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Monster Hunter Wilds

How to Climb Walls

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Monster Hunter Wilds - How to Climb Walls

There are different walls you can easily climb in Monster Hunter Wilds. See on how to climb walls and if you can attack while climbing here!

How to Climb Walls

  1. Climbing Small Terrain
  2. Grappling on Ivy Walls
  3. Use Seikret

Small Terrain

Running Jump Input
XBOX - Left Stick + XBOX - A Button

There are some short walls, and specific terrains that you can climb over by simply using the Running Jump move! Once you do this, you character will automatically climb over them.

Climbing Ivy Walls

You can find Ivy walls on tall terrains. Once you run towards them, you character will automatically grab the vines.

Press forward to continue climbing, or you could even go left or right to adjust your position.

Use Grapple to Climb Faster

Grapple Input
XBOX - A Button

If you want to climb faster, you can Move via Grapple. This lets your character grapple upward and hoist themselves faster to your destination.

Use Your Seikret

Seikret Mount

During the hunt, you can call your Seikret and use them to traverse walls and terrains. This is extremely useful especially when you're following a monster as Seikrets move faster than your hunter running.

Seikret Mount Features and Abilities

Can I Attack While Climbing?

Jump Off the Wall to Use Aerial Attacks

Use Aerial Moves
There are some weapons you can use while jumping down from a wall to deliver an attack. These are usually weapons that have aerial attacks such as the Insect Glaive and the Hammer.

With that in mind, its important to get used to the climbing mechanic so you'd have more offensive options in your arsenal, especially when facing challenging monsters!

All Weapons and Guides

Monster Hunter Wilds Related Guides

Game Mechanics

Game Mechanics

All Game Mechanics Guides

Hunting Mechanics
Quest Rewards Starting Quests Climate Effects
Weather System Health Stamina
Fainting Penalty Seikret Pop-up Camps
Fast Travel Climbing Walls Crafting Items
Supply Items Slinger SOS Flare
Hunting Assistants Sharpening Weapons Forge Weapons and Armor
Switching Weapons Starting Monster Fights Setting Traps
Capturing Monsters Mounting Monsters Tracking Monsters
Sneak Attack Separate Monster Herds Stunning Monsters
Dodging Attacks Status Effects Poison Status
Fireblight Status Waterblight Status Thunderblight Status
Iceblight Status Blastblight Status Paralysis Status
Sleep Status Exhaust Status Frenzy Status
Bubbleblight Status Underwater Combat -
Weapon and Armor Mechanics
Stats Explained Attack Stat Defense Stat
Elemental Resistance Weapon Sharpness Affinity
Damage Formula Damage Number Colors Elemental Damage
Dragon Element Motion Values Hitzone Values
Critical Distance Offset Attacks Wounding Mechanic
Focus Mode and Strike Power Clash Super and Hyper Armor
Block and Perfect Guard Hunting Horn Songs Bowgun Mods
Gunlance Shelling Bowgun Special Ammo Phial Types
Blunt, Sever, and Shot - -
Facilities
Material Retrieval Item Trading Smelting
Melding Pot Support Ship Bounties and Research Help

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