Outpost Development Research Projects can be completed at a Research Lab in Starfield. Read on to learn the different Outpost Development Research Projects, how to complete and unlock them, the Resources and Skills needed to complete them, as well as what each project unlocks.
List of Contents
All Outpost Development Research Projects | ||
---|---|---|
Manufacturing | Resource Extraction | Decoration |
Horticulture | Domestication | Power Generation |
Robots | Outpost Defense | - |
Project | Requirements | Unlocks |
---|---|---|
Manufacturing 1 |
•
Sealant
x3 • Iron x3 • Adaptive Frame x3 • Zero Wire x Skill: None |
・Simple Fabricator
・Small Warehouse Modules ・Inter-System Cargo Links |
Manufacturing 2 |
•
Sealant
x8 • Tungsten x8 • Iron x12 • Adaptive Frame x4 • Lubricant x4 • Reactive Gauge x2 • Zero Wire x4 Skill: ・ Outpost Engineering (Rank 1) |
・Compound Fabricators
・Medium Storage |
Manufacturing 3 |
•
Sealant
x12 • Tungsten x12 • Iron x16 • Adaptive Frame x12 • Lubricant x4 • Positron Battery x2 • Reactive Gauge x4 • Zero Wire x8 Skill: ・ Outpost Engineering (Rank 2) |
・Multiplex Fabricators Module
・Large Storage |
Project | Requirements | Unlocks |
---|---|---|
Resource Extraction 1 |
•
Aluminum
x30 • Chlorosilanes x10 • Copper x20 • Adaptive Frame x10 • Drilling Rig x5 • Mag Pressure Tank x8 Skill: ・ Outpost Engineering (Rank 1) |
・Commercial Extractors
・Industrial Extractors |
Resource Extraction 2 |
•
Aluminum
x16 • Chlorosilanes x8 • Caesium x8 • Adaptive Frame x8 • Aldumite Drilling Rig x2 • Microsecond Regulator x3 Skill: ・ Outpost Engineering (Rank 2) |
・Industrial Extractors |
Project | Requirements | Unlocks |
---|---|---|
Decoration 1 |
•
Fiber
x3 • Ornamental Material x2 • Structural Material x3 Skill: None |
・Additional Furniture and Decorations at Outposts. |
Decoration 2 |
•
Aluminum
x4 • Adhesive x4 • Fiber x4 • Pigment x4 • Structural Material x4 Skill: ・ Outpost Engineering (Rank 1) |
・Additional Furniture and Decorations at Outposts. |
Decoration 3 |
•
Aluminum
x12 • Adhesive x12 • Fiber x8 • Nickel x8 • Luxury Textile x2 • Structural Material x12 Skill: ・ Outpost Engineering (Rank 2) |
・Additional Furniture and Decorations at Outposts |
Project | Requirements | Unlocks |
---|---|---|
Horticulture 1 |
•
Tungsten
x10 • Adaptive Frame x10 • Mag Pressure Tank x8 • Metabolic Agent x10 • Nutrient x10 Skill: ・ Outpost Engineering (Rank 1) ・ Botany (Rank 1) |
・Commercial Greenhouse |
Horticulture 2 |
•
Tungsten
x8 • Adaptive Frame x8 • Amino Acids x4 • Mag Pressure Tank x4 • Metabolic Agent x12 • Nutrient x12 Skill: ・ Outpost Engineering (Rank 2) ・ Botany (Rank 1) |
・Industrial Greenhouse |
Project | Requirements | Unlocks |
---|---|---|
Domestication 1 |
•
Aluminum
x30 • Sealant x10 • Adhesive x10 • Adaptive Frame x10 • Molecular Sieve x5 Skill: ・ Outpost Engineering (Rank 1) ・ Zoology (Rank 1) |
・Commercial Animal Husbandry Facility |
Domestication 2 |
•
Aluminum
x16 • Sealant x12 • Adhesive x12 • Adaptive Frame x8 • Hypercatalyst x4 • Substrate Molecule Sieve x3 Skill: ・ Outpost Engineering (Rank 2) ・ Zoology (Rank 1) |
・Industrial Animal Husbandry Facility |
Project | Requirements | Unlocks |
---|---|---|
Power Generation 1 |
•
Copper
x20 • Silver x30 • Cobalt x10 • Adaptive Frame x10 • Isocentered Magnet x8 • Zero Wire x10 Skill: ・ Outpost Engineering (Rank 1) |
・Advanced Wind Turbines |
Power Generation 2 |
•
Titanium
x12 • Beryllium x12 • Caesium x8 • Power Circuit x1 • Supercooled Magnet x1 • Tau Grade Rheostat x2 • Zero Wire x8 Skill: ・ Outpost Engineering (Rank 2) |
・Solar Domes |
Power Generation 3 |
•
Lead
x12 • Tungsten x12 • Isotopic Coolant x4 • Power Circuit x2 • Supercooled Magnet x2 • Tau Grade Rheostat x4 • Paramagnon Conductor x4 • Nuclear Fuel Rod x4 • Control Rod x3 Skill: ・ Outpost Engineering (Rank 3) |
・Reactors |
Power Generation 4 |
•
Lead
x20 • Tungsten x16 • Isotopic Coolant x8 • Power Circuit x4 • Tau Grade Rheostat x12 • Control Rod x4 • Tasine Superconductor x3 • Rothicite Magnet x2 • Vytinium Fuel Rod x4 Skill: ・ Outpost Engineering (Rank 3) ・ Special Projects (Rank 1) |
・Advanced Reactors |
Project | Requirements | Unlocks |
---|---|---|
Robots 1 |
•
Aluminum
x3 • Beryllium x3 • Zero Wire x2 Skill: None |
・Garden Mini Bot
・Sanitation Mini Bot ・Engineering Robot |
Robots 2 |
•
Titanium
x12 • Chlorosilanes x12 • Cobalt x12 • Austenitic Manifold x3 • Polymer x4 • Positron Battery x3 • Zero Wire x12 Skill: ・ Outpost Engineering (Rank 1) |
・Logistics Robot
・Power Management Robot |
Project | Requirements | Unlocks |
---|---|---|
Outpost Defense 1 |
•
Aluminum
x30 • Titanium x10 • Fluorine x5 • Copper x5 • Positron Battery x3 • Zero Wire x8 Skill: ・ Outpost Engineering (Rank 2) |
・Security Mini Bot
・Turret Mk II |
Outpost Defense 2 |
•
Aluminum
x16 • Titanium x12 • Neon x4 • Copper x4 • Positron Battery x3 • Power Circuit x1 • Veryl-Treated Manifold x1 Skill: ・ Outpost Engineering (Rank 3) |
・Turret Mk III
・Security Robots |
You can research Outpost Development Research Projects at a Research Lab. These can be found in your ship, outposts, and major settlements in the game like New Atlantis.
Once you're at the Research Lab, you can do the following.
There are eight Outpost Development Research Project trees in the game. The first tier of each tree is already unlocked the first time you access the Research Lab terminal.
You need to complete the pre-requisite Research Projects in a tree in order to unlock all succeeding Research Projects in that tree.
Outpost Development research projects unlock modules that you can construct for your outposts. Outposts are modular base camps you can build throughout the galaxy using the resources you collect. They can be used as storage, your home on different planets, a base to mine resources, or a crafting and research hub.
Research Project Types | |
---|---|
Pharmacology | Food and Drink |
Outpost Development | Equipment |
Weaponry |
List of All Outpost Development Research Projects
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