Starfield

All Outpost Displays

Displays are a type of module that you can place in an Outpost in Starfield. Read on to see a list of all Displays, their types, and their functions!

Best Display Modules to Get

Multi-Weapon Racks for Storage

A Display Module's primary function is to turn your weapons into ornaments. This makes Multi-Weapon Racks the only type of display with the added bonus of being a storage, since it can hold more than one item at a time.

While the same can be said for Display Cases, they are somewhat clunky compared to weapon racks because it is difficult to manually place your weapons and into these cases.

All Outpost Displays Explained

Decorative Storage

Displays function as both decorations and storage. These displays will take items from your inventory and hang them from a wall or a stand, or keep them inside a glass case for viewing.

All Outpost Display Types and Functions

Name Function Types
Mannequin Used to display Armor. ・Male Mannequins
・Female Mannequins
Displays Used to display items from your inventory. ・Data Slate Displays
・Display Cases
・Helmet Displays
Weapon Racks Used to display Weapons. ・Multi-Weapon Racks
・Single Weapon Racks
Weapon Storage Used to display Weapons. ・Weapon Cases
Stands Used to display Packs. ・Backpack Stands

List of All Outpost Displays

All Known Outpost Displays

Module Required Power Required Resources
Backpack Stand 01 None Aluminum x2
Structural Material x1
Backpack Stand 02 None Aluminum x2
Structural Material x1
Backpack Stand 03 None Aluminum x2
Structural Material x1
Data Slate Display 01 None Aluminum x1
Adhesive x1
Data Slate Display 02 None Aluminum x2
Adhesive x1
Display Case 01 None Aluminum x2
Structural Material x2
Display Case 02 None Aluminum x2
Structural Material x2
Display Case 03 None Aluminum x2
Structural Material x2
Display Case 04 None Aluminum x2
Structural Material x2
Display Case 05 None Aluminum x2
Structural Material x2
Display Shelf 01 None Aluminum x2
Structural Material x3
Display Shelf 02 None Aluminum x2
Structural Material x2
Helmet Display None Aluminum x2
Aluminum x2
Structural Material x1
Helmet Stand None Aluminum x2
Structural Material x1
Mannequin 01 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 02 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 03 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 04 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 05 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 06 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 07 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 08 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 09 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 10 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 11 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 12 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 13 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 14 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 15 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 16 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 17 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 18 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 19 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 20 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 21 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 22 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 23 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 24 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 25 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Mannequin 26 None Adhesive x2
Pigment x1
Polymer x2
Structural Material x2
Weapon Case 01 None Titanium x2
Polymer x1
Weapon Case 02 None Titanium x2
Polymer x1
Weapon Case 03 None Titanium x2
Polymer x1
Weapon Display Case 01 None Aluminum x2
Structural Material x2
Weapon Display Case 02 None Aluminum x2
Structural Material x2
Weapon Rack 01 None Iron x2
Copper x1
Weapon Rack 02 None Iron x2
Copper x1
Weapon Rack 03 None Iron x2
Copper x1
Weapon Rack S. 01 None Iron x1
Structural Material x2
Weapon Rack S. 02 None Iron x1
Structural Material x2
Weapon Rack S. 03 None Iron x1
Structural Material x2

How to Get Outpost Displays

Craft Them Using Resources

All modules have a required amount of resources to craft them. Once you've acquired these resources, you can store them in your inventory, with your companion, or on your ship and the game will still consider the crafting conditions met.

Take note that some modules also require power while others have a hard limit on how many of those modules you can craft.

Starfield Related Guides

Starfield - Outposts Structures

All Outpost Modules and How to Build

Outpost Modules

All Outpost Modules
Extractors Power Storage
Structures Crafting Defenses
Furniture Decorations Displays
Miscellaneous Robots Builders
Outpost Building FAQs

Outpost Building FAQs

All Outposts Building FAQs
Best Outpost Locations How to Delete Outposts How to Add Doors to Habs
How to Delete Outpost Links Transfer Container Storage How to Raise Flora
How to Domesticate Fauna How to Craft a Greenhouse Animal Husbandry Facility Guide

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