Starfield

Xenosociology Skill Rank Up Guide

Xenosociology is a Master Social skill that allows you to control aliens in Starfield. Read on to learn the effects of the Xenosociology skill, how to unlock and rank up the Xenosociology skill, and the backgrounds that know it.

Xenosociology How to Unlock and Overview

Xenosociology Skill Overview

Xenosociology Skill
Starfield - Xenosociology Skill Skill Tree:
Social
Tier:
Master
While sentient life has yet to be discovered, the galaxy's alien species are generally intelligent enough to be susceptible to the power of suggestion.

How to Unlock Xenosociology

Spend 12 Skill Points in the Social Tree

As Xenosociology is a higher-tier Master skill, it is unlocked by spending a total of 12 skill points in the Social skill tree before it can be learned.

How to Farm Skill Points Fast

Backgrounds with the Xenosociology Skill

There are no backgrounds that start with the Xenosociology skill.

List of All Backgrounds

How to Rank Up Xenosociology Skill

All Rank Challenges and Effects

Rank Challenge Effects
1 Spend a total of 12 Skill Points in the Social tree. You can force a target alien creature up to 10 levels higher than you to stop fighting for a limited time.
2 Successfully use Pacify on 15 different aliens. You can force a target alien creature up to 10 levels higher than you to flee for a limited time.
3 Successfully use Flee on 15 different aliens. You can force a target alien creature up to 10 levels higher than you to attack their allies for a limited time.
4 Successfully use Frenzy on 15 different aliens. You can force a target creature up to 10 levels higher than you to obey commands for a limited time.

Use Xeno-Social on Fauna

Starfield - Xenosociology Pacify

To use the abilities of Xenosociology, you need to bring up the scanner and point it to an alien creature to control it with Xeno-social. You can use the commands on different fauna of the same species to count toward the challenges. However, failing prevents you from using it again on the creature, meaning you'll need to look for other fauna to control.

How to Use the Hand Scanner

Planets That Have Abundant Fauna

Jemison
(Alpha Centauri)
Bardeen III
(Bardeen)
Beta Marae I
(Beta Marae)
Charybdis II
(Charybdis)
Eridani III
(Eridani)
Gamma Vulpes I
(Gamma Vulpes)
Hawking I
(Hawking)
Huygens III
(Huygens)
Hyla II
(Hyla)
Ixyll II
(Ixyll)
Kumasi II
(Kumasi)
Marduk IV
(Marduk)
Masada III
(Masada)
Pyraas II
(Pyraas)
Schrodinger III
(Schrodinger)
Serpentis IV
(Serpentis)
Shoza III
(Shoza)
Strix I
(Strix)
Zelazny II
(Zelazny)
Zeta Ophiuchi I
(Zeta Ophiuchi)

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Starfield -  Xenosociology Skill
Xenosociology

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