Monster Hunter Rise 3.1 Event Quests HOT
★ Update 3.1 News: Patch Notes and Event Quests
┗ Fooled in the Flooded Forest Event Quest
┗ Rampage: Muddi Gras Event Quest
┗ Heart of a Hero Event Quest
┗ An Icy Blade So Bright Event QuestNEW
This is a guide to Rampage Quests in Monster Hunter Rise (MH Rise). If you're wondering how to get the most out of each quest or how to get an S-Rank, keep on reading!
List of Contents
Play Online If You Can
Prepare Hunting Installations
Level Up Your Stronghold
Protect the Stronghold From Monsters
Prioritize Targeters and Gate Crashers
Make Use of Limited Warriors of Kamura
Ring the Counter Gong in a Pinch
Wyvern Riding is Possible
Use the Dragonator or Splitting Wyvernshot on Apex Monsters
Don't Forget to Carve the Major Threat Monster
As Rampage Quests are like Tower Defense games, the more people there are the easier they get. On top of that, during Rampage Quests 3 player deaths won't fail the quest, so you don't have to worry too much about messing up. If you're paying for Nintendo Online you should give it a go!
In order to stop the Rampage you'll need to take advantage of the various Hunting Installations that can be set up in each area. These can be taken down and put back up freely before and during each wave. Once you're finished preparing you can press the RS button to skip the timer if you want.
|Manned||Ballistae or Cannons that you can control yourself.|
|Auto||Installations manned by NPCs that will target nearby monsters.|
|Limited||Special NPCs like the twins or Utsushi that will fight for you during a single wave.|
At the beginning of a Rampage quest, you'll be limited to using the weakest Hunting Installations. However, by leveling up your Stronghold, you'll gain access to more and stronger weapons and items. As the difficulty increases you'll begin to struggle if you don't use stronger weapons so focus on leveling up as much as you can.
|②||Complete sub assignments|
|③||Afflict monsters with Statuses/Blights|
During each wave, monsters with different types of behaviors will approach the Stronghold. Use your Hunting Installations to send them running back, tails between their legs.
Focuses on attacking hunters.
Uses ranged attacks to go after hunters.
Focues on destroying gates.
Each monster type will be marked with the icon above so you know which is which.
Out of the 3 different types of monsters that can appear, Targeters and Gate Crashers are the most dangerous. Targeters take to the skies and fire on you with long range attacks, causing you trouble while firing from Hunting Installations. Gate Crashers typically ignore everything around them and head straight for the nearest gate, as their name suggests, and attempt to tear it down. Ignoring a Gate Crasher can be the end of a Rampage Quest if you aren't careful.
Target them with Retreat Shots or Piercing Shots to slow them down. Targeters are especially weak to Crag Shots to the head that will knock them out of the sky. Do your best to aim for the head and send them running
Warriors of Kamura are strong enough to turn the tide of battle just by summoning them. However, some of the warriors like Yomogi can only be summoned during the wave they first appeared in, so you should be sure to use them immediately or risk wasting them.
|Hinoe and Minoto||Yomogi|
There are 4 limited Warriors of Kamura (not including Fugen) that can be deployed during Rampage Quests. They are quite powerful so be sure to use them if you're in trouble. Also, if you happen to have a sub-assignment that requires you to inflict Elemental Blights on monsters, Iori's attacks are elemental and will fulfill this requirement.
When ringing the Counter Gong, you'll gain the effects of the Counter Signal which will increase your attack power, as well as monsters attack power while riding them. If you find yourself cornered by a group of monsters, considering ringing the Counter Gong and going to town on them.
Even during Rampage Quests Wyvern Riding is possible. While riding a monster you'll be able to inflict statuses or blights depending on the monster, so monsters like Rathian, Rathalos, or Pukei-Pukei are recommended.
Under the effects of the Counter Signal, Wyvern Riding is far more powerful. In some situations you may be better off fighting on your own, but being able to deal damage without the danger of taking damage is always a plus.
When the Main Threat appears, be it a regular or Apex monster, make use of the Dragonators or Splitting Wyvernshot. One shot from these powerful weapons can deal upwards of 8000 damage, making your life much easier. While they have a lengthy reload time, you can use a Power Kiln to speed up the cooldown if you fired one off in an earlier wave.
Monsters that appear during waves will run away before they fall so they can't be carved, but the Major Threat monsters that appears at the end of the final wave can be both hunted and carved. Some of the monsters that appear are stronger types that can be dealt with more easily in Rampage Quests, so be sure to strip them of all they have before leaving.
While playing solo, you'll run into sub-assignments that will be difficult to clear on your own. While your Clear Rank will go down, if you try to go out of your way to clear every sub-assignment, you risk the final gate being destroyed and failing the quest. Instead, try to clear sub-assignments you can do on your own.
To satisfy the requirements for this sub-assignment, you can use the Cannon's Charged Thunder Shot, Wyvern Riding, or the various bombs that drop to inflict elemental blight. However there are times when you will need to inflict elemental blight up to 20 times, so if you play alone try for a different sub-assignment.
|Cannon||Using a Cannon's Charged Thunder Shot will allow you to, as the name suggests, inflict thunder blight on enemies it strikes. You can increase the range and power by holding down the Y button to hit as many monsters as possible.|
|Wyvern Riding||Riding monsters like Rathians, Rathalos, or Tobi-Kadachi will allow you to inflict fire or thunder blight on enemies you attack.|
|Elemental Bombs||During Rampage Quests, monsters will more often drop Horde Materials that can be in the form of Bombs with various elements attached. Using these bombs will deal damage and inflict elemental blights to add to your numbers.|
For this sub-assignment, you'll want to use weapons or ride monsters that can inflict status ailments. These include ailments such as poison, paralysis, sleep, and more. Keep in mind that stunning enemies does not count towards this sub-assignment, so using the Ballista's Crag Shot won't help you here.
|Status Inflicting Weapons||Weapons or vials with poison, paralysis, sleep, or blast elemental attack. Bowguns with their various bullets are great for this.|
|Wyvern Riding||Ride monsters that can inflict poison like Rathians, Rathalos, or Pukei-Pukei.|
To clear this sub-assignment, you'll want to put the all of your Village Defenders as close to the gates as possible. This will allow them to target the nearby monsters after you've weakened them to finish them off.
▲You can view this information from Rampage Quest Info in the Start Menu
During Rampage Quests you will be assigned a rank based on your performance that affects your rewards. Clearing sub-assignments will fill up the bar and raise your overall rank for the quest so you should try and finish as many of these as possible.
While your rank does matter, the items you receive won't change depending on rank. What changes is the amount of each item you get so don't worry if you can't quite get the highest rank.
The main reward you will receive from clearing Rampge Quests is Defender Ticketse. Defender Tickets of different types are used to make Rampage Weapons and obtain Rampage Skills so you'll want to do these quests.
Defender Tickets are also a great source of materials for the Melding Pot. Especially Defender Ticket 7, obtained from ★7 Rampage Quests, which is worth a lot of points. If you want to get a lot of talismans quickly then you should farm these quests.
Apex monsters will only appear in Rampage Quests, with their materials being necessary for creating and upgrading special Rampge weapons. These weapons can have up to 3 Rampage Skills and are quite strong so don't pass these up!
You will also receive materials of the various monsters that appear during each wave of the quest. While it will be difficult to get specific materials, you will obtain many excess materials that can be used elsewhere. If you really want a certain material you'll be better off doing a specific quest for the monster.
|Ballista Shot||Deals damage. Number of ammo fired increases when leveled up.|
|Crag Shot||Deals impact damage. Hit enemy monsters in the head to stun them!|
|Retreat Shot||Knocks back a target. Also sends flying enemies straight to the ground.|
|Cannon Ammo||Deals damage. Number of cannons fired increases when leveled up.|
|Piercing Ammo||Fires a cannon ball in a straight line. Pierces targets and is highly effective against large sized monsters.|
|Thunder Shot||Launches a lightning elemental cannon ball. Can be charged up for more damage. Has a higher chance of inflicting thunder blight if charged up.|
|Normal Shot||Deals damage. Slowly speeds up while firing.|
|Cluster Shot||Fires several bullets at close range. Effective against enemies near you or against enemies pulled by the s|
|Silkbind Shot||Pulls a target towards you. Useful for maximizing the Spread Shot's effect as well as preventing gate crashers from attacking your base .|
|DefenderBallista||Fires normal arrows periodically|
|Defender Cannons||Fires cannon balls which deals area damage periodically|
|Bamboo Bomb||Explodes when a monster passes over it, dealing damage once.|
Flaming Beam fires a pillar of flame that deals a high amount of damage.
Flaming Shot fires a ball of flame that deals decent amount of damage.
Charges up a strong slash and strikes nearby enemies for massive damage. Can be used until the end of the rampage so try to use it against the Rampage's major threat to greatly deal damage to it for free.
Causes an explosion that causes blights to enemies. Useful for the blight requirement sub-quest if both appears in a rampage. Only usable on the wave he appears at.
Attacks enemies using a Lance and a Bow. They can deal decent AOE damage but they are only usable on the wave they appear at.
Damages all monsters nearby and makes them rideable. Mostly appears on the Apex wave. It's suggested to use Master Utsushi when the Apex monster appears and it summons a horde so you can ride a monster and deal damage to the Apex monster without being at risk yourself!
Uses a Machine Cannon and repeatedly attacks enemies. While summoned, she also improves hunter's hunting capabilities. Increased hunting capabilities has the same effect as a counter gong.
|Tips & Tricks|
|Beginner's Guide||Best Beginner Weapons|
|How to Climb Walls||List of Awards and How to Unlock|
|How to Raise Max Stamina||How to Cook Well-Done Steaks|
|All Sub-Camp Locations||All Relic Record Locations|
|Rampage Weapons Guide||How to Unlock Weapon Trees|
|Rampage Guide: How to Get S-Rank||Best Dango Combinations|
|How to Aim with the Bow: Manual Aim Vs. Gyroscrope|
|How to Farm Money||How to Farm Kamura Points|
|Which Items to Sell||Talisman Farming|
|Best Mining Spots: Where to Find Ore||How to Farm Dango Tickets|
|How to Farm Kamura Tickets||How to Farm Buddy Tickets|
|How to Capture Monsters||How to Avoid Attacks: Frame Dodge Guide|
|How to Beat Flying Monsters||How to Beat Fish Monsters|
|How to Make Monsters Sleep||Best Buddies to Bring|
|Best Item Loadouts|
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Give us the ability to change our layered armor display. What I mean is, ya know how armor looks different on the male and female models? well, I wish there was the ability to change the appearance from the male models of armor, to the female models, and the reverse without changing the gender of your character itself. This would be really nice, as imo some armor pieces look better as the male model version.
Head : default
Chest : 15,100,45
Arm : 11,80,40
Leg : 11,70,70
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