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☆ NEW: Pre-Launch Update Summary
★ Open Beta access has ended
┗ Available Platforms | Release Countdown
☆ Weapon Types | Best Weapons
★ See a list of all confirmed Monsters
☆ Check out our Beginner's Guide!
The Heavy Bowgun is a long-range weapon that fires from a long distance and has Ignition Mode to fire continuously in Monster Hunter Wilds. See all the new moves for the Heavy Bowgun, how to use it, as well as the controls.
List of Contents
Platform | Combo Input |
---|---|
PC | Ignition Mode → |
PS5 | Ignition Mode → |
Xbox | Ignition Mode → |
You can knock a monster off balance when you attack it using Wyverncounter Ignition at the same time it attacks you. You can hold Triangle until you can perfectly time the attack to offset.
Hitting a monster with certain attacks as they are attacking will cause the attacks to clash with each other, resulting in the monster getting off-balanced. Offset Attacks can also be followed up with powerful unique attacks.
The new Ignition Mode is basically the same as the old gauge used for Wyvernheart and Wyvernsnipe. However, the difference now is that it's also used for Wyerncounters so you'll need to manage the gauge for both attacks.
Focus Blast: Wyvern Howl is a new special ammo type that does increased damage to a monster's wound. Similar to the Ignition Gauge, the ammo will replenish over time, but it doesn't replenish faster when you successfully land hits.
Instead of having to manually guard against certain attacks, the Heavy Bowgun now has an Auto-Guard feature that will automatically block if the action you're performing allows it. However, if you wish to Perfect Guard, you'll still need to manually guard attacks.
If you Auto-Guard certain attacks, you can also initiate a Power Clash! Make sure to pay attention to the monster's attack pattern so that you won't miss out on this opportunity.
Heavy Bowgun Tips and Tricks |
---|
|
The Heavy Bowgun is a long-range weapon that has low mobility but can fire ammo from a distance. Its weakness is that it can be difficult to avoid attacks but this is mitigated by having an option to block.
Ammo | Distance |
---|---|
Normal | Medium |
Spread | Short |
Pierce | Long |
Depending on what ammo you're using, your effective range will change. You can tell if you're close enough when the reticle glows orange, signalling that you're within Critical Distance.
Do note that not all Bowguns can use every ammo type so make sure you inspect the weapon you're crafting in case it doesn't use the ammo type you want or need.
Ignition Mode will allow you to fire special ammo by expending the Ignition Energy Gauge. The gauge will fill up over time and when you successfully land attacks.
Special Ammo | Explanation |
---|---|
Wyvernheart | Fires a barrage of bullets that ramps up in damage the more you hit the enemy. |
Wyverncounter | A close-range attack that offsets the monster if it lands when they're attacking you. |
Focus Blast | Does increased damage to a monster's wound, and it doesn't use up the Ignition Gauge. |
It's recommended to familiarize yourself with the different special ammo types so you can effectively manage your Ignition Gauge. For example, if you're not threatened by enemy attacks, you can greedily use Wyvernheart Ignition for more damage.
While in the Guard position, attacks from the front will automatically get blocked with the Auto-Guard feature. Unfortunately, this doesn't guard attacks from the side or your back.
Action | PC | PS5 | Xbox |
---|---|---|---|
Fire | |||
Aim / Focus ▼ Focus Blast: Wyvern Howl Shot |
(Hold) ▼ + |
(Hold) ▼ + |
(Hold) ▼ + |
Reload | |||
Energy Mode On / Off | |||
Guard | + |
+ |
+ |
Select Ammo | + / |
+ / |
+ / |
All Weapon Types | |||||
---|---|---|---|---|---|
Great Sword | Long Sword | Sword & Shield | |||
Dual Blades | Hammer | Hunting Horn | |||
Lance | Gunlance | Switch Axe | |||
Charge Blade | Insect Glaive | Light Bowgun | |||
Heavy Bowgun | Bow |
Heavy Bowgun Weapon Guide and New Moves
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they remove Wyvernsnipe? F this game