List of Silkbind Attacks and How to Use | Monster Hunter Rise | MHR (MH Rise)

This is a guide to Silkbind Attacks, a new attack type using the Wirebugs in Monster Hunter Rise. Learn about all the Silkbind Attacks found in the game, and how to use Switch Skills to change them out.

How to Use Silkbind Attacks

When Unsheathed, Press ZL + X/A or R + X/A to Use

How to Use Silkbind Attacks.jpeg

Silkbind Attacks are executed using different buttons depending on the type of weapon (close-range or ranged) and which of the two set attacks to use.

Close-range weapons use Silkbind Attacks by holding ZL and pressing the X or A button, depending on the attack, while Ranged weapon use Silkbind Attacks by holding R and pressing the X or A button, again depending on the attack to use.

When your weapon is sheathed, you'll only be able to use the Wirebugs for movement, so be sure to unsheathe first before attempting to execute a Silkbind Attack.

All Moves for Each Weapon Type

Require Wirebug Gauge to Use

Wirebug Gauge.png

All Silkbind Attacks require at least one charge of the Wirebug Gauge. The amount of charges required depends on the attack, so it's essential to maintain control of your Wirebug Gauge to execute attacks with the right timing.

How to Use Wirebugs

Switch Out with Switch Skills

Switch Skills 1.jpeg

A new feature known as Switch Skills allows players to change out certain standard attacks and Silkbind Attacks. The details of how to switch the attacks and what timing they can be switched is still unknown, but it's been stated that players can use this feature to find a hunting style which suits them best.

The Switch Skills feature will surely allow for a greater variation in hunts, and have huge effects on the Weapon Tier List when the game is released.

How to Use Switch Skills

List of Silkbind Attacks

Great Sword Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Hunting Edge

Hunting Edge.jpg

Hunting Edge is a silkbind attack that launches the hunter upward and while charging the Great Sword. This is similar to the charging attack while airborne in Aerial Style from Monster Hunter Generations.

Power Sheathe

Power Sheathe.jpg

Power Sheathe is a silkbind attack that temporarily increases the damage for the next sheathing attack. Power Sheathe works well with this weapon because hunters usually sheath the Great Sword for better mobility.

Adamant Charged Slash

Adamant Charged Slash.jpeg

Adamant Charged Slash is a newly-announced Silkbind Attack which was not featured in the January Demo.

This attack can be switched out with Hunting Edge. The hunter uses the Wirebug to dash straight ahead, then unleashes a Strong Charged Slash.

Adamant Charged Slash also has the advantage of withstanding knockdown attacks while the attack is being executed.

Great Sword Weapon Guide

Long Sword Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Soaring Kick

Soaring Kick.jpg

The Soaring Kick is a silkbind attack that looks similar to Helmbreaker in Monster Hunter World (MHW). If the monster is successfully hit by the downward slash, the spirit gauge level decreases by one level.

Serene Pose

Serene Pose.jpg

Serene Pose is a silkbind attack that scatters wirebugs in front of the hunter and puts them in a ready state for a specific timeframe. Any monster that attacks the hunter during the timeframe will be countered!

Silkbind Sakura Slash

Silkbind Sakura Slash

Silkbind Sakura Slash can be switched out with Soaring Kick, and allows the hunter to spin around to dash and slice the foe.

Not only does the attack inflict multiple hits over time, causing additional damage, but it also grants 1 free Spirit Gauge on landing.

Long Sword Weapon Guide

Sword and Shield Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Falling Shadow

falling shadow silkbind attack.png
Falling Shadow is a Silkbind Attack that makes you jump up into the air. When you land the attack, you can combo it to fly into the air again and land another hit with an attack like Charged Slash.

Windmill

windmill silkbind attack.png
Windmill is a Silkbind Attack that attaches your sword to the end of the Silk and whips it around. This attack grants invincibility frames, so using it with good timing will allow you to avoid Monsters' fierce attacks.

Metsu Shoryugeki

Metsu Shoryugeki.jpeg

Back from MHGU, this nod to the famous Shoryuken attack from Street Fighter returns as a newly announced Silkbind Attack which can be switched out with the Windmill.

Like its namesake, this attack causes the hunter to jump up and uppercut the target with the Shield.

The user has a short timeframe to Guard an attack at the beginning of this attack, and a successful counter here will cause the damage from Metsu Shoryugeki to increase further.

Sword and Shield Weapon Guide

Dual Blades Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Shrouded Vault

shrouded vault.png
Shrouded Vault is a Silkbind Attack that sends the Dual Blades user forward, then does a spinning attack when hit. It's also a Countering move. When you take a hit when moving, you'll both avoid the attack and execute a counterstrike.

Piercing Bind

piercing bind.png
The hunter thrusts an explosive Throwing Kunai into the monster. When that body part is attacked again, it will inflict additional blows. After some time has passed, the Kunai will explode, dealing additional damage based on the number of attacks dealt to that body part.

Tower Vault NEW

Tower Vault.jpeg

This Silkbind Attack can be switched out for Piercing Bind.

Flings the Wirebug and the hunter up in the air. Interestingly, this “attack” does no damage. However, it allows for movement through the air with the weapon drawn.

As movement actions such as the Wiredash cannot be executed with the weapon drawn, this looks to be a powerful tool for maneuvering in close combat.

Dual Blades Weapon Guide

Hammer Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Silkbind Spinning Bludgeon

Silkbind Spinning Bludgeon.jpg

Silkbind Spinning Bludgeon sends the hunter flying while making a spinning attack. You can opt to charge the attack initially for more damage!

Impact Crater

Impact Crater

Impact Crater is a silkbind attack that launches the hunter in the air then slamming the hammer downwards with great force, creating a crater on the ground.

Dash Breaker

Dash Breaker.jpeg

This Silkbind Attack can be switched out for Silkbind Spinning Bludgeon.

Dash Breaker sends the hunter rushing forward to attack. It has the bonus effect of negating all enemy damage while launching forward.

Hammer Weapon Guide

Hunting Horn Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Slide Beat

slide beat.png
Slide Beat is a Silkbind Attack that leaps forward and does damage. In the video, it also appears that it can shake off attacks and continue moving.

Earthshaker

earthshaker.png
Earthshaker is a Silkbind Attack that attaches the Ironsilk to a blade and drives it into the monster. The hunter then uses the horn to pound sonic waves into the afflicted body part, dealing damage to it.

Bead of Resonance

Bead of Resonance.jpeg

This Silkbind Attack can be switched out with Earthshaker.

Bead of Resonance is a unique attack which allows for long-distance usage of melody effects. In it, the hunter places a Wirebug cocoon which creates the same effects the hunter plays on the Horn. This allows teammates to battle near the cocoon while the Hunting Horn user stays out of the fray.

The cocoon also creates a Sonic Wave which damages nearby enemies, further benefiting the hunters who fight near it.

Hunting Horn Weapon Guide

Lance Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Twin Vine

Twin Vine.jpg

The Twin Vine silkbind attack attaches the hunter to the monster. While connected, the hunter can freely jump back beside the monster to close the gap faster.

Anchor Rage

Anchor Rage.jpg

The Anchor Rage is a silkbind attack that increases your attack damage when hit by an attack. The attack increase also depends on the power of the attack received!

Spiral Thrust

Spiral Thrust

This Silkbind Attack can be switched out with Anchor Rage.

A quick two-step move, Spiral Thrust allows the user to change their position and aim for a counterattack.

The attack starts off with a counter, using the shield to parry an attack, then sends the user flying forward with the Wirebug. This can catch targets off guard and leave them vulnerable.

Lance Weapon Guide

Gunlance Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Hail Cutter

Hail Cutter.jpg

Hail Cutter is a Silkbind Attack that launches the hunter airborne while reloading the Gunlance. The move finishes with a downward slam where you may opt to use 'full burst' or Wyvern Fire with a shortened charge time!

Guard Edge

Guard Edge.jpg

Guard Edge is a Silkbind Attack that acts like a counter-guard but restores sharpness. Considering how Gunlance shelling eats up sharpness at a rapid rate, this is a great addition to the Gunlance's arsenal!

Ground Splitter

Ground Splitter

This Silkbind Attack was previously shown in a trailer sending a Great Izuchi flying. It's been announced to be switchable with the Hail Cutter.

Ground Splitter causes the hunter to leap forward and strike with an upward slash. It also temporarily boosts the damage for shells, Wyrmstake Shots, and Wyvern's Fire.

Gunlance Weapon Guide

Blast Dash

Blast Dash propels your hunter using the force of the Gunlance artillery. It does not have any damaging potential but is useful for closing out the distance between you and the monster. Blast Dash can be used up to three (3) times.

Switch Axe Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Switch Charger

Switch Charger.jpg

You are launched forward with the help of a Wirebug as you quickly regenerate your Switch Gauge. This move also negates Switch Gauge decrease for a short period of time.

Invincible Gambit

Invinvcible Gambit.jpg

While doing an Invincible Gambit, you are immune to flinching or being knocked back.

Switch Axe Weapon Guide

Sword Rush

Switch Axe Unreleased Move

Sword Rush can be switched out with Invincible Gambit.

The attacks leads with a slash upwards with the Wirebug, culminating in a targeted Forward Slash to a foe.

On top of that, landing the Forward Slash succesfully also fills up the Activation Gauge and creates a large explosion.

Switch Axe Weapon Guide

Charge Blade Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Morphing Advance

Morphing Advance

Morphing Advance is a silkbind attack where the hunter will dash in the input direction while morphing into Axe Mode.

Counter Peak Performance

Counter Peak Performance

This silkbind attack holds your hunter to the ground with threads. When hit by an attack, the charge blade phials will be fully charged and can be chained to a Super Elemental Discharge!

Charge Blade Weapon Guide

Axe Hopper

ChargeBlade Axe Hopper.gif

This Silkbind Attack can be switched out with Counter Peak Performance.

The axe is raised overhead then slammed down, launching the hunter into the air. This also gives the opportunity to use a powerful Element Discharge while the hunter is moving upwards.

Charge Blade Weapon Guide

Insect Glaive Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Silkbind Vault

silkbind vault.png
Silkbind Vault is a Silkbind Attack, where you can jump forward and upward midair, making you gain more air time. This move can be comboed into a variety of attacks, making it a highly useful lead.

Recall Kinsect

recall kinsect.png
Recall Kinsect is a Silkbind Attack where you can recall your Kinsect while simultaneously avoiding attacks from opponents. Players can also recall their Kinsect midair, whereas you would normally have to be on the ground to do it. While moving, the Kinsect will also execute spinning attacks. When your Kinsect returns to you, you will get healed and your Kinsect's stamina will be fully restored.

Diving Wyvern

Insect Glaive Diving Wyvern

This silkbind attack for the Insect Glaive stabs the monster from above! It can be switched out for Recall Kinsect.

The radius of the attack is small, but will deal heavy damage to the site of the collision.

Insect Glaive Weapon Guide

Bow Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Herculean Draw

herculean draw.png
Herculean Draw is a Silkbind Attack that makes the Bow user evade then temporarily buff their attack power.

Focus Shot

focus shot.png
Focus Shot is a Silkbind Attack that makes the Bow user backflip with the help of the Wirebug, crouch, then rapidly recover stamina.

Bow Weapon Guide

Aerial Aim

Bow Aerial Aim
This attack can be switched out with Focus Shot.

This attack launches the hunter into the air, and while in midair, shots deal more damage than normal. The user can also use a close-range stabbing attack with an arrow to an unlucky monster below.

Bow Weapon Guide

Light Bowgun Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Silkbind Glide

Silkbind Glide.jpg

The Silkbind Glide is similar to a combat slide when you close the distance between you and the enemy monster which makes you a smaller target. You can also fire off an attack by the end of your glide.

Fanning Vault

Fanning Vault.jpg

The Fanning Vault is an excellent addition to the Light Bowgun's kit, giving it added mobility. It grants you the action of flying high up in an arc, dodging incoming attacks, and performing additional actions while in midair.

Button Action
Button zR.png Attack
Buttons X.png Reload
Buttons A.png Wyvernblast

Fanning Maneuver

Light Bowgun Fanning Maneuver

This technique can be switched out with Fanning Vault.

This user strafes sideways in an arc around a wirebug, and can fire shots while in motion. This attack seems to be very useful in maintaining critical distance while moving sideways!

On top of that, Fanning Maneuver also temporarily increases attack power.

Light Bowgun Weapon Guide

Heavy Bowgun Silkbind Attacks

Great Sword Long Sword Sword and Shield Dual Blades
Hammer Hunting Horn Lance Gunlance
Switch Axe Charge Blade Insect Glaive Bow
Light Bowgun Heavy Bowgun

Free Silkbind Glide

Free Silkbind Glide.jpg

The Free Silkbind Glide is similar to a tactical slide. It helps close the gap between you and the monster. If you time it right, you can also hit a sneaky attack by the end of your glide.

Counter Shot

Counter Shot.jpg

With Counter Shot, you plant yourself firmly on the ground with the wirebug and block incoming attacks. If you block an attack, you can quickly recover and do a countershot.

Counter Charger

Counter Charger.jpeg

This Silkbind Attack can be switched out with Counter Shot.

A parry-specific move, Counter Charger can absorb an attack from a monster and totally nullify its damage. This also has the bonus effect of reducing the amount of time needed to fire a Charged Shot.

Heavy Bowgun Weapon Guide

Monster Hunter Rise Related Links

Game Mechanics Partial Banner.png
All Game Mechanics Guides

Village Facility Guides
Room Guide: Things To Do Inside Your Room Training Area Guide
Canteen and Food Skills Gathering Hub Guide
Getting Started
Character Creation Guide List of Controls
Palico Guide Palamute Guide
Cohoot Guide List of Settings
Can I Change My Name? Can I Change Gender?
Hunter and Monster Stats
Explanation of Hunter Stats Monster Stats Explained
Attack and Elemental Attack Defense and Elemental Defense
Affinity and Negative Affinity Monster Size and Effects
Gameplay Features
Wirebug Moves and Controls Silkbind Attacks
Wyvern Riding Guide Turf Wars
Hunter Rank (HR) Guide Rampage Guide
Crafting List What is the Rampage?
How to Lock-On and Target Settings Switch Skills Guide
Abnormal Status and Elemental Blight Guide How to Use Photo Mode
Unchangeable Features How to Fast Travel
Fishing Guide Quest Completion Rewards
How to Carry Eggs Respawn Timers
Melding Pot Guide How to Upgrade Kinsects
How to Change Armor Pigment How to Hide Armor Pieces
Solo and Offline Play Guide How Does Sharpness Work?
How to Rollback Weapons How to Forge Weapons and Armor
Damage Types: Difference Between Sever, Blunt, Projectile Damage How to Use Weapon and Armor Designs
Online Play
Multiplayer and Co-op Guide Hunter Connect and Like Function
How to use the Chat Feature How to Use Gestures
Join Requests Guide How Does Difficulty Scaling Work?

    The Like Feature

    You can save a comment for later by giving it a Like.
    As a member:Get access to several features!

    Opinions about an article or post go here.
    Opinions about an article or post
    We at Game8 thank you for your support.
    In order for us to make the best articles possible, share your corrections, opinions, and thoughts about "List of Silkbind Attacks and How to Use | Monster Hunter Rise" with us!
    When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had.

    Walkthrough Menu

    New Comment

    • Give us the ability to change our layered armor display. What I mean is, ya know how armor looks different on the male and female models? well, I wish there was the ability to change the appearance from the male models of armor, to the female models, and the reverse without changing the gender of your character itself. This would be really nice, as imo some armor pieces look better as the male model version.

    • >>[10]
      Orange version
      Head : default
      Chest : 15,100,45
      Arm : 11,80,40
      Leg : 11,70,70

    All rights reserved

    Back to the Top