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Monster Hunter Wilds

Charge Master Skill Effects

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Charge Master is a supplementary Weapon Skill in Monster Hunter Wilds that provides an additional modifier for both Elemental Damage and Status Build-up. Learn the effects of Charge Master, its modifiers, the moves affected by it, and a list of weapons with it!

Charge Master Skill Effect

Skill Effects Per Level

Charge Master Skill
Increases element power and status buildup for charged attacks.
Level Effect
1 Slightly increases elemental damage and status buildup for charged attacks.
2 Increases elemental damage and status buildup for charged attacks.
3 Greatly increases elemental damage and status buildup for charged attacks.

Adds a Modifier for Elemental and Status Damage

Charge Master provides an additional modifier on the Elemental Damage and Status Build-up of attacks that have the Charge mechanic. Again, like in previous titles, Charge Master is only a supplementary Weapon skill.

It is best to add Charge Master after completing your elemental damage foundation with Coalescence or Burst as these have better damage scaling; at least before Element and Status receive more skills to support them. Additionally, you can also use Charge Master as a placeholder while you are farming said decorations.

How to Farm Decorations

Charge Master Numbers and Modifiers

Elemental Damage

Weapon Lv. 1 Lv. 2 Lv. 3
Great SwordGreat Sword 1.175 1.25 1.3
HammerHammer 1.15 1.2 1.25
BowBow 1.005 1.015 1.020
Insect GlaiveInsect Glaive 1.15 1.2 1.25
Sword and ShieldSword and Shield 1.05 1.10 1.15
Charge BladeCharge Blade 1.15 1.2 1.25
LanceLance 1.2 1.25 1.3
GunlanceGunlance 1.01 1.015 1.0175

◈ The values here have been tested in the Training Area and calculated personally by our team. If there are any mistakes or necessary adjustments, please comment below!

Each weapon with a Charge attack will have varying Elemental modifiers, wherein weapons with multi-hit Charge attacks will have weaker modifiers for Elemental Damage!

When comparing numbers, the Gunlance and the Bow have abysmal modifiers, but the Great Sword and Lance have the highest modifiers. Despite this difference, the Bow can outperform said weapons as its fast charge attacks can quickly ramp up Elemental Damage.

These differences in modifiers allow the game to balance out weapon damage scalings to avoid making Elemental Damage significantly broken for fast weapons while incentivizing its use for slow but hard-hitting weapons.

How Does Weapon Elemental Damage Work?

Status Build-up

Weapon Lv. 1 Lv. 2 Lv. 3
Great SwordGreat Sword
DMG: 936 | ST: 280
6/10/14 6/10/13 6/10/12
HammerHammer
DMG: 1040 | ST: 150
14/27/37 14/25/36 14/23/34
BowBow
DMG: 228
13/21/31 12/20/29 12/20/28
Insect GlaiveInsect Glaive
DMG: 731 | ST: 140
15/25/35 13/23/33 13/22/31
Sword and ShieldSword and Shield
DMG: 273 | ST: 140
16/25/38 16/24/36 15/23/34
Charge BladeCharge Blade
DMG: 702 | ST: 300
7/11/15 6/10/15 6/10/14
LanceLance
DMG: 494 | ST: 150
16/27 16/26 16/25

◈ The values here have been tested in the Training Area, with each bracket serving as the first, second, and third proc of Paralysis. For melee weapons, we only counted when the status ticked. Additionally, ST stands for the Status damage of the weapon.

Like with Elemental, each weapon with a Charge attack has different scaling, whereas weapons with multi-hit Charge attacks like the Sword and Shield and Insect Glaive generally have low modifiers for increased Status Build-up!

When comparing numbers, the biggest winners are the weapons that reliably use Charge attacks, like the Hammer and Insect Glaive. The Lance, however, gets the short end of the stick due to the slow nature of Charged Counter.

Generally, it would be best to only invest in the first or second level of Charge Master when focusing on status. The results show the most significant jump from neutral with two levels, while the third level lessens the ticks needed to proc a Status only by a minuscule margin.

Additionally, while Gunlance has a charged attack, Shelling damage does not inflict Status damage; hence it is not included in the table!

Best Status Effects to Use

Moves Affected by Charge Master

Weapon Moves
Great SwordGreat Sword ・ Charged Slashes
・ Charged Offset
HammerHammer ・Charged Swings
・Mighty Charge Swings
BowBow ・Charged Shots
・Power Shot
・Power Volley
Insect GlaiveInsect Glaive ・Descending Slash
・Strong Descending Slash
Sword and ShieldSword and Shield ・Charged Chop
・Charged Slash
Charge BladeCharge Blade ・Charged Rising Slash
・Charged Double Slash
LanceLance ・ Charge Counter
GunlanceGunlance ・Charged Shelling

Equipment with Charge Master Skill

Weapons With Charge Master

Search
Weapon Weapon Type Skills
Kut-Ku Stave II Bow Kut-Ku Stave II Bow
Charge Master Lv. 3
Strange Kut-Ku Stave Bow Strange Kut-Ku Stave Bow
Charge Master Lv. 3
Shell Hammer I Hammer Shell Hammer I Hammer
Charge Master Lv. 3
Kut-Ku Pick II Hammer Kut-Ku Pick II Hammer
Charge Master Lv. 3
Kut-Ku Thwap Hammer Kut-Ku Thwap Hammer
Charge Master Lv. 3
Graviton Hammer Hammer Graviton Hammer Hammer
Charge Master Lv. 3
Kut-Ku Stave I Bow Kut-Ku Stave I Bow
Charge Master Lv. 2
Scylla Fist III Bow Scylla Fist III Bow
Focus Lv. 1
Charge Master Lv. 2
Nershock Bow Nershock Bow
Focus Lv. 1
Charge Master Lv. 2
Chicken Decapitator II Great Sword Chicken Decapitator II Great Sword
Focus Lv. 2
Charge Master Lv. 2
Rooster Decapitator Great Sword Rooster Decapitator Great Sword
Focus Lv. 2
Charge Master Lv. 2
Kut-Ku Pick I Hammer Kut-Ku Pick I Hammer
Charge Master Lv. 2
Cluster Hammer III Hammer Cluster Hammer III Hammer
Focus Lv. 1
Charge Master Lv. 2
Nerscrapper Hammer Nerscrapper Hammer
Focus Lv. 1
Charge Master Lv. 2
Stealth Glaive III Insect Glaive Stealth Glaive III Insect Glaive
Focus Lv. 1
Charge Master Lv. 2
Stealth Glaive Redux Insect Glaive Stealth Glaive Redux Insect Glaive
Focus Lv. 1
Charge Master Lv. 2
Scylla Fist I Bow Scylla Fist I Bow
Focus Lv. 1
Charge Master Lv. 1
Scylla Fist II Bow Scylla Fist II Bow
Focus Lv. 1
Charge Master Lv. 1
Wild Power Bow II Bow Wild Power Bow II Bow
Charge Master Lv. 1
Wildwood Kalifa Bow Wildwood Kalifa Bow
Charge Master Lv. 1
Chicken Decapitator I Great Sword Chicken Decapitator I Great Sword
Focus Lv. 1
Charge Master Lv. 1
Cluster Hammer I Hammer Cluster Hammer I Hammer
Focus Lv. 1
Charge Master Lv. 1
Cluster Hammer II Hammer Cluster Hammer II Hammer
Focus Lv. 1
Charge Master Lv. 1
Stealth Glaive I Insect Glaive Stealth Glaive I Insect Glaive
Focus Lv. 1
Charge Master Lv. 1
Rey Halilintar I Insect Glaive Rey Halilintar I Insect Glaive
Charge Master Lv. 1
Rey Halilintar II Insect Glaive Rey Halilintar II Insect Glaive
Focus Lv. 1
Charge Master Lv. 1
Stealth Glaive II Insect Glaive Stealth Glaive II Insect Glaive
Focus Lv. 1
Charge Master Lv. 1
Rey Halilintar III Insect Glaive Rey Halilintar III Insect Glaive
Focus Lv. 2
Charge Master Lv. 1

Decorations With Charge Master

List of Decorations
Charge Jewel【1】Charge Jewel【1】 Charge Jewel II【2】Charge Jewel II【2】 Charge Jewel III【3】Charge Jewel III【3】
Charge/Handicraft Jwl【3】Charge/Handicraft Jwl【3】 Charge/KO Jewel【3】Charge/KO Jewel【3】

Talismans With Charge Master

Skill Can Be Obtained from Appraised Talismans

Appraised Talismans

The Charge Master skill has a chance to be included in an appraised talisman. These talismans are appraised from 9-star hunts.

Appraised Talismans were released in the Version 1.021 update.

Appraised Talismans (RNG Talismans) Rolls Guide

Monster Hunter Wilds Related Guides

Skill Partial

List of All Skills

List of Skill Types
Weapon Skills Armor Skills
Group Skills Set Bonus Skills
Food Skills

All Weapon Skills

List of Skills
Airborne ImageAirborne Artillery ImageArtillery Attack Boost ImageAttack Boost
Ballistics ImageBallistics Bladescale Honing ImageBladescale Honing Bladescale Loading ImageBladescale Loading
Blast Attack ImageBlast Attack Blast Functionality ImageBlast Functionality Bludgeoner ImageBludgeoner
Charge Master ImageCharge Master Charge Up ImageCharge Up Convert Thunder Resistance ImageConvert Thunder Resistance
Crackling Cornpopper ImageCrackling Cornpopper Critical Boost ImageCritical Boost Critical Draw ImageCritical Draw
Critical Element ImageCritical Element Critical Eye ImageCritical Eye Critical Status ImageCritical Status
Darkside ImageDarkside Dragon Attack ImageDragon Attack Evading Reload ImageEvading Reload
Exhaust Functionality ImageExhaust Functionality Fire Attack ImageFire Attack Focus ImageFocus
Grillmaster ImageGrillmaster Guard ImageGuard Guard Up ImageGuard Up
Handicraft ImageHandicraft Horn Maestro ImageHorn Maestro Ice Attack ImageIce Attack
Load Shells ImageLoad Shells MasterMaster's Touch MindMind's Eye
Normal Shots ImageNormal Shots Offensive Guard ImageOffensive Guard Opening Shot ImageOpening Shot
Para Functionality ImagePara Functionality Paralysis Attack ImageParalysis Attack Piercing Shots ImagePiercing Shots
Poison Attack ImagePoison Attack Poison Duration Up ImagePoison Duration Up Poison Functionality ImagePoison Functionality
Power Prolonger ImagePower Prolonger Power Stone ImagePower Stone Protective Polish ImageProtective Polish
Punishing Draw ImagePunishing Draw Rapid Fire Up ImageRapid Fire Up Rapid Morph ImageRapid Morph
Razor Sharp ImageRazor Sharp Sleep Attack ImageSleep Attack Sleep Functionality ImageSleep Functionality
Slicked Blade ImageSlicked Blade Slugger ImageSlugger Special Ammo Boost ImageSpecial Ammo Boost
Speed Sharpening ImageSpeed Sharpening Spread/Power Shots ImageSpread/Power Shots Stamina Thief ImageStamina Thief
Synergy ImageSynergy Synthetic Shield ImageSynthetic Shield Tetrad Shot ImageTetrad Shot
Thunder Attack ImageThunder Attack Water Attack ImageWater Attack Whiteflame Torrent ImageWhiteflame Torrent

Comment

2 Walkthrough Team Walkthrough Team@Game8 6 months

You're right! Focus doesn't increase the damage of SnS's charge attacks, nor does it reduce their charge time. The delay in SnS charge attacks is there to give you time to carefully choose your next attack.

1 Anonymous Anonymous 8 months

Hey so why does Charge Master work with Sword and Shield but Focus does not? Is it because all of the SnS charge attacks do not improve from holding the charge longer and the charge is only to delay the timing?

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