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Starfield features a substantial amount of weapons, including Unique and Legendary weapons that are greatly sought after. See how to spawn your own Unique and Legendary weapons, as well as the needed IDs of Weapons, Modifiers, and Attachment Mods!
List of Contents
To spawn the following unique weapons, press the tilde (~) key to open the console command and type the following code:
• player.placeatme [unique weapon id]
Jump to a Section! | |||||
---|---|---|---|---|---|
Weapon ID | Modifier ID | Attachment ID |
Below is a list of Weapon IDs you can use when making your own Legendary weapon. You can also forego this list if you would rather use an existing weapon in your inventory.
To spawn the following weapons, press the tilde (~) key to open the console command and type the following code:
• player.placeatme [weapon id]
Jump to a Section! | |||||
---|---|---|---|---|---|
Weapon ID | Modifier ID | Attachment ID |
Below is a list of Weapon Modifier IDs. Add three of them to make a Legendary weapon.
To add the following modifiers, press the tilde (~) key to open the console command and type the following code:
• [Reference ID].amod [Modifier ID]
Weapon Modifiers | ID |
---|---|
Anti-Personnel | FF442 |
Bashing | FEA07 |
Berserker | F437E |
Cornered | F428E |
Demoralizing | FC884 |
Disassembler | 1625EB |
Explosive | FA8D6 |
Extended Magazine | 132C49 |
Exterminator | 15DD18 |
Frenzy | FC8A4 |
Furious | EA117 |
Handloading | 000EA0BA |
Hitman | 122F1C |
Incendiary | 7D728 |
Instigating | F2013 |
Lacerate | FEA49 |
Med Theft | FFA3C |
Poison | 319AEC |
Radioactive | EA13B |
Rapid | FEA04 |
Shattering | F4557 |
Space-Adept | F7321 |
Staggering | E8D64 |
Tesla | 0031C0C6 |
Titanium Build | FFA3D |
Jump to a Section! | |||||
---|---|---|---|---|---|
Weapon ID | Modifier ID | Attachment ID |
Below is a list of Attachment Mod IDs that you can opt to add on your Legendary weapon. These IDs are not guaranteed to be compatible with your chosen weapon, so you'll need to manually find the IDs yourself by using the command: help "[name of mod] 0 omod.
Take note that only one Attachment Mod can exist on a weapon's slot. For example, you cannot have two Barrel Mods on the gun's Barrel slot.
• [Reference ID].amod [Attachment ID]
Command | player.placeatme [unique weapon id] |
---|---|
Example | player.placeatme 31FCBF |
Here's how to open the Console Command and enter the Unique Weapon IDs:
All Unique and Legendary Weapon Locations
Legendary weapons are just guns with three Weapon Modifiers. Unlike Attachment Mods, Weapon Modifiers cannot be added to guns by using a Weapon Workbench.
To spawn your own Legendary weapon, you'll need to add three Weapon Modifiers and optional Attachment Mods to a gun by using console commands. Take note that this is only available on PC, and it can block you from getting Achievements.
Console Commands List and Best Cheats
To start creating your own Legendary weapon from scratch, you'll need a Weapon ID to spawn the base weapon. A list of Weapon IDs can be found in the sections below.
Bring up the console with the Tilde (~) key and entering the following command:
Command | player.placeatme [Weapon ID] |
---|---|
Example | player.placeatme 0002EB42 |
The example above will spawn a Magshot on the floor at your current location. Click on the weapon to get its Reference ID. If you did it correctly, it should show up in the middle of your screen with the format: WEAP '' (########).
You can also modify an existing weapon by dropping it on the floor and get its Reference ID with the same method. Keep in mind that the Reference ID changes every time you pick up the weapon and drop it!
Now that you have a weapon's Reference ID, it's time to add Modifiers and Attachment Mods. A list of Modifier and Attachment Mod IDs can be found in the sections below.
The command for adding Modifiers and Attachment Mods is as follows:
Command | [Reference ID].amod [Modifier/Attachment ID] |
---|---|
Example | FF00BD6F.amod E8D64 |
The example above will add a Staggering Modifier to the Magshot spawned earlier. making it a Rare Pistol. Adding two Modifiers will turn the gun's rarity into Epic, and adding three makes it Legendary.
If you want to remove a Modifier or Attachment Mod, replace .amod with .rmod instead and use the same IDs.
If you chose to not use console commands to obtain a legendary weapon, you can fortunately farm them in game! Higher difficulty settings makes enemies spawn with better loot and higher chances of spawning with a Legendary Weapon.
How to Farm Legendary Weapons and Armor
All Console Command Guides | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Weapons | Armor | Gear Mods | Ammo | ||||||||
Aid Item | Food Item | Perks | Traits | ||||||||
Backgrounds | Factions | Unique and Legendary Armor | Unique and Legendary Weapons | ||||||||
Weapon Modifiers | Armor Modifiers | Skill Magazines | Resources and Materials | ||||||||
Starborn Powers | Apparels | Locations | Enemies | ||||||||
Ships | Quests | NoClip Command | Increase Carry Weight Console Command | ||||||||
All Item IDs |
you first click on the weapon the scroll down with your scrolling wheel until you see WEAP
All Unique and Legendary Weapon IDs
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for the katana wich mods can u add