Domesticate fauna by having a fully scanned species of fauna and then building a husbandry center for them in Starfield. Read on for more information and a step-by-step process of domesticating fauna for resources.
List of Contents
Allocate the Zoology Skill for at least one rank in the Science Skill Tree to start domesticating fauna. Zoology allows building the Animal Husbandry Facility in an Outpost.
To allocate Zoology, you need to have at least two points allocated in the Science Skill Tree.
The next step is to find a planet to establish your Fauna-domestication Outpost. Planet type, temperature, and water are factors that allow life to grow on a planet.
A planet that already shelters fauna will be a safe bet to choose to build your Animal Husbandry Facility.
Here's a small list of familiar planets or moons that support life that you can build a Husbandry Facility on:
To be able to craft an Animal Husbandry Facility, you need to scan a species of local fauna to 100%.
There's a small exception of fauna that does not allow Outpost Production. Scanning these fauna species will not unlock crafting an Animal Husbandry Facility in that planet.
Build an Animal Husbandry Facility on your Outpost. The Animal Husbandry Facility will be in the "Builders" tab of the Outpost's Build Mode once you have scanned a certain number of species.
Enter build mode through the Outpost Beacon or Hand Scanner. Select Animal Husbandry Facility in the Builders tab and build it on your preferred location.
Animal Husbandry Facility Materials | |
---|---|
Material | Amount |
Sealant | 1 |
Aluminum | 4 |
Adaptive Frame | 2 |
Reactive Gauge | 1 |
Build an Extractor - Water on top of an H2O vein for a cheaper way to extract water. Extractor - Water Vapor is a module requiring the rarer Membrane material but can be placed anywhere.
Water Extractors are Outpost Modules that can extract and supply water to the Animal Husbandry Facility.
Enter build mode through the Outpost Beacon or Hand Scanner.
There are no restrictions on how far the Water Extractor is from the Greenhouse as long as both are within the Outpost's area.
Extractor - Water Vapor Materials | |
---|---|
Material | Amount |
Aluminum | 2 |
Benzene | 1 |
Membrane | 2 |
Extractor - Water Materials | |
---|---|
Material | Amount |
Nickel | 2 |
Aluminum | 2 |
Iron | 1 |
Build a Greenhouse that can produce fiber. Fiber is a necessary material to run the Animal Husbandry Facility.
The planet's flora will affect whether or not your greenhouse can produce fiber. If your planet does not produce fiber through its flora, you may build another outpost and cargo link the fiber to your Animal Husbandry Facility.
Transfer items automatically from one of your outpost to another using a Cargo Link.
A Cargo Link is required to supply fiber to your Animal Husbandry Facility if the planet where the facility is built on does not grow flora that produce fiber.
Establish Water and Fiber Output Links to your Husbandry Facility. Output links make outpost modules send materials to other modules automatically.
This will allow for the Water Extractor and Greenhouse to automatically send Water and Fiber to the Animal Husbandry Facility.
How to Output Link | |
---|---|
1 | Enter the Outpost UI. Do so by interacting with the Outpost Beacon or the "Outpost" prompt from your Hand Scanner |
2 | Use Modify Mode. This is the other mode in the Outpost UI aside from Build Mode |
3 | Highlight the Water Extractor and press the "Create Output Link" prompt. This would show a red line coming from the extractor. |
4 | Drag the Output Link Line into the Greenhouse until it anchors to it. Press the "Create Anchor Link" prompt. |
Build a Power Source to supply power to the Greenhouse and Water Extractor. The whole basic setup requires 11 Power.
Building two Solar Arrays, Wind Turbines, or a combination of both should be enough to power all modules.
Solar Array Materials | |
---|---|
Material | Amount |
Aluminum | 2 |
Beryllium | 1 |
Copper | 1 |
Wind Turbine Materials | |
---|---|
Material | Amount |
Nickel | 1 |
Aluminum | 2 |
Cobalt | 1 |
Activate and select which material to produce on each of the modules. Note that the Greenhouse should have Fiber selected. If done correctly, the Water Extractor and Greenhouse should automatically send the needed materials to your Husbandry Facility.
The Husbandry Facility output storage is beside its control console.
As this is the most basic way to domesticate, there are many ways to improve this design.
You may add a material storage or a Transfer Container Storage that receives materials from the Greenhouse.
There are skills that help you improve your outposts and outpost building significantly. Outpost Management and Outpost Engineering are notable skills for outpost building.
The Research Lab enables you to research better modules to build on your outposts. One of these upgrades is the Animal Husbandry Facility - Commercial module.
Build this fauna material farm in a larger scale by building more Facilities, Greenhouses, Water Extractors, and Power Sources.
All Outpost Modules and How to Build
All Outpost Modules | ||
---|---|---|
Extractors | Power | Storage |
Structures | Crafting | Defenses |
Furniture | Decorations | Displays |
Miscellaneous | Robots | Builders |
Outpost Building FAQs |
All Outposts Building FAQs | ||
---|---|---|
Best Outpost Locations | How to Delete Outposts | How to Add Doors to Habs |
How to Delete Outpost Links | Transfer Container Storage | How to Raise Flora |
How to Domesticate Fauna | How to Craft a Greenhouse | Animal Husbandry Facility Guide |
How to Domesticate Fauna
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