Defenses are a type of module that you can place in an Outpost in Starfield. Read on to see a list of all Defenses, their types, and their functions!
List of Contents
Both Tick and Laser Turrets deal EM Damage, which deals more damage to enemy shields, but less damage to enemy HP. This makes these turrets useful in some cases.
Ballistic Turrets on the other hand deal Phys Damage, which is useful against all enemies since only some enemies have shields, but all enemies have HP.
Defenses are mostly comprised of different types of turrets. As the name suggests, these turrets help defend the Outpost against hostile enemy attacks from Zealots, Pirates, or aggressive wild life.
Name | Function | Types |
---|---|---|
Ballistic Turrets | Fires at hostiles when they come within range. | ・Ballistic Turrets Mk I |
Tick Turrets | Fires at hostiles when they come within range. | ・Tick Turret Mk I |
Laser Turrets | Fires at hostiles when they come within range. | ・Laser Turret Mk I |
Module | Required Power | Required Resources |
---|---|---|
Ballistic Turret Mk I | 5 Power |
・Lead x3
・Iron x4 ・Beryllium x2 |
Ballistic Turret Mk II | 4 Power |
・Titanium x4
・Adhesive x2 ・Tungsten x3 ・Zero Wire x2 |
Ballistic Turret Mk III | 5 Power |
・Titanium x6
・Tungsten x5 ・Lubricant x2 ・Microsecond Regulator x1 ・Zero Wire x4 |
Laser Turret Mk I | 5 Power |
・Aluminum x4
・Chlorine x2 ・Fluorine x3 ・Beryllium x2 |
Laser Turret Mk II | 5 Power |
・Titanium x4
・Iridium x3 ・Tau Grade Rheostat x1 ・Paramagnon Conductor x2 |
Laser Turret Mk III | 5 Power |
・Titanium x6
・Xenon x3 ・Isotopic Coolant x2 ・Tasine Superconductor x2 |
Security Robot 01 | None |
・Titanium x4
・Uranium x2 ・Polymer x4 ・Positron Battery x1 ・Paramagnon Conductor x2 |
Security Robot 02 | None |
・Titanium x6
・Plutonium x2 ・Microsecond Regulator x1 ・Polymer x5 ・Paramagnon Conductor x3 |
Tick Turret Mk I | 5 Power |
・Aluminum x3
・Chlorine x1 ・Fluorine x2 ・Zero Wire x2 |
All modules have a required amount of resources to craft them. Once you've acquired these resources, you can store them in your inventory, with your companion, or on your ship and the game will still consider the crafting conditions met.
Take note that some modules also require power while others have a hard limit on how many of those modules you can craft.
All Outpost Modules and How to Build
All Outpost Modules | ||
---|---|---|
Extractors | Power | Storage |
Structures | Crafting | Defenses |
Furniture | Decorations | Displays |
Miscellaneous | Robots | Builders |
Outpost Building FAQs |
All Outpost Defenses
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