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☆ NEW: Pre-Launch Update Summary
★ Open Beta access has ended
┗ Available Platforms | Release Countdown
☆ Weapon Types | Best Weapons
★ See a list of all confirmed Monsters
☆ Check out our Beginner's Guide!
Mounting monsters allows you to deal a lot of damage in Monster Hunter Wilds. See how you can mount monsters, deal damage to them, and how you can hold on to them.
Slinger Functions |
---|
|
Action | Button |
---|---|
Jump Attack | While in the Air |
To mount a monster, you must perform a Jump Attack on them. You can perform a Jump Attack by drawing your weapon while in the air. You can become airborne by jumping off a ledge, dismounting your Seikret while moving, or while swinging on a Wedge Beetle.
Mount Meter
You will notice that you do not always mount on the first Jump Attack. This is because there is a hidden Mount Meter
that must be filled up before you can mount a monster. You fill this meter up by continuously performing Jump Attacks on your target.
Action | Button |
---|---|
Light Knife Attack | |
Strong Knife Attack | |
Weapon Attack/Finisher | |
Change Position/Target |
While mounting a monster, you can perform a variety of attacks on them. Using a Light Knife Attack on monsters will perform numerous quick attacks that deal minimal damage to the monster. The Strong Knife Attack, on the other hand, will have you perform slow attacks that deal even more damage.
Finally, the Weapon Attack will have you draw your weapon to deal a large amount of damage to the monster. Take note that performing a Weapon Attack will make you dismount the monster.
You can to move around on the monster if you want to switch the part that you are attacking.
When you perform a Strong Knife Attack on a monster part repeatedly, you will eventually inflict a Wound on it. Once you are off the monster, you can then use a Focus Attack on the Wound to deal a lot of damage.
Wounding Mechanic Explained
Once you perform enough damage to the monster, your Weapon Attack will convert into a Finisher. Performing a finisher will deal a massive amount of damage to the monster and down them afterward.
Action | Button |
---|---|
Brace | Hold |
When the edges of your screen darken while on a monster, it signals that the monster will try to get you off its back. When that happens, press the Brace button to hold on. Failure to do so will drain a huge chunk of your Stamina. If your Stamina reaches 0, you will automatically be dismounted.
Alternatively, you can change position using the Left Analog Stick right before the monster tries to dismount you. Changing position prevents the Stamina reduction, while also allowing you to keep attacking the monster.
Although you can perform a Jumping Attack on all monsters in the game, you can only mount Large Monsters. Performing a Jumping Attack on a smaller monster will just deal damage to them.
There is a chance that there will be Large Monsters introduced in the future that cannot be mounted. Similar to smaller monsters, performing a Jumping Attack on them will only result in damage.
Mounting in Monster Hunter Wilds gives hunters the ability to ride a monster, forcing the monster to focus on the hunter mounting them. While mounted, the hunter can perform attacks on the monster.
Because the monster is focused on the hunter mounting it, it gives other hunters the opportunity to attack the monster without consequence. Additionally, as the monster goes down when the hunter performs a finisher, the hunters get an even bigger window to attack the monster.
How to Mount Monsters
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