Sticky Ammo Rapid Fire build which has proven itself to be popular among Light Bowgun users.
Similar to its heavyweight counterpart, the Light Bowgun has access to a wide range of ammo types which covers everything from damage to heavy utilities. That is why LBG users are often used as Support Gunners in multiplayer games, standing stationary and shooting different types of munitions like sleep or stun.
Perhaps balancing the reload slide, you cannot guard monster attacks with a Light Bowgun. You have to make do with being nimble and keeping your distance against monsters.
The Heavy Bowgun and the Light Bowgun plays almost alike but with a few minor differences. If you are trying to decide on which one to try out, here are some comparisons that we observed:
|Light Bowgun||Heavy Bowgun|
|Access to All Ammo|
|Wyvernheart / Wyvernsnipe|
Elemental and Pierce Elemental Ammo are now separate.
Cluster Bomb is added for the Light Bowgun
In Monster Hunter World, Elemental Ammo can penetrate monsters and hit multiple times. In Monster Hunter Rise (MH Rise), Elemental Ammo now hits one time and the ''piercing'' characteristic is now passed to the Pierce Elemental Ammos.
In Monster Hunter World, Cluster Bombs are exclusive to the Heavy Bowgun. Light Bowguns can use Cluster Bombs in Monster Hunter Rise (MH Rise) so use them when able!
|Weapon Type Guides|
Weapons and Weapon Types
Weapon Type Tier List
Builds for Each Weapon Type
|Great Sword||Trees & Full List||How to Use||Best Builds|
|Long Sword||Trees & Full List||How to Use||Best Builds|
|Sword and Shield||Trees & Full List||How to Use||Best Builds|
|Dual Blades||Trees & Full List||How to Use||Best Builds|
|Hammer||Trees & Full List||How to Use||Best Builds|
|Hunting Horn||Trees & Full List||How to Use (Melodies and Effects)||Best Builds|
|Lance||Trees & Full List||How to Use||Best Builds|
|Gunlance||Trees & Full List||How to Use||Best Builds|
|Switch Axe||Trees & Full List||How to Use||Best Builds|
|Charge Blade||Trees & Full List||How to Use||Best Builds|
|Insect Glaive||Trees & Full List||How to Use||Best Builds|
|Kinsects||Kinsect Tree and Complete Kinsect List|
|Bows||Trees & Full List||How to Use||Best Builds|
|Light Bowguns||Trees & Full List||How to Use||Best Builds|
|Heavy Bowguns||Trees & Full List||How to Use||Best Builds|
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Each upgrade level adds 2 points to defense. Depending on rarity the armor will have different levels to max up to. Take the total levels minus one and multiply by 2 to get the total defense plus what the armor started with.
Thunder God's Armor
Pigment 2 for all is 160, 50, 15
Head and chest 1: 35, 65, 20
Arm1: 35, 70, 50
Waist1: 35, 65, 40
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