★ Dreamspell Festival: Dreamwalker | Nu Udra γ
☆ FF14 Collab / Title Update 3
┗ Omega Planetes | Savage Omega | Builds vs Omega
★ Title Update 4 on 12/16: Gogmazios
☆ Armor Set Search updated with Appraised Talismans
★ HR50+ Builds | Tier List | Weapon Guides

Prioritize Resolution for a better graphic experience and Frame Rate for a better gameplay experience in Monster Hunter Wilds. Learn more about which option to prioritize, whether Resolution or Frame Rate, in this guide!
List of Contents

If you want to a smoother gameplay or movement for your hunter, choose Prioritize Frame Rate. This may reduce graphic quality, but the gameplay will be better.
Since the game is action-packed, Prioritize Frame Rate will be the best option to ensure smooth gameplay. Lower FPS can cause delays and stuttering, which can make the overall experience less enjoyable if ignored.

For a better experience in terms of graphics, choose Prioritize Resolution in the Performance Settings. This will improve overall visual quality, but performance may not be as smooth.

If neither graphics nor gameplay is a priority for you, choose Balanced. This will give you the best settings, keeping both visuals and frame rate stable without heavy compromises.

You can set the Resolution and Frame Rate the first time you boot the game. This allows you choose which option to prioritize before you start playing!

You can also change the Resolution and Frame Rate in the Title Menu. Feel free to access this if you want to adjust priorities as you play.
Keep in mind that changing these settings in-game is not allowed. If you want to adjust settings, save first and return to the Title Menu to make changes.

*Expected dates for US time zones; releases for European and Asian time zones will come the following day.
| Update 1.030.01.00 | |
|---|---|
|
October 1, 2025 ・Fixed an issue that caused some skill effects to be lost when drawing enmity from Omega Planetes. ・Fixed an issue where performing a mounted attack on Omega Planetes could prevent quest progress. ・Fixed an issue where Lagiacrus could appear in the Wounded Hollow regardless of story progression. ・Fixed an issue where Omega Planetes' Rocket Punch animation would sometimes remain on screen. ・Fixed an issue where Cactuar could appear in the Filter Icons list even when not present. ・Fixed an issue where coatings would sometimes fail to apply when attempting to apply them while charging with the bow. |
|
| Update 1.030.00.00 | |
|
September 29, 2025 ・Added Omega Planetes as part of the FF14 collab. ・Added new equipment and skills. ・Added new pendants, stickers, and gestures. ・Added new Seikret decorations. ・Added new Support Hunter who wields a Hunting Horn, Kai. ・Added new pop-up camp gear options. |
|
| Update 1.021.03.00 | Update 1.021.02.00 |
| Update 1.021.01.00 | Update 1.020.02.00 |
| Update 1.020.01.00 | Update 1.020.00.00 |
| ▶︎ All Patch Notes and Updates | |
| Always Available | |
|---|---|
| Street Fighter 6 Collab | CAPCOM ID Registration Bonus |
Resolution or Frame Rate: Best Option to Prioritize



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