Starfield

List of Mod Item IDs

This is a list of all Mod Item IDs in Starfield. Learn all Mod item IDs, codes, and how to spawn Mods on PC with console commands.

All Mod Item IDs

Weapon Mod Item IDs

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Weapon Mods Armor Mods

To add the following weapon mods, press the tilde (~) key to open the console command and type the following code:

REFID.amod MODID

Weapon Mod ID
Amplifier 0013366E
Annihilator Rounds 0012C81B
Armor-Piercing Rounds 002BDD72
Binary Trigger 00128C60
Bull Barrel 001230EF
00094C5C
Bullet Hose 0000C521
Burst Fire 0012C5B3
Choke 00132C55
Compensator 12A79E
Depleted Uranium Rounds 0012FFAC
Double Barrel Muzzle 0012B493
Drum Magazine 001230C6
Electromagnetic Beams 00133669
EM-Charged Shot 001285F1
Ergonomic Grip 001230CE
Ergonomic Stock 001341FC
0012B487
Explosive Rounds 002BDD74
Extended Barrel 000965DA
0012A0BE
Extended Magazine 00132C49
Extra Large Magazine 00132C48
Flechette Drum Magazine 0012B478
Flechette Large Magazine 0012B47A
Flechette Rounds 001285F2
Flechette Tactical Magazine 0012B479
Fluted Barrel 00094C5E
Focal Lens 0012DF14
Focus Nozzle 0012DF15
Folding Stock 0004A7A8
Foregrip with Laser Sight 0015F475
Foregrip with Recon Laser Sight 0013136C
Fully Automatic 00133A91
Glow Sights 00132C44
Gut Buster Rounds 001230D8
Hair Trigger 00245FAB
High Powered 00133A72
High Velocity 00133A74
Holographic Sight 0012A7C0
Hornet Nest 001230F4
Ignition Beams 003997AF
Iron Sights 00245FAE
Large Battery 0012DF0D
Large Magazine 00132C4A
Large Muzzle Brake 000A936C
Laser Sight 001F0A2C
Long Barrel 0014AFD8
Long Scope 0012A783
Magnetic Rails 0012A79F
Medium Magazine 0004A741
Medium Scope 0012D04D
Muzzle Brake 0014629D
Overclocked 001230C2
Penetrator Rounds 001298AE
Precision Tuning 0012DF12
Recon Laser Sight 001341F0
Recon Scope 0012C812
Red Dot Sight 00087533
Reflex Sight 00132C43
Removed Cover 0005B98F
Semi-Automatic 001341F9
Shielded Tool Grip 0012454F
Shock Charge Band 0012A787
Short Barrel 00129F42
Short Scope 001341E9
Short Suppressor 0008342F
Slug Shots 001285F0
Small Battery 0012DF0C
Small Magazine 00133A79
Spread Nozzle 001CEF6F
001CEF71
Stabilizing Barrel 001462A1
Stabilizing Stock 0012DF04
Standard Barrel 0010BCD9
Standard Battery 0002EE2F
Standard Explosive Rounds 000445A6
Standard Flechette Magazine 0009B736
Standard Magazine 00245FB3
Standard Whitehot Rounds 00044C42
Stealth Lasers 0012A7C7
Stock 000193E5
Suppressor 00245FB7
Tactical Battery 0012DF0B
Tactical Folding Stock 0012B475
Tactical Grip 00133A80
Tactical Magazine 0012A78A
Tactical Stock 0013381D
Tech Barrel 000191F1
Tesla Pylons 001230F5
Whitehot Rounds 002BDD73

Armor Mod Item IDs

Jump to a Section!
Weapon Mods Armor Mods

To add the following armor mods, press the tilde (~) key to open the console command and type the following code:

REFID.amod MODID

Helmet Mod IDs

Armor Mod ID
Ballistic Shielding (Helmet) 003AD4D9
EM Shielding (Helmet) 003AD4DA
Energy Shielding (Helmet) 003AD4DB
Explosive Shielding (Helmet) 000F77AA
Gravitic Composites (Helmet) 003D6D3B
Heavy Shielding (Helmet) 003A83E6
Sensor Array 003A83D9

Spacesuit Mod IDs

Armor Mod ID
Ballistic Shielding (Spacesuit) 0011A478
EM Shielding (Spacesuit) 000E6935
Energy Shielding (Spacesuit) 000E6936
Exo Servos 003A83E7
Explosive Shielding (Spacesuit) 000F77AA
Gravitic Composites (Spacesuit) 000F77B7
Heavy Shielding (Spacesuit) 000F77AF
Optimized Servos 003A83E1
Pocketed 003A83EA

Pack Mod IDs

Armor Mod ID
Balanced Boostpack 003E612F
Basic Boostpack 003E6131
Emergency Aid 0034BAA3
Extra Capacity 0024529A
Hazard Protection 001CAC94
Medic 0034BAA4
Oxygen Reserve 00050AB3
Power Boostpack 003E6130
Regeneration 0034BAA6
Skip Capacity Boostpack 003E6132

How to Use Mod IDs

Use with Console Commands to Instantly Get Mods

Command REFID.amod MODID
Example FF00BB78.amod 002BDD72

Mod IDs are used in the Console Command. This feature is only available on the PC, so you can't get mods with this method if you're playing on the Xbox.

The command for spawning Mods is different from other Item IDs, and it even requires an additional REFID (which changes everytime your weapon is dropped). Here's how to open the Console Command and put in your Mod Item IDs:

  1. Drop the weapon on the ground
  2. Press the tilde (~) key to open the console
  3. Click on the weapon to get REFID / Reference ID
  4. Type in the command and hit enter
  5. Exit the console with the tilde (~) key

Adding Multiple Mods

You can add multiple Mods on both your Weapons and Armors using this method and changing the MODID as long as they are applicable to your item.

How to Remove Mod IDs

If you want to remove the mod you just added to your weapon, you can use the "REFID.rmod MODID" command instead.

Console Commands Guide

Starfield Related Guides

Starfield - Console Commands List and Guide

Console Commands List & Guide

Console Command Guides

All Console Command Guides
Weapons Armor Gear Mods Ammo
Aid Item Food Item Perks Traits
Backgrounds Factions Unique and Legendary Armor Unique and Legendary Weapons
Weapon Modifiers Armor Modifiers Skill Magazines Resources and Materials
Starborn Powers Apparels Locations Enemies
Ships Quests NoClip Command Increase Carry Weight Console Command
All Item IDs

Comment

3 Anonymous7 months

Weapon and Armor mods have specific Slots (1, 2 and 3). Your list doesn't specify which mods go to each slot, like I've seen a few sites doing. If someone wants to keep the item mods consistent with the game design limitations, knowing the id is not enough. Also, it'd be nice if armor IDs were separated (helmet, pack, armor). Your site is my go-to for all Starfield things related and I thought I'd just provide a constructive feedback.

2 Anonymous8 months

extended mag perk ID is 000FFA3B the one in the list is wrong currently. and the rifle is called AA-99 not Ar-99

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