★ Dreamspell Festival: Dreamwalker | Nu Udra γ
☆ FF14 Collab / Title Update 3
┗ Omega Planetes | Savage Omega | Builds vs Omega
★ Title Update 4 on 12/16: Gogmazios
☆ Armor Set Search updated with Appraised Talismans
★ HR50+ Builds | Tier List | Weapon Guides

Monster Hunter Wilds' Update 1.011.00.00 is now available and was released on May 28, 2025. Check out all the updates and bug fixes addressed in this patch, as well as more details of this patch!
List of Contents
| Version 1.011.00.00 Major Updates |
|---|
|
・Street Fighter 6 Collab ・New 8-Star Tempered Monsters ・New Equipment, Talismans, and Skills ・Weapon Adjustments ・Endemic Life Preview ・Additional Cosmetics ・New Mandarin Language Option |

A Street Fighter 6 collab has been added, featuring a new side mission that unlocks the Akuma armor set and the Blanka-Chan Palico armor set. Both armor sets are also available as layered armor.
Paid DLC is also now available which includes the Chun-Li and Cammy outfits for Alma, a Blanka-chan Pendant, and a Sticker Set.
| 8-Star Tempered Monsters | |||||
|---|---|---|---|---|---|
Gore Magala
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Rey Dau
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Uth Duna
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Nu Udra
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Jin Dahaad
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New 8-Star Tempered Monsters are now available to hunt. These are significantly stronger monsters with increased health, resistance to wounding, and tweaked multiplayer scaling.
More difficult quests will also appear more frequently the higher your HR is. These include factors such as more common Tempered monsters, multiple monsters in a quest, and higher strength ratings on these monsters.

Alongside new Monsters are new equipment, talismans, and skills for players to add to their builds. Note that some of these new pieces use materials from the Street Fighter collab.

Several weapon adjustments were also added in Version 1.011. The Hammer and Hunting Horn received buffs, while both Light and Heavy Bowgun received tweaks to ammo damage with non-elemental shots becoming stronger, and elemental ammo becoming weaker.
Gunlance had a minor buff to Slightly Weak Shelling, and a minor nerf to Slightly Strong shelling damage, alongside the Wyrmstake Cannon now scaling with Elemental and Crit. Artian Gunlances can now also receive Slightly Strong as a shelling option.

Players can now view a list of captured Endemic Life by speaking with the NPC Ferdinand. He is located in the Windward Plains base camp.
Windward Plains Camps and Map Guide

In addition to the Street Fighter 6 Collab equipment, there are also additional cosmetics such as the Blanka-Chan Pendant that have been added to the game.
Several non-Street Fighter 6 cosmetics such as gestures, stickers, other pendants, are included in the update. There are also new hunter profile customization options available.
Mandarin Chinese has been added as an optional voice language setting for specific regions, across all platforms.
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Here are all of the updates and bugs fixes released in Monster Hunter Wilds' Version 1.011. To successfully apply this update, make sure to close Monster Hunter Wilds and install the newest patch. Happy hunting!
| Updates and Bug Fixes |
|---|
|
・[Fixed] Fixed an issue that prevented changing tabs in the Wishlist at the Smithy. ・Using the Rest feature in your tent will now repair all destroyed Pop-up Camps. ・[Fixed] Fixed an issue where some Barrel Bowling objects wouldn't respawn if you started the mini-game immediately after rolling a Barrel Bowling Bomb. ・Barrel Bowling rewards will now have a chance to include a free meal voucher from the various regions. ・[Fixed] Fixed an issue where the Diva's background music would continue to play longer than intended. ・Added a new chat notification when accepting a quest in private lobbies or squad lobbies. ・An option to automatically switch text channels was added to the Voice Chat Auto-toggle settings in the Options. ・[Fixed] Fixed an issue that caused Mizutsune's hunting theme not to appear in the Change BGM settings. ・[Fixed] Fixed an issue where material retrieval requests and item trade options would not refresh when they should. |
Several bugs regarding base and facilities have been fixed, including those involving functions like the Smithy and Barrel Bowling. There are also new quality-of-life changes, such as resting to repair all destroyed Pop-up Camps.
| Updates and Bug Fixes |
|---|
|
・[Fixed] Chapter 1 - 1: Desert Trotters: Fixed an issue where the Chatacabra quest wouldn't start, preventing progress. ・[Fixed] Chapter 1 - 2: Back to Camp: Fixed an issue where Gemma's dialogue wouldn't trigger, preventing progress. ・5 - 1: Premonitions: Changed the mission objective text to "Complete more missions and quests." ・[Fixed] Fixed an issue where slaying Uth Duna in the assignment Tide Overtaking Timber wouldn't complete the quest, preventing progress. ・[Fixed] Fixed an issue where players could join quests without meeting the conditions for participation, preventing progress. (Also fixed an issue where certain area names would not display.) ・[Fixed] Chapter 6 - 2: A First Cry: Fixed an issue where the player might receive a meal invitation from the Allhearken during this mission but could not start the meal. |
The Version 1.011 update has also addressed Story Mission-related issues that could potentially wall progress when triggered.
Walkthrough and List of Main Story Chapters
| Updates and Bug Fixes |
|---|
|
・Improved visibility by adjusting the transparency effect for large monsters that appear close to the camera. ・Monsters resistant to paralysis now gain more paralysis resistance each time the ailment is triggered on them. ・[Fixed] Fixed an issue where Jin Dahaad would unintentionally fall out of the area. ・[Fixed] Fixed an issue where a player's attack would not hit a monster's weak point if a tear was present when the weak point was exposed. ・[Fixed] Fixed an issue where certain Blangonga attacks would not register stun values. ・[Fixed] Fixed an issue where the size of a monster in the Wounded Hollow would change when fast traveling to and from the locale. ・[Fixed] Fixed an issue where flying monsters would get stuck on Pop-up Camp locations. |
Several Monsters have had bug fixes applied to their attacks and behaviors to ensure a smooth gameplay experience.
| Updates and Bug Fixes |
|---|
|
・Reduced the amount of guild points earned from capturing certain aquatic life. ・Increased the amount of guild points earned from capturing certain rare Whoppers. ・[Fixed] Fixed an issue where some endemic life wouldn't disappear after being captured. ・Increased the appearance rate for gold crown size Escunite and Grand Escunite. ・[Fixed] Fixed an issue where the honey in Area 8 of the Ruins of Wyveria couldn't be gathered with the slinger. |
Certain Endemic Life species have had their Guild Point value adjusted, alongside some bug fixes. Notably, a list of captured Endemic Life may also now be viewed by speaking with Ferdinand at the Windward Plains.
| Updates and Bug Fixes |
|---|
|
・[Fixed] Fixed a visual issue that occurred when resetting hunter profile edits. ・Increased certain properties for the Artian Cannon I, Artian Cannon II, and Argenesis gunlance. ・Added an option that lets you toggle Slinger aiming on/off when your weapon is sheathed. ・[Fixed] Fixed an issue where, when recovering stamina, the time left until your stamina would begin to deplete naturally would not reset properly. ・[Fixed] Fixed an issue where using the Hook Slinger to activate the Survival Expert skill would allow players to recover health repeatedly. ・[Fixed] Fixed an issue where skills that activate when the player is wet would not activate correctly under certain conditions. ・Rocksteady Mantle now fully negates stun. ・Item use inputs are now prioritized after exiting from the Seikret Pouch menu. ・[Fixed] Fixed an issue where follow-up damage would not register correctly for certain weapon types while having the Corrupted Mantle equipped. ・[Fixed] Fixed an issue where gestures couldn't be used for a certain period after climbing up a ledge. ・[Fixed] Fixed an issue where the hunter would sometimes freeze during the leaping motion. ・[Fixed] Fixed an issue where sneak attacks performed in the Wounded Hollow would sometimes not deal normal damage. ・[Fixed] Fixed an issue that allowed you to take an extra mantle into a quest by performing specific actions. ・Resting will now reset the cooldown for all mantles. ・[Fixed] Other minor fixes and related adjustments have been made for all weapon actions. |
Several Hunter-related bugs have been addressed in the 1.011 patch. There are also quality-of-life updates that players can explore, such as adjustments to the Rocksteady Mantle, and mantles being refreshed when resting.
| Updates and Bug Fixes |
|---|
|
・[Fixed] Great Sword: Fixed an issue where guarding immediately after turning would not properly block attacks. ・[Fixed] Long Sword: Fixed an issue where, if a wound was destroyed during the multi-hit sequence of Spirit Helm Breaker, subsequent hits would not register. ・[Fixed] Sword&Shield: Fixed an issue where performing a Focus Strike with the Sword & Shield on certain terrain would cause the player to continuously slash while falling for several seconds. ・[Fixed] Sword&Shield: Fixed an issue where Arch-Tempered Rey Dau wouldn't topple even after landing a Focus Strike on a weak point. ・[Fixed] Dual Blades: Fixed an issue where a Sliding Slash could not be canceled. ・[Fixed] Dual Blades: Fixed an issue where Demon Mode attacks could be performed even after exiting Demon Mode. ・Hammer: The overall power of attacks has been increased. ・Hammer: Element scaling for Charge Shot and Overhead Smash has been increased. ・Hammer: You can now evade while readying an Upswing attack. ・Hammer: The responsiveness of actions performed while charging has been improved, and sliding has been made easier to perform. ・Hammer: Enlarged the hitboxes for Upswing and sneak attacks. ・Hammer: The cancel timing for Focus Blow: Earthquake is now slightly earlier. ・[Fixed] Hammer: Fixed an issue where selecting an item from the Custom Radial Menu would not automatically use the item after sheathing your weapon. ・Hunting Horn: Echo Bubble, Performance, and Focus Strike: Reverb damage has been increased. ・Hunting Horn: Encore damage has been significantly increased. ・Hunting Horn: The cancel timings for Encore and Offset Melody are now slightly earlier. ・Hunting Horn: Toned down the visual effects of Echo Bubbles to improve visibility during a hunt. ・Gunlance: The overall power of attacks and element scaling has been increased. ・Gunlance: Elemental values and crit rate now apply to the consecutive hit damage of Wyrmstake Cannon. ・Gunlance: Adjusted the power of Shelling: increased the attack power scaling for "Slightly Weak" and below, and decreased it for "Slightly Strong" and above. ・Gunlance: Increased the attack power scaling for the long shelling type Wyrmstake Cannon. ・Gunlance: Slightly decreased the attack power scaling of Wyrmstake Full Blast, while significantly increasing it for Burst Fire. ・[Fixed] Gunlance: Fixed an issue where the number of hits from Wyvern's Fire varied depending on the frame rate settings. ・Insect Glaive: Improved the behavior of Kinsects so that they fly more accurately in the aimed direction when using Kinsect: Harvest Extract. ・[Fixed] Insect Glaive: Fixed an issue where hitboxes would not function properly when chaining into a Strong Rising Slash Combo from certain attacks. ・[Fixed] Insect Glaive: Fixed an issue where ailments would not be applied by Kinsect attacks despite meeting the conditions. ・[Fixed] Insect Glaive: Fixed an issue where charging your Kinsect consecutively could prevent some of its attacks from hitting monsters. ・Light Bowgun: Normal Ammo damage has been increased. ・Light Bowgun: The amount of Rapid Fire Gauge consumed while using Normal Ammo in Rapid Fire Mode has been decreased. ・Light Bowgun: The amount of Rapid Fire Gauge recovered while using Pierce Ammo has been decreased. ・Light Bowgun: Spread Ammo damage has been increased. ・Light Bowgun: The critical range of Spread Ammo has been extended. ・Light Bowgun: The damage of Rapid Chaser Shot's last shot with Spread Ammo has been increased. ・Light Bowgun: The amount of Rapid Fire Gauge recovered while using Spread Ammo has been increased. ・Light Bowgun: The cancel timing for Spread Ammo is now slightly earlier. ・Light Bowgun: The recoil distance of Spread Ammo has been reduced. ・Light Bowgun: The maximum number of hits from Elemental Ammo has been decreased. ・Light Bowgun: Elemental Ammo damage has been decreased. ・Light Bowgun: The amount of Rapid Fire Gauge consumed while using Elemental Ammo in Rapid Fire Mode has been decreased. ・Light Bowgun: Sticky Ammo damage has been increased. ・Light Bowgun: Sticky Ammo stun value has been increased. ・Light Bowgun: The cancel timing for Sticky Ammo is now slightly earlier. ・Light Bowgun: The maximum number of hits from Dragon Ammo has been increased. ・Heavy Bowgun: Normal Ammo damage has been increased. ・Heavy Bowgun: The amount of Ignition Gauge recovered while using Pierce Ammo has been decreased. ・Heavy Bowgun: Spread Ammo damage has been increased. ・Heavy Bowgun: The critical range of Spread Ammo has been extended. ・Heavy Bowgun: The amount of Ignition Gauge recovered while using Spread Ammo has been increased. ・Heavy Bowgun: The maximum number of hits from Elemental Ammo has been decreased. ・Heavy Bowgun: Elemental Ammo damage has been decreased. ・Heavy Bowgun: Sticky Ammo damage has been increased. ・Heavy Bowgun: Sticky Ammo stun value has been increased. ・Heavy Bowgun: Adjusted the cancel timing for Sticky Ammo to be earlier. ・Heavy Bowgun: Slicing Ammo damage has been increased. ・Heavy Bowgun: Wyvernpiercer Ignition damage has been increased. ・Heavy Bowgun: The maximum number of hits from Dragon Ammo has been increased. ・[Fixed] Bow: Fixed an issue where charging could not be performed after applying coatings while in Aim/Focus Mode. ・[Fixed] Bow: Fixed an issue where some of the damage for Power Shot would not display during combos using Pierce Coating. ・[Fixed] Bow: Fixed an issue where the knockback animation from being hit could be overridden if you fired the bow at the same time. |
Several weapons have had their stats and functions tweaked during the 1.011 update. The Hammer and Hunting Horn have received direct buffs, while the Light and Heavy Bowgun have had their ammo adjusted significantly.
| Updates and Bug Fixes |
|---|
|
・Added supplemental information to descriptions for damage-related skills such as Bludgeoner. ・[Fixed] Fixed an issue where the effects of the skill Maximum Might would not deactivate properly. ・[Fixed] Fixed an issue where the Slugger skill would not increase the stun effect of Sticky Ammo. ・[Fixed] Fixed an issue where the values for the skill Antivirus was different in certain language versions. |
Several skills have had their descriptions updated to be more precise. The Maximum Might, Slugger, and Antivirus skills have also received bug fixes during the update.
| Updates and Bug Fixes |
|---|
|
・Support Hunters: Adjusted the performance of Olivia to reflect the improvements made to the hammer. ・[Fixed] Support Hunters: Fixed an issue that caused Support Hunters to be unable to reach certain areas, preventing them from reaching the player. ・[Fixed] Support Hunters: Fixed an issue that caused Support Hunters to head toward base camp immediately after fast travel. ・Seikret: Adjusted the positions of the Handler and Seikret when fishing. ・[Fixed] Seikret: Fixed an issue where changes made in Seikret Customization would not be reflected while in the Grand Hub. ・[Fixed] Seikret: Fixed an issue where riding the Seikret would allow players to enter certain areas that should not be accessible. ・[Fixed] Seikret: Fixed an issue where controls would become unresponsive under certain conditions while riding the Seikret. ・[Fixed] Seikret: Fixed an issue where player health would not recover after a Vigorwasp Delivery or Vigorwasp Revival while riding the Seikret. ・[Fixed] Handler: Decreased how often the Handler moves around freely in Suja, Peaks of Accord. ・Palico: Reduced the frequency of Vigorwasp Delivery after receiving boosts. ・Palico: Reduced the frequency of Purewasp Delivery. ・Palico: Increased the likelihood of Vigorwasp Delivery if it previously failed to activate. ・Palico: Increased the speed of Vigorwasp Delivery and Purewasp Delivery. ・Palico: Adjusted Palico behavior so that when Vigorwasp Revival is triggered, other actions are canceled more quickly. ・Palico: Made additional adjustments to Palico actions. ・[Fixed] Palico: Fixed an issue where player health would not recover after a Vigorwasp Revival was activated. ・[Fixed] Palico: Fixed an issue where player health would not recover after a Vigorwasp Revival was activated. |
NPCs such as Support Hunters, the Seikret, the Handler, and your Palico, have all received several bug fixes and adjustments in Update 1.011.
List of Characters and All Voice Actors
| Updates and Bug Fixes |
|---|
|
・ A confirmation window no longer appears after obtaining an item when your item pouch is full. The obtained item is automatically sent to your item box. ・[Fixed] Fixed an issue where cutscenes from earlier in the story would not be added to the gallery. ・Revised the error message that appears when attempting to join a Private Lobby/Squad Lobby via the Hunter Friend Search. ・[Fixed] Fixed an issue where the "!" icon would not appear in the Start Menu even after receiving a Hunter Friend Request/Squad Invitation. ・Improved the visibility of the remaining time of meal effects. The countdown now displays 10 minutes before expiration. ・Health and stamina gauges will now remain expanded while the start menu is open, allowing players to view the duration of meal effects, etc. ・[Fixed] Fixed an issue where the size of a creature would differ between the Endemic Life preview and the Aquatic Life Field Guide. ・Adjusted the icons for the various support effects to be more visible. ・Updated icons related to bases and fast travel locations on the map. ・Added a cursor display when changing decorations. ・[Fixed] Fixed an issue where controls would become unstable in certain areas of the Oilwell Basin. ・[Fixed] Fixed an issue that would cause the game to crash due to insufficient VRAM. ・Steam: VRAM usage has been optimized. ・[Fixed] PS5: Fixed an issue where PS5 activity progress would stay at 95% even after completing them all. ・[Fixed] Fixed an issue where "maximum upgrade reached" would display for talismans yet to be fully unlocked in the Upgrade from Box menu. ・[Fixed] Fixed an issue where some messages would display while the game was paused. ・[Fixed] Fixed an issue where Arabic text would display from left to right in the DLC menu. |
Certain gameplay aspects have been updated for quality-of-life and bug fixing purposes, including icon and menu display changes, alongside platform-specific updates.
Available Platforms and Consoles Guide
| Updates and Bug Fixes |
|---|
|
・[Fixed] Fixed an issue where quests of certain difficulties would not appear when searching for SOS Flare Quests. ・[Fixed] Fixed an issue where certain quests listed as "?????" could not be joined when searching for SOS Flare Quests. ・[Fixed] Fixed an issue where Tempered Mizutsune would not appear in the Wounded Hollow. ・Adjusted 8★ Investigation Quests and Field Surveys to now grant higher reward money. ・[Fixed] Fixed an issue where weapon decorations were being awarded twice in 6★ quest rewards. (Going forward, both weapon and armor decorations will be awarded separately.) ・[Fixed] Fixed an issue where, when retrying an Arena/Challenge Quest under certain conditions, the bowgun would not be fully loaded to its maximum capacity. ・[Fixed] Fixed an issue where completing an Arena/Challenge Quest at certain times would register the completion time as 0'00"00 in the rankings. ・[Fixed] Fixed an issue where the game would fail to load when departing on an Investigation at the same time as other players depending on certain departure animations. ・[Fixed] Fixed an issue where, in a Link Party of three or more, it would become impossible to join a quest created by a member who had set specific quest options if the number of members decreased. ・[Fixed] Fixed an issue with the difficulty-levels of the monsters that appear in the event quests King of a Faraway Sky and Running Wild. ・[Fixed] Fixed an issue where the contribution "Perfect Counters" would not appear in the results screen after performing an Offset Attack with the hammer, hunting horn, insect glaive, or heavy bowgun. ・[Fixed] Fixed an issue where a Lucky Voucher could be used after returning from a quest and would then be used up on the next quest that you joined. |
Functions during quests have also been updated for bug fixing, with several issues being addressed in Version 1.011. These include Arena/Challenge Quest bugs, SOS Flare bugs, and more.
| Updates and Bug Fixes |
|---|
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・[Fixed] Fixed an issue where some voice lines would not trigger properly. ・[Fixed] Fixed various text issues. ・[Fixed] Fixed other miscellaneous issues. |
Various other miscellaneous bug fixes have also been added to the game during Version 1.011 to ensure that Monster Hunter Wilds runs smoothly.
The 1.011 version update was released on May 28, 2025. The update went live at 8:30 PM EST, after a period of maintenance on May 27, EST.
| Platform | Filesize |
|---|---|
| PS5 | About 9 GB |
| XBOX SERIES X|S | About 4 GB |
| Steam | About 5 GB (Without High Resolution Texture Pack) |
Note: Make sure to have enough additional storage to allow for slight differences in final size.
*Expected dates for US time zones; releases for European and Asian time zones will come the following day.
| Update 1.030.01.00 | |
|---|---|
|
October 1, 2025 ・Fixed an issue that caused some skill effects to be lost when drawing enmity from Omega Planetes. ・Fixed an issue where performing a mounted attack on Omega Planetes could prevent quest progress. ・Fixed an issue where Lagiacrus could appear in the Wounded Hollow regardless of story progression. ・Fixed an issue where Omega Planetes' Rocket Punch animation would sometimes remain on screen. ・Fixed an issue where Cactuar could appear in the Filter Icons list even when not present. ・Fixed an issue where coatings would sometimes fail to apply when attempting to apply them while charging with the bow. |
|
| Update 1.030.00.00 | |
|
September 29, 2025 ・Added Omega Planetes as part of the FF14 collab. ・Added new equipment and skills. ・Added new pendants, stickers, and gestures. ・Added new Seikret decorations. ・Added new Support Hunter who wields a Hunting Horn, Kai. ・Added new pop-up camp gear options. |
|
| Update 1.021.03.00 | Update 1.021.02.00 |
| Update 1.021.01.00 | Update 1.020.02.00 |
| Update 1.020.01.00 | Update 1.020.00.00 |
| ▶︎ All Patch Notes and Updates | |
| Always Available | |
|---|---|
| Street Fighter 6 Collab | CAPCOM ID Registration Bonus |
Update 1.011.00.00 Patch Notes (May 28)



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