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Special Projects is a Master Science skill that lets you craft more effectively in Starfield. Read on to learn the effects of the Special Projects skill, how to unlock and rank up the Special Projects skill, and the backgrounds that know it.
List of Contents
Special Projects Skill | |
---|---|
Skill Tree: Science |
|
Tier: Master |
|
Big guns are great, but in the Settled Systems, sometimes the best weapon is simply an old adage: "Knowledge is Power." |
As Special Projects is a higher-tier Master skill, it is unlocked by spending a total of 12 skill points in the Science skill tree before it can be learned.
There are no backgrounds that start with the Special Projects skill.
Rank | Challenge | Effects |
---|---|---|
1 | Spend a total of 12 Skill Points in the Science tree. | You can research experimental projects at a Research Lab. |
2 | Craft 10 common or uncommon manufactured components. | You can craft rare manufactured components at an Industrial Workbench. |
3 | Craft 10 rare manufactured components. | You can craft exotic manufactured components at an Industrial Workbench. |
4 | Craft 10 exotic manufactured components. | You can craft unique manufactured components at an Industrial Workbench. Outpost extractors have a chance to produce additional resources. |
Manufactured components are materials that are crafted in the Industrial Workbench and is mostly used in more advanced crafting. Higher levels of Special Projects unlock rarer and more expensive materials that are needed for the skill rank challenges.
To complete the skill rank challenge, simply craft 10 manufactured components of the given tier or rarity. Repeatedly crafting the same component will still complete the challenge.
Common and uncommon manufactured components do not require any level of Special Projects while rare and exotic manufactured components require Ranks 2 and 3 of Special Projects respectively.
Manufactured Component | Required Materials |
---|---|
Adaptive Frame |
・Aluminum x1 ・Iron x1 |
Austenitic Manifold |
・Iron x1 ・Nickel x2 ・Reactive Gauge x1 |
Comm Relay |
・Isocentered Magnet x1 ・Tau Grade Rheostat x1 |
Isocentered Magnet |
・Nickel x1 ・Cobalt x1 |
Isotopic Coolant |
・Tetrafluorides x1 ・Ionic Liquids x1 |
Mag Pressure Tank |
・Aluminum x2 ・Nickel x1 |
Monopropellant |
・Alkanes x2 ・Mag Pressure Tank x1 ・Reactive Gauge x1 |
Polytextile |
・Fiber x2 ・Cosmetic x1 |
Reactive Gauge |
・Aluminum x2 ・Copper x1 |
Tau Grade Rheostat |
・Copper x1 ・Beryllium x1 |
Zero Wire |
・Copper x1 ・Silver x1 |
Manufactured Component | Required Materials |
---|---|
Drilling Rig |
・Tungsten x3 ・Lubricant x2 ・Reactive Gauge x1 |
Molecular Sieve |
・Ionic Liquids x2 ・Mag Pressure Tank x1 ・Membrane x2 |
Paramagnon Conductor |
・Neodymium x1 ・Gold x1 ・Zero Wire x3 |
Positron Battery |
・Vanadium x2 ・Antimony x2 ・Tau Grade Rheostat x1 |
Semimetal Wafer |
・Gold x2 ・Antimony x2 ・Zero Wire x1 |
Supercooled Magnet |
・Neodymium x3 ・Isocentered Magnet x1 ・Isotopic Coolant x1 |
Zero-G Gimbal |
・Tantalum x2 ・Isocentered Magnet x1 ・Lubricant x2 |
Manufactured Component | Required Materials |
---|---|
Control Rod |
・Dysprosium x3 ・Austenitic Manifold x1 ・Isotopic Coolant x1 |
Microsecond Regulator |
・Lithium x2 ・Europium x4 ・Supercooled Magnet x1 ・Tau Grade Rheostat x1 |
Nuclear Fuel Rod |
・Uranium x3 ・Semimetal Wafer x1 ・Solvent x2 |
Power Circuit |
・Palladium x4 ・Polymer x2 ・Positron Battery x1 ・Paramagnon Conductor x1 |
Sterile Nanotubes |
・Vanadium x2 ・Molecular Sieve x1 ・Solvent x2 |
Skills Guides |
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Best Skills |
All Skill Trees | |
---|---|
Physical | Social |
Combat | Science |
Tech |
Special Projects Skill Rank Up Guide
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