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Red Mile is a location in planet Porrima III, Porrima system that you can visit and explore in Starfield. Read on to see a map of the area and to learn all of the shops, points of interests, houses, valuable loot, quests, and collectibles in Red Mile.
Red Mile is located on Planet Porrima III, in the Porrima Star System. Players can easily grav jump to Porrima as long as they have enough fuel to make the jump.
Shop | Items for Sale |
---|---|
Sati Chandra | Weapons, Ammo, and Aid |
You can run the Red Mile obstacle course even after completing the Run the Red Mile side quest. Talk to Mei Devine and choose I want to run the Red Mile. and I'm sober, doing this of my own free will, and ready to go.
This will start and make the Run the Red Mile active until you complete the whole run. Your record of successful runs will be updated upon finishing the course.
Talk to Lon Anderssen inside his office to access his services for your ship. You can purchase Shielded Cargo Holds and Scan Jammers that increases your chances to evade security scans for contrabands.
Ship Building and Customization Guide
Talk to Sati Chandra behind the bar to sell your contrabands.
The Red Mile is one of many locations where you can go and sell contraband, as there is no need for ship scans when entering the star system it's in.
How to Smuggle and Sell Contraband
There'll be crew-for-hires hanging around the Red Mile, and you can try to persuade them to lower the costs for their recruitment.
Crew Explained: What Do Crew Members Do?
Point of Interest | What to Do |
---|---|
Sati Chandra | Buy Weapons, Ammo, Aid. Rent rooms. |
Red Mile Room | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Rent Prices | |||||||||||
One Night | 300 credits | ||||||||||
One Week | 2,000 credits |
The Red Mile has no houses for sale, but you can rent a room to stay in by speaking to the bar tender, Sati Chandra.
Quest | Rewards |
---|---|
Run the Red Mile |
・EXP: 100 ・Credits: Leveled Amount of Credits ・ Brute Force (x1) ・ 15X25 CLL Shotgun Shell (x22) |
Collectible | Effect | Location |
---|---|---|
Trackers Primer 03 | Permanently increases EM weapon damage by 5%. | Red Mile |
GRUNT Issue 01 | Ballistic weapons permanently do an additional 5% more critical damage. | Red Mile |
List of All Cities and Points of Interests
New Atlantis | Neon | Cydonia |
Akila City | Hopetown | New Homestead |
Ka'zaal Sulfur Mine | The Key | The Well |
Autonomous Dogstar Factory | Kreet Research Lab | Red Mile |
Gagarin Landing | Mast District | Residential District |
The Lodge | Research Outpost U3-09 | Pilgrim's Rest |
Paradiso | Codos Alu | Fortuna |
New York Landmark | The Den | The Almagest |
Deimos Staryard | Crucible | Tau Gourmet Production Center |
CM Station RC-1 | Ecliptic Base | The Eleos Retreat |
The Lock | Nishina Research Station | Nova Galactic Staryard |
Vlad's Villa | Starstation UCN-48 | Trident Luxury Lines Staryard |
Stroud-Eklund Staryard | Derelict Achilles | The Colander |
Ebbside - Neon | Neon Underbelly | Lopez's Farm |
Starstation RE-939 | ECS Constant | Vulture's Roost |
Deimos Armored Transport | Forward Base 441 | Derelict Bireme |
Eklund Excavation Site CL25 | The Haemosu | Reliant Medical Organics Lab |
Lucky Lu | The Clinic |
Civilian Outpost | Industrial Outpost | Mining Outpost |
Deserted Relay Station | Abandoned Muybridge Pharmaceuticals Lab | Abandoned Gravity Farm |
Structure | Science Outpost | 1-of-a-Kind Salvage |
Abandoned Robotics Facility | Spaceship Debris | Fracking Station |
Abandoned Outpost | Deserted Mineral Plant | Military Post |
Crashed Ship | Landing Area | Occupied Cave |
Scanner Anomaly | Abandoned Research Tower | Deserted Robotics Lab |
Abandoned Biochem Laboratory | Abandoned Weapon Station | Abandoned Farm |
Ancient Ruins | Processing Plant | Buried Temple |
Bindi Mining Outpost | Deserted Ecliptic Garrison | Abandoned Mining Platform |
Forgotten Mech Graveyard | Autonomous Staryard | Abandoned Deimos Scrapyard |
Deserted UC Garrison | Abandoned Mining Rig | Deserted Biotics Lab |
Safe House Gamma |
Red Mile Location Guide
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