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Shelling is the secondary method of attack for the Gunlance and can have multiple variations such as Normal, Wide, and Long in Monster Hunter Wilds. Learn everything you need to know about the Gunlance's Shelling, how its damage output works, skills related to shelling, and the difference between each shelling type.
List of Contents

The Gunlance's two main attack types are its thrust attacks similar to the Lance and its shelling attacks which is the “gun” part of the weapon.
It still functions as a melee weapon so shelling won't be able to snipe monsters from afar. It's best to treat shelling as part of the Gunlance's combos rather than a separate moveset.
Gunlance Weapon Guide and New Moves

One notable change made on the Gunlance is that Shelling doesn't consume sharpness as quickly as in older games. This should allow you to dish out explosive attacks without having to worry about sharpening your weapon mid-battle!
Unlike regular attacks, Shelling will always deal fixed damage no matter what monster part you hit. It will also always pierce through the enemy's hide even if you have the lowest possible sharpness value which makes it a valuable attack type.
The biggest change to Shelling in Monster Hunter Wilds is its ability to scale with your attack stat. However, it still cannot deal critical hits like in previous games.
Gunlances will now gain more value from raw-boosting skills, similar to other weapons, as both its melee attacks as well as shelling moves will gain increased damage moving forward.
| Normal | The regular shelling type. Has the highest capacity which is perfect for Burst Fire. |
|---|---|
| Wide | Has the lowest capacity, but has the most damage per ammo. Also has strong Wyvern's Fire. |
| Long | Has the longest range and slightly stronger shells than Normal but weaker than Wide. Stronger Wyrmstake Cannon. |
In addition to the three shelling types, Gunlances also have a new Shelling Power stat that can't be modified. The Power can be Slightly Weak, Normal, or Slightly Strong.
In general, Wide will have the greatest damage output with Load Shells while Normal is a good option for playstyles that Perfect Guard to Burst Fire often.
| Artillery | Boosts shelling damage and improves Wyvern's Fire firing speed |
|---|---|
| Load Shells | Increases Shelling ammo capacity. |
Artillery and Load Shells are the two main shelling related skills for the Gunlance. Load Shells in particular greatly benefits Wide Gunlances due to the extra shot.
Since shelling scales with attack in Wilds, skills that increase raw attack such as Burst and Agitator also directly affect shelling damage.

some corrections to your article and 1 comment; shelling cannot crit, and shelling does lose sharpness but at a reduced value compared to older titles. unless the last 2 hours of testing was wrong and i got unlucky with 80% affinity i can verify these facts
Gunlance Shelling Explained



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